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Authorities apologise over missed warnings of incest as report reveals culture of 'quiet word'
rather than action
A series of failures by child protection professionals were detailed today in a withering report
that described how a father was allowed to continually rape and abuse two of his daughters over a
35-year period.
The executive summary into the case described how the family had been in contact with 28
different agencies between 1973 and 2008, and that they had been seen by more than 100
professionals including social workers, police and housing officials.
Sixteen case conferences were held and ambulance workers, a headteacher and hospital staff had
all expressed concern about non-accidental injuries and the children's poor hygiene. Yet nothing
was done.
Seven allegations of sexual abuse were made by family members – but they were
not followed up.
Instead of swift intervention, a culture of having "a quiet word" was found to exist among
professionals.
Today Sheffield and Lincolnshire safeguarding children boards apologised for their failings.
Chris Cook, independent chair of Lincolnshire Safeguarding Children Board, said: "We are
genuinely sorry. We should have protected you. People's lives were devastated both by a
controlling, power-obsessed and deviant father and our failure to act."
Sue Fiennes, independent chair of Sheffield Safeguarding Children Board, admitted they had failed
the family and "nothing should shield us from that fact".
The nature of the failures were disclosed today, 18 months after the father was sentenced to 25
life sentences for raping his daughters in one of the worst cases of incest ever put before a
British court.
The women had finally come forward in June 2008 when their father was arrested. The judge in the
case, Alan Goldack QC, demanded to know what professionals "had been doing for the last 20
years."
Today's report was an attempt to answer the question.
It described how the man abused and intimidated his family, and how he moved them 67 times to
avoid being detected by the authorities. During that time, two of his daughters, referred to as M
and N, had become pregnant 18 times after being raped by him.
Yet despite increasing suspicion that sexual abuse was taking place, none of the episodes was
investigated effectively. On 23 separate occasions the women were specifically asked by the
authorities about paternity of their children. They refused genetic counselling and there was
concern that the father had become violent and aggressive towards them.
Yet because professionals believed "there was no evidence" to prove incest, they took no action.
They were also fearful of potential litigation, the report noted.
The girls and a brother, who suffered physical abuse, were on the child protection register for a
decade.
Speaking at a press conference, Professor Pat Cantrill, author of the report, said the abuse
could have been stopped. "It only really needed one person with tenacity to keep pushing this and
pushing this and we might have had a much earlier recognition and action being taken.
"There were people in the community that came forward and attempted to get the agencies to react
in relation to this family and they were not listened to the way that they should."
She said a culture of "having a quiet word" had developed, and some professionals simply did not
know how to handle the situation.
She said opportunities were missed individually and collectively. "The inquiries that were
identified should have resulted in the children being taken to a place of safety
– but that did not occur."
Some professionals got "quite stuck" around the situation of incest. "You are aware, as I am
aware, that there are a number of these serious case reviews that happen and we always don't seem
to learn from them."
The report found the father intimidated and frightened his wife and children using physical
violence and bullying.
His wife left in 1992, leaving the children with him. "Professionals failed to listen and
consider the situation from the child's perspective," the summary concluded. "They did not see
the children and, where possible, talk to them and find out what they thought and felt about the
issues. Too often the professionals took the word of parents at face value without considering
the effects on the child."
It found professionals were often on the back foot because some were afraid of the father. "There
is also an issue of professionals stereotyping and being judgmental of adults M and N and failing
to see the growing pressure on the women of the frequent pregnancies." It found agencies were
waiting for M and N to disclose abuse, yet research finds that 40% of victims of serious sexual
assault don't tell.
"There was evidence of practitioners working in narrow silos," the report found. "There is an
individual and collective community responsibility on us as members of society to protect
children. Members of the family and community tried to play their part in safeguarding the
children ... with a frustrating outcome."
Cantrill said by 1997 there was a substantial picture in place that should have reflected in
action being taken. "Even though some professionals were afraid of the father they left the
children with him," she added.
Uh, whoa. When we heard
Google's threatened pullout of China had prompted Motorola to seek out an alternative search provider for its China-bound handsets, we can't say we were
expecting a partnership with Microsoft and Bing to result. But here we are, staring at a press
release announcing the Bing search and Maps will be the default on Moto's Chinese Android phones
starting in Q1 -- and the partnership is described as "global," so there's a chance it could
spread.. That's just one more slap in Google's face from Moto, following the release of the
Yahoo-powered AT&T Backflip -- and another step away from the tight
relationship with Google that produced the Droid. And does this mean Motorola might yet build a Windows Phone 7 Series device,
despite a very public commitment to Android? We'd say Eric and Sanjay have some
unresolved differences to work through.Motorola partners with Microsoft, will use Bing search and maps on Chinese Android
phones originally appeared on Engadget on
Wed, 10 Mar 2010 21:33:00 EST. Please see our terms for use of feeds.
Unreal Engine 3 on the iPhone ... it looked better in person!
While we've yet to see Unreal Engine 3 ported to Nintendo's Wii or Sony's PSP, Epic did undertake
the considerable task of squeezing its seemingly ubiquitous middleware platform onto Apple's
similarly ubiquitous iPhone. According to Epic's Josh Adams - Epic Games' senior console programmer
- that could be due to fundamental hardware limitations in the other platforms. You see, the iPhone
3GS has a PowerVR SGX graphics processor which supports programmable shaders. According to Adams,
"Programmable shaders are something UE3 is pretty much dependent on."
Though you're probably most familiar with Unreal Engine on Windows, Xbox 360, and PS3, Adams says
the engine also runs on Nvidia's Tegra 2 platform, on Linux, and on Mac, though (Adams notes) "we
haven't shipped any games on those platforms yet." Adams says the iPhone port was "a fun 'Can we
get UE3 onto the iPhone?' kind of project." Though Adams' presentation was exceptionally technical
- this is the Game Developers Conference, after all! - it's fascinating to hear about the technical
underpinnings and workflows that result in this type of outcome.
Uh, whoa. When we heard
Google's threatened pullout of China had
prompted Motorola to seek out an
alternative search provider for its China-bound handsets, we can't say we were expecting a
partnership with Microsoft and Bing to result. But here we are, staring at a press release
announcing the Bing search and Maps will be the default on Moto's Chinese Android phones starting
in Q1 -- and the partnership is described as "global," so there's a chance it could spread. That's
just one more slap in Google's face from Moto, following the release of the Yahoo-powered
AT&T Backflip -- and another step away from the tight relationship that produced the
Droid. And does this mean Motorola might yet build
a Windows Phone 7 Series device, despite a very
public commitment to Android? We'd say Eric and Sanjay have some unresolved differences to work
through.
Credit to Ring of Honor, the professional wrestling promotion, for embracing the Internet era.
The promotion has launched a new download store that makes
its extensive video library only a $10 download away. A legal download, mind you. It’s all
a fan could ever ask for.
The process is pretty easy. You visit the Web site, add the video of your choice—I selected
Joe vs. Punk II, from October,
2004 (which received a 5-star rating from The Wrestling
Observer newsletter)—then buy via PayPal. A link then appears in the Account area of
the Web site. In there is a link to a plain ol’ ISO that you then download at your leisure.
The servers don’t seem to be too beefy since the download is running only at around 300
KB/s right now (6:30pm). Still, it’s quite a bit faster than waiting for a plastic disc to
arrive in the mail.
It should also be noted that Ring of Honor regularly hosts Internet pay-per-view events,
including one on April 3. So,
“figures out the Internet” may be a bit harsh.
Companies like Ring of Honor have been fighting piracy for quite some time. There’s a
couple fairly high profile BitTorrent
sites that specialize in professional wrestling, and their DVDs are often ripped and posted and
as soon as they’re released. It’s one thing to download a WWE DVD rip, where the
company makes millions of dollars every year, but smaller guys like Ring of Honor truly do get
hurt every time you fire up uTorrent. (Not to justify downloading WWE DVDs, of course.) But
giving people an easy-to-use, inexpensive, and legal method to access their video
library is to be commend, and it probably should have happened sooner.
I’d much rather be given the option of paying $10 for an ISO than having to sift my way
through this or that torrent site, worrying about whether or not there’s a seeder in the
swarm.
Carlos Slim Helu takes No. 1 spot on Forbes World's Billionaires list as a record 164 10-figure
titans return to the ranking amid the global economic recovery.
Food is sustenance; it provides necessary nutrients to sustain life and, when done right, it can be
a gratifying gustatory experience. Unfortunately, far too often, food can also just make you sick
-- or worse. More than four in 10 Americans say they've become ill during the past two years
because of something they've eaten.
After slamming South Park in defense of his carrot-topped brethren on YouTube to the tune of nearly
four million views, the famous "Gingers do have souls" kid has now been immortalized by the very
show he claims to hate in this preview clip from South Park's upcoming 14th season.
Nomura Holdings Inc., Japan’s biggest brokerage, hired David Puritz, head of U.S. convertible
bond trading at Deutsche Bank AG, to run the business in New York, two people familiar with the
situation said.
China’s inflation reached a 16- month high, industrial output climbed and new loans exceeded
forecasts, adding to the case for the government to pare back stimulus measures.
Shinsei Bank Ltd., the Japanese lender backed by U.S. investor Christopher Flowers, may abandon its
merger with Aozora Bank Ltd. and instead raise 75 billion yen ($830 million) selling shares, said a
person with direct knowledge of the matter.
Among the titles for the PS3's Move motion controller being shown off at the Game Developers
Conference today is Sports Champions, a very familiar sounding casual sports title. More
» </img></img></img></img>
While Ngmoco has emerged as one of the iPhone's top original developers, they've also lost a lot of
fans by sticking with a model they call "freemium," even to the detriment of some of their most
popular games.
A Georgian woman is claiming to be the oldest person in the world. Her birth documents show that
she was born on July 8 1880 and will turn 130 this summer.
NEW YORK (Reuters) - Motorola Inc has reached a deal with Microsoft Corp that will put Bing search
and mapping services on its phones that use Google's Android operating system.
Inside you will find a nice three image gallary showcasing the Playstation Move as well as the
Playstation Move sub controller. They look like nice pieces of durable hardware as you would
expect!
A new study from security firm Barracuda
Labs provides some interesting insights into the state of the Twitterverse. Unfortunately for
the microblogging startup, the stats say that most of its users aren’t very active.
The study looked at around 19 million Twitter accounts (PDF) in order to figure out how people are using
Twitter. It started with one assumption: an active or “True” Twitter user has at
least 10 followers, follows at least 10 people, and had tweeted at least 10 times. By that
definition though, only 21% of Twitter users are active users.
There’s a great deal of interesting data in the breakdown. Only 26% of Twitter users had 10
followers or more by December 2009, while only 40% were following 10 people or more (in fact, a
majority of Twitter users, 51%, were following less than five people).
In terms of tweets, the report estimates that 34% of Twitter users hadn’t tweeted even
once, while a whopping 73% of Twitter’s users tweeted less than 10 times. That means nearly
all of the tweets on the social network were coming from about 1/4 of the userbase. Power users
dominate.
Barracuda Labs also analyzed Twitter’s growth over time, and the numbers are consistent
with previous reports that show while Twitter grew like wildfire in
early 2009, it has dramatically
slowed down in recent months. Going back further to early 2008, the report estimates that the
microblogging tool grew by just 0.31%. However, with the quick rise of media coverage and the
influx of celebrities such as Oprah and Shaq, Twitter use grew by 20% in April 2009 before
dropping off to 0.34% growth in December 2009.
While the news isn’t stellar, it isn’t all bad for Twitter — these metrics are
moving in the right direction. A full 79% of users had less than ten tweets in June 2009, but
that number dropped to 73% by December. 80% of users had less than 10 followers in June 2009, but
that percentage dropped to 74% by December. If that trend continues, you’ll hopefully see a
more diverse and active Twitterverse going forward.
My friend Eric Hoberman helped develop a new game show that will premiere on NBC on Sunday March 14
from 7-9 p.m. ET/PT. It's called Minute To Win It, and the object is to win a series of 10
easy-to-understand but increasingly-hard-to-win challenges. As the title suggests, the players must
successfully complete each of the games in a minute. The award structure is like Who Wants to Be a
Millionaire -- the cash amount increases with each game up to a million dollars, you can walk away
with what you've won at any point, and you can lose it all if you blow a challenge. Eric gave me a
box of props so I could try out the games myself. The show's contestants are also given props and
rules for the games before they come on the show so they can practice. The props are household
items -- golf balls, cookies, a deck of cards. Here are a few of the challenges contestants will
have 60 seconds to complete: · Move two Oreo cookies from your forehead to your mouth using
your facial muscles only. (I failed!) · Stack three golf balls vertically. (I failed!)
· Balance a deck of playing cards on a soda bottle and blow all the cards off but the bottom
one, the joker. (I failed!) · A dollar bill is sandwiched between two bottles, one upright,
the other inverted and placed on top of the upright bottle. You have four tries to remove the bill
without touching or toppling the bottles. (Success!) I'm interested to know if anyone can
successfully complete the tasks I failed at. If you make a YouTube of it, please provide the link
so we can watch it! Minute to Win it site on NBC...
Over the last
six months, doubleTwist, the iTunes
alternative that lets you manage your music, videos, and photos, has really been stepping up its
game. In October the company
integrated an Amazon-powered MP3 store, allowing users to download and sync their music
directly with any of hundreds of compatible devices, much as they would with the iTunes/iPod
combo. And today it’s adding a new feature that makes it an even more viable iTunes
competitor: support for podcasts.
Co-founder Monique Farantzos says that doubleTwist has built and integrated a podcast search
engine with 20 times as many podcasts as iTunes offers. Rankings are based on popularity (as
opposed to a simple listing that would grow unmanageable with that much content). The new feature
is launching on Windows now, with Mac support for podcasts coming next month. Â Later
this year, doubleTwist will offer an API allowing other applications to tap into the podcast
search engine. Â The company is also planning to launch a client for Android (which
would presumably allow users to stream content) over the summer.
Farantzos says that doubleTwist is also going to start offering more cloud-based services. In
May, users will be able to store the podcasts they’re subscribed to server-side, so
they’d be able to use the same subscriptions on their desktop and mobile clients without
having to dock them together.
While it supports many devices, doubleTwist is becoming increasingly popular as an ‘iTunes
for Android’. In January, it forged a partnership
with T-Mobile, which promotes doubleTwist and has pre-installed it on some devices. Now, 53% of
doubleTwist users are using it to sync with Android phones. The application also supports syncing
with many other devices, including WebOS, BlackBerry, Sony PSP, and digital cameras.
doubleTwist is still missing some of the functionality that iTunes has, like the ability to
download TV shows and movies. But the podcast functionality will add some video content, and 1 in
5 users are using it to manage video content they already have. Â And some people may
even appreciate the added simplicity if they’re just interested in music. In any case, it
probably isn’t worth holding your breath for doubleTwist to add movies and TV downloads any
time soon — content owners are still set on wrapping them in DRM.
Also see Songbird, another iTunes alternative (you can
see our past coverage here).
Originally designed for an Experimental Gameplay Project challenge themed around offering the
“bare minimum,” Canabalt was a breakout hit in the 99 cents, top ten-orientated
iPhone games space despite being priced controversially at $2.99 and never getting higher than 36
in the charts.
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