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Techdirt -
10 hours and 42 minutes ago
Scott Cleland is a "telecom analyst" who, in reality, is actually paid a large sum of money by the
telcos to slam Google. He's become sort of a joke in DC circles. In the past, we noted his a
href="http://techdirt.com/articles/20080404/180724761.shtml"ridiculously bad math/a in claiming
that Google fleeced taxpayers out of $7 billion, as well as his claims that "open spectrum" is
somehow a href="http://techdirt.com/articles/20080131/003825134.shtml"anti-American/a. His main
issue, of course, is trying to dispense a
href="http://techdirt.com/articles/20061022/220402.shtml"bogus arguments/a for why net neutrality
is really a big scam by Google to keep its broadband bills cheap. To give Cleland credit, at least
he's not as bad as Mike McCurry, who once claimed that Google a
href="http://techdirt.com/articles/20060801/0219252.shtml"doesn't pay a dime/a for broadband.
McCurry, of course, has moved on from spinning for the telcos to spinning for a
href="http://techdirt.com/articles/20080925/0216422370.shtml"the entertainment industry/a, so
Cleland needed to up his game. br /br / He's now released a "study" claiming that a
href="http://precursorblog.com/content/google-uses-21-times-more-bandwidth-it-pays-first-ever-research-study"
target="_new"Google uses 21 times as much bandwidth as it pays for/a. First of all, this is simply
incorrect. Cleland doesn't know how much Google actually pays for broadband, so he comes up with a
small number, which is wrong a
href="http://googlepublicpolicy.blogspot.com/2008/12/response-to-phone-companies-google.html"
target="_new"for a variety of reasons/a. br /br / He seems to conflate consumer broadband and
Google's broadband. This is based, in part, on the old telco argument that when you buy internet
access, you're only buying access a href="http://techdirt.com/articles/20060131/0923209.shtml"to
the middle/a of the internet, and you should have to pay a second time to actually ireach/i any
endpoint or other user. So, even though consumers pay for the bandwidth they use to reach Google,
Cleland appears to calculate that as being Google's responsibility, ignoring that consumers are
paying plenty for the right to reach Google (and the rest of the internet). As Cord Blomquist
points out, this is like a
href="http://techliberation.com/2008/12/04/google-bandwidth-study-proves-very-little/"
target="_new"pointing out that Best Buy should pay for the gas it takes/a for people to drive to
Best Buy. Broadband Reports also does a a
href="http://www.dslreports.com/shownews/Scott-Cleland-Google-Using-21x-The-Bandwidth-They-Pay-For-99475"
target="_new"nice job deconstructing this/a. br /br / However, even if we ignore all the basic
facts and information that Cleland gets wrong, if we grant his premise, his argument still doesn't
make any sense. If anything, rather than being an argument in favor of the telcos' position,
Clelands report (if true) suggests that telco execs all deserve to be fired. After all, they're the
ones who set up the business model and the billing relationship, and if they're undercharging
Google by so much, then shouldn't they raise their prices? Of course, there's a good reason why
this doesn't happen: because Google is paying fair market value for its bandwidth, and if anyone
tried to charge them 21 times more, Google would quickly take its business elsewhere. So, based on
this report, either Cleland is dead wrong in his report, or the telcos who funded it are run by
morons who don't know how to set pricing correctly. Which one is more likely?br /br /a
href="http://techdirt.com/articles/20081204/1453233022.shtml"Permalink/a | a
href="http://techdirt.com/articles/20081204/1453233022.shtml#comments"Comments/a | a
href="http://techdirt.com/article.php?sid=20081204/1453233022op=sharethis"Email This Story/abr / br
style="clear: both;"/ a
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style="border: 0;" border="0"
src="http://www.pheedo.com/img.phdo?s=a97c18babe8ff3fe9b5f638da5a08d87p=1"//a img
src="http://www.pheedo.com/feeds/tracker.php?i=a97c18babe8ff3fe9b5f638da5a08d87" style="display:
none;" border="0" height="1" width="1" alt=""/div class="feedflare" a
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paidContent.org -
12 hours ago
pAs expected, studios and producers aren't backing down in the face of strike threats from the
actors' guild. The Alliance of Motion Picture and Television Producers reiterated that their final
offer of June 30 still stands and are urging the Screen Actors Guild to reverse course and throw
its support behind the proposed contract. It's the latest development in a high-stakes game of
cat-and-mouse that's placed yet another gray cloud over the entertainment industry. In a a
href="http://www.amptp.org/" title="release this afternoon"release this afternoon/a, AMPTP wrote:
"it offers more gains for SAG members than any other labor agreement in the guild's history. On the
economic side alone, the offer is the richest ever by historical standards... These are clearly
revolutionary times, and the final offer reflects that as well." /p p AMPTP also publicized the a
href="http://www.amptp.org/files/AMPTP_SAG_final_offer_063008.pdf" title="final offer in its
entirety"final offer in its entirety/a (PDF) and highlighted some a
href="http://www.amptp.org/files/AMPTP_SAG_final_offer_summary.pdf" title="key points of its
proposal"key points of its proposal/a (PDF). /p p bTop-line financial terms:/b The contract
reflects an increase in minimums by 3.5 percent in the first and third years and 3 percent in the
second year. Pension and health rates would increase from 14.5 percent to 15 percent. Guest star
premiums would jump from 7.5 percent to 10 percent. The number of background actors covered would
increase in TV from 19 to 20 and from 50 to 52 in film. /p p bNew media terms:/b Much to SAG's
chagrin; the deal includes an exception to jurisdiction in most cases that involve original content
made for online or mobile. Actors would not gain consent rights or compensation for clips used in
new media. The proposal does include first-ever residuals for ad-supported streaming of films, TV
and new media programs and increases the residual rate for permanent downloads. br / /p
pstrongRelated/strong/p ul class="related" lia
href="http://www.paidcontent.org/entry/419-actors-union-seeks-strike-vote-after-federal-mediation-fails"
title="Actors Union Seeks Strike Vote After Federal Mediation Fails"Actors Union Seeks Strike Vote
After Federal Mediation Fails/a/li lia
href="http://www.paidcontent.org/entry/419-actors-union-board-holds-off-on-strike-authorization-requests-mediation"
title="Actors Union Board Holds Off On Strike Authorization; Requests Mediation"Actors Union Board
Holds Off On Strike Authorization; Requests Mediation/a/li /ul piCheck out the best business jobs
in digital media. a href="http://jobs.paidcontent.org/"Go here/a for paidContent.org Job Board./i/p
pa href="http://feeds.feedburner.com/~a/pcorg?a=R3RCUL"img
src="http://feeds.feedburner.com/~a/pcorg?i=R3RCUL" border="0"/img/a/pdiv class="feedflare" a
href="http://feeds.feedburner.com/~f/pcorg?a=WYH5O"img
src="http://feeds.feedburner.com/~f/pcorg?i=WYH5O" border="0"/img/a a
href="http://feeds.feedburner.com/~f/pcorg?a=GgR1O"img
src="http://feeds.feedburner.com/~f/pcorg?i=GgR1O" border="0"/img/a a
href="http://feeds.feedburner.com/~f/pcorg?a=B2edo"img
src="http://feeds.feedburner.com/~f/pcorg?i=B2edo" border="0"/img/a a
href="http://feeds.feedburner.com/~f/pcorg?a=oM8gO"img
src="http://feeds.feedburner.com/~f/pcorg?i=oM8gO" border="0"/img/a a
href="http://feeds.feedburner.com/~f/pcorg?a=XDk3O"img
src="http://feeds.feedburner.com/~f/pcorg?i=XDk3O" border="0"/img/a /divimg
src="http://feeds.feedburner.com/~r/pcorg/~4/475125218" height="1" width="1"/

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Techdirt -
23 hours and 12 minutes ago
You may recall, just about a year ago, there was suddenly a bunch of news over the possibility of
Canada introducing its a href="http://techdirt.com/articles/20071210/134616.shtml"own version/a of
the US's Digital Millennium Copyright Act (DMCA). To the surprise of both the entertainment
industry (who helped craft the law) and the politicians who were pushing it, the a
href="http://techdirt.com/articles/20071213/105615.shtml"opposition/a to this law was incredibly
successful in getting its message out. Starting with calls on various blogs and Facebook groups,
kicked off by law professor Michael Geist, the issue became a big one throughout the media. The
politicians who promised the entertainment industry that they would pass this law tried to a
href="http://techdirt.com/articles/20071210/134616.shtml"delay/a the introduction, assuming that
the opposition, while loud, was thin and would fade away. They were wrong. The issue continued to
get attention, and when the law was finally a
href="http://techdirt.com/articles/20080612/1017381387.shtml"introduced/a, the opposition, across
the board, was widespread and strong. It wasn't just a fringe issue among "internet activists." It
was something that people from all over the economy saw as a fundamental issue worth fighting for.
br /br / But why? br /br / For years, copyright (and wider intellectual property) law has been
considered to be sort of inside baseball, something that only lawyers and the entertainment
industry cared about. But that's been changing. There are a variety of reasons for why this
happened and why copyright is considered a a
href="http://techdirt.com/articles/20081111/0327252799.shtml"key issue/a for so many people in so
many parts of the economy. Michael Geist has now put together a film that tries to examine that
question. After first discussing how the issue became such a big deal, Geist interviews a number of
Canadian copyfighters to get a sense of iwhy/i copyright is an issue worth fighting about: center
embed src="http://blip.tv/play/AdzqIovtag" type="application/x-shockwave-flash" width="500"
allowscriptaccess="always" allowfullscreen="true"/embed /center Not surprisingly, Geist has also
made the movie available in a variety of different formats so people can do what they want with it,
including remixing or re-editing it. There's the a href="http://blip.tv/file/1513205/"full
version/a (seen above), an a href="http://www.youtube.com/watch?v=RTFEwXi1Pnk"annotated version/a,
a a href="http://dotsub.com/media/cdd2f6d7-d101-4142-b18c-3ad11ba79193"version for subtitling/a, or
you can download the full movie via BitTorrent at either a
href="http://www.mininova.org/tor/2054674"Mininova/a or a href="
http://www.vuze.com/details/2OQKU47Y56JSCE6RXQ2W5JNDSL3KBEM7.html"Vuze/a. Unless, of course, you
live somewhere where they claim that BitTorrent is evil and must be blocked.br /br /a
href="http://techdirt.com/articles/20081203/1826493010.shtml"Permalink/a | a
href="http://techdirt.com/articles/20081203/1826493010.shtml#comments"Comments/a | a
href="http://techdirt.com/article.php?sid=20081203/1826493010op=sharethis"Email This Story/abr / br
style="clear: both;"/ a
href="http://www.pheedo.com/click.phdo?s=1c14b7e79411174ec5ad8a1ed278b03fp=1"img alt=""
style="border: 0;" border="0"
src="http://www.pheedo.com/img.phdo?s=1c14b7e79411174ec5ad8a1ed278b03fp=1"//a img
src="http://www.pheedo.com/feeds/tracker.php?i=1c14b7e79411174ec5ad8a1ed278b03f" style="display:
none;" border="0" height="1" width="1" alt=""/div class="feedflare" a
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src="http://feeds.techdirt.com/~f/techdirt/feed?i=vcWNo" border="0"/img/a /divimg
src="http://feeds.techdirt.com/~r/techdirt/feed/~4/474606566" height="1" width="1"/

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Techdirt -
1 days and 1 hours ago
We've discussed a few times how the distributors of Japanese anime have often had something of a
love-hate affair with "fansubbers" -- fans who take the original videos in Japan and subtitle them
in foreign languages for fans in other countries. A few years ago, we noted that rather than set
loose the legal hounds on fansubbers, many anime companies a
href="http://www.techdirt.com/articles/20051129/1036202.shtml"embraced the fansubbers/a and used
them to learn where there were strong potential market openings for foreign distribution. It was
like free market research. On top of that, many realized that the fansubs helped a
href="http://www.techdirt.com/articles/20040810/1322250_F.shtml"increase demand/a for the
authorized product. Unfortunately, a
href="http://www.techdirt.com/articles/20071126/182202.shtml"not all/a anime distributors have seen
things the same way, but many have. br /br / a href="http://slashdot.org/~ruin20/comments"Matt/a
writes in to tell us about the case of the a href="http://www.dattebayo.com/pr/100"
target="_new"Dattebayo fansub group/a, which has been doing rapid, high quality releases of certain
popular anime titles. The company behind the anime has never bothered them. Rather than try to shut
them down, the US licensee of the series has decided to put up its own ifree/i subtitled versions,
knowing that if it tries to put significant restrictions on them, it will never work. The group is
actually charging people for a week, right after the shows air in Japan (rather than the typical
long wait), but then will offer it free. In response, the fansub group is going to stop creating
their own versions, noting they only did so in order to watch the videos in a reasonable time
frame. Once again, despite what some in the entertainment industry claim, we're seeing that you
absolutely ican/i compete with so-called "pirates."br /br /a
href="http://techdirt.com/articles/20081130/2124212974.shtml"Permalink/a | a
href="http://techdirt.com/articles/20081130/2124212974.shtml#comments"Comments/a | a
href="http://techdirt.com/article.php?sid=20081130/2124212974op=sharethis"Email This Story/abr / br
style="clear: both;"/ a
href="http://www.pheedo.com/click.phdo?s=02745c180b93b279a0247b5f5afb831ap=1"img alt=""
style="border: 0;" border="0"
src="http://www.pheedo.com/img.phdo?s=02745c180b93b279a0247b5f5afb831ap=1"//a img
src="http://www.pheedo.com/feeds/tracker.php?i=02745c180b93b279a0247b5f5afb831a" style="display:
none;" border="0" height="1" width="1" alt=""/div class="feedflare" a
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PSP Updates -
1 days and 14 hours ago
a href="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
rel="lightbox[article126992]" title="Empty 20shelves 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B
20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/126992/empty 20shelves.png 3F141730
22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new
20window 22 20border 3D 220 22 3E 3C/a 3E"img style="margin-bottom: 3px; margin-left: 3px;"
alt="Empty shelves - Image 1" title="Empty shelves - Image 1"
src="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
align="right" border="0"/aInternet connections are getting faster and faster every year, digital
downloading services are raking it in hand over fist, and a growing number of games are choosing to
release without the benefit of a retail component. brbrMost recently, the Xbox Live Marketplace and
the PlayStation Network have provided the impetus for even greater leaps and bounds in the growth
of the digital downloading industry. brbrAll these things considered, it's easy to assume that
retail may very well become a thing of the past very soon.brbrNot quite, says a
href="http://pspupdates.qj.net/tags/bo-andersen/11941" id="tag" title="President of Entertainment
Merchants Association"Bo Andersen/a, President and CEO of the Entertainment Merchants Association
(a href="http://pspupdates.qj.net/tags/ema/6635" id="tag" title="Entertainment Merchants
Association"EMA/a). He mentioned during a meeting with the Content Delivery and Storage Association
(CDSA) and the MEDIA-TECH Association (MTA):brbrp style="padding-left: 40px; padding-right:
40px;"Digital distribution certainly will be a significant part of the entertainment industry in
the future, but our predictions are that packaged media will continue to dominate the home video
sector until 2015 at least./pbrContributing to his somewhat conservative view on the industry, was
probably a recent survey conducted by the EMA and the CDSA. The results, covered in one of a
title="EMA survey says: Gamers like their packages"
href="http://pspupdates.qj.net/EMA-survey-says-Gamers-like-their-packages/pg/49/aid/125479"our
previous articles/a, led Andersen to the conclusion that gamers consider packages (GAME packages,
that is) to be an integral part of the full value of a product.brbrThe EMA is co-producer of "The
Future of Packaged Media '09," which will be presented February 3-4, 2009 at the Hilton Los Angeles
in Universal City, CA.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight:
bold;"Related Articles:/spanbrullia title="EMA: DVD sales still oustrip video game sales"
href="http://www.qj.net/EMA-DVD-sales-still-oustrip-video-game-sales/pg/49/aid/121868"span
style="font-style: italic;"EMA: DVD sales still oustrip video game sales/span/abr/li/ulbrbrdiv
class="feedflare" a href="http://feedproxy.google.com/~f/QJ/PSP?a=jL2FhcBH"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=fhhcezIe"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=50" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=umf3K37Z"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=43" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/QJ/PSP/~4/x44gEcXdm-w" height="1" width="1"/

|
Wii -
1 days and 14 hours ago
a href="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
rel="lightbox[article126992]" title="Empty 20shelves 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B
20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/126992/empty 20shelves.png 3F141730
22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new
20window 22 20border 3D 220 22 3E 3C/a 3E"img style="margin-bottom: 3px; margin-left: 3px;"
alt="Empty shelves - Image 1" title="Empty shelves - Image 1"
src="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
align="right" border="0"/aInternet connections are getting faster and faster every year, digital
downloading services are raking it in hand over fist, and a growing number of games are choosing to
release without the benefit of a retail component. brbrMost recently, the Xbox Live Marketplace and
the PlayStation Network have provided the impetus for even greater leaps and bounds in the growth
of the digital downloading industry. brbrAll these things considered, it's easy to assume that
retail may very well become a thing of the past very soon.brbrNot quite, says a
href="http://wii.qj.net/tags/bo-andersen/11941" id="tag" title="President of Entertainment
Merchants Association"Bo Andersen/a, President and CEO of the Entertainment Merchants Association
(a href="http://wii.qj.net/tags/ema/6635" id="tag" title="Entertainment Merchants
Association"EMA/a). He mentioned during a meeting with the Content Delivery and Storage Association
(CDSA) and the MEDIA-TECH Association (MTA):brbrp style="padding-left: 40px; padding-right:
40px;"Digital distribution certainly will be a significant part of the entertainment industry in
the future, but our predictions are that packaged media will continue to dominate the home video
sector until 2015 at least./pbrContributing to his somewhat conservative view on the industry was
probably a recent survey conducted by the EMA and the CDSA. The results, covered in one of a
title="EMA survey says: Gamers like their packages"
href="http://pspupdates.qj.net/EMA-survey-says-Gamers-like-their-packages/pg/49/aid/125479"our
previous articles/a, led Andersen to the conclusion that gamers consider game packages to be an
integral part of the full value of a product.brbrThe EMA is co-producer of "The Future of Packaged
Media '09," which will be presented February 3 to 4, 2009 at the Hilton Los Angeles in Universal
City, CA.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight: bold;"Related
Articles:/spanbrullia title="EMA: DVD sales still oustrip video game sales"
href="http://www.qj.net/EMA-DVD-sales-still-oustrip-video-game-sales/pg/49/aid/121868"span
style="font-style: italic;"EMA: DVD sales still oustrip video game sales/span/abr/li/ulbrbrdiv
class="feedflare" a href="http://feedproxy.google.com/~f/qj/wii?a=nTCTilQP"img
src="http://feedproxy.google.com/~f/qj/wii?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=YZwKNYdf"img
src="http://feedproxy.google.com/~f/qj/wii?d=43" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=TgfRX2lS"img
src="http://feedproxy.google.com/~f/qj/wii?d=50" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/qj/wii/~4/_rGXWxTKTFs" height="1" width="1"/

|
PlayStation 3 -
1 days and 14 hours ago
a href="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
rel="lightbox[article126992]" title="Empty 20shelves 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B
20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/126992/empty 20shelves.png 3F141730
22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new
20window 22 20border 3D 220 22 3E 3C/a 3E"img style="margin-bottom: 3px; margin-left: 3px;"
alt="Empty shelves - Image 1" title="Empty shelves - Image 1"
src="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
align="right" border="0"/aInternet connections are getting faster and faster every year, digital
downloading services are raking it in hand over fist, and a growing number of games are choosing to
release without the benefit of a retail component. brbrMost recently, the Xbox Live Marketplace and
the PlayStation Network have provided the impetus for even greater leaps and bounds in the growth
of the digital downloading industry. brbrAll these things considered, it's easy to assume that
retail may very well become a thing of the past very soon.brbrNot quite, says a
href="http://ps3.qj.net/tags/bo-andersen/11941" id="tag" title="President of Entertainment
Merchants Association"Bo Andersen/a, President and CEO of the Entertainment Merchants Association
(a href="http://ps3.qj.net/tags/ema/6635" id="tag" title="Entertainment Merchants
Association"EMA/a). He mentioned during a meeting with the Content Delivery and Storage Association
(CDSA) and the MEDIA-TECH Association (MTA):brbrp style="padding-left: 40px; padding-right:
40px;"Digital distribution certainly will be a significant part of the entertainment industry in
the future, but our predictions are that packaged media will continue to dominate the home video
sector until 2015 at least./pbrContributing to his somewhat conservative view on the industry was
probably a recent survey conducted by the EMA and the CDSA. The results, covered in one of a
title="EMA survey says: Gamers like their packages"
href="http://pspupdates.qj.net/EMA-survey-says-Gamers-like-their-packages/pg/49/aid/125479"our
previous articles/a, led Andersen to the conclusion that gamers consider game packages to be an
integral part of the full value of a product.brbrThe EMA is co-producer of "The Future of Packaged
Media '09," which will be presented February 3 to 4, 2009 at the Hilton Los Angeles in Universal
City, CA.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight: bold;"Related
Articles:/spanbrullia title="EMA: DVD sales still oustrip video game sales"
href="http://www.qj.net/EMA-DVD-sales-still-oustrip-video-game-sales/pg/49/aid/121868"span
style="font-style: italic;"EMA: DVD sales still oustrip video game sales/span/abr/li/ulbrbrimg
src="http://feedproxy.google.com/~r/qj/ps3/~4/PhcW8seQuH4" height="1" width="1"/

|
PSP Updates -
1 days and 14 hours ago
a href="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
rel="lightbox[article126992]" title="Empty 20shelves 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B
20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/126992/empty 20shelves.png 3F141730
22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new
20window 22 20border 3D 220 22 3E 3C/a 3E"img style="margin-bottom: 3px; margin-left: 3px;"
alt="Empty shelves - Image 1" title="Empty shelves - Image 1"
src="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
align="right" border="0"/aInternet connections are getting faster and faster every year, digital
downloading services are raking it in hand over fist, and a growing number of games are choosing to
release without the benefit of a retail component. brbrMost recently, the Xbox Live Marketplace and
the PlayStation Network have provided the impetus for even greater leaps and bounds in the growth
of the digital downloading industry. brbrAll these things considered, it's easy to assume that
retail may very well become a thing of the past very soon.brbrNot quite, says a
href="http://pspupdates.qj.net/tags/bo-andersen/11941" id="tag" title="President of Entertainment
Merchants Association"Bo Andersen/a, President and CEO of the Entertainment Merchants Association
(a href="http://pspupdates.qj.net/tags/ema/6635" id="tag" title="Entertainment Merchants
Association"EMA/a). He mentioned during a meeting with the Content Delivery and Storage Association
(CDSA) and the MEDIA-TECH Association (MTA):brbrp style="padding-left: 40px; padding-right:
40px;"Digital distribution certainly will be a significant part of the entertainment industry in
the future, but our predictions are that packaged media will continue to dominate the home video
sector until 2015 at least./pbrContributing to his somewhat conservative view on the industry was
probably a recent survey conducted by the EMA and the CDSA. The results, covered in one of a
title="EMA survey says: Gamers like their packages"
href="http://pspupdates.qj.net/EMA-survey-says-Gamers-like-their-packages/pg/49/aid/125479"our
previous articles/a, led Andersen to the conclusion that gamers consider game packages to be an
integral part of the full value of a product.brbrThe EMA is co-producer of "The Future of Packaged
Media '09," which will be presented February 3 to 4, 2009 at the Hilton Los Angeles in Universal
City, CA.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight: bold;"Related
Articles:/spanbrullia title="EMA: DVD sales still oustrip video game sales"
href="http://www.qj.net/EMA-DVD-sales-still-oustrip-video-game-sales/pg/49/aid/121868"span
style="font-style: italic;"EMA: DVD sales still oustrip video game sales/span/abr/li/ulbrbrdiv
class="feedflare" a href="http://feedproxy.google.com/~f/QJ/PSP?a=BFobcFWy"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=KrGxcPX6"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=50" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=UrQ9Xuy9"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=43" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/QJ/PSP/~4/TeAfetjD6xw" height="1" width="1"/

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Wii -
1 days and 14 hours ago
a href="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
rel="lightbox[article126992]" title="Empty 20shelves 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B
20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/126992/empty 20shelves.png 3F141730
22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new
20window 22 20border 3D 220 22 3E 3C/a 3E"img style="margin-bottom: 3px; margin-left: 3px;"
alt="Empty shelves - Image 1" title="Empty shelves - Image 1"
src="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
align="right" border="0"/aInternet connections are getting faster and faster every year, digital
downloading services are raking it in hand over fist, and a growing number of games are choosing to
release without the benefit of a retail component. brbrMost recently, the Xbox Live Marketplace and
the PlayStation Network have provided the impetus for even greater leaps and bounds in the growth
of the digital downloading industry. brbrAll these things considered, it's easy to assume that
retail may very well become a thing of the past very soon.brbrNot quite, says a
href="http://wii.qj.net/tags/bo-andersen/11941" id="tag" title="President of Entertainment
Merchants Association"Bo Andersen/a, President and CEO of the Entertainment Merchants Association
(a href="http://wii.qj.net/tags/ema/6635" id="tag" title="Entertainment Merchants
Association"EMA/a). He mentioned during a meeting with the Content Delivery and Storage Association
(CDSA) and the MEDIA-TECH Association (MTA):brbrp style="padding-left: 40px; padding-right:
40px;"Digital distribution certainly will be a significant part of the entertainment industry in
the future, but our predictions are that packaged media will continue to dominate the home video
sector until 2015 at least./pbrContributing to his somewhat conservative view on the industry was
probably a recent survey conducted by the EMA and the CDSA. The results, covered in one of a
title="EMA survey says: Gamers like their packages"
href="http://pspupdates.qj.net/EMA-survey-says-Gamers-like-their-packages/pg/49/aid/125479"our
previous articles/a, led Andersen to the conclusion that gamers consider game packages to be an
integral part of the full value of a product.brbrThe EMA is co-producer of "The Future of Packaged
Media '09," which will be presented February 3 to 4, 2009 at the Hilton Los Angeles in Universal
City, CA.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight: bold;"Related
Articles:/spanbrullia title="EMA: DVD sales still oustrip video game sales"
href="http://www.qj.net/EMA-DVD-sales-still-oustrip-video-game-sales/pg/49/aid/121868"span
style="font-style: italic;"EMA: DVD sales still oustrip video game sales/span/abr/li/ulbrbrdiv
class="feedflare" a href="http://feedproxy.google.com/~f/qj/wii?a=KhdwxTDl"img
src="http://feedproxy.google.com/~f/qj/wii?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=Do6hgkZ9"img
src="http://feedproxy.google.com/~f/qj/wii?d=43" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=u0c9oQq6"img
src="http://feedproxy.google.com/~f/qj/wii?d=50" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/qj/wii/~4/k0azwJe013E" height="1" width="1"/

|
PlayStation 3 -
1 days and 14 hours ago
a href="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
rel="lightbox[article126992]" title="Empty 20shelves 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B
20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/126992/empty 20shelves.png 3F141730
22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new
20window 22 20border 3D 220 22 3E 3C/a 3E"img style="margin-bottom: 3px; margin-left: 3px;"
alt="Empty shelves - Image 1" title="Empty shelves - Image 1"
src="http://img.qj.net/uploads/articles_module/126992/empty 20shelves_qjgenth.png?141730"
align="right" border="0"/aInternet connections are getting faster and faster every year, digital
downloading services are raking it in hand over fist, and a growing number of games are choosing to
release without the benefit of a retail component. brbrMost recently, the Xbox Live Marketplace and
the PlayStation Network have provided the impetus for even greater leaps and bounds in the growth
of the digital downloading industry. brbrAll these things considered, it's easy to assume that
retail may very well become a thing of the past very soon.brbrNot quite, says a
href="http://ps3.qj.net/tags/bo-andersen/11941" id="tag" title="President of Entertainment
Merchants Association"Bo Andersen/a, President and CEO of the Entertainment Merchants Association
(a href="http://ps3.qj.net/tags/ema/6635" id="tag" title="Entertainment Merchants
Association"EMA/a). He mentioned during a meeting with the Content Delivery and Storage Association
(CDSA) and the MEDIA-TECH Association (MTA):brbrp style="padding-left: 40px; padding-right:
40px;"Digital distribution certainly will be a significant part of the entertainment industry in
the future, but our predictions are that packaged media will continue to dominate the home video
sector until 2015 at least./pbrContributing to his somewhat conservative view on the industry was
probably a recent survey conducted by the EMA and the CDSA. The results, covered in one of a
title="EMA survey says: Gamers like their packages"
href="http://pspupdates.qj.net/EMA-survey-says-Gamers-like-their-packages/pg/49/aid/125479"our
previous articles/a, led Andersen to the conclusion that gamers consider game packages to be an
integral part of the full value of a product.brbrThe EMA is co-producer of "The Future of Packaged
Media '09," which will be presented February 3 to 4, 2009 at the Hilton Los Angeles in Universal
City, CA.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight: bold;"Related
Articles:/spanbrullia title="EMA: DVD sales still oustrip video game sales"
href="http://www.qj.net/EMA-DVD-sales-still-oustrip-video-game-sales/pg/49/aid/121868"span
style="font-style: italic;"EMA: DVD sales still oustrip video game sales/span/abr/li/ulbrbrimg
src="http://feedproxy.google.com/~r/qj/ps3/~4/MvWAX7gDkVQ" height="1" width="1"/

|
Gamasutra News -
1 days and 19 hours ago
pimg src="http://www.gamasutra.com/db_area/images/news2001/21331/gh.jpg" align="left"
hspace="5"/Codeworks GameHorizon, a UK video games business network, announced that its GameHorizon
Conference will return next year on June 23 - 24 at the The Sage Gateshead in Gateshead, England.
The company expects an "exclusive audience" of around 300 people to attend the conference. In its
second year, the two-day conference invites publishers, developers, format holders, middleware and
hardware companies, and professional service firms from the global interactive entertainment
industry to discuss the future of .../pdiv class="feedflare" a
href="http://feeds.feedburner.com/~f/GamasutraNews?a=hDFgO"img
src="http://feeds.feedburner.com/~f/GamasutraNews?i=hDFgO" border="0"/img/a a
href="http://feeds.feedburner.com/~f/GamasutraNews?a=mf4MO"img
src="http://feeds.feedburner.com/~f/GamasutraNews?i=mf4MO" border="0"/img/a a
href="http://feeds.feedburner.com/~f/GamasutraNews?a=nMNrO"img
src="http://feeds.feedburner.com/~f/GamasutraNews?i=nMNrO" border="0"/img/a /divimg
src="http://feeds.feedburner.com/~r/GamasutraNews/~4/473904184" height="1" width="1"/

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