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Gamers.fr - Actus -
1 days and 3 hours ago
L'economy c'est moins bien que le monopoly.
Tout comme Nicolas Sarkozy, David Reeves, président de Sony Computer Entertainment Europe,
a un peu de mal avec le pouvoir d'achat. Et il le prouve en confirmant que la PS3 n'aura pas de
baisse de prix avant 2009. Comme le disait si bien la philosophe Evelyne Thomas en son temps :
"C'est v...
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DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - Dreamcast News Forum -
1 days and 3 hours ago
Today, Ubisoft and GeoEye, Inc. announced that GeoEye, a premier provider of satellite, aerial and
geospatial information, has provided high-resolution images taken from its commercial Earth-imaging
IKONOS satellite for integration into Tom Clancy's HAWX for the Xbox 360 video game and
entertainment system from Microsoft, the Sony PlayStation 3 computer entertainment system and on
Windows-based PC. Tom Clancy's HAWX will be available in early 2009.
The HAWX development team is working closely with specialists at GeoEye to integrate realistic
satellite images for every location throughout the game, including Rio de Janeiro, Cape Canaveral
and the Middle East. With more than 16 international locations in the game, every mission will have
players flying over GeoEye-provided satellite imagery in a three-dimensional environment creating
an unparalleled, dogfighting experience.
GeoEye's IKONOS satellite was the world's first commercial Earth imaging satellite and its imagery
is currently being used for US national security, mapping, air and marine transportation,
environmental monitoring and insurance risk management. The amazing quality and detail of the
IKONOS images will lend realism to Tom Clancy's HAWX giving gamers a feeling of immersion that will
plunge them into the air combat mission of the game.
"High-resolution satellite imaging is moving from the black world of intelligence to the white
world of commerce and Tom Clancy's HAWX will bring that reality to gamers," said Mark Brender, vice
president, corporate communications and marketing at GeoEye. "With video game graphics becoming
more realistic, the use of high-quality photographic ground textures in HAWX adds true
photo-realism to the air combat experience."
During the development process the HAWX team has also worked with the U.S. Geological Survey and
the Center for Earth Resources Observations and Science (USGS/EROS) to understand how to best
create a topographical 'underpinning' for the satellite imagery, creating a very realistic
representation of the Earth.
"We are extremely grateful to GeoEye for their collaboration with Ubisoft and pleased with the
level of quality and service we've received," said Travis Getz, authenticity coordinator for the
HAWX development team. "GeoEye's amazing imagery, combined with the intense aerial combat
experience in HAWX, makes this a perfect partnership for everyone--especially gamers."
About Tom Clancy's HAWX
Developed by Ubisoft's Bucharest studio, Tom Clancy's HAWX delivers an intense and authentic aerial
combat experience by fully leveraging the benefits of the next-generation platforms. The story
begins in the year 2014. As the era of the nation-state draws quickly to a close, the rules of
warfare evolve even more rapidly. More and more nations become increasingly dependent on private
military companies (PMCs), elite mercenaries with a lax view of the law. The Reykjavik Accords
further legitimize their existence by authorizing their right to serve in every aspect of military
operations. While the benefits of such PMCs are apparent, growing concerns surrounding giving them
too much power begin to mount.
Tom Clancy's HAWX is the first air combat game set in the world-renowned Tom Clancy video game
universe. Cutting-edge technology, devastating firepower and intense dogfights bestow upon this new
title a deserving place in the prestigious Tom Clancy franchise. Soon, flying at Mach 3 becomes a
right, not a privilege.
For more information on Tom Clancy's HAWX, please visit http://hawxgame.us.ubi.com/ or www.ubi.com.
For more information about GeoEye and the IKONOS and GeoEye-1 satellites, please visit http://www.geoeye.com/.

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DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - Dreamcast News Forum -
1 days and 4 hours ago
Activision Publishing, Inc. (Nasdaq: ATVI) and System 3 announced today that Ferrari Challenge
Trofeo Pirelli is now available in North America for PlayStation 3 and PlayStation 2 computer
entertainment systems, Wii, and Nintendo DS.
"Creating Ferrari Challenge Trofeo Pirelli has been a labor of love. Our obsession with capturing
the Ferrari mystique is something racing game fans and auto aficionados will savor," said Mark
Cale, CEO at System 3. "Activision is the best partner imaginable to distribute the game in North
America, so we are in a fantastic position."
Ferrari Challenge Trofeo Pirelli is a re-creation of Ferrari's own racing series, where drivers
unleash the world's most powerful, elegant cars on premiere international race tracks. The title
was given a uniquely magical touch from GP2 driver Bruno Senna, nephew of F1 legend Ayrton, who
acted as technical consultant on the game's handling.
"It's been refreshing to be a part of a racing title that takes itself seriously," said Dave
Oxford, Activision Publishing. "Ferraris are elite performance machines and Ferrari Challenge
Trofeo Pirelli simulates the exhilaration of driving them flawlessly."
Ferrari Challenge Trofeo Pirelli is a graphical beast - especially when running at 1080p on
PlayStation 3 computer entertainment system. The game has 15 international racing circuits along
with multiple gameplay modes such as Ferrari Challenge Seasons, Time Trial, Quick Race, and
Endurance. The 16 competitor online multiplayer action is unmatched in terms of framerate and fun,
even allowing Ferrari fanatics to race against European players who own the game. Downloadable
content will be continually released for the Ferrari Challenge Trofeo Pirelli community beginning
in September.
For more information visit www.fc.system3.com.

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DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - Dreamcast News Forum -
1 days and 4 hours ago
Activision Publishing, Inc. (Nasdaq: ATVI) and System 3 announced today that Ferrari Challenge
Trofeo Pirelli is now available in North America for PlayStation 3 and PlayStation 2 computer
entertainment systems, Wii, and Nintendo DS.
"Creating Ferrari Challenge Trofeo Pirelli has been a labor of love. Our obsession with capturing
the Ferrari mystique is something racing game fans and auto aficionados will savor," said Mark
Cale, CEO at System 3. "Activision is the best partner imaginable to distribute the game in North
America, so we are in a fantastic position."
Ferrari Challenge Trofeo Pirelli is a re-creation of Ferrari's own racing series, where drivers
unleash the world's most powerful, elegant cars on premiere international race tracks. The title
was given a uniquely magical touch from GP2 driver Bruno Senna, nephew of F1 legend Ayrton, who
acted as technical consultant on the game's handling.
"It's been refreshing to be a part of a racing title that takes itself seriously," said Dave
Oxford, Activision Publishing. "Ferraris are elite performance machines and Ferrari Challenge
Trofeo Pirelli simulates the exhilaration of driving them flawlessly."
Ferrari Challenge Trofeo Pirelli is a graphical beast - especially when running at 1080p on
PlayStation 3 computer entertainment system. The game has 15 international racing circuits along
with multiple gameplay modes such as Ferrari Challenge Seasons, Time Trial, Quick Race, and
Endurance. The 16 competitor online multiplayer action is unmatched in terms of framerate and fun,
even allowing Ferrari fanatics to race against European players who own the game. Downloadable
content will be continually released for the Ferrari Challenge Trofeo Pirelli community beginning
in September.
For more information visit www.fc.system3.com.

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Gaming Section - Ars Technica -
1 days and 9 hours ago
In the wake of losing publisher exclusives like Final Fantasy XIII, Sony Computer
Entertainment of Europe president David Reeves has sounded off about the battle for exclusives,
saying that developers are the better target for business relationships.
Read
More...
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JEUXFRANCE.COM : News -
1 days and 11 hours ago
Sony Computer Entertainment nous dévoile deux nouveaux packs pour la PlayStation 3.
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Nintendo Difference -
1 days and 17 hours ago
La malédiction continue pour ceux qui attendent désespérément que
Nintendo abatte ses cartes et nous présente enfin des jeux au contenu un chouilla moins
grand public que des Wii Sports Resort et autre Wii Music. Après un E3 2008
famélique, une Games Convention où l'éditeur japonais ne s'était
même pas pris la peine de se déplacer, on apprend ce matin que sur la liste des
éditeurs-développeurs qui seront présents durant le Tokyo Games Show se
déroulant du 9 au 12 octobre, une société figure aux abonnés absents.
Vous l'avez compris, cette société n'est rien d'autre que Nintendo, dont la
décision d'ignorer un des plus grands salons mondiaux risque de leur attirer une fois de
plus les foudres des fans. Et qu'ils continuent, c'est exactement ce qu'il fallait faire
après un E3 aussi fantastique. Et ce n'est pas Cammie Dunaway qui nous dira le contraire.
Gnnnnnnniéééééé !Liste des éditeurs
présents durant le Tokyo Games Show :Academy of Art University ACQUIRE CORPORATION ARC
SYSTEM WORKS Co., Ltd. Beijing Tidemark Consulting Co., Ltd. bushiroad CANADA GAMES Bug-Tracker
Complex Games Inc. D-Box Technologies Inc. Deep Fried Entertainment Inc. Di-O-Matic, Inc.DTI
Software Inc.Enzyme Testing Labs Fugitive Interactive Inc.GestureTek Inc. Hothead Games, Inc.
Q8ISMobile Inc. Quazal Technologies Inc. Sarbakan Game Studio Side Effects Software Inc. Studio X
Labs Wave Generation Wicked Studios Inc. CAPCOM CO., LTD.CNET Networks Japan K.K. costy D3PUBLISHER
INC. DeNA Co., Ltd. ELECTRONIC ARTS K.K. ENTERBRAIN, INC. FromSoftware, Inc.G DATA Software K.K.
GAMETECH CO., LTD. Geisha Tokyo Entertainment, Inc. HOLLAND PAVILION BGIn Control / Het
Redactielokaal Dutch Game Garden Elements Interactive Mobile Ex Machina Grendel Games Khaeon Games
Netherlands Foreign Trade Agency EVD NHL University NLGD Foundation Province of Fryslan Province of
Utrecht Streamline Studios BV Triangle Studios Utrecht School of the Arts White Bear Holding BV
Imma Games HUDSON SOFT CO., LTD. INTERCHANNEL IREM SOFTWARE ENGINEERING INC. ITPIA CO., LTD. JAPAN
e-SPORTS ASSOCIATION PREPARATORY COMMITTEE KDDI CORPORATION KOEI CO., LTD.KONAMI Koubou Inazumagumi
LEVEL-5 Inc. Marvelous Entertainment Inc. MATCHINGWORLD, Inc. Microsoft Co., Ltd. MORI GAMES CO.,
LTD. NAMCO BANDAI Games Inc. Nikkei Business Publications, Inc. NTT DOCOMO, Inc. PLANEX
COMMUNICATIONS INC. PRIME SENSE Prometech Software, Inc. SEGA CORPORATION Silver Star Japan SNK
PLAYMORE CORPORATION Sony Computer Entertainment Inc. SQUARE ENIX CO., LTD. TAITO CORPORATION
Taiwan Game Pavilion FunTown World Limited Gemmy Planet, Inc. Goldrock Inc. Insrea Game Center
Corporation Joymaster Inc. Lager Network Technologies Inc. Mega Net&Tech Co., Ltd. M-etel Co.,
Ltd. Winking Entertainment Corporation XPEC Entertainment Inc. Zeroplus Technology Co., Ltd. Taipei
Hsien Computer Association Taiwan External Trade Development Council TATA ELXSI LIMITED TECMO, LTD.
TGL PLANNING INC. The Behemoth TOMY COMPANY, LTD. Transcosmos IncVuzix CorporationYudo Inc.

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