To display the most relevant entries to you in priority,
vote for the stories you are interested in
(  )
and reject those that you are not interested in
(  )
Electronista | Gadgets for Geeks -
23 hours and 48 minutes ago
 Apple in its iPad pre-order update today has also revealed a pair of key new
facts about the tablet. The company has notably changed the mute switch into a screen rotation lock
toggle, addressing one of the most common pre-release complaints: readers can now read the iPad
while in bed or otherwise on their sides while keeping the orientation frozen for an e-book or a
website....
|
Autoblog -
1 days ago
Filed under: Ford, Volvo, UAW/Unions, Geely
 It's going to
cost up to $2 billion for Zhejiang Geely Holding
Group Co. to
take ownership of Volvo, but according to a
new report out of BusinessWeek, that lofty figure is just the cost of entry. Volvo union
members and the board have apparently told the Chinese automaker that it will need at least $1.4
billion to repair the storied Swedish automaker.
Union head Glenn Magnusson reportedly says the money will be needed for the next year's product
development, marketing, production and distribution. Magnusson tells BW that Geely has yet to
demonstrate that it has the financials to sustain Volvo, adding "we haven't seen anything yet and
we're not satisfied."
Further, Volvo board member Magnus Sundemo feels $1.4 billion may be a little low, adding that
Geely will need to invest "at least as much as they're paying to buy us." One reason Volvo insiders
feel the company will need plenty of cash is to satisfy Geely's desire to build up Volvo in China,
with the goal of assembling 200,000 vehicles per year in The Land of the Great Wall.
Ford Motor Company and Geely, who have been in
talks seemingly forever, are looking to get a deal done by the end of March. Regulatory filings are
expected to draw out the process of officially handing over ownership of the Swedish automaker to
June 30 at the earliest.
[Source:
BusinessWeek]
Report: Geely may need to come up with $1.4B to fix damaged Volvo after purchase originally
appeared on Autoblog on Fri, 12 Mar 2010 10:28:00 EST.
Please see our terms for use of feeds.
Read | Permalink | Email
this | Comments

|
The Register -
1 days ago
Another 15 per cent off
Virgin Media contractors earning more than £300 a day have been told to accept a 15 per
cent cut in rates or leave the company....
|
The Boy Genius Report -
1 days and 1 hours ago
A lot happened in the US smartphone market from October 2009 to January 2010, but thankfully
there are companies like comScore kicking about to help us make sense of just which platforms
were the biggest winners and losers during this period. The biggest platform was not surprisingly
Google’s Android which saw an uptick of 4.3% to a total of 7.1% thanks in part to the
successful launches of handsets like the DROID, DROID ERIS and Hero. RIM’s BlackBerry OS,
which faired second best with a gain of 1.7% continued to dominate the total smartphone market at
43%, but one has to wonder if RIM could have done just a little bit more. After all, it did
launch the BlackBerry Bold 9700, Curve 8530 and Storm2 during these months. Apple’s iPhone
didn’t do as well as many would have guessed, but its 0.3% increase makes quite a bit of
sense when you consider the tradition of people holding out on iPhone purchases in the six months
leading up the summer release of the devices later iteration. Nonetheless, it does hold a 25.1%
stake in the US smartphone market. When it comes to market share, one’s success is
another’s misfortune. Not exactly a stranger to losing ground, Microsoft’s Windows
Mobile managed to shed 4.0% thanks in part to what can be politely summed up as a general
indifference to its current platform (how
things will change). After this, we saw Palm with a loss of 2.1%. In Palm’s defence a
lot of this can be attributed to people finally getting around to ditching Palm OS, but the fact
remains that thing’s
aren’t going to well for a company that many felt was on the path to recovery just 15
months ago.
Read


|
Gameblog.fr -
1 days and 1 hours ago
Malgré quelques soucis au démarrage, le multi de BattleField : Bad Company 2 est une
petite merveille du genre, qui a su conquérir la plupart des joueurs. Vous serez donc
heureux d'apprendre que DICE…
|
Gamers.fr - Actus -
1 days and 1 hours ago
Juste pendant deux heures
DICE a annoncé que le mode multijoueur de Battlefield Bad Company 2 sera inaccessible
pendant quelques heures dans les deux prochains jours. Les serveurs seront fermés un temps
durant le week-end afin d'augmenter les capacités du jeu à gérer le trafic
en ligne. En effet, il semblerait que le suc...
|
NoFrag -
1 days and 1 hours ago
EA et DICE continuent la maintenance des serveurs pour Battlefield Bad Company 2. Ils ont
prévu un downtime durant toute la matinée demain... Selon eux, quand ça
marche, les serveurs peuvent accueillir jusqu'à 150 000 personnes en même temps sur
PC.
Lire la suite sur Nofrag...

|
GamesIndustry.biz -
1 days and 1 hours ago
OnLive boss Steve Perlman has revealed that the cloud gaming service will allow users to rent PC
titles on a game-by-game basis, highlighting a more flexible approach for customers.
The company said earlier in the week that the basic OnLive packages consists of a $14.99 monthly
subscription with games priced on top of that, but a new Portal will not charge for access to
selected rental titles and free-to-play demos.
"The OnLive Game Portal is for gamers looking for direct access to OnLive games without being
required to subscribe to the features of the full OnLive Game Service," said Perlman.
Read
more...
|
GigaOM -
1 days and 1 hours ago
Maybe Thomson Reuters was feeling nostalgic about the
flurry of negative attention that both the New York Times and the Washington Post got last
year when they came out with policies on the use of social media tools such as Twitter and
Facebook. For whatever reason, the wire service recently issued
new guidelines for its staff, and they suffer from many of the same problems that both the
NYT and WaPo policies did. All of these flaws boil down to one thing: A desire to control
something that fundamentally can’t be controlled, and a fear of what happens when that
control is lost. Without even bothering to enumerate the positive aspects of social-media use,
the policy starts in with the warnings right away:
We want to encourage you to use social media approaches in your journalism but we also need to
make sure that you are fully aware of the risks — especially those that threaten our
hard-earned reputation for independence and freedom from bias or our brand.
The risks, of course, are everywhere — someone might say something embarrassing, or post a
tweet that others could twist to disparage Reuters:
The advent of social media does not change your relationship with the company that employs you
— do not use social media to embarrass or disparage Thomson Reuters. Our company’s
brands are important; so, too, is your personal brand. Think carefully about how what you do
reflects upon you as a professional and upon us as an employer of professionals.
The overwhelming message is that, while social media is great and useful for many things
(although none of those things are ever mentioned), it is a minefield of potential dangers and
even a potential threat to the company’s traditional media business:
We’re in a competitive business and while the spirit of social media is collaborative we
need to take care not to undermine the commercial basis of our company.
The policy says that “where practical, you should ask someone to check content of Twitter
posts,” even as it admits that this is frequently impossible, and warns that supervisors
will be monitoring those tweets to see if they cross any lines. It even says that “when
using Twitter or social media in a professional capacity, you should aim to be personable but not
to include irrelevant material about your personal life.” Why not? No reason is given, but
the obvious implication is that it’s “unprofessional” or might “damage
the brand.”
I happen to think the opposite is true (within reason, of course). I enjoy it when journalists I
know — like Reuters reporter @bobbymacreports, for example — post things that
indicate they are human beings. And I don’t think any less of a media brand when one of its
employees posts something that turns out not to be true, because I know that
they are doing their best, and will correct what needs to be corrected.
More on Social Networks
Right at the end of the new policy, Reuters says something that cuts to the heart of all the
difficulties with social-media guidelines. The policy baldly states: “Don’t scoop the
wire.” So I mentioned on Twitter that Reuters’ own editor-in-chief, David
Schlesinger, did exactly
that himself when he was Twittering from Davos last year and posting about a number of
newsworthy events. Schlesinger then responded that “some stuff belongs on
the wire first. some stuff belongs on tweets. some stuff you can’t always tell
immediately.”
That phrase could just as easily be applied to all of the other potential negative outcomes that
Reuters is trying to avoid with its policy. Some things are bad to say on Twitter, and some
things are not — and some stuff you can’t always tell immediately. Obviously, you
probably shouldn’t chew out a source publicly on Twitter using
abusive language. But that’s a little like putting a warning sign on a chainsaw saying
“Do not stop chain with hand.” If your employees need to be told that kind of thing,
they are probably too stupid to be on your payroll and should be sent to work for your
competitors instead.
If you trust your writers and editors, whom you presumably hired and continue to employ because
they are smart and capable, then let them use social media for what it was meant for: engaging
with readers in as many ways as possible. Don’t get consumed with fear about a loss of
control over them — embrace it.
Related content from GigaOM Pro (sub req’d):
Why
NewNet Companies Must Shoulder More Responsibility
Post and thumbnail photos courtesy of Flickr user LunaDiRimmel.


|
MAKE Magazine -
1 days and 1 hours ago
Photo courtesy Coastal Treated
Products Company.
In a discussion in the comments on yesterday's "plastic
plywood" post, I mentioned that I was often reluctant to buy plywood and other "new" timber
products at the hardware store because I didn't know how to tell if I was buying forest-friendly
wood or not. A kindly gent named Hank responded to tell me that it was as simple as looking for
the seal of the Forest Stewardship Council (FSC), and
supposedly that even the big orange store "is surprisingly good at stocking FSC certified
lumber." I haven't verified that last bit for myself, but I did spend a long time googling around
yesterday afternoon and satisfied myself that these FSC folks are on the level. That's their
"tree with a check mark" seal in the photo, above. Now I know what to look for. And so do you.
[Thanks, Hank!]
More:
Read more |
Permalink |
Comments
| Read more articles in Green |
Digg this!

|
Guardian Unlimited -
1 days and 1 hours ago
More than half a million travellers to be hit by successive weekend walkouts, with the first
beginning on 20 March
More than half a million British Airways passengers face strike disruption this month after the
Unite trade union announced walkouts over two consecutive weekends, prompting BA to withdraw a
last-ditch peace offer.
Unite has called a series of strikes by up to 12,000 flight attendants, beginning with a
three-day walkout on 20 March and then a four-day stoppage from 27 March.
Brief hopes of a reprieve for the 525,000 passengers affected by the strike action were
extinguished this afternoon when the BA chief executive, Willie Walsh, withdrew a compromise
offer after hearing that Unite had set dates for the first cabin crew strike in 13 years.
BA said the offer, which included a partial repeal of staffing cuts, was conditional on Unite not
setting strike dates.
Walsh told the BBC that the two sides were "not close at all" to reaching an agreement and
described Unite's counter-offer of a 2.6% pay cut for staff as "morally wrong". He said
passengers already booked on to flights from 19 March to 31 March could apply for a refund or
reschedule their journeys.
A BA spokesperson said: "Our offer to Unite was conditional on the union not naming strike dates.
Because strike dates have been announced, Unite has invalidated the offer. It is no longer on the
table."
BA's move means strikes are certain to go ahead next Friday unless the tentative lines of
communication between both sides, described as "slender" by one source close to the talks, yield
a new compromise.
This morning Unite said it would put the BA proposal out to a consultative ballot with the result
due next Wednesday. However, the simultaneous announcement of strike dates angered BA, which said
it had offered Unite an extension to its strike mandate.
Speaking before BA's move, Len McCluskey, Unite's chief negotiator and assistant general
secretary, said he was willing to keep talking. "There are no negotiations [planned] but of
course we remain open to meeting with BA anytime, anywhere."
The two sides are haggling over a £62.5m target for cost savings in the annual cabin crew
budget, which BA has achieved by unilaterally cutting staffing levels on flights by at least one
person. This followed a voluntary redundancy programme that saw 1,100 flight attendants leave the
company. Unite wants the majority of those positions reinstated and has offered a 2.6% pay cut
this year to help fund the move.
The industrial action has been timed to cause maximum disruption to BA, with the airline facing a
struggle to reinstate a normal timetable between strikes.
BA normally carries about 75,000 passengers a day on 650 services. Walsh has said he hopes to
operate a substantial proportion of the airline's Heathrow airport long-haul operations and a
good number of short-haul flights during the strikes.
The airline has pledged to break the strike with 1,000 volunteer flight attendants drawn
from the ranks of its non-cabin-crew workforce, and is preparing to hire 23 aeroplanes complete
with their own trained crew.
BA has said it will operate its entire schedule from London City airport during the industrial
action and has claimed more than two-thirds of its Gatwick-based crews will work normally.
Informal channels of communication are still open between BA and Unite via the general secretary
of the Trades Union Congress, Brendan Barber.
According to BA's withdrawn offer, the airline was willing partially to repeal the staffing cuts
at the heart of the dispute and would consider putting around 184 cabin crew positions back on
its 239-plane fleet. However, Unite wants 700 positions returned to BA aircraft and has proposed
about £60m worth of cost savings to fund the proposal. BA says the figures are
significantly short of its cost-cutting target.
Unite is also threatening to hold a consultative ballot over proposed changes to baggage
handlers' contracts. If union members vote against BA's proposals an industrial action ballot
will be held, although that move is several weeks away.
Unite argues it has been bypassed by BA despite holding talks about the baggage handler
contracts. Steve Turner, the Unite national officer for civil aviation, said: "It is hugely
concerning that BA feel that management by imposition is their preferred approach. Very soon no
worker at the airline will feel that either their job or their terms and conditions are safe.
This instability cannot be healthy for the airline."
A BA spokesman said: "We are consulting with our ground-handling staff at Heathrow about
potential changes to improve the way in which we work. Any talk of a ballot for industrial action
is speculative and premature."
Dan Milmoguardian.co.uk © Guardian News & Media Limited 2010 | Use
of this content is subject to our Terms & Conditions | More Feeds

|
Latest financial news - CNNMoney.com -
1 days and 1 hours ago
Apple's online store was temporarily closed Friday morning as the company got ready to start taking
preorders for its highly anticipated iPad tablet computer. 
|
Slashdot -
1 days and 1 hours ago
Bruce Schneier's blog links to a few sources for hollow spy coins, one being BoingBoing's Bazaar
— where a nickel that can hold a microSD card costs $27. Another is Slashdot's sister company
ThinkGeek, where you can get hollow quarters and half-dollars in the low 20s. As if corporate and
government security geeks didn't have enough to worry about.
Read more of
this story at Slashdot.

|
Slashdot -
1 days and 1 hours ago
Bruce Schneier's blog links to a few sources for hollow spy coins, one being BoingBoing's Bazaar
— where a nickel that can hold a microSD card costs $27. Another is Slashdot's sister company
ThinkGeek, where you can get hollow quarters and half-dollars in the low 20s. As if corporate and
government security geeks didn't have enough to worry about.
Read more of
this story at Slashdot.
|
Ubergizmo -
1 days and 2 hours ago
[SXSW] I saw Sobees for the first time at DEMO 09, it is a social sites networks aggregator that
looked pretty good when I saw the demo, it offered a monetization model via brand sponsorship.
Today, the company launched Sobees for SXW and MIX10: the Sobees event applications aggregate
Flickr photo stream, Google news, Twitter real time search, the official RSS feed from the event,
the official Twitter messages from the event, your personal Twitter and Facebook accounts. Sobees
partnered with Salsadev.com to provide the trending keywords within each conference, allowing to
refine the search and finding news, photos and tweets related to the trending topics at SXSW and
MIX10.
You can try the applications here (Silverlight 3 working on Macs and PCs for most browsers):
Permalink: Sobees For SXSW and
MIX10 from Ubergizmo | RSS Sponsor:
Win a Fellowes Microshred Paper Shredder!

|
InformationWeek - All Stories -
1 days and 2 hours ago
The company sees an opportunity in modular, shipping container-based data centers in military,
SaaS, and other markets.

|
Techdirt -
1 days and 2 hours ago
There was some hubbub earlier this month when sex columnist Violet Blue discovered that one of her
old columns for the SF Chronicle had been altered by the Chronicle's online site, SFGate.com. She was upset that the
changes implied the article said the opposite of what it actually said -- and found it odd that,
beyond that, all the links and comments were missing, and the story was now spread out over several
pages. This resulted in some investigations, with venture capitalist Tim Oren pointing out that
this appeared to be the work of a company called Perfect Market, a well-funded
startup (funded, in part, by the Tribune Company), who had partnered with various newspaper sites
to game Google's search results. As Oren notes: The keyword and ad-stuffed dead end
pages apparently produced by Perfect Markets's technology are isomorphic, from a search company's
point of view, to those created by more questionable tactics such as scraping. The intent is the same: to spam the index. This is the behavior that routinely
gets questionable sites shoved to Google's back pages, or banished altogether. One has to wonder
just how long this type of abuse will be tolerated, simply because it's being practiced by a
recognized media outlet. GigaOm also picked up on this
story and in the comments to that article Ben Metcalfe did
some sleuthing and revealed a bunch of newspapers all using this same highly questionable
tactic.
Now, there are a few ironies here. First, with so many newspaper people (misleadingly) claiming
that Google "steals" from them with Google News, to then find out that many of those same newspaper
are trying to game Google with highly questionable tactics -- basically proves that the newspapers
are lying. They clearly want more Google traffic, and they're willing to go to ridiculous
lengths to get it.
Second, for all the talk of how no one can do investigative reporting without newspapers being
around, it's fascinating to see this story broken open by some bloggers and commenters -- rather
than any newspaper. That says something, doesn't it?
In the meantime, it appears that Perfect Market is going into damage control mode, contacting
GigaOm, and trying to spin the whole thing, by insisting that it's really just trying to "delight
our customers and users with innovative new content experiences." The company also claims that it's
not "spamming" search engines but that it provides "contextual navigation to relevant related
content and topics so the user can browse the publishers vast content library rather than creating
dead ends." Except, in this case, the "innovative new content experience" actually did
lead to a "dead end," rather than pointing to the original article, which included the proper
details, links to other sources, and the comments and discussion that happened with the
article.
While it's certainly not as nasty as typical search engine spammers, it's difficult to see this as
anything other than an attempt to game Google by questionable means. Google has had no qualms about
pulling high profile companies like BMW from its index in the past. It will be interesting to see
if it will do the same with some of these newspapers who appear to be pushing the boundaries.
Permalink | Comments | Email This Story


|
Electronista | Gadgets for Geeks -
1 days and 2 hours ago
 The vast majority of Lenovo's sales will come from Internet-capable portable
devices in five years, company chief Yang Yuanqing stated on Friday. He observed that ThinkPads and
IdeaPads already outweigh desktops but that fully 70 to 80 percent of Lenovo's devices will be
mobile Internet devices of some kind within as little as three and no more than five years. Many of
these will be smartphones, but they should also include crossover devices such as the IdeaPad U1
notebook/tablet hybrid and the Skylight smartbook....
|
InfoWorld: Top News -
1 days and 3 hours ago
Google will begin on Thursday a
public test of a Blogger layout customization tool that the company says significantly broadens
publishers' ability to modify the look of their blogs.
|
Puissance-Nintendo -
1 days and 3 hours ago
Pour une fois, le titre de la news n'est pas là uniquement pour choquer les fans de la
célèbre saga. Les épisodes Or et Argent étaient bien censés
être les derniers jeux Pokémon. C'est le Président de The Pokémon
Company qui a fait cette révélation.

|
Joystiq -
1 days and 3 hours ago
 Fantasy author
R.A. Salvatore took the stage at GDC 2010 today and, while he made it clear that his talk
about how to create believable fantasy worlds wasn't specifically about his work with 38
Studios' Copernicus project, he did talk a little bit about what he wants from an MMO
game and gave the first mention of what the world of Curt Schiller's game is like. Salvatore talked
for quite a while in his thick Massachusetts accent about his time in Everquest, which he said was "the best world in
a game I've ever seen." He also lauded the idea of a death penalty in an MMO, and said that during
his formative MMO experiences the threat of death (he once lost a hard-earned level when he was
killed by an NPC that he accidentally clicked to attack) made living that much better. "If you take
the pain out of the world," he said, "you lose the accomplishment of winning."
And while he admitted that the Copernicus designers were fighting with him on whether or
not to include a death penalty in the game, the company would at least make sure that a return from
death was explained. His team has written over 10,000 years of history for the game's world (all
compiled on "a wiki with over hundreds of pages in it"), and one of the major features of the
setting's lore is a "device that's perfected" called the "Well of Souls." The Well, "when you die,
will bring you back -- if you meet the conditions." He didn't elaborate about what those conditions
were, but he asked the audience what a worldwide death-prevention device would do to institutions
like kings and religions. "What happens when you take power away from powerful people?" he asked
rhetorically. "How would it play out?" And, he suggested, if there were people who "turned the Well
on," what if they threatened the rest of the world with turning it off?
Vague, but intriguing. Copernicus still seems like it has a long way to go (Salvatore
didn't show any slides or screenshots during his talk), but fans of the old EQ might find
the game a return to the old ways if R.A. has his say.
GDC:
R.A. Salvatore wants you to die originally appeared on Joystiq on Fri, 12 Mar 2010 07:00:00 EST. Please see our terms for use of feeds.
Permalink | Email
this | Comments


|
Engadget -
1 days and 3 hours ago
 Look
out, OnLive -- you've got
company. InstantAction is having their coming out party at GDC, and we stopped by for a lengthy chat about the
technology, its future and the hopes / dreams of the company. Put simply (or as simply as
possible), IA has developed a browser-based plug-in that allows full games to be played on any web
browser so long as said browser is on a machine capable of handling the game. In other words,
you'll still need a beast of a machine to play games like Crysis, but the fact that you
can play them on a web browser opens up a new world of possibilities for casual gamers and
independent developers. You'll also be notified before your download starts if your machine and /
or OS can handle things, with recommendations given on what it would take to make your system
capable.
Oh, and speaking of operating systems -- games will only be played back if they're supported on a
given OS, so you won't be able to play a Windows only title within a browser on OS X or Linux.
Rather than taking the typical streaming approach, these guys are highlighting "chunking." In
essence, a fraction of the game's total file size has to be downloaded locally onto your machine,
and once that occurs, you can begin playing. As an example, we were playing The Secret of
Monkey Island: Special Edition -- which is the sole title announced for the platform so far,
though Assassin's Creed was demoed -- within minutes, and since you're curious, that's a
2.5GB game, and we were on a connection that wasn't much faster than a typical broadband line.
More after the break...
Gallery: InstantAction
demonstrated at GDC 2010
   
Continue reading InstantAction streams full games to any web browser, gives
indie developers a business model (video)
InstantAction streams full games to any web browser, gives indie developers a business model
(video) originally appeared on Engadget on Fri, 12 Mar
2010 07:00:00 EST. Please see our terms for use
of feeds.
Permalink |
| Email this | Comments

|
|
What is Matoumba?
A website that sorts everyday the most relevant information to you.
Vote for the news and Matoumba will learn your tastes and the information that you like the most.
It is all FREE!
|