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Mashable! -
1 days ago

In order to have access to iPad testing units, developers and testers had to agree to keep the
device tethered to a fixed object in an isolated room with blacked-out windows, according to a
report by BusinessWeek.
That’s pretty hardcore. It’s unclear from BusinessWeek’s report if that was a
condition enforced before the iPad was unveiled to the
public or if it’s something that will be kept up until the April 3 launch date.
Apple is a notoriously secretive company, especially when it comes to new products. Outside of
partnerships with content publishers like The New York Times, Wired and The Wall Street
Journal who have either confirmed interest or already shown demonstrations of their applications,
the few developers that do have access to the iPad are keeping their mouths shut.
It also appears that in order to be on the list for the iPad, developers or companies had to be
pretty high on the totem poll. Not even Trip Hawkins, who founded Electronic Arts and once worked
at Apple, could get a testing unit for his new company, Digital Chocolate.
Now, not having physical access to the device doesn’t preclude developers from creating
apps for the iPad — Apple actually started accepting apps for review today
— but it does make refining the app much more difficult.
As was the case with the iPhone, we expect the
best iPad apps to be those that can take advantage of multi-touch in ways that just feel
better. Gestures and interactions on a bigger screen are probably features that will need to be
refined over time — just as they were with the original iPhone.
The degree of Apple’s iPad-related secrecy might sound well, paranoid, but the
fact is, at least for now, the company can get away with it. The mobile ecosystem is so hot
— especially for the iPhone — that getting on the iPad and getting on early is worth
the hoop-jumping for many developers. Some would even to settle for using an emulator until the
product is officially launched.
What do you think of Apple’s corporate culture of secrecy? Let us know!
Tags: app store, apple, developers, ipad, secrecy


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Engadget -
1 days and 2 hours ago

Haven't updated your laptop's trackpad driver lately? Then you may well want to consider doing so,
at least if your laptop is equipped with a Synaptics trackpad. As a user on the Hardware
Zone forums discovered, the latest Synaptics driver seems to enable multitouch gestures on
older laptops that didn't previously support them, including two-finger scrolling, and three-finger
click. What's more, while the drivers themselves come from HP, they should work just fine on other
laptops with a Synaptics trackpad. Hit up the link below to try it out for yourself.
Synaptics driver enables multitouch gestures on older trackpads originally appeared on
Engadget on Fri, 19 Mar 2010 14:38:00 EST. Please see our
terms for use of feeds.
Permalink | Hardware Zone
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Engadget -
1 days and 4 hours ago
 If you've been
following closely, there are really two sorts of input available to the PlayStation Move. The one that gets the most
love and screen time is the camera-based, 3D meatspace tracking that the PlayStation Eye performs
in conjunction with the fancy colored ball at the end of the PlayStation Move wand, but most of the
actual gameplay we've seen is in truth much more similar to the Wii's MotionPlus than Sony might want to let on. The
MotionPlus and PS Move have very similar configurations of gyroscopes and accelerometers, and
actually use the same software from AiLive (co-creators of MotionPlus) for developing the gesture
recognition that goes into games. We actually got to see the LiveMove 2 development environment in
action, and it's pretty impressive: basically you tell a computer what gesture you want to perform
(like "fist pump," for instance) and then perform a bunch of examples of that movement. LiveMove
then figures out the range of allowable movement, and in playback mode shows you whether you're
hitting the mark. AiLive showed us gestures as complicated as a Graffiti (of Palm OS yore)
handwriting recognition in the air, built with just a few example movements from people back at
their offices. So, this is great news for developers dealing with the significant complication of
all these sensors, but at the same time we can't help but be a little disappointed. LiveMove 2
doesn't even use the PlayStation Eye, and as we mentioned in our hands-on
impressions of PlayStation Move, we could really sense that a lot of our in-game actions were
built from predefined gestures, not us interacting with the 3D environment in any "real" or
physics-based way. It's great tech either way, but hopefully that's something that can be improved
upon by launch or soon after. Check out a demo of LiveMove in action after the break.
Continue reading AiLive shows off its LiveMove 2 software for building
MotionPlus and PlayStation Move gestures
AiLive shows off its LiveMove 2 software for building MotionPlus and PlayStation Move
gestures originally appeared on Engadget on Fri, 19 Mar
2010 12:19:00 EST. Please see our terms for use
of feeds.
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Boing Boing -
1 days and 5 hours ago
BoingBoing pal and fellow happy mutant John Cusack visited the Boing Boing Video studio this week
for an internet video crate-digging session, and shared the 10-minute clip above. This find is
ample proof that Cusack possesses a doctorate degree with honors in the Studies of High Weirdness.
The video is titled "Tiny Tim at The Hunt Club (The Festival Green Room)," and neither of us could
figure out much about its origins. Which Hunt Club? What city, what year? What were the
circumstances, an afterparty in a "green room," after some festival? There are some clues (the
blip-flash between songs to sync light and sound suggests a certain era), but no answers. What is
evident in the video is what a delightful freak Tiny Tim is. Cusack points out that the video is
different from all the other clips you can find of Tim on YouTube, mostly television appearances in
which his character is louder and over-the-top. But this one seems more vulnerable and personal.
Tim meanders in and out of modified Vaudeville classics, dips into an Al Jolson impression
somewhere, all the while strumming his uke. "There's something about him that reminds me of Joey
Ramone," Cusack observes—Tiny Tim was anything but classically handsome, just like Joey, and
he had a certain talent and force of personality that the "normal" world had no use for. Until that
talent burst forth, and the world came to appreciate it, weird punk freak that he was. Cusack also
got a kick out of the "thank you/goodbye-kissies" hand-gesture Tim uses in this video, and compared
it to Noh theatre. There's no kiss, really: he's just tapping his chin, a sort of oblique
blessing-greeting. I'm tempted to use that one myself now, at tea parties. Here's to high
weirdness. I've asked Cusack if he might join us on Boing Boing as a guestblogger, and he's
thinking about it. If you have some thoughts to share with him on that matter, why don't you speak
up in the comments? Incidentally, Cusack has a movie coming to theaters on March 26 that you should
go see: Hot Tub Time Machine. It's not on YouTube, but it might show up on YouTub....


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Voltaire -
1 days and 5 hours ago
 The tension between Tel-Aviv and
Washington is not letting up; at stake is who is in charge of the Zionist movement and who
determines their common strategy in the Middle East. To assert his leadership in the region, the
Netanyahu government - during Vice-President Biden's recent visit - announced its intention to
carry on with the de facto annexation of East Jerusalem by building 1 600 new homes earmarked for
Israeli Jews only. Washington responded to the affront, on the one hand, by showing its annoyance -
Joe Biden turned up one hour late at a dinner in his honour - and, on the other hand, by making
three demands. Reportedly, in a letter signed by Secretary of State Clinton, the Obama
administration requested: the annulment of the decision to build the new housing; a gesture of good
will towards the Palestinians, such as the release of prisoners; finally, a declaration of
commitment to tackle the key issues with Special Envoy George Mitchell, whose patience is running
(...)
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