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Google Blogoscoped -
3 hours and 25 minutes ago
Bloomberg
reports that Google lost two court cases in Germany over the display of thumbnails in their image
search results.
<<Google’s preview of a picture by German photographer Michael Bernhard violates his
copyrights, the Regional Court of Hamburg ruled, his lawyer Matthies van Eendenburg said in an
interview today. Thomas Horn, who holds the copyrights on some comics that were displayed in
Google search results, won a second case (...)
“It doesn’t matter that thumbnails are much smaller than original pictures and are
displayed in a lower resolution,” the court said in its ruling for Bernhard. “By
using photos in thumbnails, no new work is created,” that may have justified displaying
them without permission.>>
(Thomas Horn is the creator of the self-proclaimed “subversive” goods fashion
collection Psykoman, which started in 1988, according to
TAZ.de. TAZ mentions that at one time Thomas’ best selling item was a design which
reused the logo of shoe company “Puma”, replacing the puma animal with a poodle as a
kind of parody.)
In the US, fair use laws make it possible to offer such third-party services without specifically
asking for permission. Adult magazine Perfect 10 once lost a case against Google in these
regards, after an original decision was reversed. (In any case, Google’s bots respect the
“robots.txt” protocol, where webmaster can disallow the spidering of images.)
This ruling can be appealed too, as Bloomberg adds, so let’s see what finally happens here.
In the meantime, Google is not amused. Germany’s Kay Oberbeck tells GoogleWatchBlog
(my translation, edited for clarity):
<<The ruling of the Regional Court of Hamburg is bad for internet users and users of image
search engines in Germany in general – just as it’s bad for thousands of site owners
who based their business on image searches.
Charges were also brought against other provides of image searches, such as AOL, T-Online, Yahoo.
With this ruling, the court of Hamburg throws German internet users back into the digital stone
age. And this is not just in regards to Google image search, but all of them. We are confident
that the Regional Court will correct the ruling in the appeals procedure.>>
Kay argues that with this ruling, “poster shops, image agencies, galleries based on image
search are deprived of their foundation.”
On another note, German laws also set precedents when it comes to search
engine censorship. And then, they made life for Gmail users harder in Germany; those entering
“gmail.com” into their browser (instead of mail.google.com) are directed to a page
which, due to a lost trademark
battle, reads:
<<We can’t provide service under the Gmail name in Germany; we’re called Google
Mail here instead.
If you’re traveling in Germany, you can access your mail at http://mail.google.com.
Oh, and we’d like to link the URL above, but we’re not allowed to do that either.
Bummer.>>
[Hat tip to Search
Engine Land and Hebbet!]
[By Philipp Lenssen | Origin: German Court Rules Against Google's Result
Th ... | Comments]
[Advertisement] Find the right keywords for your campaigns at KeywordDiscovery.com 

|
Engadget -
4 hours and 14 minutes ago
pFiled under: a href="http://www.engadget.com/category/robots/" rel="tag"Robots/a/pdiv
align="center"a href="http://www.physorg.com/news143096010.html"img vspace="4" hspace="4"
border="1" src="http://www.blogcdn.com/www.engadget.com/media/2008/10/dancing_mahru_600.jpg" alt=""
//a/div We've enjoyed watching a
href="http://www.engadget.com/search/?sourceid=Mozilla-searchamp;q=kist"KIST/a's Hubo do crazy
things like wear a
href="http://www.engadget.com/2005/11/16/caption-contest-albert-hubo-humanoid-bot-thinks-hes-so-smart/"the
face of Albert Einstein/a and a
href="http://www.engadget.com/2006/08/25/lazy-hubo-gets-a-segway/"ride a Segway/a, but we haven't
given as much attention to its brother Mahru. Feeling left out, the biped learned to dance with its
upper body whilst walking around -- an impressive feat, considering it wasn't all that long ago
that scientists first managed to get these things to take five steps without falling flat on their
faces. Mahru also releases scents to express its artificial emotions, so you should be able to
smell something fishy when it achieves sentience and begins angrily plotting to destroy its
creators. Take a gander at a South Korean TV news report after the break.pa
href="http://www.engadget.com/2008/10/13/mahru-the-robot-dances-to-mask-its-emotional-insecurities/"
rel="bookmark"Continue reading emMahru the robot dances to mask its emotional insecurities/em/a/ph6
style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding:
0;"/h6a href=http://www.physorg.com/news143096010.htmlRead/anbsp;|nbsp;a
href="http://www.engadget.com/2008/10/13/mahru-the-robot-dances-to-mask-its-emotional-insecurities/"
rel="bookmark" title="Permanent link to this entry"Permalink/anbsp;|nbsp;a
href="http://www.engadget.com/forward/1340680/" title="Send this entry to a friend via email"Email
this/anbsp;|nbsp;a
href="http://www.engadget.com/2008/10/13/mahru-the-robot-dances-to-mask-its-emotional-insecurities/#comments"
title="View reader comments on this entry"Comments/a pa
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src="http://feeds.engadget.com/~r/weblogsinc/engadget/~4/419787786" height="1" width="1"/

|
CNET News.com -
5 hours and 30 minutes ago
The premium service is geared toward small businesses that cant shell out the cash for a full-out
Web site construction.
|
linkfilter.net - fresh links -
7 hours and 5 minutes ago
In these pages I have tried to present in an unpretentious, and in as brief, concise, and clear a
manner as is within my power, what I have learned after years of sincere searching, about art,
artists, and artistic activity, from those who have a right to speak, the creators themselves. I
have done so, in so far as I have deemed it advisable, in the words of the original writers
themselves, hence the unusual amount of quoted material, for which, I suspect, critics will take me
to task. But I have not written for critics. I have written for myself and for those who seek to
understand rather than to judge. nbsp; nbsp;
|
DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - Dreamcast News Forum -
7 hours and 37 minutes ago
via Joystiq
EA confirmed that they're working on two different expansions for Will Wright's
universe-in-a-hard-drive Spore this morning, both the previously revealed Spore: Creepy and Cute
Parts pack and a new expansion for the game's "Space" phase, which is already exponentially larger
than its co-levels.
Expect Cute and Creepy to add around 100 new parts -- some cute and cartoonish, some monster-like.
"Cute" and "creepy" is fine as a title, but at a price of $19.95 those parts had better be
nauseatingly adorable and perversely horrifying. It's due on Nov. 18 and will also work for those
who only own the Spore Creature Creator.
The untitled Space expansion won't arrive until spring of 2009, but it sounds substantially meatier
than the parts pack. According to EA, "players' space faring creatures will be able to beam down
from their spaceships to explore new planets and earn rewards for completing challenging missions"
and "a new Adventure Creator will allow players to build and share online their own custom
missions."
So, yeah, EA is flogging Will Wright's new creation. If this comes as a surprise, we'd kindly
direct you to the Sims aisles of your local game store.

|
Joystiq -
8 hours and 48 minutes ago
pFiled under: a href="http://www.joystiq.com/category/mac/" rel="tag"Mac/a, a
href="http://www.joystiq.com/category/pc/" rel="tag"PC/a, a
href="http://www.joystiq.com/category/simulations/" rel="tag"Simulations/a/pdiv align="center"img
hspace="0" border="1" vspace="4"
src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/sporespce.jpg" alt="" /br //div EA
confirmed that they're working on two different expansions for Will Wright's
universe-in-a-hard-drive ema href="http://www.joystiq.com/tag/Spore/"Spore/a/em this morning, both
the a
href="http://www.joystiq.com/2008/10/11/ea-store-reveal-spore-creepy-and-cute-parts-pack/"previously
revealed emSpore: Creepy and Cute Parts/em/a pack and a new expansion for the game's "Space" phase,
which is already exponentially larger than its co-levels.br /br /Expect emCute and Creepy/em to add
around 100 new parts -- some cute and cartoonish, some monster-like. "Cute" and "creepy" is fine as
a title, but at a price of $19.95 those parts had better be emnauseatingly adorable /emand
emperversely horrifying/em. It's due on Nov. 18 and will also work for those who only own the
emSpore Creature Creator/em.br /br /The untitled Space expansion won't arrive until spring of 2009,
but it sounds substantially meatier than the parts pack. According to EA, "players' space faring
creatures will be able to beam down from their spaceships to explore new planets and earn rewards
for completing challenging missions" and "a new Adventure Creator will allow players to build and
share online their own custom missions."br /br /So, yeah, EA is flogging Will Wright's new
creation. If this comes as a surprise, we'd kindly direct you to the ema
href="http://www.joystiq.com/tag/Sims/"Sims/a aisles/em of your local game store. p style="clear:
both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"nbsp;/ppa
href="http://www.joystiq.com/2008/10/13/ea-reveals-new-space-expansion-for-spore-confirms-creepy-and-cu/"
rel="bookmark" title="Permanent link to this entry"Permalink/anbsp;|nbsp;a
href="http://www.joystiq.com/forward/1340483/" title="Send this entry to a friend via email"Email
this/anbsp;|nbsp;a
href="http://www.technorati.com/cosmos/search.html?rank=amp;fc=1amp;url=http://www.joystiq.com/2008/10/13/ea-reveals-new-space-expansion-for-spore-confirms-creepy-and-cu/"
title="Linking Blogs"Linkingnbsp;Blogs/anbsp;|nbsp;a
href="http://www.joystiq.com/2008/10/13/ea-reveals-new-space-expansion-for-spore-confirms-creepy-and-cu/#comments"
title="View reader comments on this entry"Comments/a/pdiv class="feedflare" a
href="http://feeds.joystiq.com/~f/weblogsinc/joystiq?a=huExm"img
src="http://feeds.joystiq.com/~f/weblogsinc/joystiq?i=huExm" border="0"/img/a a
href="http://feeds.joystiq.com/~f/weblogsinc/joystiq?a=eQe7m"img
src="http://feeds.joystiq.com/~f/weblogsinc/joystiq?i=eQe7m" border="0"/img/a /divimg
src="http://feeds.joystiq.com/~r/weblogsinc/joystiq/~4/419568906" height="1" width="1"/

|
JeuxVideo.com - Nintendo DS -
10 hours and 38 minutes ago
L'histoire qui lie les Lego à l'univers du jeu vidéo est longue et capricieuse. On se
souvient notamment du fameux Lego Creator : Harry Potter et la Chambre des Secrets qui était
certainement la plus mauvaise adaptation des aventures de l'apprenti so(...)img width='1'
height='1' src='http://rss.feedsportal.com/c/808/f/413804/s/21c5a42/mf.gif' border='0'/div
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href="http://res.feedsportal.com/viral/sendemail2_fr.html?title=[Test] Lego Batman : Le Jeu Video -
Nintendo DSlink=http://www.jeuxvideo.com/articles/0000/00009796-lego-batman-le-jeu-video-test.htm"
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valign='middle'a href="http://res.feedsportal.com/viral/bookmark_fr.cfm?title=[Test] Lego Batman :
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target="_blank"img src="http://rss.feedsportal.com/images/bookmark.gif" border="0"
//a/td/tr/table/div

|
JeuxVideo.com -
10 hours and 38 minutes ago
L'histoire qui lie les Lego à l'univers du jeu vidéo est longue et capricieuse. On se
souvient notamment du fameux Lego Creator : Harry Potter et la Chambre des Secrets qui était
certainement la plus mauvaise adaptation des aventures de l'apprenti so(...)img width='1'
height='1' src='http://rss.feedsportal.com/c/808/f/413796/s/21c5a43/mf.gif' border='0'/div
class='mf-viral'table border='0'trtd valign='middle'a
href="http://res.feedsportal.com/viral/sendemail2_fr.html?title=[Test] Lego Batman : Le Jeu
Videolink=http://www.jeuxvideo.com/articles/0000/00009796-lego-batman-le-jeu-video-test.htm"
target="_blank"img src="http://rss.feedsportal.com/images/partagez.gif" border="0" //a/tdtd
valign='middle'a href="http://res.feedsportal.com/viral/bookmark_fr.cfm?title=[Test] Lego Batman :
Le Jeu Videolink=http://www.jeuxvideo.com/articles/0000/00009796-lego-batman-le-jeu-video-test.htm"
target="_blank"img src="http://rss.feedsportal.com/images/bookmark.gif" border="0"
//a/td/tr/table/div
|
Hackint0sh - iPod Touch -
12 hours and 10 minutes ago
Hi,
any advice how to do an easy upgrade from 2.0.2 to 2.1 ?
I have just patched my new 2.0.2 ATV with http://code.google.com/p/atvusb-creator/ and would like to have the 2.1
functionality of using iPhone Apple Remote
but it looks like the Apple software update will only update to the latest 2.2
Since apparently quite a number of the plugins not yet work work 2.2 I would rather to to 2.1
any advice would be greatly appreciated
|
The Register -
14 hours and 22 minutes ago
h4Sides with University of Freiburg in poem row/h4 pA judgement by Europe’s highest court has
strengthened the rights of database creators to protect their work from being used by third parties
without permission. The database right protects against more than just copying and pasting, it
ruled..../p
|
JeuxVideo.com - Playstation 2 -
14 hours and 25 minutes ago
L'histoire qui lie les Lego à l'univers du jeu vidéo est longue et capricieuse. On se
souvient notamment du fameux Lego Creator : Harry Potter et la Chambre des Secrets qui était
certainement la plus mauvaise adaptation des aventures de l'apprenti so(...)img width='1'
height='1' src='http://rss.feedsportal.com/c/808/f/413798/s/21c3dde/mf.gif' border='0'/div
class='mf-viral'table border='0'trtd valign='middle'a
href="http://res.feedsportal.com/viral/sendemail2_fr.html?title=[Test] Lego Batman : Le Jeu Video -
Playstation
2link=http://www.jeuxvideo.com/articles/0000/00009793-lego-batman-le-jeu-video-test.htm"
target="_blank"img src="http://rss.feedsportal.com/images/partagez.gif" border="0" //a/tdtd
valign='middle'a href="http://res.feedsportal.com/viral/bookmark_fr.cfm?title=[Test] Lego Batman :
Le Jeu Video - Playstation
2link=http://www.jeuxvideo.com/articles/0000/00009793-lego-batman-le-jeu-video-test.htm"
target="_blank"img src="http://rss.feedsportal.com/images/bookmark.gif" border="0"
//a/td/tr/table/div

|
JeuxVideo.com -
14 hours and 25 minutes ago
L'histoire qui lie les Lego à l'univers du jeu vidéo est longue et capricieuse. On se
souvient notamment du fameux Lego Creator : Harry Potter et la Chambre des Secrets qui était
certainement la plus mauvaise adaptation des aventures de l'apprenti so(...)img width='1'
height='1' src='http://rss.feedsportal.com/c/808/f/413796/s/21c3f7b/mf.gif' border='0'/div
class='mf-viral'table border='0'trtd valign='middle'a
href="http://res.feedsportal.com/viral/sendemail2_fr.html?title=[Test] Lego Batman : Le Jeu
Videolink=http://www.jeuxvideo.com/articles/0000/00009793-lego-batman-le-jeu-video-test.htm"
target="_blank"img src="http://rss.feedsportal.com/images/partagez.gif" border="0" //a/tdtd
valign='middle'a href="http://res.feedsportal.com/viral/bookmark_fr.cfm?title=[Test] Lego Batman :
Le Jeu Videolink=http://www.jeuxvideo.com/articles/0000/00009793-lego-batman-le-jeu-video-test.htm"
target="_blank"img src="http://rss.feedsportal.com/images/bookmark.gif" border="0"
//a/td/tr/table/div
|
iPod touch Fans forum -
14 hours and 33 minutes ago
WinterBoard Widgets-The Ultimate Guide.
A guide for the WinterBoard Widget, clock Widgets and mods.
Please see which widget you want, and read carefully through the instructions. I shall try to make
them as clear as i can.
All the downloads for the widgets can be found attached to the post or with the widget information
or on the original threads.
How to install: SSH in, goto Library/Themes and drop the widget files into there. And select in
winterboard.
If something is not working, then please check the trouble shoot guide at the bottom. Dont PM
me.
----------------------------
--Modding the theme for YOUR use--
This involves you modding the location.
This way of modding appears in nearly all of the themes, but there is one, where you have to use
another way, i shall post that one when you get to it.
To do this, you have to open up the "configureMe.js" file. Which is found in
"/Library/Themes/[Theme Name] Now you will have to have a look for the 'Private' folder. The file
is in there.
Double click to open it.
Now, there will be lots of text which tells you what to do. Ignore it and continue with the
guide.
So find the text that says: var locale = "(insert your living area here)" //e.g. 'Defiance,
Ohio'|'Moscow, Russia'|'Ledyard, AT'|'London, UK'
So if you live in London, you will type London, UK.
--Modding the theme for YOUR use--
----------------------------
The Weather Widget, the first widget for the iPod/iPhone.-Zetetic Apparatchik
As i have made a thread on this please go there: http://www.ipodtouchfans.com/forums/...ad.php?t=95468
----------------------------
Weather and Time on Status Bar-therealduckie
Download: http://www.sendspace.com/file/1l7hbk
Edit the configure me.js as said in the --Modding the theme for YOUR use-- section.
----------------------------
Download: http://www.mediafire.com/download.php?iytznmfmmz4
Included are the blank apps for use with the theme.
Edit the configure me.js as said in the --Modding the theme for YOUR use-- section.
Installing blank apps:
Put them into /var/mobile/Library/WebClips and respring. Then move them to the right place.
----------------------------
Home Screen(Lock Screen Widget)-aldwin
There are 3 variations to this theme, to see them all then check the thread: http://macthemes2.net/forum/viewtopi...d=16789820&p=1
Once again: Edit the configure me.js as said in the --Modding the theme for YOUR use-- section.
----------------------------
WAD(widget)-Rocky5
Download: http://www.sendspace.com/file/1bekuq
Read the readme.txt file for editing the clock images.
----------------------------
There are some other mods of the widgets, i shall Update and add new ones as i come across
them.
----------------------------
---- Changing the temperature to Fahrenheit:----
To change the temperature to Fahrenheit, you will have to open the configureme.js
Find the line that says "var isCelsius = true //true|false"
Change the bit where is says "var isCelsius = true" to " var isCelsius = false"
Save file and respring.
---- Changing the temperature to Fahrenheit:----
--Credits--
Zetetic Apparatchik-The orignal Weather Widget- Link to thread
therealduckie-Weather and Time on Status Bar- Link to Thread
ilucas-Clock Screen- Link to thread
aldwin-Home Screen(Lock Screen Widget)- Link to thread
Rocky5-WAD(widget)- Link to thread
Images used are from the creators of the widgets.
--Credits--
-----Trouble Shooting-----
Something not working? Check here first.
My location does not show! :S
Well that would be you have not put the correct location settings, e.g, i live in "Shrewsbury, UK"
if i put "Shrewsbury, England" Then it wont work.
so try different combination's if it does not work.
E.g "Shrewsbury, UK" or "Shrewsbury, England" or "Shrewsbury, Great Britain" If you have tried
different variations, and it still fails to work, then please do post about it, i shall try and
help asap.
I put the files in selected it and it does not show.
That might be because the widget is being canceled out by something else. So move the widget above
the other themes you have selected.
If you need help on how to do this, then please check here: http://www.ipodtouchfans.com/forums/...ad.php?t=95749
And scroll down a little.
I put the theme in but it cancels out my moving wallpaper :(
Yes, thats what happens im afraid. If you have any .html knowledge you have to merge the html files
together, i dont. :/ If you dont, you could have a hunt around the internet, or you could ask over
at mac themes.
If none of these worked for you, then please do post. Dont PM me.
-----Trouble Shooting-----
Enjoy ;)

|
PlayStation 3 -
16 hours and 1 minutes ago
img alt="CliffyB - Image 1" title="CliffyB - Image 1"
src="http://img.qj.net/uploads/articles_module/124831/cliffyb-tall.png?875010" style="cursor:
pointer;" align="right"I see CliffyB is making bold statements yet again. Bold as they come, it's
always interesting to see how a game developer assesses the current playing field that he is
working in.brbrIn an interview with Gamasutra, span style="font-style: italic;"Gears of War/span
creator a href="http://ps3.qj.net/tags/cliff-bleszinski/3090" id="tag" title="a.k.a. Cliffy B, lead
game deigner for Epic Games"Cliff Bleszinski/a remarked that some of the more influential game
developers out there aren't always given the honor or appreciation that they so deserve.brbrp
style="padding-left: 40px; padding-right: 40px;"I don't think the industry values visionaries as
much as it could. I really don't./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"As sad as it is, you're only as good as your last
game, in many ways. In Hollywood, at least, you get movie jail for like a year, and you're out, and
you get to try and make another good movie. In games, you screw up once, and no one ever wants to
hear from you again. It's pretty sad./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"Look at a guy like a
href="http://ps3.qj.net/tags/ken-levine/7233" id="tag" title="one of the founders of Irrational
Games"Ken Levine/a or [Peter] Molyneux or a href="http://ps3.qj.net/tags/chris-taylor/11582"
id="tag" title="creator of Supreme Commander"Chris Taylor/a or [Hideo] Kojima. I mean, we all need
to celebrate these people./pbrWell I'm not sure about him naming Kojima. I mean, the guy's pretty
celebrated - oh yeah definitely celebrated. But maybe he's talking about the entire gaming
industry, and not just the bajillion and a half span style="font-style: italic;"MGS/span fans who
are doing most of the Kojima-celebrating for everyone else.brbrAnd then there's span
style="font-style: italic;"Fable/span producer a href="http://ps3.qj.net/tags/peter-molyneux/8596"
id="tag" title="top honcho of the formerly indie dev company Lionhead"Peter Molyneux/a. I hear him
being criticized so many times now for being such an MS fanboy that I'm actually starting to doubt
if he's just in it for the publicity.brbrSo anyways, what prompted this statement from CliffyB?
Well, since he's currently filling the role of exec producer for the span style="font-style:
italic;"GoW/span movie, it seems that he's starting to see the differences between the movie and
video game industry. Apples and oranges as the two industries are, the similarities (and
differences) he outlines are still quite valid:brbrp style="padding-left: 40px; padding-right:
40px;"It's a very structured, yet organic, process in Hollywood, where in games it's still the Wild
Wild West in some ways right now./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"It absolutely is very much a team effort, and I'm
nothing without the 100-plus people who worked on Gears, but if I can go out there and evangelize
the game and help sell the vision of it, that's a very useful thing, and we're all able to put gas
in our gas tanks as a result of it, right?/pbrhr style="width: 100 ; height: 2px;"brspan
style="font-weight: bold;"Related articles:/spanbrulli style="font-style: italic;"a
title="Molyneux: PS3 lacks games with 'oh my god' moments, FFVII defined RPG as genre"
href="http://xbox360.qj.net/Molyneux-PS3-lacks-games-with-oh-my-god-moments-FFVII-defined-RPG-as-genre/pg/49/aid/124267"Molyneux:
PS3 lacks games with 'oh my god' moments, FFVII defined RPG as genre/abr/lili style="font-style:
italic;"a title="CliffyB: MGS4's cutscenes are quot;phenomenalquot;"
href="http://www.qj.net/CliffyB-MGS4-s-cutscenes-are-phenomenal-/pg/49/aid/122021"CliffyB: MGS4's
cutscenes are "phenomenal"/a/lilia style="font-style: italic;" title="Hideo Kojima: what went wrong
with MGS4, why he won't tell his team his ideas for MGS5"
href="http://www.qj.net/Hideo-Kojima-what-went-wrong-with-MGS4-why-he-won-t-tell-his-team-his-ideas-for-MGS5/pg/49/aid/124391"Kojima:
what went wrong with MGS4, why he won't tell his team his ideas for MGS5/abr/li/ulbrbr pa
href="http://feeds.feedburner.com/~a/qj/ps3?a=SmUSgu"img
src="http://feeds.feedburner.com/~a/qj/ps3?i=SmUSgu" border="0"/img/a/pimg
src="http://feeds.feedburner.com/~r/qj/ps3/~4/419814659" height="1" width="1"/

|
Wii -
16 hours and 1 minutes ago
img alt="CliffyB - Image 1" title="CliffyB - Image 1"
src="http://img.qj.net/uploads/articles_module/124831/cliffyb-tall.png?875010" style="cursor:
pointer;" align="right"I see CliffyB is making bold statements yet again. Bold as they come, it's
always interesting to see how a game developer assesses the current playing field that he is
working in.brbrIn an interview with Gamasutra, span style="font-style: italic;"Gears of War/span
creator a href="http://wii.qj.net/tags/cliff-bleszinski/3090" id="tag" title="a.k.a. Cliffy B, lead
game deigner for Epic Games"Cliff Bleszinski/a remarked that some of the more influential game
developers out there aren't always given the honor or appreciation that they so deserve.brbrp
style="padding-left: 40px; padding-right: 40px;"I don't think the industry values visionaries as
much as it could. I really don't./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"As sad as it is, you're only as good as your last
game, in many ways. In Hollywood, at least, you get movie jail for like a year, and you're out, and
you get to try and make another good movie. In games, you screw up once, and no one ever wants to
hear from you again. It's pretty sad./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"Look at a guy like a
href="http://wii.qj.net/tags/ken-levine/7233" id="tag" title="one of the founders of Irrational
Games"Ken Levine/a or [Peter] Molyneux or a href="http://wii.qj.net/tags/chris-taylor/11582"
id="tag" title="creator of Supreme Commander"Chris Taylor/a or [Hideo] Kojima. I mean, we all need
to celebrate these people./pbrWell I'm not sure about him naming Kojima. I mean, the guy's pretty
celebrated - oh yeah definitely celebrated. But maybe he's talking about the entire gaming
industry, and not just the bajillion and a half span style="font-style: italic;"MGS/span fans who
are doing most of the Kojima-celebrating for everyone else.brbrAnd then there's span
style="font-style: italic;"Fable/span producer a href="http://wii.qj.net/tags/peter-molyneux/8596"
id="tag" title="top honcho of the formerly indie dev company Lionhead"Peter Molyneux/a. I hear him
being criticized so many times now for being such an MS fanboy that I'm actually starting to doubt
if he's just in it for the publicity.brbrSo anyways, what prompted this statement from CliffyB?
Well, since he's currently filling the role of exec producer for the span style="font-style:
italic;"GoW/span movie, it seems that he's starting to see the differences between the movie and
video game industry. Apples and oranges as the two industries are, the similarities (and
differences) he outlines are still quite valid:brbrp style="padding-left: 40px; padding-right:
40px;"It's a very structured, yet organic, process in Hollywood, where in games it's still the Wild
Wild West in some ways right now./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"It absolutely is very much a team effort, and I'm
nothing without the 100-plus people who worked on Gears, but if I can go out there and evangelize
the game and help sell the vision of it, that's a very useful thing, and we're all able to put gas
in our gas tanks as a result of it, right?/pbrhr style="width: 100 ; height: 2px;"brspan
style="font-weight: bold;"Related articles:/spanbrulli style="font-style: italic;"a
title="Molyneux: PS3 lacks games with 'oh my god' moments, FFVII defined RPG as genre"
href="http://xbox360.qj.net/Molyneux-PS3-lacks-games-with-oh-my-god-moments-FFVII-defined-RPG-as-genre/pg/49/aid/124267"Molyneux:
PS3 lacks games with 'oh my god' moments, FFVII defined RPG as genre/abr/lili style="font-style:
italic;"a title="CliffyB: MGS4's cutscenes are quot;phenomenalquot;"
href="http://www.qj.net/CliffyB-MGS4-s-cutscenes-are-phenomenal-/pg/49/aid/122021"CliffyB: MGS4's
cutscenes are "phenomenal"/a/lilia style="font-style: italic;" title="Hideo Kojima: what went wrong
with MGS4, why he won't tell his team his ideas for MGS5"
href="http://www.qj.net/Hideo-Kojima-what-went-wrong-with-MGS4-why-he-won-t-tell-his-team-his-ideas-for-MGS5/pg/49/aid/124391"Kojima:
what went wrong with MGS4, why he won't tell his team his ideas for MGS5/abr/li/ulbrbr pa
href="http://feeds.feedburner.com/~a/qj/wii?a=yI2tvN"img
src="http://feeds.feedburner.com/~a/qj/wii?i=yI2tvN" border="0"/img/a/pdiv class="feedflare" a
href="http://feeds.feedburner.com/~f/qj/wii?a=hfbrM"img
src="http://feeds.feedburner.com/~f/qj/wii?i=hfbrM" border="0"/img/a a
href="http://feeds.feedburner.com/~f/qj/wii?a=1XyJM"img
src="http://feeds.feedburner.com/~f/qj/wii?i=1XyJM" border="0"/img/a a
href="http://feeds.feedburner.com/~f/qj/wii?a=IR69M"img
src="http://feeds.feedburner.com/~f/qj/wii?i=IR69M" border="0"/img/a /divimg
src="http://feeds.feedburner.com/~r/qj/wii/~4/419812200" height="1" width="1"/

|
PSP Updates -
16 hours and 1 minutes ago
img alt="CliffyB - Image 1" title="CliffyB - Image 1"
src="http://img.qj.net/uploads/articles_module/124831/cliffyb-tall.png?875010" style="cursor:
pointer;" align="right"I see CliffyB is making bold statements yet again. Bold as they come, it's
always interesting to see how a game developer assesses the current playing field that he is
working in.brbrIn an interview with Gamasutra, span style="font-style: italic;"Gears of War/span
creator a href="http://pspupdates.qj.net/tags/cliff-bleszinski/3090" id="tag" title="a.k.a. Cliffy
B, lead game deigner for Epic Games"Cliff Bleszinski/a remarked that some of the more influential
game developers out there aren't always given the honor or appreciation that they so deserve.brbrp
style="padding-left: 40px; padding-right: 40px;"I don't think the industry values visionaries as
much as it could. I really don't./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"As sad as it is, you're only as good as your last
game, in many ways. In Hollywood, at least, you get movie jail for like a year, and you're out, and
you get to try and make another good movie. In games, you screw up once, and no one ever wants to
hear from you again. It's pretty sad./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"Look at a guy like a
href="http://pspupdates.qj.net/tags/ken-levine/7233" id="tag" title="one of the founders of
Irrational Games"Ken Levine/a or [Peter] Molyneux or a
href="http://pspupdates.qj.net/tags/chris-taylor/11582" id="tag" title="creator of Supreme
Commander"Chris Taylor/a or [Hideo] Kojima. I mean, we all need to celebrate these people./pbrWell
I'm not sure about him naming Kojima. I mean, the guy's pretty celebrated - oh yeah definitely
celebrated. But maybe he's talking about the entire gaming industry, and not just the bajillion and
a half span style="font-style: italic;"MGS/span fans who are doing most of the Kojima-celebrating
for everyone else.brbrAnd then there's span style="font-style: italic;"Fable/span producer a
href="http://pspupdates.qj.net/tags/peter-molyneux/8596" id="tag" title="top honcho of the formerly
indie dev company Lionhead"Peter Molyneux/a. I hear him being criticized so many times now for
being such an MS fanboy that I'm actually starting to doubt if he's just in it for the
publicity.brbrSo anyways, what prompted this statement from CliffyB? Well, since he's currently
filling the role of exec producer for the span style="font-style: italic;"GoW/span movie, it seems
that he's starting to see the differences between the movie and video game industry. Apples and
oranges as the two industries are, the similarities (and differences) he outlines are still quite
valid:brbrp style="padding-left: 40px; padding-right: 40px;"It's a very structured, yet organic,
process in Hollywood, where in games it's still the Wild Wild West in some ways right now./pp
style="padding-left: 40px; padding-right: 40px;"br/pp style="padding-left: 40px; padding-right:
40px;"It absolutely is very much a team effort, and I'm nothing without the 100-plus people who
worked on Gears, but if I can go out there and evangelize the game and help sell the vision of it,
that's a very useful thing, and we're all able to put gas in our gas tanks as a result of it,
right?/pbrhr style="width: 100 ; height: 2px;"brspan style="font-weight: bold;"Related
articles:/spanbrulli style="font-style: italic;"a title="Molyneux: PS3 lacks games with 'oh my god'
moments, FFVII defined RPG as genre"
href="http://xbox360.qj.net/Molyneux-PS3-lacks-games-with-oh-my-god-moments-FFVII-defined-RPG-as-genre/pg/49/aid/124267"Molyneux:
PS3 lacks games with 'oh my god' moments, FFVII defined RPG as genre/abr/lili style="font-style:
italic;"a title="CliffyB: MGS4's cutscenes are quot;phenomenalquot;"
href="http://www.qj.net/CliffyB-MGS4-s-cutscenes-are-phenomenal-/pg/49/aid/122021"CliffyB: MGS4's
cutscenes are "phenomenal"/a/lilia style="font-style: italic;" title="Hideo Kojima: what went wrong
with MGS4, why he won't tell his team his ideas for MGS5"
href="http://www.qj.net/Hideo-Kojima-what-went-wrong-with-MGS4-why-he-won-t-tell-his-team-his-ideas-for-MGS5/pg/49/aid/124391"Kojima:
what went wrong with MGS4, why he won't tell his team his ideas for MGS5/abr/li/ulbrbr pa
href="http://feeds.feedburner.com/~a/QJ/PSP?a=b8t9zj"img
src="http://feeds.feedburner.com/~a/QJ/PSP?i=b8t9zj" border="0"/img/a/pdiv class="feedflare" a
href="http://feeds.feedburner.com/~f/QJ/PSP?a=yEunM"img
src="http://feeds.feedburner.com/~f/QJ/PSP?i=yEunM" border="0"/img/a a
href="http://feeds.feedburner.com/~f/QJ/PSP?a=309YM"img
src="http://feeds.feedburner.com/~f/QJ/PSP?i=309YM" border="0"/img/a a
href="http://feeds.feedburner.com/~f/QJ/PSP?a=D6lYM"img
src="http://feeds.feedburner.com/~f/QJ/PSP?i=D6lYM" border="0"/img/a /divimg
src="http://feeds.feedburner.com/~r/QJ/PSP/~4/419812107" height="1" width="1"/

|
PlayStation 3 -
16 hours and 2 minutes ago
img alt="CliffyB - Image 1" title="CliffyB - Image 1"
src="http://img.qj.net/uploads/articles_module/124831/cliffyb-tall.png?875010" style="cursor:
pointer;" align="right"I see CliffyB is making bold statements yet again. Bold as they come, it's
always interesting to see how a game developer assesses the current playing field that he is
working in.brbrIn an interview with Gamasutra, span style="font-style: italic;"Gears of War/span
creator a href="http://ps3.qj.net/tags/cliff-bleszinski/3090" id="tag" title="a.k.a. Cliffy B, lead
game deigner for Epic Games"Cliff Bleszinski/a remarked that some of the more influential game
developers out there aren't always given the honor or appreciation that they so deserve.brbrp
style="padding-left: 40px; padding-right: 40px;"I don't think the industry values visionaries as
much as it could. I really don't./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"As sad as it is, you're only as good as your last
game, in many ways. In Hollywood, at least, you get movie jail for like a year, and you're out, and
you get to try and make another good movie. In games, you screw up once, and no one ever wants to
hear from you again. It's pretty sad./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"Look at a guy like a
href="http://ps3.qj.net/tags/ken-levine/7233" id="tag" title="one of the founders of Irrational
Games"Ken Levine/a or [Peter] Molyneux or a href="http://ps3.qj.net/tags/chris-taylor/11582"
id="tag" title="creator of Supreme Commander"Chris Taylor/a or [Hideo] Kojima. I mean, we all need
to celebrate these people./pbrWell I'm not sure about him naming Kojima. I mean, the guy's pretty
celebrated - oh yeah definitely celebrated. But maybe he's talking about the entire gaming
industry, and not just the bajillion and a half span style="font-style: italic;"MGS/span fans who
are doing most of the Kojima-celebrating for everyone else.brbrAnd then there's span
style="font-style: italic;"Fable/span producer a href="http://ps3.qj.net/tags/peter-molyneux/8596"
id="tag" title="top honcho of the formerly indie dev company Lionhead"Peter Molyneux/a. I hear him
being criticized so many times now for being such an MS fanboy that I'm actually starting to doubt
if he's just in it for the publicity.brbrSo anyways, what prompted this statement from CliffyB?
Well, since he's currently filling the role of exec producer for the span style="font-style:
italic;"GoW/span movie, it seems that he's starting to see the differences between the movie and
video game industry. Apples and oranges as the two industries are, the similarities (and
differences) he outlines are still quite valid:brbrp style="padding-left: 40px; padding-right:
40px;"It's a very structured, yet organic, process in Hollywood, where in games it's still the Wild
Wild West in some ways right now./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"It absolutely is very much a team effort, and I'm
nothing without the 100-plus people who worked on Gears, but if I can go out there and evangelize
the game and help sell the vision of it, that's a very useful thing, and we're all able to put gas
in our gas tanks as a result of it, right?/pbrhr style="width: 100 ; height: 2px;"brspan
style="font-weight: bold;"Related articles:/spanbrulli style="font-style: italic;"a
title="Molyneux: PS3 lacks games with 'oh my god' moments, FFVII defined RPG as genre"
href="http://xbox360.qj.net/Molyneux-PS3-lacks-games-with-oh-my-god-moments-FFVII-defined-RPG-as-genre/pg/49/aid/124267"Molyneux:
PS3 lacks games with 'oh my god' moments, FFVII defined RPG as genre/abr/lili style="font-style:
italic;"a title="CliffyB: MGS4's cutscenes are quot;phenomenalquot;"
href="http://www.qj.net/CliffyB-MGS4-s-cutscenes-are-phenomenal-/pg/49/aid/122021"CliffyB: MGS4's
cutscenes are "phenomenal"/a/lilia style="font-style: italic;" title="Hideo Kojima: what went wrong
with MGS4, why he won't tell his team his ideas for MGS5"
href="http://www.qj.net/Hideo-Kojima-what-went-wrong-with-MGS4-why-he-won-t-tell-his-team-his-ideas-for-MGS5/pg/49/aid/124391"Kojima:
what went wrong with MGS4, why he won't tell his team his ideas for MGS5/abr/li/ulbrbr pa
href="http://feeds.feedburner.com/~a/qj/ps3?a=X4W81p"img
src="http://feeds.feedburner.com/~a/qj/ps3?i=X4W81p" border="0"/img/a/pimg
src="http://feeds.feedburner.com/~r/qj/ps3/~4/419710108" height="1" width="1"/

|
Wii -
16 hours and 2 minutes ago
img alt="CliffyB - Image 1" title="CliffyB - Image 1"
src="http://img.qj.net/uploads/articles_module/124831/cliffyb-tall.png?875010" style="cursor:
pointer;" align="right"I see CliffyB is making bold statements yet again. Bold as they come, it's
always interesting to see how a game developer assesses the current playing field that he is
working in.brbrIn an interview with Gamasutra, span style="font-style: italic;"Gears of War/span
creator a href="http://wii.qj.net/tags/cliff-bleszinski/3090" id="tag" title="a.k.a. Cliffy B, lead
game deigner for Epic Games"Cliff Bleszinski/a remarked that some of the more influential game
developers out there aren't always given the honor or appreciation that they so deserve.brbrp
style="padding-left: 40px; padding-right: 40px;"I don't think the industry values visionaries as
much as it could. I really don't./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"As sad as it is, you're only as good as your last
game, in many ways. In Hollywood, at least, you get movie jail for like a year, and you're out, and
you get to try and make another good movie. In games, you screw up once, and no one ever wants to
hear from you again. It's pretty sad./pp style="padding-left: 40px; padding-right: 40px;"br/pp
style="padding-left: 40px; padding-right: 40px;"Look at a guy like a
href="http://wii.qj.net/tags/ken-levine/7233" id="tag" title="one of the founders of Irrational
Games"Ken Levine/a or [Peter] Molyneux or a href="http://wii.qj.net/tags/chris-taylor/11582"
id="tag" title="creator of Supreme Commander"Chris Taylor/a or [Hideo] Kojima. I mean, we all need
to celebrate these people./pbrWell I'm not sure about him naming Kojima. I mean, the guy's pretty
celebrated - oh yeah definitely celebrated. But maybe he's talking about the entire gaming
industry, and not just the bajillion and a half span style="font-style: italic;"MGS/span fans who
are doing most of the Kojima-celebrating for everyone else.brbrAnd then there's span
style="font-style: italic;"Fable/span producer a href="http://wii.qj.net/tags/peter-molyneux/8596"
id="tag" title="top honcho of the formerly indie dev company Lionhead"Peter Molyneux/a. I hear him
being criticized so many times now for being such an MS fanboy that I'm actually starting to doubt
if he's just in it for the publicity.brbrSo anyways, what prompted this statement from CliffyB?
Well, since he's currently filling the role of exec producer for the span style="font-style:
italic;"GoW/span movie, it seems that he's starting to see the differences between the movie and
video game industry. Apples and oranges as the two industries are, the similarities (and
differences) he outlines are still quite valid:brbrp style="padding-left: 40px; padding-right:
40px;"It's a very structured, yet organic, process in Hollywood, where in games it's still the Wild
Wild West in some ways right now./pp style="padding-left: 40px; padding-right: 40px;"br/pp
s | |