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Explore and walk down the streets of Gold. Access the Pearly gate as it opens to let you see the
trees of life. Look for the names of the Apostles on the outer wall of the new Jerusalem. You'll
see and explore Heaven just as it's written about in the Book of Revelation.
Explore and play 6 levels of Heaven.
Level 1: Paradise Island: Your journey begins on Paradise Island - a floating tropical paradise
island with beaches and waterfalls. Here you will meet Axis - your guide through Heaven - discover
her true identity.
Level 2: The Golden Streets : Explore the Golden streets and walk amongst the tower walls of
Heaven. Solve the Angel Ring mystery and raise the Crystal Bridges.
Level 3: The Spinning Lenses: Make it trip back to Paradise Island to get a closer look at the
Outer wall of the Heavenly city to see the foundations of Precious stones. Look for the Apostles
names carved into the 12 foundation layers.
Level 4: The Crystal Forest: Solve the Colored ball Obstacle then raise the Crystal Island and play
the Musical Trumpets. Finally take a magical flight aboard your white stallion named Star as he
takes you on a flight about the pearly gate - just remember to get off at the right spot.
Level 5&6: The days of Creation and the Pearly gate: See how God created everything in 6 days,
then open a watery passage way to the Pearly Gate. Once at the Pearly gate, you will have to make
the most important decision of your life.
Breathtaking cinematics and never before scenes and recreations of the Book of Revelations view of
Heaven. Hollywood veterans concept artist Stephan Martiniere and Dylan Cole (Star Wars Revenge of
the Sith, I-Robot, Knowing, The Lord of the Rings, and Narnia) concept artists bring Heaven to life
as no one can. You'll see the Lion, Bull, Man and Eagle creatures as described in the Book of
Revelation. http://www.heaventhegame.com/
(Trailer on the homepage, I couldn't find one anywhere else to in-line post)
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Publication Date: 2010 Mar 18 PMID: 20237566Authors: Li, J. F. - Huang, Y. F. - Ding, Y. - Yang, Z.
L. - Li, S. B. - Zhou, X. S. - Fan, F. R. - Zhang, W. - Zhou, Z. Y. - Wu de, Y. - Ren, B. - Wang,
Z. L. - Tian, Z. Q.Journal: NatureSurface-enhanced Raman scattering (SERS) is a powerful
spectroscopy technique that can provide non-destructive and ultra-sensitive characterization down
to single molecular level, comparable to single-molecule fluorescence spectroscopy. However,
generally substrates based on metals such as Ag, Au and Cu, either with roughened surfaces or in
the form of nanoparticles, are required to realise a substantial SERS effect, and this has severely
limited the breadth of practical applications of SERS. A number of approaches have extended the
technique to non-traditional substrates, most notably tip-enhanced Raman spectroscopy (TERS) where
the probed substance (molecule or material surface) can be on a generic substrate and where a
nanoscale gold tip above the substrate acts as the Raman signal amplifier. The drawback is that the
total Raman scattering signal from the tip area is rather weak, thus limiting TERS studies to
molecules with large Raman cross-sections. Here, we report an approach, which we name
shell-isolated nanoparticle-enhanced Raman spectroscopy, in which the Raman signal amplification is
provided by gold nanoparticles with an ultrathin silica or alumina shell. A monolayer of such
nanoparticles is spread as 'smart dust' over the surface that is to be probed. The ultrathin
coating keeps the nanoparticles from agglomerating, separates them from direct contact with the
probed material and allows the nanoparticles to conform to different contours of substrates.
High-quality Raman spectra were obtained on various molecules adsorbed at Pt and Au single-crystal
surfaces and from Si surfaces with hydrogen monolayers. These measurements and our studies on yeast
cells and citrus fruits with pesticide residues illustrate that our method significantly expands
the flexibility of SERS for useful applications in the materials and life sciences, as well as for
the inspection of food safety, drugs, explosives and environment pollutants.post to:
CiteULike
Chirita commemorates its 10th anniversary with the Louis XVI computer - a steampunk retro
computer which is fit for royalty. Meant to blend in the elegance of a majestic living room or
office, this computer is made out of brass, bronze, alabaster, malachite and lapis lazuli, while
most of its metal parts are covered with gold leaf. The asking price for such luxury?
€13,000. Now we truly know that the economic recovery is well underway.
Okay, before you get too excited about getting some magic
invisibility cloak like Harry Potter, you should know that so far, this technology has only made
one thing invisible: a bump on a gold bar.
Yes, it is a bump that is only 0.00004 inches high and 0.0005 inch across, which you probably
wouldn’t see in the first place, as it can only be seen with a magnifying glass.
Still, it is a start, and these researchers at Germany’s Karlsruhe Institute of Technology
was able to cloak this tiny bump, could prevent its detection at nearly visible infrared
frequencies. I’m not talking about camouflage, but the cloaking effect was visible in 3D
from all angles.
How do they do it? Well, the cloak is a “a structure of crystals with air spaces in
between, sort of like a woodpile, that bends light, hiding the bump in the gold later
beneath”. As you might have guessed, size does matter when it comes to turning something
invisible, and “cloaking larger items with that technology is not really feasible”.
In other words, we are a long way away before our vehicles can cloak like the Romulans on
Star Trek. Still, I am experiencing both the wonder and horror of knowing that we have
invisibility technology, even if it is still in its infancy.
Whether it's sweet or savoury, breakfast or dinner, the addition of a little nutmeg can improve a
dish no end
In this final part of my spice trilogy, I'm not quite saving the best until last, but I am
perhaps saving the most versatile. Nutmeg is the spice that transcends cultures and cuisines,
sweet and savoury, and takes the flavour-hungry cook from breakfast to dinner with its sweet,
warming, pungent aroma.
Not surprisingly, such a miraculous spice has a history splattered with bloody rivalry
– the gore shed over several centuries in its violent pursuit. Nutmeg is one
of the two spices obtained from the beautiful, tropical evergreen tree, Myristica
fragrans, the other being its lacy covering, or aril, mace. It is native to the
Banda Islands of the Indonesian archipelago,
whose spicy bounty was tussled over by the Portuguese, Spanish and Dutch, until
the pragmatic French smuggled out a few seeds and planted them in Mauritius, thus breaking the
Dutch monopoly.
Nutmeg was probably first brought to Europe by the Crusaders, though it wasn't until the 18th
century that we really lost our heads over it (it contains myristicin, which gives it its
warmth and savour, and which can also, in huge quantities, have a narcotic effect). It
became the height of fashion to carry your own nutmeg around with you, along with a fancy
silver grater, to scatter its sweet, aromatic and spicy gratings on everything from drinks to
meat.
So much more than something to sprinkle on your cappuccino or hot chocolate, nutmeg's uses are
almost too numerous to list. At breakfast time, it gives an added dimension to porridge, eggy
bread or muesli. Later in the day, its pungency adds savour to all manner of savoury dishes. It
softens spinach's slightly metallic edge, marries beautifully with creamy fried onions in the
classic
Alsatian tart, perks up cabbage and kale, adds depth to sweet carrots and squash, gives an
added shot of subtle flavour to mash, and marries beautifully with charcuterie (see today's
quatre-épices blend) and slow-cooked ragùs.
Of course, nutmeg's affinity with eggy, milky dishes is legendary; it's essential to perfect rice
pudding and a béchamel sauce would be a poor thing indeed without a grating or two. It has
an affinity for orchard or vine fruits – in which context it's more
subtle and sophisticated than ubiquitous cinnamon: it steals less from the fruit. So try
some in an apple tart, with poached pears or in a cake bursting with juicy dried fruits.
Writing this, I'm now thinking those 18th-century dandies were really on to something, so I'm off
to commission a gold nutmeg grater on a chunky chain. Nutmeg bling
– you read it here first.
Quatre-épices
This classic French spice blend is used most often in charcuterie, particularly in pork terrines
and sausages. If, however, you'd like a sweet blend to add to gingerbread and other kinds of
baking, for instance, simply replace the peppercorns with an equal amount of allspice and replace
half of the ginger with cinnamon. The finished mix will keep well in a dark place in an
airtight container for a couple of months.
2 tbsp white or black peppercorns 1 tsp whole cloves 2½ tsp freshly grated nutmeg 1½ tsp ground ginger
In a spice grinder or clean coffee grinder, whizz the peppercorns and cloves to a fine
powder, then mix with the nutmeg and ginger.
If you have neither the time, inclination nor equipment to make your own sausages, give
these simple patties a go instead – they're the perfect, spicy
addition to a special cooked breakfast. You need to make a start a couple
of days before you want to eat them, but it's not as if there's
a great deal of work involved. Makes eight to 10 patties.
750g coarsely minced pork (you want it fairly fatty – a mix of
shoulder and belly is good) or 600g pork shoulder, coarsely ground, plus 125g
streaky bacon, very finely chopped 10g flaky sea salt (5g if you've used bacon rather than pork belly) 1 tsp quatre-épices (recipe above) 1 tsp rosemary leaves, finely chopped 1 tsp thyme leaves, finely chopped 8 sage leaves, finely chopped ¼ tsp chilli flakes 50ml red wine 1 egg yolk 1-2 tbsp groundnut oil Salt and freshly ground black pepper 1 small handful sage leaves 1 bay leaf
Combine the first eight ingredients in a bowl, cover and refrigerate for two days. Then,
when you want to cook your patties, mix in the egg yolk and break off a small piece.
Fry this in a little oil, taste for seasoning, then add salt and pepper to the mix as
necessary. Form into patties. Warm the oil in a frying pan over a medium-high heat, add the
sage leaves and bay leaf, and fry the patties for about four minutes a side. Serve with
fried eggs and toast.
Custard tart
This English classic is the perfect combination of soothing, creamy, eggy filling and warming,
spicy nutmeg. Makes one large tart or six small ones.
125g unsalted butter, softened 90g caster sugar 1 egg, lightly beaten 250g plain flour, sieved 1 good pinch salt 1 egg yolk whisked with a little water, to glaze
For the filling 500ml double cream 100ml whole milk 1 vanilla pod, split 3 egg yolks 2 eggs 60g golden caster sugar 1 tsp freshly grated nutmeg, plus a little more for grating over the top of the
tart
To make the pastry, beat together the butter and sugar until smooth and light, then gradually
beat in the egg. Slowly beat in the flour and salt. As soon as you have
a crumbly dough, tip it out on to a lightly floured surface and form into a smooth,
flattened disc. Wrap in clingfilm and chill for a couple of hours.
On a lightly floured surface, or between two sheets of greaseproof paper, roll out the pastry so
that it's large enough to line, with some overhang, a 22cm loose-bottomed flan tin; or
divide it into six and use to line six 10cm loose-bottomed flan tins. Don't trim it too closely
at this stage, and reserve a little excess pastry for patching up gaps later. Lightly prick the
base(s) all over with a fork, line with clingfilm or greaseproof paper, and fill with baking
beans (or uncooked rice or dried pulses). Chill for 20 minutes. Heat the oven to 180C/350F/gas
mark 4.
Place the flan case(s) on a baking sheet and bake for 10-12 minutes. Carefully lift out the
clingfilm or greaseproof paper and baking beans, and trim the edges with a sharp knife. Patch up
any tears with the reserved pastry offcuts. Return the flan case(s) to the oven for five
to eight minutes, or until it (they) just takes on some colour. Remove from the oven, brush
with the egg wash and bake for another five minutes. Remove and set aside to cool. Reduce the
oven temperature to 150C/300F/ gas mark 2.
Meanwhile, over a medium-low heat warm the cream and milk with the vanilla pod in a saucepan
until bubbles appear around the edge of the pan. While the cream is heating up, beat together the
egg yolks, whole eggs and sugar. Pour in the hot cream, stirring constantly, then strain through
a sieve into a jug and stir in the nutmeg. Pour into the tart case(s), grate over a little
more nutmeg and place on a baking tray.
Bake until just set – they should still wobble a little in the middle: about
13-15 minutes for small tarts, 20-25 minutes for a large one. Serve at room temperature or cold.
· Go to rivercottage.net for the latest
news from River Cottage HQ.
Scientists in Germany successfully cloak a bump in a layer of gold. The new cloaking device, made
of seemingly light-bending crystals, even works in three dimensions.
Apple
just announced to developers that it's now accepting iPad applications. From the sound of it,
applications submitted now will have a shot at being reviewed and approved before the iPad launch
next month, though since most all apps developed so far have only been tested in the emulator, this
is more of a "feedback" round for devs looking to be ready for the launch without actually testing
their apps on hardware themselves. Apple says that "[o]nly apps submitted for the initial review
will be considered for the grand opening of the iPad App Store," so you probably shouldn't wait
around -- unless you've got one of those
iPad test units headed your way, or you're a hardware-testing purist that will wait for the
iPad launch to start testing apps and miss one of those cushy spots on the opening day iPad App
Store. Either way, we can't really imagine we'll be seeing true 3rd party iPad app greatness until
a month or so after the launch, but who are we to talk down a "gold rush"?
Update: We just saw that the deadline for getting apps in for the first round is
March 27 at 5PM PT. Fire up that SDK 3.2 beta 5 and start cracking!
We've returned with our post-Episode Zero, pre-PAX, post-operative episode. We've got
emails, voice mails, a liberal application of GDC news and PlayStation Move talk plus a chance to
win Resident Evil 5: Gold Edition on Xbox 360. Also, there are at least two voyages to the
Bone Zone.
Thanks to Nathan Foster for his Moving photoshop.
Get the podcast:
[iTunes]
Subscribe to the Joystiq Podcast in iTunes
[Zune]
Subscribe to the Joystiq Podcast directly in the Zune Marketplace
[RSS] Add the Joystiq Podcast feed to your RSS
aggregator
[MP3]
Download the MP3 directly
We've returned with our post-Episode Zero, pre-PAX, post-operative episode. We've got
emails, voice mails, a liberal application of GDC news and PlayStation Move talk plus a chance to
win Resident Evil 5: Gold Edition on Xbox 360. Also, there are at least two voyages to the
Bone Zone.
Thanks to Nathan Foster for his Moving photoshop.
Get the podcast:
[iTunes]
Subscribe to the Joystiq Podcast in iTunes
[Zune]
Subscribe to the Joystiq Podcast directly in the Zune Marketplace
[RSS] Add the Joystiq Podcast feed to your RSS
aggregator
[MP3]
Download the MP3 directly
Editor’s note: This post was written by Joe Stump, the co-founder ofSimpleGeo, a geolocationinfrastructurecompany. While much of the focus in location these days is on the
front-end side of things, SimpleGeo focuses on the backend, allowing startups to very easily get
started with geolocation.
There’s been a lot of coverage lately about the location “war” between Gowalla and Foursquare.
Nobody is arguing that Gowalla and Foursquare aren’t, on some levels, competing, but I do think a
lot of people are missing the big picture here. Which is the impending location gold rush.
My cofounder, Matt Galligan, and I
firmly believe that location is in a similar position as social was in 2001 or so. By that I mean
that, at the time, social was very nascent, but exciting as it gave us a whole new view of the
data we consume every day. Over the course of almost 10 years we’ve seen social get baked
into everything from photo sharing to financial tools. I think that location, similarly, gives us
an interesting new view of our data.
This momentum has been slowly gaining steam since, essentially, the iPhone was released. We, the
developers and general nerd populous, finally had an open platform that had location (in the form
of latitude and longitude of our users) baked into it. The first wave of location services made
location the core feature. Much like social, this isn’t sustainable long-term. You
can’t be “Some Company plus location” and expect to sustain users. Especially
after Some Company enables location themselves.
Which bring us to the second wave of location, which I think was started by our friends at
Foursquare. They were, in my opinion, the first product to gain traction by moving past simple
location and building an experience on top of it. It’s as if
co-founders Dennis
Crowley and Naveen
Selvadurai said, “Okay, we have location, but that’s boring. Let’s make a
game out of going out with our friends!” In other words, they worked under the assumption
of having location and built a compelling experience from there.
I think people who are building location-based applications need to keep two things in mind:
1. If there’s any war brewing, it’s over presence. That is the very basic question of
where you and your friends are and who may know those details. Gowalla, Foursquare, Loopt, et al,
if they wish to own presence, will be duking it out with Twitter and Facebook. For anyone
who’s not already in this game it’s going to be very hard to break into it at this
point.
2. You need to move past the mindset that location is the feature. Build products under the
assumption that you have a user’s location and that you can use the social plumbing
we’ve been building for the last nine years. What kind of interesting experiences can you
build on top of the potent mixture of friends, location, and the real world?
So who’s going to win? More than just one company. The users are going to get more
interesting and compelling experiences, some familiar names will revolutionize their products
with location, and some kid in a garage we haven’t heard of is about to make us all look
like fools.
Publisher
SouthPeak's
legal troubles continue, with developer Paradox
Interactive filing an injunction against the company for disagreements that start with a
familiar issue: lack of payment.
Gamasutra reports that Paradox, developer of Europa Universalis 3 and the recently
unveiled Lead &
Gold, claims SouthPeak owes it $585,382, revenue from distribution of its games that the
publisher has not passed along.
"SouthPeak has failed to comply with its payment obligations even for game units which it
previously reported to Paradox, and SouthPeak's executives have informed Paradox's executives that
SouthPeak is currently financially unable to satisfy its payment obligations to Paradox under the
Agreement," the legal filing reads.
After Paradox terminated its distribution agreement with SouthPeak last month, according to
Gamasutra's summary, SouthPeak "threatened" to request that unsold inventory be returned by
retailers -- and it's this action that Paradox is trying to prevent with its injunction.
In addition, it is seeking a receiver to collect the money it claims SouthPeak owes.
Publisher
SouthPeak's
legal troubles continue, with developer Paradox
Interactive filing an injunction against the company for disagreements that start with a
familiar issue: lack of payment.
Gamasutra reports that Paradox, developer of Europa Universalis 3 and the recently
unveiled Lead &
Gold, claims SouthPeak owes it $585,382, revenue from distribution of its games that the
publisher has not passed along.
"SouthPeak has failed to comply with its payment obligations even for game units which it
previously reported to Paradox, and SouthPeak's executives have informed Paradox's executives that
SouthPeak is currently financially unable to satisfy its payment obligations to Paradox under the
Agreement," the legal filing reads.
After Paradox terminated its distribution agreement with SouthPeak last month, according to
Gamasutra's summary, SouthPeak "threatened" to request that unsold inventory be returned by
retailers -- and it's this action that Paradox is trying to prevent with its injunction.
In addition, it is seeking a receiver to collect the money it claims SouthPeak owes.
There are only two weeks left until the iPad’s April
3 launch date, and Apple has just started reaching out to developers to say that
they’re accepting applications that were developed specifically for the device. We’ve
included the Email below. The key takeaway: If you’re looking to have your app available at
launch, you need to submit it by March 27, at which point Apple’s team will let you know if
your application is ready for the grand opening.
The first few weeks after the iPad is released will be a huge gold rush opportunity, as users
look to try out the device’s large screen for the first time. In short, if you can make it
to one of the App Store’s ‘top apps’ lists, you’ll likely do very well
for yourself. The only problem is that the vast majority of developers have never had access to
an actual iPad — they’re all working off of emulators, save
for a handful of extremely lucky developers who literally have their iPads chained to a
desk. Developers can tweak their applications all they want on their computer monitors, but until
they’ve actually gotten to try it out for themselves, they’ll have a hard time
figuring out if their apps feel right.
I expect most developers will scramble to submit what they have by March 27, and that we’ll
then see numerous updates immediately afterward as developers tweak button placement and other
interface elements. Some developers may choose to simply wait until they have a device in their
hands so that they can try out their apps before submitting, but the App Store’s
discoverability issues make this a risky move (of course, given the hundreds or thousands of
applications that will launch alongside the iPad, there’s no guarantee that you’ll
get noticed on launch day, either).
Keep in mind that users will also be able to use scaled-up versions of iPhone applications on
their iPads. Given the choice, though, there’s little doubt they’ll choose a native
iPad app over an iPhone app every time.
Die
deutsche Siegesserie in den alpinen Wettbewerben der Paralympics geht weiter: Auch im Super-G war
Gerd Schönfelder nicht zu schlagen. Es war seines drittes Gold in Vancouver und das 15. seiner
Karriere. Kanadas Hockey-Team scheiterte dagegen im Halbfinale.
Wish you had access to tools like milling machines, 3d scanners, and laser cutters, but don't
have the budget or space to keep them at your home? Well, if you are a resident of Manchester,
you might be in luck. The Manchester FABLAB, an
open workshop with all of the aforementioned tools and more, will be opening up next week. They
aim to provide a free place for people to build noncommercial projects:
The Manchester fablab is a creative workspace in Manchester where you can pretty well make
whatever you can think of. When we say anything we do mean pretty much anything. There's about 35
fablabs (fabrication laboratories) around the world so far and people have made all sorts of things
from T-shirts to robots. The fablab is open for use by individuals, community groups, schools and
companies.
The Manchester fab lab will be equipped with many different machines including laser cutters,
milling machines, 3D scanners, embroidery and sewing machines which are mostly controlled by
simple computer programmes, so you don't have to be an machining or computer expert to use them.
We are going to be open for use at the beginning of 2010. As always there are a hundred things to
think of and a few more we haven't thought of.
Fablabs Basics:
The fablab is free to use for non-commercial use. (A small charge applies if you are a
commercial company)
We aim to provide free basic materials like wood, plastics and electronic components for
non-commercial use (Not gold or diamonds!)
We have lots of different machines to use and don't worry we'll help you learn how to use
them
· Kauto Star falls four out after a ragged ride
· Denman battles on to take second place
The miracle of this Gold Cup was that two great champions were dethroned and yet it still felt
like a day of wonder for National Hunt racing. Ruby Walsh rode the fallen odds-on favourite,
Kauto Star, back to the unsaddling enclosure from the scene of their tumble upright in the
saddle, like a defiant cavalry officer, and Denman reached into his deepest store of energy to
finish runner-up to Imperial Commander, who was cheered by an exultant crowd despite spoiling the
romantic two‑horse script.
The Festival rose a level with Imperial Commander's seven-length victory at 7-1. So relentlessly
dramatic was this 3¼-mile trial of the spirit that tens of thousands of spectators
became part of the contest out on the track. Cheltenham crowds are often giddy and always
appreciative but nobody could remember them being so consumed by the action with every jump. They
gasped as Denman soared over fences and howled when Kauto Star crashed through the eighth and
knocked the light out of himself before coming down four fences out.
In other sports Imperial Commander would have been greeted as an impostor who had ruined the
decider between the winners of the last three Gold Cups. Instead there was a realisation that
jump racing had erred by turning this occasion into a private duel between the two Paul
Nicholls-trained big shots.
In the build-up the rest of the field had assumed the role of bit-part players. Imperial
Commander was not the only contender to interject. Third home was last year's Grand National
winner, Mon Mome, who rated barely a mention in the preamble. Plenty of shrewd punters were
immune to this ballyhoo. As Imperial Commander passed the line under Paddy Brennan, damp copies
of the Racing Post were tossed and hats flew like Frisbees. Some had noticed that the winner had
been beaten by only a nose by Kauto Star in the Betfair Chase in November and was decent value at
7-1.
There is the theatre out on the track and then there is the betting, in which most punters were
wiped out over the four days. If hope could take human form, it would have been driven away from
the Cotswolds in an ambulance. The defeats of Master Minded in Wednesday's Queen Mother Champion
Chase and Kauto Star and Denman were the biggest triumphs for bookmakers in a week when gamblers
squealed for mercy.
So this was not a two-creature pageant but a test for the best of the National Hunt breed. For
seven fences it was a masterclass of steeplechasing. But then Kauto Star exhibited the first
signs of mental frailty since the bad old days when he would try to walk straight through fences
late in races. Just as Walsh was doubtless starting to sniff his third Gold Cup win on Desert
Orchid's successor as the nation's official horse, Kauto Star turned him into a rodeo rider,
belting the top of the fence and almost jolting Ireland's champion out of the plate.
L'Extraterrestrial, as he was known in France, ploughed on but his confidence had
evaporated. Denman, the darling of traditionalists, took up the stable's cause, jumping
audaciously and barrelling into open country. The audience was entranced. Four fences out Kauto
Star self-detonated, stepping in to the foot of the obstacle and sending himself over the birch
in a somersaulting heap. As Walsh landed like a fly-half diving in for a try, he turned
straightaway to check his partner was unharmed. Later, as Imperial Commander took the ovation,
Walsh could be seen standing up in the saddle as Kauto Star's white noseband approached through
the gloom.
This was how to come home vanquished: upright, proud. Kauto Star cantered back to the exit chute
"as fresh as a daisy" in Walsh's plucky phrase. He was hardly that. But National Hunt racing folk
do not make a tragedy out of a setback. Kauto Star had passed from invincibility to fallibility
inside 10 minutes. His romping wins in last year's Gold Cup and December's King George VI Chase
seemed an age ago. Like boxers steeplechasers never warn you the end is nigh. It was not the
mistake at the eighth fence that pointed to his mortality so much as his inability to recover
from it.
Denman, who could be trained for next year's Grand National, was transcending doubt and showing
himself to be a great equine warrior from the old school. To achieve immortality here a horse
needs more than one Gold Cup victory (he crushed Kauto Star to win two years ago) yet Denman has
twice distinguished himself in defeat. This course jolts him back to life. His acolytes would say
it is because he was bred for days like these. The heavy, saturnine mood that seems to afflict
him at the Nicholls yard lifts and he attacks the Prestbury fences with joie de vivre. "That
Denman, he never goes away, does he?" Brennan said.
Under Tony McCoy he was asked to make the final assault swinging for home but the sprightly,
super-fit Imperial Commander was skipping along with him and accelerated up the hill to register
a distinctly local triumph. Motor to a Cotswolds village called Guiting Power 12 miles away and
you will find a pub called the Hollow Bottom, which feels like an extension of Cheltenham
racecourse. It is also a shrine to Nigel Twiston-Davies, Imperial Commander's trainer, who has a
share in the business and who said as he approached the winner's enclosure here: "This was a home
win. We are where we belong."
Half an hour later Twiston-Davies's 18-year-old son Sam won the Foxhunter Chase on the stable's
Baby Run, then their Pigeon Island took the last under Brennan. All leave would have been
cancelled at the Hollow Bottom. "Paul Nicholls has done a wonderful job with his two horses but
we need new ones coming through and ours is the best now," Twiston-Davies senior said of his
champion. "I loved all the Kauto Star-Denman thing but I always thought we could beat them."
From a theoretically anticlimactic day the Racing For Change initiative had the perfect
promotional DVD. This beat media training, decimal odds, simpler racecourse announcements and all
the other ploys to get people to the track. It was the action speaking for itself. It was the
purest sport.
Le Samsung Diva S7070 arrivera bientôt en Luxury Gold edition. Bien qu'on ne sache pas si
c'est vraiment de l'or, le Samsung Diva S7070 semble destiné à la gente
féminine, et il aura des spécifications hardware similaires que son petit
frère au look classique: écran tactile 2.8" QVGA 16 millions de couleurs, interface
tactile TouchWiz, un accéléromètre, intégration de réseau
social, un APN 3.2 mégapixels et un façade arrière originale. Le prix n'est
pas connu pour le moment.
Jennifer Aniston and Gerard Butler are warhorses of modern romantic comedy. To be fair, Butler
hasn't really done that many, and certainly not nearly as many as Aniston; it's just that it seems
he's the go-to guy for a casting director looking for a Manly Man to put up against a woman who is
sassy and loves her career, as per last summer's far more mean-spirited and aptly named The Ugly Truth. In turn,
Aniston is the one they call when they need someone who can act flustered or adorably aggravated
while also passing for smart and being basically pleasant. It was only a matter of time before
these two collided on the big screen, especially under the direction of Andy Tennant, who also
helmed Fool's Gold,
Hitch, and Sweet Home Alabama -
all basically inoffensive but ultimately forgettable romantic comedies.
Once again, Butler plays the boor with a sloppy American accent and Aniston is the tightly wound
neurotic. Milo, a former cop who got kicked off the force for drinking too much after his divorce,
is now working as a bounty hunter to make ends meet, and on this July 4th weekend, his quarry is
Nicole, his ex-wife. Yes, Milo dances for joy when he finds this out. He hops in his car and pumps
his fists in the air and shouts, "Woo!" as he takes off to find her. It's all so rote I felt
embarrassed for Butler.
African Barrick Gold (ABG), the world's largest goldminer, said today that it would raise
£581 million after floating at 575p a share in London’s biggest initial public offering
(IPO) in almost two years.
How would you like your local plumber to be decked in diamonds and gold? This plumber can afford
it; the question is, can you? Up on eBay is a Mario pendant, packing a plunger punch of over
When we were driving out of town I said, "I hate the corpses of empires, they stink as nothing
else. They stink so badly that I cannot believe that even in life they were healthy." "I do not
think you can convince mankind," said my husband, "that there is not a certain magnificence about
a great empire in being." "Of course there is," I admitted, "but the hideousness outweighs the
beauty. You are not, I hope, going to tell me that they impose law on lawless people. Empires
live by the violation of law." (Rebecca West, from Black Lamb and Grey Falcon)
Strange week this week. All Marvel and Vertigo. And lots of sex. Weird. And yes, I'm aware the
fourth issue of Daytripper came out last week. I didn't get it, for some reason. I
should have it this weekend. Dang. Let's move on!
Everyone reading this should know what I'm going to rant about. When Thor transports the Avengers
and the agents of Atlas to Norway, he says, "But I know of one place on Midgard I can bring us
all to!" Sorry, Thor - it's TAKE!!!!! Seriously, poor "take." No one loves it. So sad.
I love how Parker casually makes Hank Pym a dick even when he's not really trying. When the
old-school Avengers find out that Bruce Banner is the Hulk (because Venus sang to him and calmed
him down, turning him back to Banner), Pym says, "That's Dr. Bruce Banner! He's maybe the top
physicist in the world -- well, besides me ..." Ha! And Parker makes Tony Stark a bit of a wuss,
too - Marvel Boy telepathically informs Pym about what's happening, and Stark says, "He could
have put the knowledge in me ... I would have gotten it." If that's not enough, in the next
panel, Stark looks down at himself and says to no one in particular, "I built this suit ..."
Whenever a writer is clever enough to drop stuff like that into his fairly standard superhero
team-up (which this is), I appreciate it, because it just humanizes them and makes it easier to
deal with the wackiness of a team from the 1960s (or a decade ago, according to Pym) joining up
with a team from the present thanks to some time anomaly. They all fight the Hulk, Bob figures
out what's up, and everything is set up for the final showdown. It's good, clean fun!
In the back-up story, Cornell and Kirk bring us Venus, love advice columnist. It's pretty
hilarious (see the panel of awesome below), as she answers questions from Hercules, Deadpool
(which is particularly hilarious), I assume Jocasta, the Hulk, Norman Osborn (more hilarity!),
Kitty Pryde, and Clint Barton. It's very dependent on knowing Marvel continuity (unsurprisingly),
and the only one I didn't get was the letter from Miss Dean. Help me out, more knowledgeable
readers! It's a fun little tale.
Sex in this comic? Hoo-boy, you bet. It stars Venus in both stories, for crying
out loud! In the first, Venus has to sing to calm Bruce down, and two superheroes get caught in
the sound wave. Macking commences! And in the second, well, Deadpool's letter is the highlight,
and I won't spoil it.
It's been two months since the last issue of Fables. Strange. Anyway, I always dig the
short stories of this series because they seem to contain standalone stories, but Willingham
always makes sure that things get tied into the main story later. In other words, I doubt we've
seen the last of the some of these characters. The story itself is not great but not bad, as
Ambrose needs to figure out a way to deal with the serious transgression from last issue in a way
that doesn't rip his kingdom apart. He does it, of course, but there's still some restlessness
among the subjects, and that can't be good. I do like the only witness for the defense - at
first, I thought it was absolutely idiotic, but once John started expanding on his story, it made
better sense. And hey - those people who wish to read political intent into writers' books can
kind of have a field day here, as Willingham tackles the death penalty and the idea of
culture leading to what some would call crime. I honestly don't care when writers inject their
political beliefs into comics (if, indeed, that's what Willingham is doing here), because this
issue, while not superb, does show how much difficulty Ambrose is going to have moving forward.
That's what makes this such a neat series.
Sex in this comic? Definitely. Off-panel and after the issue ends, but oh yeah,
someone's getting lucky!
One panel of awesome:
Won't someone think of the ... squirrel children!
Hercules: Fall of an Avenger #1 (of
2) (Hercules main story/"Greek Tragedy") by Greg
Pak (writer, "Hercules"), Fred van Lente (writer,
"Hercules"), Paul Tobin (writer, "Tragedy"), Ariel Olivetti (artist, "Hercules"),
Reilly Brown (penciler, "Tragedy"), Jason Paz (inker, "Tragedy"), Wil Quintana (colorist,
"Tragedy"), Simon Bowland (letterer, "Hercules"), and Joe Sabino (letterer, "Tragedy"). $3.99, 30
pgs, FC, Marvel.
There are a few writers that I simply will not read. I've read their stuff, disliked it enough to
know it's kind of a pattern with them and not an anomaly, and won't try it again. There are some
writers who I dislike so much that even if they hook up with a fantastic artist, it's not enough
to get me to buy it. However, if I like the writer, usually I can take lousy art, because I'm
much more interested in the writing in comics than the art. If the art doesn't make my eyes bleed
and tells the story serviceably, I can deal with it. Very rarely will the art on a book I want to
read by a writer I like keep me from buying it. Let me tell you, I had one of those moments on
Wednesday, when I looked at this book and Ariel Olivetti's art.
I can't really put my finger on why I don't like Olivetti's art. I didn't always dislike it. A
decade ago, when he was still drawing using heavy lines rather than whatever the hell he's doing
now, it wasn't great art but it had a kind of mad energy to it. Then he started doing more and
more delicate line work, it appears he's given up on inking, and I don't know what's going on
with the coloring (an Irene Y. Lee is credited with "production" on this book; does she do the
coloring or does Olivetti?). It's that faux-"realistic" look that, to me, is ridiculously static
and, at times, downright creepy. It's kind of the same thing that Salvador Larocca has done in
the past five years or so, with color washes that drains everything heavy from the page but makes
the art far too ephemeral. It's not a good look. Olivetti is fine telling a story, but the art
just repels me. But I bought this anyway, because I knew that Pak and Van Lente wouldn't let me
down. And, heck, they didn't. Well, except for one brief exchange. I'll 'splain.
The premise of the book is that Amadues Cho and a bunch of heroes congregate at the Parthenon to
honor Hercules. Amadeus is peeved at Athena and wants her to show up, but instead the heroes do.
So they all tell stories about how groovy Hercules was. Thor talks about the time he and Herc had
to outdrink a bunch of giants, while Namor tells them of the time Herc beat on him to get him out
of a funk. (I wonder why Namor is wearing his new, "I'm so cool" outfit in his flashback when
he's wearing his old-school, "I'm so cool I can look UNcool" underpants in the
original comic. I mean, will people reading this comic be that confused that he ... changed
his clothes?!?!?!?) These are not bad stories, and Thor's is quite funny. Then the babes show up,
talking about how hot Herc was (it's true - they all say it!). Snowbird says that they all "lay"
with him, then continues: "I know there are others in the crowd who
should join us ... don't be shy." At which Northstar says, "Is that the
time? Gotta go!" while Namor looks on, a question mark above his head. Ha ha, Jean-Paul had sex
with Herc and he's embarrassed about it! Now, this bugged me. First of all, Herc is a god. And
he's, you know, Greek. I always assumed he was kind of pansexual, so the idea of him having sex
with men isn't that strange. Second, Northstar is (wait for it) gay. And everyone knows he's gay!
Who cares if he had sex with Herc? It felt, to me, that Van Lente and Pak were saying that a gay
man would be embarrassed that he had sex with a man, while the women aren't. This would have,
actually, been a perfect opportunity for another Marvel hero to come out of the closet - the joke
would have been funnier if Snowbird had said that and someone like Warren or Logan had shrugged
and said, "Hey, it weren't no big thing." But it's weird that Northstar is embarrassed about it.
This weird feeling continues on the next page, when Alflyse starts talking about her time with
Herc (see the panel of awesome below). Wolverine and Fandral looked shocked. After she's done
talking, Namor too looks shocked (and Thor looks like he's fondly remembering his own experiences
with the Elven Tickler, which isn't too surprising, given that he's, you know, Thor). Logan is
older than a century, and he knows how to get with the ladies. Fandral is a freakin' god. Namor,
I suppose, is the most stuck-up of them, so him I can forgive. But the idea in mainstream comics,
it seems, is that men like the sex as long as it's not too weird, while the women kind of
tolerate the sex but certainly don't do anything wacky. Pak and Van Lente are subverting the
second assumption, but reinforcing the first. Are you telling me Logan never got really weird
with any of the seriously crazy women he hooked up with? Are you saying Fandral never did
anything bizarre to mix things up after a thousand years of the missionary position? I've seen
this attitude before in Marvel and DC comics, and it's a bit strange. If someone who looks like
Alflyse starts talking about how much she enjoyed Herc's mastery of the Elven Tickler, I wouldn't
looked shocked, I'd be breaking out the instruction manual to figure it out!
And then Athena shows up and tells Amadeus that he's the new leader of the Olympus group, which
leads into next issue. And the back-up story has Venus and Namora going around telling people
that Herc is dead. It's a clever idea by Tobin - apparently Herc invested money in stuff and then
forgot about it, so he has all sorts of weird holdings all over the world, some of which have
done very well for him (he was an early investor in Stark Industries, for instance). It's a nice
little story that features a hydra. Which is never a bad thing to see.
Sex in this comic? See above. Plus, Venus get naked in a totally non-sexual
situation (one of Herc's holdings was a nudist colony), and all the people who lived in homes
that Herc owned happened to be women. I wonder why?
Morrison unveils a few more secrets in this issue, as Joe is shown something that makes his
journey through the strange world of more import than it already was, and a new adventurer joins
the team. And of course, because it's a Grant Morrison comic, the very odd bad guys (well, I'm
just going to assume they're bad guys; they could be kindly monks for all I know) are revealed at
the end. There are typical Morrisonisms sprinkled throughout the dialogue, and it all moves along
at a nice clip. Murphy remains the absolutely stunning star of the comic, though. The chase at
the beginning of the issue is terrifically exciting, and when Joe and Jack arrive in Draka's
town, Murphy gives us a full-page drawing that is simply gorgeous. When Joe collapses near the
end of the issue, Murphy looks downward through his house, almost giving us vertigo. The book
itself continues to get better, writing-wise, but Murphy's art is so staggering you almost don't
need to read the text. That's so rare with a Morrison comic that it's almost unbelievable. But
there it is!
Sex in this comic? It's about a boy in a fantasy land. Let's hope not!
One panel of awesome:
So portentous!!!!!
Marvel Boy: The Uranian #3 (of 3)
("Man of Two Worlds") by Jeff Parker (writer), Felix Ruiz (artist/letterer), and Val
Staples (colorist). $3.99, 22 pgs + 18 pgs of 3 back-up stories, FC, Marvel.
This isn't a bad comic, and it looks great, but it does feel more like Parker is filling in the
gaps of the characters from Agents of Atlas (or, I guess, Atlas) than telling a
standalone story. He fleshed out some crucial points about Bob's past, namely his connection to
Uranus and what his overlords really want (and if I call them "overlords," they can't be too
benign, can they?), but this feels a bit trifling, as if it could have been told in a flashback
in the regular series over the course of an issue or possibly two. Three issues is a bit much. I
mean, we get to see a giant 1950s Marvel monster (see below), some nice parts about Bob's life,
and a groovy mad scientist, but it still feels a bit too slight. Oh well. The art is fantastic,
Parker's writing is fine as ever (even if the book itself is slight), and we get to see a bunch
of reprints drawn by Bill Everett. If you're a fan of Jimmy Woo's team or Parker's writing, it's
a fun book. For four bucks a pop, though, it's a bit steep.
Sex in this comic? Bob gets busy in a rocket with Violet. There's nothing better
than zero-gravity sex! (Or, you know, so I'm told. By my astronaut friends. Of which I have
many.)
Bendis writes at the end of this book that it's over, because it's way too much work for Maleev
to do it, motion-comic style. Why they specifically had to do it motion-comic style isn't
addressed, but apparently putting together a motion comic takes a lot more time and effort by the
artist, and it was killing Maleev. KILLING HIM!!!!!! So they pulled the plug. Oh well.
I'm not that put out by it, because I was probably going to drop the book anyway after the first
arc. I will defend the Bendis/Maleev Daredevil to anyone who tries to put it down
(which, to be honest, isn't many people), but this just never got good. It had a nifty hook but
Bendis simply didn't do anything with it, and in the end, he had to bring in the Avengers to bail
Jessica out. This issue is just a big ol' dumb superhero fight with a few clever Bendisisms, but
mostly, it's dumb. And Jessica is a total bitch. She's not a bitch in a charming, fucked-up way
that Jessica Jones was in Alias, she's a bitch in a "Gosh, I really hope that Skrull
kills her" way. She keeps calling the Asian girl "dumb" because she claims that her Skrull
boyfriend is Spider-Man. Now, the way Maleev draws her, it seems like she's blind. Second, the
Skrull is, you know, a shape-shifter, so even if she's not blind, he could look like Spider-Man.
Jessica points out that Spider-Man "famously" lives in New York, but she's only been dating him
three weeks, meaning he could be on vacation or something. So, um, Jessica? Shut the fuck up. As
Abigail points out, your track record so far in this comic isn't great in the intelligence
department, so if the girl from Madripoor believes she was dating Spider-Man, you're the last
person in the world to call her dumb. And then, later, the Skrull tells her that the queen chose
her form because "of all the people in the world ... we discovered that no one on this entire
planet cares enough about you to notice you at all." Really, Skrull? Okay, from the way Jessica
behaves in this comic, I see Skrull dude's point, but that's a bit extreme, isn't it? I mean, she
has plenty of friends, after all. It's one of those things that sounds cool the first time you
read it but then, once you think about it for more than a second, makes absolutely no sense. And
then Wolverine tries to stab a shape-shifter to death. You'd think he'd know better.
So I would have ditched the book anyway, but now I don't have to. If you've been thinking about
getting the trade, I'd skip it. Spend it on something, you know, good.
Sex in this comic? Not a bit. Jessica finds the Skrull in a strip club, though.
One panel of "awesome":
Really?
Vengeance of the Moon Knight #6
("Shock and Awe Chapter 6") by Gregg Hurwitz
(writer), Jerome Opeña (penciler), Jay Leisten (inker), Paul Mounts (colorist), and
Joe Caramagna (letterer). $2.99, 23 pgs, FC,
Marvel.
And now, Moon Knight And Me: A Love Story.
I have never made my love of Moon Knight a secret. I dig him. I love the whole multiple
personalities thing, I love the whole weird network of operatives, I love the Doug Moench/Bill
Sienkiewicz run with a love that is probably a little unhealthy, I love the Doug Moench/Kevin
Nowlan run that followed it, I love the "Fist of Khonshu" series that followed that only lasted
six issues and wasn't very good, I liked the 1990s series that also wasn't very good but lasted
longer than any Moon Knight series ever, I loved the James Fry issues in the latter part of that
run that were really bizarre eye candy, I loved the Stephen Platt issues that ended the run ...
okay, that's a lie. I hated those issues. They're AWFUL. I loved the late 1990s mini-series that
brought the character back from limbo, with Mark Texeira and then Tommy Lee Edwards on art. I
loved the new series that launched a few years ago, which made our hero truly insane for, really,
the first time (as much as Moench explored the idea of multiple personalities, you never got the
sense that Moonie was all that crazy). And I loved the first few issues of this series, which
returned Moon Knight to New York and brought back Bushman (okay, that wasn't too great an idea)
and featured out of this world art by Opeña. I bought the first Moon Knight Essential
volume because I didn't have the early appearances of the character. I'm going to buy the new
hardcover of the Moench/Sienkiewicz collaborations before the first series launched even though I
own some of them, because I love the character so much. I think that the first series is wildly
underrated, as it was one of the first (if not the first) series to be released through the
Direct Market, bypassing newstands and therefore allowing Moench and Sienkiewicz to tell more
mature stories than mainstream comics before it. I think the character has a ton of potential
that has been tapped a bit, but not enough. But that's just me.
So why am I explaining this? Well, as much as I dug what Hurwitz did in these first few issues
(even though I didn't agree with bringing Bushman back and turning him into Bane), I thought this
was a terrible way to end this arc and it makes me wonder if I will even buy the next arc. It
makes me sad, but that's the way it is. In the first issue, it seemed as if Hurwitz was poking
fun at the silliness of superheroes, but doing it subtly. I can deal with Moon Knight as satire,
because it's an interesting take, especially as he's a bit, you know, out there. But as we got
further into the arc, Hurwitz stopped doing that and this became much more of a straight-forward
superhero comic. And I'm just not that interested in that anymore. I mean, Hurwitz brought
Bushman back. So what? What happens to him? He ends up in an insane asylum. So what? Bushman's
death was interesting because it pushed Moon Knight even further over the brink and set the stage
for the previous series, which was excellent. Now he's back, and he's just another boring
villain. Even in the mediocre 1990s series, he ruled a country, which added a bit of tension to
his dealings with our hero. Now, he's dull. And we get another joke about Crawley getting hit on
the head and changing his personality, back to what it was. This wasn't funny when it happened to
Guy Gardner twenty years ago, and it's still not funny. I realize that I'm too close to the
situation and I should be able to laugh at head injuries just like those uptight [insert ethnic
group here] should be able to laugh at jokes at their expense, but it's not the fact that Crawley
sustained a head injury and it changed his personality. It's that this book isn't a comedy, so
tonally it was all wrong, and it's also that nobody seems to care. That's what bugged me when it
happened to Guy - wouldn't someone think, "Hey, maybe we should check him out?" even if they
liked his new personality more? Shouldn't Moon Knight have suggested that Crawley ought to get an
MRI? It's too fraught with potential pitfalls to make it really funny, and Hurwitz didn't do(...)
Buzz is hitting the web from ShoWest where Warner Bros. head Alan Horn revealed that they will be
making fifth Final Destination, because "we cant resist." Opening against Rob
Zombie's Halloween II, New Line Cinema's 3D The Final Destination won box office
gold taking the #1 spot and has since topped $180m worldwide. No wonder another sequel is planned.
Ce devrait être le débat de l'année: le disque de Fool's Gold est-il meilleur
que le dernier Vampire Weekend? Mais peut-être que depuis la sortie de Contra, en janvier,
tout le monde s'en fout. L'an passé, Edward Sharpe et ses Magnetic Zeros aurait dû,
logiquem...(lire la suite)
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