There are a ton of digital
picture frame tutorials out there. Most are old laptops with crafty case reconfigurations
that fit a photo frame profile.
We set out to build a 100% DIY, scratch-built digital picture frame. Our frame has a 12bit color
LCD, gigabytes of storage on common, FAT-formatted microSD cards, and you can build it at home.
We’ve got the details below.
Concept overview
The bitmap images are stored on common, PC-readable microSD cards. A PIC microcontroller reads
the images over a three wire SPI bus. The PIC processes the image data and writes it to a color
LCD over a unidirectional, 9bit SPI-like bus. A configuration file on the SD card defines the
delay between images.
Hardware

Click for a full size schematic
image (PNG). The circuit and PCB are designed using the freeware version of Cadsoft Eagle. All the files for this project are included in the
project archive linked at the end of the article.
Microcontroller
We used a Microchip PIC24FJ64GA002 28pin
SOIC microcontroller (IC1) in this project. We really like this chip because the peripheral pin
select feature lets us put important features on the pins we want; this gives a smaller, simpler,
more compact PCB. Each power pin has a 0.1uF bypass capacitor to ground (C1,2). The internal
2.5volt regulator requires a 10uF tantalum capacitor (C12). The chip is programmed through a five
pin header, SV1. R1 is a pull-up resistor for the MCLR function on pin 1. Read more about this
chip in our PIC24F
introduction.
A 32.768kHz crystal (Q1) and two 27pF capacitors (C10,11) provide an oscillator for the real-time
clock calendar (RTCC). These parts are optional, the initial firmware doesn’t use them. The
RTCC could be used as part of a function that superimposes the current time on the screen.
Buttons connected to the programming header could be used to set the time.
SD card
MicroSD cards are completely compatible with
regular SD cards, microSD cards can be used in an SD card reader/writer with an adapter. We
tested several
microSD card holders, and settled on one from SparkFun Electronics. The microSD card requires
a bypass capacitor between the power pin and ground (C3). An LED indicates microSD read activity,
but its also useful for general debugging (LED1, R2).
Color LCD 128×128 Nokia knock-off
This project is designed around SparkFun’s $20 color
LCD panel. The LCD logic runs at 3.3volts and requires a decoupling capacitor (C4). The LED
backlight requires a separate 7volt supply, and appears to have an internal current limiter
because example designs don’t use external resistors.
The LCD has a separate input for the 3.3volt display supply. Many report noise in the display if
this voltage isn’t clean. We used a ferrite bead (L1) and 0.1uF capacitor (C5) to filter
the supply, and haven’t experienced any problems. This even worked on a dirty home-etched
prototype. The ferrite bead type isn’t important, we used one left over from our tiny web server
project.
The small connector is easy to solder on a professional board with a solder mask, but buy several
as insurance. SparkFun has a PCB footprint for this part in their Eagle parts library, but the
spacing between the pads is smaller than Olimex or
BatchPCB will manufacture. We fudged it by decreasing the
pad size to get more space between. Don’t depend on the connector to hold the
LCD in place, use tape to hold it down. We used sticky-tack to attach the LCD temporarily.
We prototyped an LCD carrier board prior to sending the final design for manufacture. We
recommend against using a ground fill under the connector without a solder mask.
Power supply
A 3.3volt supply, provided by an LD1117S33 (IC2), powers the PIC, microSD card, LCD logic, and
LCD display. IC2 requires a 0.1uF bypass capacitor (C6) on the supply side, and a 10uF capacitor
(C13) on the output. We used the same tantalum capacitor that we used for the PIC internal
regulator.
The LCD backlight is powered by an LM317 adjustable regulator (IC3) configured to 7volts with 240
(R5) and 1100 (R6) ohm resistors. C7 and C8 are 0.1uF bypass capacitors for the LM317.
J1 is a SMD power jack for a common 2.1mm DC
barrel plug. C11 is a 10uF electrolytic capacitor that smooths any lag in the supply voltage.
C11 has a maximum 16volt input rating, so the supply voltage is best kept under 12volts. 9-12
volts is probably the idea power supply range.
PCB

Click for a full size
placement diagram (PNG). L1, C5, and the LCD are on the opposite side. We can’t
prototype two-sided boards in mom’s basement, so we sent this design to BatchPCB. Next week we’ll show you how we did
it.
Partslist
Part Description IC1
PIC 24FJ64GA002
(SOIC) IC2
LD1117S33 3.3volt regulator (SOT223) IC3
LM317 adjustable regulator (SOT223) U$1
Color LCD 128×128 Nokia
knock-off
-
Nokia knock-off
connector
C1-8
0.1uF capacitor (0805) C10,11
27pF
capacitor (0805) C12,13
10uF tantalum capacitor (SMCA) C14
10uF electrolytic capacitor (SMD) L1
ferrite bead (0805) LED1
LED
(0805) Q1
32.768kHz crystal R1
2000 ohm
resistor (0805) R2
390 ohm resistor
(0805) R5
240 ohm
resistor (0805) R6
1100 ohm
resistor (0805) SD1
microSD card holder J1
2.1mm power
jack (SMD) SV1
0.1” male pin header, right angle
Firmware
The firmware is written in C using the free demonstration version of the
PIC C30 compiler. Learn all about working with this PIC in our introduction to the PIC
24F series. The firmware is included in the project archive at the end of the article.
FAT12/16/32 disk library
Microchip’s FAT 12/16/32 library gives us easy access to files stored on SD cards. We
gave a detailed description of this library in our web server on a business
card project. If you’re having trouble reading a card with the library, check that it
was formatted in a digital camera or using Panasonic’s SD card
formatter.
Nokia 6100 LCD driver
SparkFun has a basic 8bit color
driver (ZIP) for the Nokia 6100. We ported it to the PIC, and updated it for the
2byte-per-pixel 12bit color
mode. With a small amount of added complexity, the pixel write rate could easily be increased
by using a different 12bit mode that delivers two pixels using 3 bytes.
The LCD uses a 9bit protocol, one bit more than most SPI hardware will handle. The first bit
tells the LCD whether the next 8bits are data or a command. On the PIC 24F it’s impossible
to manually bang in the first bit, and then use the SPI peripheral to send the remaining 8bits.
We lose direct control of the pins when hardware SPI is enabled. The data entry has to be
completely bit-banged, which dramatically reduces the screen refresh rate.
Reading Bitmaps
There are a ton of bitmap
formats. Windows compatibility keeps everyone using the ancient Windows v3
format. We created two C structs to read the V3 bitmap data.
Offset Bytes Bitmap file header 0 2 Always
0×42 0×4D (hex for BM) 2 4 File size (bytes) 6 2 Reserved, ignored 8 2 Reserved,
ignored 10 4 Location in file of the first bitmap data
Bitmap files start with a 14byte file header. The first two bytes are the letters
‘BM’, indicating a bitmap. If the first two bytes are correct, the
firmware loads the information header. The last four bytes indicate the beginning of bitmap data,
but the current firmware just assumes it will begin at the end of the headers.
Offset Bytes Bitmap information header 14 4
Length of bitmap information header (40bytes for Windows V3 bitmaps) 18 4 Width (pixels) 22 4
Height (pixels) 26 2 Color planes, always 1 28 2 Color bits per pixel (1, 4, 8, 16, 24 and 32) 30 4
Compression method, we only read uncompressed (type 0) 34 4 Image data length 38 4 Horizontal
resolution (pixels per meter) 42 4 Vertical resolution (pixel per meter) 46 4 Number of colors,
ignored. 50 4 Number of important colors, ignored.
A Windows V3 bitmap information header is 40bytes long. The firmware verifies that the header
length (offset 14) is 40, indicating a V3 bitmap. If the width (132), height (132), color depth
(24), and compression (0) all check out, the image data is processed and output to the screen.
Offset Bytes 24bit image bitmap data 54+(3n)
1 pixel n red value 54+(3n+1) 1 pixel n green value 54+(3n+2) 1 pixel n blue value
Bitmap images have uncompressed, 1:1 representations of pixel data stored in three byte
sequences. The data starts at the lower right-hand corner of the image; first the
red value, then green and blue. Wikipedia has a complete
bitmap walk through.
If the color depth of a bitmap image (24bits) is greater than the LCD can display (12bits), we
need to discard the least significant bits of color data. To convert from 24bit color to 12bit
color, we just chuck half the color data; an 8bit value of 11110011 is pushed four bits to the
right, giving 1111.
Firmware walk-through
- Init PIC, SD, LCD.
- Read config.ini, create if it does not exist.
- Use first character of config.ini to set between image delay.
- Look for images, open next image.
- Read and check bitmap file header for proper format.
- Read and check bitmap information header for version, size, color.
- Read and display each pixel value. Adjust bit depth as needed.
- Delay, then repeat from 4.
Preparing images



To keep this demo simple, the photo frame only displays the most common bitmap format. Images
must be sized to 132×132pixels, with 24bit color.
- Open a picture with an image editing program.
- Draw a square selection box over the part of the image you want to use, usually using shift
and drag.
- Crop the image.
- Size the image to 132×132pixels.
- Save the image as a windows bitmap, 24bits of color depth.
Other image sizes and formats could be supported with a firmware upgrade (PNG, JPG), especially
with a pin-compatible microcontroller upgrade to a giant dsPIC 33F.
Using it
Put images in the root directory of a FAT formatted SD card. Depending on the last device to
format the card, it might need to be formatted with a digital camera or the Panasonic SD
formatter.
Optional: make a config.ini file with a text editor. Enter a single digit, from 0-9, to set the
between picture delay. Save the file. If you don’t create your own config.ini file, one
will be created for you with a 1 second delay.
Put the card in the socket, and plug in the digital picture frame. Images will cycle on the
screen with the defined delay.
Taking it further
We see a lot of potential in this simple digital picture frame. Many features can be added with a
firmware upgrade, some are the basis for future hardware.
- Display other image formats, scale images
- Random fades and wipes
- Display time and date over image, set with buttons connected to programming pins
- Extend the configuration options in config.ini to include longer delays, fade or wipe type
- Use a sub directory for images because there are some file limitations to the root directory
of a FAT formatted SD card.
- Add an ethernet connection for networked display updates.
Download: dpf.v1.zip
