Joystiq -
1 days and 15 hours ago
pFiled under: a href="http://www.joystiq.com/category/pc/" rel="tag"PC/a, a
href="http://www.joystiq.com/category/ps3/" rel="tag"Sony PlayStation 3/a, a
href="http://www.joystiq.com/category/xbox360/" rel="tag"Microsoft Xbox 360/a, a
href="http://www.joystiq.com/category/action/" rel="tag"Action/a/pspan style="font-style:
italic;"font color="gray"Presenting a href="http://www.joystiq.com/tag/branching-dialogue"Branching
Dialogue/a, a weekly, wordy and often worryingly pedantic discussion of video game genres, trends
and err ... stuff I didn't think to put in this introductory line./font/spanbr / div
align="center"img vspace="4" hspace="4" border="1" alt=""
src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/me-mirrors_edge_01-022808-bd.jpg" /br
//div In his thoughtful a href="http://www.eurogamer.net/article.php?article_id=285845"review/a of
ema href="http://www.joystiq.com/tag/mirrors-edge"Mirror's Edge/a/em, Eurogamer's Christian Donlan
calls it a game "that's easier to love than like." He's quite right. DICE's first-person parkour
platformer doesn't hold up to objective scrutiny, often coming apart under a reviewer's bit-by-bit
examination. The a href="http://www.metacritic.com/games/platforms/ps3/mirrorsedge"discordant
ratings/a are testament to that, if not to the claim that emMirror's Edge/em exudes a boldness and
brilliance that's hard to capture in words, let alone numbers. br /br /You can certainly try
lobbing several comparisons at the game's gestalt ("It's emSonic the Hedgehog/em meets a
href="http://en.wikipedia.org/wiki/Montezuma%27s_Return"emMontezuma's Return/em/a!"), but its
evocative nature really comes through when you have the controller -- and the life of a runner --
in your hands. For as much as emMirror's Edge/em is about relentlessly pushing you through an urban
obstacle course, it's also about capturing a gripping, breathless exhilaration. It's an unfortunate
consequence of the mechanical and very deliberate design of games: doing exciting things with an
on-screen proxy rarely feels as exciting as it should.pa
href="http://www.joystiq.com/2008/11/21/branching-dialogue-display-of-e-motion/"
rel="bookmark"Continue reading emBranching Dialogue: Display of E-motion/em/a/pp
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href="http://www.joystiq.com/2008/11/21/branching-dialogue-display-of-e-motion/"Branching Dialogue:
Display of E-motion/a originally appeared on a href="http://www.joystiq.com"Joystiq/a on Fri, 21
Nov 2008 19:00:00 EST. Please see our a href="http://www.weblogsinc.com/feed-terms/"terms for use
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