To display the most relevant entries to you in priority,
vote for the stories you are interested in
(  )
and reject those that you are not interested in
(  )
Gizmodo -
43 minutes ago
pimg src="http://cache.gawker.com/assets/images/gizmodo/2008/12/hurricanejets.jpg" width="500"
height="276" style="display:block;" /Hurricanes, as we've seen, can wreak serious havoc when they
strike populated areas. We've never had control over them before, but one researcher thinks they
could be broken up with F-4 fighter jets./p pIn theory, sending in a pair of the jets to do loops
around the eye of the hurricane while it's still out over the ocean, creating sonic booms, would
break it up before it hits the shore.br/p blockquoteJet fighters flying at supersonic speeds along
special trajectories with a hurricane/typhoon at various altitudes would create supersonic booms.
In one such embodiment, the trajectories for the supersonic booms of the present invention are
counter to the rotational component of the hurricane and/or typhoon being targeted. As such,
supersonic booms can be tailored and/or designed to partially and/or fully -negate the basic
rotational contribution in a hurricane by slowing down a hurricane's/typhoon's rotation.
Additionally, when supersonic booms propagate downward to the surface of the ocean they also
destabilize a hurricane's/typhoon's structure by increasing the pressure in the central part of a
hurricane's/typhoon's eye./blockquote pIt's a pretty crazy idea, but I guess it makes sense. It
would be pretty amazing to be able to stop any hurricane before it hit shore, saving millions and
millions of dollars and who knows how many lives. I can't wait for them to test this out. [a
href="http://www.wipo.int/pctdb/en/wo.jsp?WO=2008094226"Patent/a via a
href="http://www.avweb.com/eletter/archives/avflash/1267-full.html#199329"AV Web/a; iThanks,
Jason!/i]/p br style="clear: both;"/ a
href="http://www.pheedo.com/click.phdo?s=d43cd72def74a2e53be8e26e96b05693p=1"img alt=""
style="border: 0;" border="0"
src="http://www.pheedo.com/img.phdo?s=d43cd72def74a2e53be8e26e96b05693p=1"//a img
src="http://www.pheedo.com/feeds/tracker.php?i=d43cd72def74a2e53be8e26e96b05693" style="display:
none;" border="0" height="1" width="1" alt=""/div class="feedflare" a
href="http://feeds.gawker.com/~f/gizmodo/full?a=L2MnaIBx"img
src="http://feedproxy.google.com/~f/gizmodo/full?d=120" border="0"/img/a a
href="http://feeds.gawker.com/~f/gizmodo/full?a=uNcVZuCz"img
src="http://feedproxy.google.com/~f/gizmodo/full?d=41" border="0"/img/a a
href="http://feeds.gawker.com/~f/gizmodo/full?a=DOa9FLCw"img
src="http://feedproxy.google.com/~f/gizmodo/full?i=DOa9FLCw" border="0"/img/a a
href="http://feeds.gawker.com/~f/gizmodo/full?a=yZQ0yq3m"img
src="http://feedproxy.google.com/~f/gizmodo/full?i=yZQ0yq3m" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/gizmodo/full/~4/2-5sJaKGTqM" height="1" width="1"/

|
paidContent.org -
4 hours and 55 minutes ago
pHere's the full text of the memo from MTVN (a
href="http://finance.paidcontent.org/paidcontent?Page=QUOTETicker=VIA" class="ticker"
title="VIA"NYSE: VIA/a) chairman and CEO Judy McGrath to her staff regarding layoffs and
restructuring. It's very low on detail; as the memo says, some of the specifics will come out
today: /p p I'm sure you've read Philippe and Tom's note, and I want to talk to you about what it
means for MTV Networks – today and in the context of our overall mission and
strategy going forward. /p p We all know there's a fundamental restructuring of our entire economy
going on, and it extends beyond our borders. This is not just about MTVN, Viacom or even sister
media companies – it's happening in every industry, all over the world.nbsp;
This doesn't make it easier to say goodbye to people we love and respect, but it is the hard truth.
In these tough times, we are responsible for sustaining and reinventing our company as thoughtfully
as we can.nbsp; The changes we're making today are necessary, difficult, and the responsible way
for us to move forward. /p p Here in the U.S., we're consolidating some groups, centralizing
functions and outsourcing others, and aligning our resources across brands and platforms.nbsp;
Specific details of the changes and how they affect you and your group will be communicated by your
department heads today.nbsp; Our International organization continues to implement a new approach
to structure and operations, which has been underway throughout the year. Further moves will be
outlined by the leadership of each MTVNI region. /p p Change like this is so tough, to say the
least.nbsp; But we must accept that we operate today in a state of constant evolution, constant
change. /p p We believe the next chapter for each of us will be all about new possibilities,
creativity and invention.nbsp; This is where our opportunity lies.nbsp; We can use this moment of
global transformation to reassert our capacity to innovate, to inspire through creative and
business excellence, to connect with our audience as powerfully as ever. We will be a leaner
organization, but we will always be champions of new ideas, champions of all of our customers and
brands, and leaders in new ways of doing business. /p p Everyone here contributes to MTVN and
Viacom every single day and night without exception.nbsp; We hate to see dedicated friends and
co-workers leave us, and we say goodbye with care, gratitude, support and respect. /p p Thank you
all for your continued commitment to MTV Networks. /p p -- Judy /p piCheck out the best business
jobs in digital media. a href="http://jobs.paidcontent.org/"Go here/a for paidContent.org Job
Board./i/p pa href="http://feeds.feedburner.com/~a/pcorg?a=ul81RC"img
src="http://feeds.feedburner.com/~a/pcorg?i=ul81RC" border="0"/img/a/pdiv class="feedflare" a
href="http://feeds.feedburner.com/~f/pcorg?a=BjmNO"img
src="http://feeds.feedburner.com/~f/pcorg?i=BjmNO" border="0"/img/a a
href="http://feeds.feedburner.com/~f/pcorg?a=rfGqO"img
src="http://feeds.feedburner.com/~f/pcorg?i=rfGqO" border="0"/img/a a
href="http://feeds.feedburner.com/~f/pcorg?a=A0pHo"img
src="http://feeds.feedburner.com/~f/pcorg?i=A0pHo" border="0"/img/a a
href="http://feeds.feedburner.com/~f/pcorg?a=oHiqO"img
src="http://feeds.feedburner.com/~f/pcorg?i=oHiqO" border="0"/img/a a
href="http://feeds.feedburner.com/~f/pcorg?a=h9hoO"img
src="http://feeds.feedburner.com/~f/pcorg?i=h9hoO" border="0"/img/a /divimg
src="http://feeds.feedburner.com/~r/pcorg/~4/474749101" height="1" width="1"/

|
Macsimum News -
4 hours and 58 minutes ago
Posted by Dennis Sellers
An Apple patent (number 20080298021) for
a notebook computer with a hybrid diamond heat spreader has appeared at the US Patent &
Trademark Office. The invention relates to heat-transfer techniques. More specifically, the
present invention relates to the use of a diamond heat spreader to transport heat in computer
systems.

|
Macsimum News -
5 hours and 22 minutes ago
Posted by Dennis Sellers
An Apple patent (number 20080297487) for
a display integrated photodiode matrix has appeared at the US Patent & Trademark Office. The
invention relates generally to proximity sensing displays, and more particularly, to proximity
sensing displays using infrared or other radiation for sensing proximity events.

|
FFFFOUND! / EVERYONE -
5 hours and 46 minutes ago
pa href=http://ffffound.com/image/b05a7146b1d683e7e2625eadf96fbd63adab29c3img
src=http://img.ffffound.com/static-data/assets/6/b05a7146b1d683e7e2625eadf96fbd63adab29c3_m.jpg
alt=No se puede mostrar la imagen “http://www.iankim.net/images/inventions.jpg” porque
contiene errores. border=0 width=480 height=480/a/ppvia a
href=http://www.iankim.net/images/inventions.jpghttp://www.iankim.net/images/inventions.jpg/a/p
|
::French-Emule -
7 hours and 14 minutes ago
div class='rss_chapo'p class=spipDate de sortie : 2009/p p class=spipRéalisé par Marc
Abraham/p p class=spipAvec Greg Kinnear, Lauren Graham, Dermot Mulroney, Jake Abel, Aaron Abrams,
Alan Alda .../p p class=spipFilm américain - Genre : Drame/p p class=spipDurée : 1h
59min/p/div div class='rss_texte'p class=spipstrong class=spipSynopsis :/strong br/p p
class=spipL'histoire de Robert Kearns, l'inventeur de l'essuie-glace intermittent pour pare-brise
qui a passé la plus grande partie de sa vie a se battre contre les constructeurs automobiles
de Detroit qui lui ont volé son invention. Un combat pour lequel l'inventeur a
délaissé sa famille.../p/div div class='rss_ps'object width=560 height=345param
name=movie value=http://www.youtube.com/v/J7ZSDE0aJqghl=enfs=1rel=0/paramparam name=allowFullScreen
value=true/paramparam name=allowscriptaccess value=always/paramembed
src=http://www.youtube.com/v/J7ZSDE0aJqghl=enfs=1rel=0 type=application/x-shockwave-flash
allowscriptaccess=always allowfullscreen=true width=560 height=345/embed/object/div

|
Scoopeo En attente -
18 hours and 15 minutes ago
Le PC Dell XPS en forme de bâton n’est encore qu’un projet à
l’état de concept, mais il semble être l’une des inventions les plus
ingénieuse en matière d’ordinateur portable. Imaginé par Tai Chiem, il
s’agit d’un tube, à l’intérieur duquel sont enroulés deux
écrans OLED souples.
|
TimesOnline: Britain -
20 hours and 3 minutes ago
As he lived just before the invention of the telescope, Tycho Brahe relied on his keen eyes to make
observations that changed the science. Yet his face was more remarkable for a different feature: a
golden nose. In 1566, when Tycho was a 20-year-old student at the University of Rostock in Germany,
he became embroiled in a drunken argument with another Danish nobleman named Manderup Parsbjerg. A
duel ensued – in the dark – in the course of which
Parsbjerg’s rapier lopped off much of the bridge of the future astronomer’s nose. To
mask the damage, Tycho – like Galileo Galilei, he is generally known by his
first name – designed himself a metallic nose-job. Using an alloy of silver and
gold, he fashioned a false nose that is said to have been remarkably realistic. Thenceforth, he
carried a special paste around with him – historians differ on whether this was
for reattaching the nose, or for polishing it. The man with the golden nose may, in fact, have had
several replacements. When his body was exhumed in 1901, on the 300th anniversary of his death, no
precious prosthesis was found. His skull however, was stained green where the nose would have been.
This may indicate that copper – which oxidises to a green colour
– was used to build his nose. Some speculate that he had a lighter copper nose
for everyday use, and saved the heavier silver-gold version for special occasions. Alternatively, a
grave robber might have stolen the precious metal, and substituted a cheap alternative.
Tycho’s nasal appendage was far from his only unusual possession: at his family seat,
Knutstorp castle, he kept a pet moose. His prized companion met a tragic end, falling downstairs
after drinking beer at a banquet. Another member of the nobleman’s unorthodox household was a
dwarf named Jepp, whom Tycho considered to be clairvoyant. Tycho, who at one stage owned 1 per cent
of all the wealth in Denmark, would often order silence at his feasts and make his guests listen to
Jepp’s pronouncements. For all his quirks, however, Tycho was an astronomer of immense
stature. Besides observing the supernova of 1572, he catalogued more than a thousand new stars, and
made some of the most accurate measurements of celestial movements yet accomplished. In his latter
years, when working in Prague, he employed Johannes Kepler as his assistant. After Tycho’s
death, Kepler was to use his master’s records of the movement of Mars to establish the laws
of planetary motion. Tycho, however, was off the scent on one critical astronomical matter: though
well aware of Copernicus’s theory that the Earth orbits the Sun, he was unable to accept it.
Instead, he proposed his own idiosyncratic cosmology, by which the Sun orbited the Earth, while the
remaining planets orbited the Sun.

|
Invention - Europe -
21 hours and 2 minutes ago
Le conglomérat américain abandonne le développement d’une version
à haut rendement de la vieille ampoule à filament incandescent pour se concentrer sur
l’éclairage à LED et OLED. La lampe HEI (High Efficiency Incandescent), une
version à haute efficacité lumineuse de la lampe à incandescence, ne verra
finalement pas le jour. General Electric, qui en avait annoncé en février 2007 le
développement pour une commercialisation prévue à l’horizon 2010, vient
d’arrêter le projet. Sa priorité va désormais aux systèmes
d’éclairage du futur à base de LED et OLED. Le conglomérat
américain met ainsi fin à une invention vieille de 129 ans, développée
et popularisée par Thomas Edison, à l’origine de la création de la
société. L’ampoule HEI se présentait pourtant comme une alternative
séduisante à la lampe fluocompacte. Elle était censée offrir le
même rendement lumineux que la fluocompacte, soit quatre à cinq fois celui d’une
lampe à incandescence traditionnelle, avec plusieurs avantages : une meilleure
qualité de lumière, l’absence de mercure et de rayonnements infrarouges.

|
Boing Boing -
21 hours and 49 minutes ago
Monday's post about a propellor-driven wind cart designed to travel directly downwind faster than
the wind (DWFTTW) has generated an emotionally-charged discussion about the feasibility of such a
vehicle. There are three camps -- the people who think it's possible, the people who think it
isn't, and the people who don't know. All three camps have members claiming to have degrees in
physics, engineering, and aeronautics, and members from each camp are guilty of name-calling,
insults, and cheerleading for their "side." One fellow, a proponent of the idea that DWFTTW is
possible, even told me that I should "prepare to be disappointed" because I have my doubts about
DWFTTW! I would actually be delighted to learn the truth about this, whatever it is. In MAKE Vol.
11, Charles Platt made a miniature model of the vehicle and came to the conclusion that there is no
such thing as a wind-powered vehicle that can travel downwind faster than the speed of the wind.
Last year, while Charles was working on the MAKE piece, he emailed me this charming sketch and
description: Lack of imagination among wind-cart enthusiasts has prevented them from realizing that
a simple modern invention can solve the problem of net forward air flow trying to stop the cart.
That invention is--the air duct! A swivelling duct would be able to take advantage of wind coming
from any direction. A vane at the rear of the duct would automatically turn it into the wind. Even
on a windless day, the lucky owner of this windmobile would only have to give it a push before
leaping aboard, to create some relative air flow that would power up the fan and accelerate the
cart. Who could have imagined that the answer to the problem of non-renewable resources could be so
simple? Of course, he is being facetious. This morning, Charles emailed me the following, along
with permission to post it: I have browsed the huge discussion in response to your cart posting.
Amazingly, so far as I can see, no one has addressed the fundamental problem that if the cart
transitions from moving slower than the wind to faster than the wind, the reversal of air flow will
try to turn the propeller backward, thus tending to stop the cart. It bothers me that so many
people are conned by this idea (or con themselves). -- Three questions for cart enthusiasts: 1.
When the cart begins running slower than a tail wind, does the air move through the propeller from
the back toward the front? 2. If the cart can somehow accelerate faster than the tail wind (as its
proponents claim), does this means that air will now move through the propeller from the front
toward the back? 3. If the flow of air through the propeller reverses in this way, will it tend to
reverse the rotation of the propeller? Answers to (1) and (2) are clearly "yes." Answer to (3) can
be determined empirically by blowing air at a small fan, first from the front, then from the back,
and watching which way it turns. Answer to (3) will also be "yes." Therefore, the reversed air flow
will retard forward motion, the speed of the cart is self-limiting, and the claim is false. If you
have something to contribute in the discussion boards about this, please refrain from insults and
name-calling. Side note: I emailed Adam Savage about this, and he said it's "in the hopper" for a
Mythbuster's experiment! Im considering running another article about this in a future issue of
MAKE, as well. Previously: Video: can a vehicle move downwind faster than the wind? - Boing Boing
Downwind faster than the wind, part 2 - Boing Boing...br style="clear: both;"/ a
href="http://www.pheedo.com/click.phdo?s=29383e592c5465902331a3e4fb847b4cp=1"img alt=""
style="border: 0;" border="0"
src="http://www.pheedo.com/img.phdo?s=29383e592c5465902331a3e4fb847b4cp=1"//a img
src="http://www.pheedo.com/feeds/tracker.php?i=29383e592c5465902331a3e4fb847b4c" style="display:
none;" border="0" height="1" width="1" alt=""/

|
Fuzz - News : -
22 hours and 28 minutes ago
Ce court-métrage d'animation 3D présente les aventures d'un petit scientifique, dont
les inventions ne se comportent pas toujours comme prévu.9 Vote(s)
|
Macsimum News -
1 days and 4 hours ago
Posted by Dennis Sellers
An Apple patent (number 7460129) for a
method, device and computer system for creating a smooth, continuous height (scalar or vector)
field has appeared at the US Patent & Trademark Office. The invention relates generally to
computer graphics and more particularly to the generation of spatially varying effects applied
to...

|
Techdirt -
1 days and 4 hours ago
For years, we've been among those pointing out that the really important thing in economic growth
isn't invention, but a
href="http://www.techdirt.com/articles/20040429/1249251_F.shtml"innovation/a. It's the a
href="http://techdirt.com/articles/20080103/152737.shtml"process/a of actually taking an idea and
successfully a href="http://techdirt.com/articles/20070903/221321.shtml"bringing it to market/a in
a way that people want that matters in the long run. Coming up with new ideas is only a small part
of the process. That's why we often have so much trouble with the way the patent system works. It
greatly enhances the role of simply coming up with the new idea, and then makes the important part
-- the innovation -- a lot more expensive. However, when we discuss this, we often get angry
comments from people noting that "basic research" would disappear without patents. Of course,
that's unlikely for a variety of reasons, including the fact that a great deal of basic research
has little or nothing to do with patents. br /br / However, a recent deeply researched book by
Columbia professor Amar Bhide called a
href="http://books.google.com/books?id=GRZ3R2RULTcC#038;printsec=frontcover#038;dq=the+venturesome+economy#038;ei=U7ozSezKC5WekwSEsOGqCA#PPR7,M1"iThe
Venturesome Economy/i/a goes even further in noting that all of this talk about basic research
misses the point: a
href="http://www.nytimes.com/2008/11/30/business/30ping.html?partner=rss#038;emc=rss"
target="_new"basic research has little impact on actual innovation/a. If we want to focus on
actually helping the economy, investing in basic research will do very little. The real trick is in
encouraging that ongoing innovation -- those "mid-level" improvements that make products more
acceptable in the market. Even if basic research occurs outside of the US, our ability to take
ideas and shape them into successful businesses by engaging in that process of refining and
improving are what will allow the economy to continue growing. It's great to see more academic
support for these concepts.br /br /a
href="http://techdirt.com/articles/20081201/0223352981.shtml"Permalink/a | a
href="http://techdirt.com/articles/20081201/0223352981.shtml#comments"Comments/a | a
href="http://techdirt.com/article.php?sid=20081201/0223352981op=sharethis"Email This Story/abr / br
style="clear: both;"/ a
href="http://www.pheedo.com/click.phdo?s=f6879e1c096b7aa7f77d9bc56f9a6053p=1"img alt=""
style="border: 0;" border="0"
src="http://www.pheedo.com/img.phdo?s=f6879e1c096b7aa7f77d9bc56f9a6053p=1"//a img
src="http://www.pheedo.com/feeds/tracker.php?i=f6879e1c096b7aa7f77d9bc56f9a6053" style="display:
none;" border="0" height="1" width="1" alt=""/div class="feedflare" a
href="http://feeds.techdirt.com/~f/techdirt/feed?a=rkyho"img
src="http://feeds.techdirt.com/~f/techdirt/feed?i=rkyho" border="0"/img/a /divimg
src="http://feeds.techdirt.com/~r/techdirt/feed/~4/473716329" height="1" width="1"/

|
Silicon Valley Watcher--reporting on the business and culture of disruption -
1 days and 9 hours ago
The reason we have such a huge choice of low cost computers and all sorts of gizmos and gadgets,
smart phones, and electronic toys is because of the amazing advances in chip designs. Hundreds of
small chip design firms are producing incredibly advanced semiconductors that power a slew of
innovative devices.
But the reason we have so much innovation in the chip industry is because of a manufacturing
revolution that began more than twenty years ago. In 1987, Taiwan Semiconductor Manufacturing
Company (TSMC) was founded as a new type of chip company--it was a semiconductor foundry--it made
chips for other companies.
This completely transformed the chip industry and ushered in an innovation explosion. Chip
designers didn't have to build their own chip factories, they could buy production time from chip
foundries. Previously, chip startups had to raise hundreds of millions of dollars, primarily to
pay for chip production--yet their value was in the designs.
Chip foundries led to a dramatic cut in the cost of establishing a chip company. Investment now
went into chip design, not building a manufacturing line and learning how to run it.
This simple manufacturing revolution is responsible for all the innovation in electronics. And
that's a model that could be effectively applied in the automotive world, and unleash a wave of
innovation.
Manufacturing expertise . . .
I support a bailout of the automakers for one key reason: manufacturing expertise. If they shut
down then we lose many decades of manufacturing knowledge and processes--it would be hugely
expensive to recreate.
That manufacturing expertise can be used to build a Hummer, or it can be used to build hybrids,
electric cars, and anything with wheels and an engine.
There is a tremendous amount of innovation in transportation that could be unlocked if you didn't
have to have build your own factory to make the vehicles.
General Motors and the other car makers know how to re-tool lines to make all sorts of vehicles.
They know what designs, and components work, and what doesn't; they have relationships with parts
manufacturers, they have software design systems, test systems, air tunnels, algorithms...
They also know how to get through the red tape of qualifying vehicles for US roads. There is a
massive amount of knowledge and expertise within the Big 3 that could be applied to producing the
greenest of green vehicles.
My proposal is to use government monies to convert the Big 3 auto makers into car making
foundries, in a similar fashion to chip-making foundries. That way, small startups with great
ideas could quickly get their designs into production without requiring massive amounts of
capital and learning how to build and operate a car factory.
Tesla Motors . . .
Take a look at Tesla
Motors, one of the most innovative car companies of the past decade. The Tesla Roadster is an
innovative all-electric sports car made with a carbon fiber body that has a range of 244 miles
and does zero to sixty in less than 4 seconds. It received Time
Magazine's 2nd best inventions of 2008.
But you have to very rich to buy one of these $109,000 cars primarily because building a
manufacturing line is so expensive. It also means that Tesla had to raise massive amounts of
capital to fund the manufacturing lines. This means the innovative Tesla technology will take
years to trickle down to mainstream models--yet that's where it's lower carbon-footprint would
have the most value.
Tesla ran into lots of delays because of manufacturing problems, and also problems with some of
the components.
What if Tesla contracted with GM to make its cars? GM would know how to quickly tool up a
production run, it probably would be able to help out with some of the drive-train problems Tesla
had. GM would know what things work and how to avoid many problems that Tesla had to learn the
hard way..
It is this kind of manufacturing expertise that could be leverage across a new industry. Small
startups with great designs and technologies could quickly come to market without having to build
their own production lines.
Car foundries could set off a huge wave of innovation at precisely the right time when we are
searching for more responsible and sustainable forms of transport. And the US could grab a
leadership position with such a plan.
Let's turn the Big 3 auto makers into foundries that can create a platform for a new type of
innovative auto industry.

|
Macsimum News -
1 days and 10 hours ago
Posted by Dennis Sellers
Apple has released a patent (number
7460362) for a display housing for a computer device has appeared at the US Patent &
Trademark Office. The invention relates generally to computer system and, more particularly, to
improved features for housings of computer systems.

|
InfoWorld: Top News -
1 days and 10 hours ago
div class="rxbodyfield"p class="ArticleBody" page="1"Everyone knows that techies love "Dungeons
amp; Dragons," where they can prowl the bowels of a castle and cast spells on clueless managers,
er, mages. After all, it's just a game./pp align="right"a
href="http://ad.doubleclick.net/jump/idg.us.info.rss/news;pos=imu;tile=6;sz=336x280;skey=patch_management;pkey=security;ord=123456789?"
target="_blank" /img
src="http://ad.doubleclick.net/ad/idg.us.info.rss/news;pos=imu;tile=6;sz=336x280;skey=patch_management;pkey=security;ord=123456789?"
width="336" height="280" border="0" alt="" align="right"//a/pp class="ArticleBody" page="1"Or is
it? Many tech staffers are also hard-core PC gamers. For good reason: In virtual worlds like "a
href="http://www.gamepro.com/games/pc/135523/world-of-warcraft-wrath-of-the-lich-king/"
target="_blank" class="regularArticleU"World of Warcraft: Wrath of the Lich King/a" and "a
href="http://www.gamepro.com/games/pc/109782/civilization-iv/" target="_blank"
class="regularArticleU"Civilization IV: Beyond the Sword/a," you can show off your awesome mental
powers and flex the most feared fingers in the universe. You can hone the problem-solving skills
that make you good at IT, take out frustrations from your day-to-day work, and celebrate the
technology that you so love./pp class="ArticleBody" page="1"b[ Check/b bout InfoWorld's slideshow
of the a href="http://www.infoworld.com/slideshow/2008/12/188-infoworld_s_per-1.html?source=fssr"
class="regularArticleU"six perfect PC games for IT/a. | Looking for other cool techie stuff? Peruse
our a href="http://www.infoworld.com/slideshow/2008/11/185-2008_geek_gadge-1.html?source=fssr"
class="regularArticleU"2008 geek gadget gift guide/a. ]/b/pp class="ArticleBody" page="1"So what,
exactly, does a kick-ass shooter game like "a
href="http://www.gamepro.com/games/pc/132121/call-of-duty-4-modern-warfare/" target="_blank"
class="regularArticleU"Call of Duty 4: Modern Warfare/a" or the beautifully rendered role-playing
game "a href="http://www.gamepro.com/games/pc/109692/fallout-3/" target="_blank"
class="regularArticleU"Fallout 3/a" really say about tech life? Well, saddle up your
Mechano-strider and watch as the Blade of Vaulted Secrets carves deeply into the tech-worker
psyche./pp class="ArticleBody" page="1"bThe techie-gamer relationship is rooted in
"Civilization"br/ /bAh, the early days of "Civilization," or "Civ" in tech-speak. This classic Sid
Meier game ran on PC DOS -- no games ran on Windows 3 in the early 1990s -- which basically locked
out mere mortals from playing it./pp class="ArticleBody" page="1"That is, you needed to know how to
reconfigure autoexec.bat and config.sys to load extended memory and mouse drivers so that "Civ"
could run. "You had to know technology to even play games," says George Jones, editorial director
of a href="http://www.gamepro.com/" target="_blank" class="regularArticleU"GamePro/a, an InfoWorld
sister publication. "Back then there was no Internet resource to help you, and so you had had to
figure it out on your own. It was crazy."/pp class="ArticleBody" page="1"When PC games finally
reached the masses, thanks largely to Windows 95, techies were already masters of "Doom," "Quake,"
"Counterstrike," and "World of Warcraft." (Let the jocks play "Madden NFL" -- why throw a football
for a touchdown when you can toss a flash grenade through a window and storm the door for a
beat-down?)/pp class="ArticleBody" page="1"Today, Jones figures more than half of all hard-core PC
gamers work in tech. Jerald Block, a psychiatrist specializing in the gamer lifestyle, agrees:
"There's a large overlay between people who game and people who chose technology for work," he
says, adding, "Some people can read people, others can understand ? a computer."/pp
class="ArticleBody" page="2"bStupid users are lost in the virtual worldbr/ /bThe single experience
nearly every tech worker shares is that, at some point in their career, they've had to deal with a
href="http://www.infoworld.com/article/06/04/13/77021_16FEusergoofs_1.html"
class="regularArticleU"stupid users/a, a
href="http://www.infoworld.com/article/07/05/07/19FEuserintro_1.html" class="regularArticleU"more
stupid users/a, and a
href="http://www.infoworld.com/article/08/06/16/25FE-stupid-users-part-3-admins_1.html"
class="regularArticleU"even more stupid users/a. These users rarely respect the unsung tech worker
-- and PC games can provide an opportunity for a little payback./pp class="ArticleBody"
page="2"Let's face it: There's a tinge of happiness when one of these smug users creeps around the
corner and right into your sniper crosshairs. It's your "Call of Duty" to put the poor sap out of
his misery. Even better, the next day you can chuckle at him in the cafeteria line./pp
class="ArticleBody" page="2"Indeed, users should thank techies for creating an industry of
sophisticated games. When users look at a game screen, they probably wouldn't notice poorly
overlapping 3-D images if a Hammer of Judgment hit them over the head./pp class="ArticleBody"
page="2"But best-selling games such as "Fallout 3" don't have shoddy graphics rendering or crude
artificial intelligence because "top game developers know their work will be scrutinized by trained
eyes," explains Jones. "You can't fool them."/pp class="ArticleBody" page="2"bSolving problems with
bloody executionbr/ /bMany tech workers are fervent problem solvers. Some are strategic, some
tactical. Some solve problems through reverse engineering, others by invention, and a few by sheer
luck. PC games play smartly into the many aspects of this problem-solving passion./pp
class="ArticleBody" page="2"In "a href="http://www.gamepro.com/games/pc/109782/civilization-iv/"
target="_blank" class="regularArticleU"Civilization IV: Beyond the Sword/a," a player spends days,
weeks, or maybe months shaping a civilization from the beginning of time to the modern era. The
goal is to emerge as the leader, and there's not just one solution or path to success. "It's the
ultimate problem-solving experience," Jones says, "and epitomizes the mind frame of the tech
worker."/pp class="ArticleBody" page="2"Of course, many tech workers don't have weeks or even hours
to solve a problem. That's where "StarCraft" i/comes in. In this game, you're a military leader of
an alien species. The game calls for quick thinking and some serious team management during short
missions./pp class="ArticleBody" page="2""StarCraft" perhaps best mirrors the challenges and
successes of life in IT. "'StarCraft' i/is firefighting," says Jones. "Things are crumbling, and
you have to figure out how to fix it in 25 minutes. It's the nature of IT work." (FYI, "a
href="http://www.gamepro.com/games/pc/131341/starcraft-ii/" target="_blank"
class="regularArticleU"StarCraft II/a" is planned for release next year.)/pp class="ArticleBody"
page="2"bPerfect PC games for ITbr/ /bOK, now that it's clear why techies and gaming go so well
together, which games are the ideal fit for IT? InfoWorld has picked the ideal game for six kinds
of tech staffers. Check them out in our a
href="http://www.infoworld.com/slideshow/2008/12/188-infoworld_s_per-1.html"
class="regularArticleU""Perfect techie games" slideshow/a./p/divbr style=clear: both;/ a
href=http://www.pheedo.com/click.phdo?s=efb778efbd7d728fdea775b87bbdd901p=1img alt= style=border:
0; border=0 src=http://www.pheedo.com/img.phdo?s=efb778efbd7d728fdea775b87bbdd901p=1//a img
src=http://www.pheedo.com/feeds/tracker.php?i=efb778efbd7d728fdea775b87bbdd901 style=display: none;
border=0 height=1 width=1 alt=/

|
Techdirt -
1 days and 12 hours ago
You may recall just a few months ago that a "showcased" Google spreadsheet for splitting the bill a
href="http://techdirt.com/articles/20080725/0154041790.shtml"got some basic math wrong/a. After we
pointed it out, Google Phd.'s apparently got to work and figured out how to a
href="http://www.techdirt.com/articles/20080803/172041.shtml"properly split a bill/a. Perhaps part
of the problem was that they didn't have a a
href="http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1#038;Sect2=HITOFF#038;d=PALL#038;p=1#038;u=%2Fnetahtml%2FPTO%2Fsrchnum.htm#038;r=1#038;f=G#038;l=50#038;s1=7,457,767.PN.#038;OS=PN/7,457,767#038;RS=PN/7,457,767"
target="_new"newly approved US patent/a (found via a
href="http://yro.slashdot.org/article.pl?sid=08/11/26/1352257#038;from=rss"Slashdot/a) from IBM on
the basic concept of splitting the bill. The patent is actually for a device at a restaurant table,
where multiple patrons can input how much they want to pay and the device keeps track to make sure
the entire bill is paid. As the patent notes, earlier inventions allowed patrons to pay at the
table. What was new about this patent, was the splitting of the bill part. The USPTO had originally
rejected the patent, but that so-called "final rejection" was just overruled.br /br /a
href="http://techdirt.com/articles/20081201/0306022986.shtml"Permalink/a | a
href="http://techdirt.com/articles/20081201/0306022986.shtml#comments"Comments/a | a
href="http://techdirt.com/article.php?sid=20081201/0306022986op=sharethis"Email This Story/abr / br
style="clear: both;"/ a
href="http://www.pheedo.com/click.phdo?s=6397ac8e50ed845e1b235a05a2d7f0e1p=1"img alt=""
style="border: 0;" border="0"
src="http://www.pheedo.com/img.phdo?s=6397ac8e50ed845e1b235a05a2d7f0e1p=1"//a img
src="http://www.pheedo.com/feeds/tracker.php?i=6397ac8e50ed845e1b235a05a2d7f0e1" style="display:
none;" border="0" height="1" width="1" alt=""/div class="feedflare" a
href="http://feeds.techdirt.com/~f/techdirt/feed?a=gd6Ao"img
src="http://feeds.techdirt.com/~f/techdirt/feed?i=gd6Ao" border="0"/img/a /divimg
src="http://feeds.techdirt.com/~r/techdirt/feed/~4/473340504" height="1" width="1"/

|
Boing Boing -
1 days and 13 hours ago
I really like this young man's parody of Adam Sandler's Hannukah Song, reworked for lonely atheists
in the holiday season: So when you feel like the only kid in town, without a God-like idol,
Here’s a list of famous atheists, so you don’t feel sui-cidal: Ben Franklin and Thomas
Edison, the Fathers of Invention, Also Sigmund Freud, who discovered anal retention The Piano Man,
Billy Joel, refused to join a sect Now we know why Rodney Dangerfield, never got any respect
Angelina Jolie, astronomer Carl Sagan Put them together– not a bad-looking pagan
[Sagan was really agnostic] You don’t need a bar- mitzvah, or even baptizm Cause you can get
blessed — by Richard Dawkins or Christopher Hitchens Forget Adam Sandler's
Hanukkah Song, Here's the Atheism Song (Thanks, Don!)...br style="clear: both;"/ a
href="http://www.pheedo.com/click.phdo?s=e72b4e4f4efac48d575e28f7489d227fp=1"img alt=""
style="border: 0;" border="0"
src="http://www.pheedo.com/img.phdo?s=e72b4e4f4efac48d575e28f7489d227fp=1"//a img
src="http://www.pheedo.com/feeds/tracker.php?i=e72b4e4f4efac48d575e28f7489d227f" style="display:
none;" border="0" height="1" width="1" alt=""/

|
Planet Ubuntu-fr -
1 days and 14 hours ago
pTroisième épisode de cette série Le jeu du mois, avec comme star aujourd'hui,
un jeu très addictif : Slime Volley ! Essayer ce jeu c'est l'adopter, en effet, il est
très rapide à installer et à prendre en main./p pAu bout de deux minutes de
jeu, vous en serez accros, je vous le garantie ! La présentation ? Bien sûr, c'est par
là !/p pimg title=logo_slime_volley.png, nov 2008 style=margin: 0 auto; display: block; alt=
src=http://www.generation-linux.fr/public/dec08/logo_slime_volley.png //p br /pstrongI.
Présentation/strong/p pJe ne veux pas paraphraser donc je vais vous faire un vulgaire
copier-coller (un peu épuré) de la description faite sur le a
href=http://slime.tuxfamily.orgsite officiel/a :/p pqSlime Volley est un jeu inspiré des
jeux Java du même nom (dans le style de Blobby Volley).br / Il s’agit d’une
simulation de volley : vous dirigez une emslime/em (un blob semi-circulaire) sur lequel la balle
rebondit.br /br /Ce jeu est programmé en C avec la bibliothèque Simple DirectMedia
Library (SDL), et est placé sous license GPLv3. Il est donc libre et gratuit.br / Slime
Volley est développé sous Linux et Mac OS X, et fonctionne également sous
Windows./q/p pEt voici la description que m'a fait un des créateurs de ce jeu (MCMic) :/p
pqÀ la base, il s'agissait d'un jeu en java lui-même nommé Slime Volley, qui me
plaisait beaucoup. br /J'ai donc eu envie d'adapter ce jeu en C et en libre, pour me mettre
sérieusement à la programmation. Avec l'aide de VinDuv, on a programmé ladite
version, ajoutant ensuite diverses fonctionnalités au fil des versions. Je me suis notamment
occupé de coder les premiers modes de vitesse (une invention de notre part) et l'IA pour
pouvoir jouer contre l'ordi. Vinduv a beaucoup aidé pour la physique et le réseau
notamment.br /Au final, notre jeu est bien plus évolué que le jeu java, la physique
est également très différente./q/p pQu'est-ce-que vous voulez rajouter
à cela, pour moi tout est dit, nous allons donc passer à la deuxième partie,
l'installation./p br /pstrongII. Installation/strong/p pComme je vous l'ai dit, tout est
très facile, rendez-vous sur a href=http://slime.tuxfamily.org/down.phpla page de
téléchargement/a du site de Silme Volley puis téléchargez la version
correspondant à votre système. En effet, Slime Volley a l'avantage d'être
disponible sous toutes les grandes plateformes, à savoir Linux, Mac et Windows./p pA l'heure
où j'écris cet article, la version 2.4.1 vient tout juste de voir le jour, c'est donc
cette version qui est proposée au téléchargement actuellement./p pSur cette
page, vous verrez également comment rendre disponible Slime Volley via les
dépôts. Personnellement, j'ai téléchargé le package Debian/Ubuntu
.deb, je l'ai installé via le gestionnaire de package et tout fonctionne correctemen | |