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TechCrunch -
3 hours and 32 minutes ago
Larry Andreini thinks he can take on Pixar. The founder and CEO of Ridemakerz, a
rapidly growing chain of stores where boys can custom-build their own toy cars, is building a
virtual world for his 6-to-12-year-old customers and their cars. This virtual world is in
closed beta right
now, and will launch early next year. So will Pixar’s World of
Cars and startup Webcarzz (here’s
some good
background).
There is a gap on the Web between Webkinz and Club Penguin and the more adult social networks of
MySpace, Facebook and beyond, particularly for boys. Other than Pirates of the
Carribean Online, there is not much out there yet. Andreini wants to parlay the loyalty of
his customers into a virtual world where they can design and play with the exact same cars they
can buy in his stores. Making that connection between the virtual and the real, even if
it’s just a toy, is where he thinks he’ll have a leg up on the competition. The
virtual world he is building is also pretty advanced and goes way beyond being a slick brochure
for his products, although it is that as well. Kids don’t have to buy a car to play in the
virtual world, but the experience is better if they do.
The Ridemakerz virtual world is being designed by the Electric Sheep Company, which has a lot of
experience designing virtual experiences for corporate clients in Second Life. But this virtual
world will be entirely browser-based, built on top of its Webflock
technology platform (which I wrote about in
July). I was given a preview of the virtual world last week.
Before I get into the virtual world, it helps to understand the experience in a Ridemakerz retail
store. Boys come in and pick one of 70 different car body types and paint schemes. These are
scale plastic-mold replicas of real-world cars that Ridemakerz licenses from GM, Ford, BMW, and
other car companies. Then the boy tricks out his ride by picking the wheels, hubcaps, a chassis,
sounds, and other options. He takes all the parts to a pit and then builds his car right there in
the store, and then his mom or dad pays for it. A basic model costs only $27.50, but the options
add up and a single car with radio control can cost $120.
Andreini opened his first store in June, 2007, and now there are a dozen across the country. His
first store in Myrtle Beach, SC hit $1 million in sales 87 days after it launched. This year,
that same store hit $1 million in sales 53 days after June 1. He’s raised $23 million to
date from Norm Pozez, whose father founded Payless Shoes, and Build-A-Bear Workshop.
Build-A-Bear, which operates a retail chain with a similar concept around building teddy bears,
is also a strategic operational partner.
Ridemakerz offers online sales on its Website right now, but they are pretty minimal. Andrieni
estimates the e-commerce business will bring in about $250,000 this year. But he plans to invest
$3 million to $4 million a year in his new virtual world. He predicts:
I think the virtual experience is going to dwarf our real-world experience.
The virtual world is a combination of a social network, video games, and a complex inventory
system. Boys can design their own virtual cars online just like they can in the store. Electric
Sheep took CAD files of all the body designs and measured all the parts with micrometers to
render how each car looks. Then they converted that into Flash using 3D Studio Max and
Papervision3D. There are 649 million different combinations, and each one can be made into a real
car and bought, so Electric Sheep had to figure out a way to make sure that only parts that
really fit together could be created virtually. Depending on what parts a boy picks, it will
affect the performance of his ride.
Alternatively, a child who buys a car at a store can enter the unique Ridez Identification Number
(RIN) number printed on each one at checkout and he will get a virtual replica of that exact
design. So he can play with the same car at home and online.
Inside the virtual world, each child’s avatar is his car. He can drive around and see the
cars of other members who are online. There is no text chatting (for child safety reasons), but
each car has different “Zmotes” that get cooler the more points that are acquired.
The Zmotes start with things like puffs and smiley faces and graduate to explosions and
lightening bolts. The roads in the virtual world lead to different activities, including a
junkyard crane video game and a pitstop crew game that teaches time management.
Sibley Verbeck, CEO of Electric Sheep says:
We are trying to take the best parts of virtual worlds, MMOs, kids worlds , and bring that
out on the Web.
Once Ridemkarz launches this basic version, it can keep adding activities and destinations inside
the virtual world. There are already plans for user-generated content, such as letting boys
design their own race courses and then race their virtual cars on them. In the future, boys also
may be able to create their own outlandish designs that won’t necessarily be buildable.
It is an ambitious effort from an unlikely startup. Can they go up against the Pixars of the
world and win the race to create the first truly successful virtual world for boys? Or will this
be seen as nothing more than a way to hook kids on buying and upgrading their Ridemakerz cars?
Crunch Network: CrunchBoard
because it’s time for you to find a new Job2.0


|
Silicon Alley Insider -
5 hours and 2 minutes ago
pimg class="float_right" src="/~~/f?id=4937f9a514b9b93000d5c5bemaxX=168maxY=57" border="0"
alt="AmazonWinterLogo.jpg" title="AmazonWinterLogo.jpg" width="168" height="57" /Raising his price
target from $46 to $54, Barclays analyst Douglas Anmuth calls Amazon.com (AMZN) a long-term
recession winner:/p p style="padding-left: 30px;"We believe AMZN's business model is structurally
sound the company's competitive position is actually strengthening during the current downturn as
certain retailers close stores have challenges obtaining inventory. We expect Amazon to continue to
gain share of both overall retail e-commerce, we expect the company to return to DD growth when
macro stabilizes./p p style="padding-left: 30px;"We lowered numbers signif. on 11/18 we are 19% 15%
below cons. EPS for 4Q08 2009 based on revs mgn concerns. But our call is L-T based on need to
focus on quality companies that can come out of downturn stronger./p pAmong the top 500 Retail Web
sites Web metrics firm HitWise monitors, Amazon.com saw the most traffic on Cyber Monday -- an
increase over its own 2007 traffic by 21%./p pstrongSee Also:/strong a
href="../../2008/12/cyber-monday-traffic-amazon-killed-amzn"strongbr //strongCyber Monday Traffic:
Amazon Takes The Prize (AMZN)/a/p pa
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height="1" width="1"/

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Engadget -
5 hours and 9 minutes ago

iZ3D's been doing the whole "3D monitor" thing for years now, with its first baby -- a
17-incher -- ringing up at $1,499 back in 2005. In the latter part of last year, you may recall
that a 22-inch version emerged
for $999, and now that 3D is all the rage, it's
making a second push to clear out all that dusty inventory by lowering the price in dramatic
fashion. As of this month, the MSRP on the switchable 3D / 2D display is just $399, and that
includes three pairs of passive linear polarized glasses, all the power and video cables you need
and gratis membership in the firm's "upcoming 3D gaming league." Oh, and if you're feeling fancy,
you can snag a custom-painted model from Smooth Creations at $549 apiece. So, any takers yet? Or
are we holding out for free-after-rebate?
[Image courtesy of ICEAV]
Filed under: Displays
iZ3D's
22-inch 3D monitor stoops to $399 originally appeared on Engadget on Thu, 04 Dec 2008 10:33:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email
this | Comments

|
Engadget -
5 hours and 9 minutes ago
div align="center"a href="http://www.marketwire.com/press-release/Iz3D-Llc-926684.html"img
vspace="4" hspace="4" border="1" alt=""
src="http://www.blogcdn.com/www.engadget.com/media/2008/12/12-4-08-iz3d_livegaming1.jpg" //abr
//div iZ3D's been doing the whole "3D monitor" thing for years now, with its first baby -- a
href="http://www.engadget.com/2005/11/03/the-iz3d-lcd-monitor-helps-you-get-your-game-on-in-3d/"a
17-incher/a -- ringing up at $1,499 back in 2005. In the latter part of last year, you may recall
that a 22-inch version a
href="http://www.engadget.com/2007/08/28/22-inch-iz3d-lcds-are-now-available-just-under-a-grand/"emerged
for $999/a, and now that 3D is a href="http://www.engadgethd.com/tag/3d/"all the rage/a, it's
making a second push to clear out all that dusty inventory by lowering the price in dramatic
fashion. As of this month, the MSRP on the switchable 3D / 2D display is just $399, and that
includes three pairs of passive linear polarized glasses, all the power and video cables you need
and gratis membership in the firm's "upcoming 3D gaming league." Oh, and if you're feeling fancy,
you can snag a custom-painted model from Smooth Creations at $549 apiece. So, any takers yet? Or
are we holding out for free-after-rebate?br /br /[Image courtesy of a
href="http://www.iceav.co.nz/images/content/articles/iz3D_LiveGaming1.jpg"ICEAV/a]pFiled under: a
href="http://www.engadget.com/category/displays/" rel="tag"Displays/a/pp
style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"a
href="http://www.engadget.com/2008/12/04/iz3ds-22-inch-3d-monitor-stoops-to-399/"iZ3D's 22-inch 3D
monitor stoops to $399/a originally appeared on a href="http://www.engadget.com"Engadget/a on Thu,
04 Dec 2008 10:33:00 EST. Please see our a href="http://www.weblogsinc.com/feed-terms/"terms for
use of feeds/a./ph6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0;
margin: 0; padding: 0;"/h6a
href=http://www.marketwire.com/press-release/Iz3D-Llc-926684.htmlRead/anbsp;|nbsp;a
href="http://www.engadget.com/2008/12/04/iz3ds-22-inch-3d-monitor-stoops-to-399/" rel="bookmark"
title="Permanent link to this entry"Permalink/anbsp;|nbsp;a
href="http://www.engadget.com/forward/1391041/" title="Send this entry to a friend via email"Email
this/anbsp;|nbsp;a
href="http://www.engadget.com/2008/12/04/iz3ds-22-inch-3d-monitor-stoops-to-399/#comments"
title="View reader comments on this entry"Comments/a pa
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src="http://feedproxy.google.com/~r/weblogsinc/engadget/~4/DQIbQ0GaFv0" height="1" width="1"/

|
Mac Forums - iPod touch -
6 hours and 18 minutes ago
Quote: Gartner's latest and greatest analysis of the global smartphone industry is in, and there
are quite a few interesting nuggets tucked within all those percentages. For starters, the sector
still managed to grow 11.5% in Q3 2008 compared to a year prior, but that increase is the smallest
since it began tracking. Of course, given the current economic climate, we'd say it's a win to see
any number not in the negative. Moving on, we see Nokia maintaining its numero uno status with
42.4% market share, though it did recognize a rare decline in sales of 3% year-on-year; as for RIM,
its BlackBerry phone sales increased an amazing 81.7% in Q3. We're also clued in to why Apple was
rumored to be hacking its iPhone production some 40% in Q4, as the company has some two million
units of inventory built up in the supply channel. Finally, we're told that "for the first time
(meaning in this quarter), iPhone sales exceeded sales of Microsoft Windows Mobile devices
worldwide and in North America," and beyond that, "open-source initiatives like Android and Symbian
Foundation [are set to] challenge Windows Mobile's licensing model in the short-term." Need we
really reiterate how badly WinMo 7 is needed? Engadget.
Mr Ballmer must be all sorts of happy :eek:

|
Engadget -
6 hours and 41 minutes ago
div align="center"a
href="http://money.cnn.com/news/newsfeeds/articles/djf500/200812040446DOWJONESDJONLINE000411_FORTUNE5.htm"img
vspace="4" hspace="4" border="0" alt=""
src="http://www.blogcdn.com/www.engadget.com/media/2008/12/12-4-08-iphone-omnia.jpg" //abr //div
Gartner's latest and greatest analysis of the global smartphone industry is in, and there are quite
a few interesting nuggets tucked within all those percentages. For starters, the sector still
managed to grow 11.5% in Q3 2008 compared to a year prior, but that increase is the smallest since
it began tracking. Of course, given the current economic climate, we'd say it's a win to see any
number not in the negative. Moving on, we see Nokia a
href="http://www.engadgetmobile.com/2008/11/03/nokia-still-atop-global-market-share-chart-after-q3-2008/"maintaining/a
its numero uno status with 42.4% market share, though it did recognize a rare decline in sales of
3% year-on-year; as for RIM, its BlackBerry phone sales increased an amazing 81.7% in Q3. We're
also clued in to why Apple was rumored to be a
href="http://www.engadgetmobile.com/2008/11/04/analyst-sez-iphone-3g-production-could-fall-40-in-q4/"hacking
its iPhone production/a some 40% in Q4, as the company has some two million units of inventory
built up in the supply channel. Finally, we're told that "for the first time, iPhone sales exceeded
sales of Microsoft Windows Mobile devices worldwide and in North America," and beyond that,
"open-source initiatives like Android and Symbian Foundation [are set to] challenge Windows
Mobile's licensing model in the short-term." Need we really reiterate how badly a
href="http://www.engadgetmobile.com/2008/09/23/windows-mobile-7-pushed-back-to-second-half-of-2009/"WinMo
7 is needed/a?pFiled under: a href="http://www.engadget.com/category/cellphones/"
rel="tag"Cellphones/a/pp style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"a
href="http://www.engadget.com/2008/12/04/smartphone-numbers-are-in-iphone-sales-exceed-windows-mobile-sa/"Smartphone
numbers are in: iPhone sales exceed Windows Mobile sales for first time/a originally appeared on a
href="http://www.engadget.com"Engadget/a on Thu, 04 Dec 2008 09:01:00 EST. Please see our a
href="http://www.weblogsinc.com/feed-terms/"terms for use of feeds/a./ph6 style="clear: both;
padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"/h6a
href=http://money.cnn.com/news/newsfeeds/articles/djf500/200812040446DOWJONESDJONLINE000411_FORTUNE5.htmRead/anbsp;|nbsp;a
href="http://www.engadget.com/2008/12/04/smartphone-numbers-are-in-iphone-sales-exceed-windows-mobile-sa/"
rel="bookmark" title="Permanent link to this entry"Permalink/anbsp;|nbsp;a
href="http://www.engadget.com/forward/1391106/" title="Send this entry to a friend via email"Email
this/anbsp;|nbsp;a
href="http://www.engadget.com/2008/12/04/smartphone-numbers-are-in-iphone-sales-exceed-windows-mobile-sa/#comments"
title="View reader comments on this entry"Comments/a pa
href="http://feedads.googleadservices.com/~at/yY1Zw85JQwFeNvW74xhb82x7gXs/a"img
src="http://feedads.googleadservices.com/~at/yY1Zw85JQwFeNvW74xhb82x7gXs/i" border="0"
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src="http://feedproxy.google.com/~r/weblogsinc/engadget/~4/qTW_drWvoy8" height="1" width="1"/

|
Engadget -
6 hours and 41 minutes ago

Gartner's latest and greatest analysis of the global smartphone industry is in, and there are quite
a few interesting nuggets tucked within all those percentages. For starters, the sector still
managed to grow 11.5% in Q3 2008 compared to a year prior, but that increase is the smallest since
it began tracking. Of course, given the current economic climate, we'd say it's a win to see any
number not in the negative. Moving on, we see Nokia
maintaining its numero uno status with 42.4% market share, though it did recognize a rare
decline in sales of 3% year-on-year; as for RIM, its BlackBerry phone sales increased an amazing
81.7% in Q3. We're also clued in to why Apple was rumored to be hacking
its iPhone production some 40% in Q4, as the company has some two million units of inventory
built up in the supply channel. Finally, we're told that "for the first time (meaning in this
quarter), iPhone sales exceeded sales of Microsoft Windows Mobile devices worldwide and in North
America," and beyond that, "open-source initiatives like Android and Symbian Foundation [are set
to] challenge Windows Mobile's licensing model in the short-term." Need we really reiterate how
badly WinMo
7 is needed?
Filed under: Cellphones
Smartphone numbers are in: iPhone sales exceed Windows Mobile sales for first time originally
appeared on Engadget on Thu, 04 Dec 2008 09:01:00 EST.
Please see our terms for use of feeds.
Read | Permalink | Email
this | Comments

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Toronto Classifieds at eClassifieds4U: Free Classified Ads in Toronto -
8 hours and 34 minutes ago
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InformationWeek RSS Feed -
1 days and 1 hours ago
The iPhone application, Amazon Remembers, lets shoppers send photos of products to Amazon and
matches them with products in its inventory.

|
AvaxHome - All the news -
1 days and 1 hours ago
div class="image"a href="http://pixhost.ws/avaxhome/big_show.php?/avaxhome/42/f9/0009f942.jpeg"
target="_blank"img src="http://pixhost.ws/avaxhome/42/f9/0009f942_medium.jpeg"
id="external_img_653634"//a/divbr/ div class="center"bDave Brubeck / John Salmon, Piano - Chromatic
Fantasy Sonata, Rising Sun/bbr/ Classical | Label: Naxos | FLAC (tracks), Scans | PT: 54:39 | rel:
2004 | 95 + 83 MB/divbr/ Dave Brubeck's stature as a composer of so-called classical music got
another boost with the release of this recital by his piano virtuoso friend and disciple John
Salmon -- who clearly gets the composer's endorsement in Brubeck's liner notes. The major work on
the disc is Brubeck's half-hour-long Chromatic Fantasy Sonata, which in itself amounts to a major
addition to the sparse American classical sonata inventory.
|
Mashable! -
1 days and 4 hours ago
Amazon
has released its application for
iPhone, and while users will likely appreciate the simple mobile shopping experience, there
is one especially noteworthy feature: Amazon Remembers. This option lets you take a picture of an
item you see in stores and then upload it to Amazon, who will then try to find and recommend
similar items that you can buy online.
Since
the Amazon app taps into both its own inventory and that of the thousands of merchants to which
the company provides e-commerce tools, essentially, this is sort of like a price comparison
service that can be tapped whenever you’re out shopping. That might not sit so well with
brick-and-mortar stores, as consumers simply use them to get a look at the physical goods, and
then turn to their iPhone to find the best price online.
The way Amazon Remembers works isn’t quite as cool as you might think though. According to
The New York Times, the photos are actually analyzed by freelancers in the Mechanical Turk
program, meaning the response won’t be instantaneous. Nonetheless, it should be a pretty
cool way to make sure you’re getting the best price, or find other gifts, when out shopping
this holiday season.
---
Related Articles at Mashable | All That's New on the Web:
TeleMoose Optimizes Amazon Shopping on Your
iPhone
iPods Are
Pwning Amazon’s Bestselling List
Basis
Technology Wins Lawsuit Against Amazon
Europeans: Save Money on Amazon
MP3s
Amazon Launches Digital Music Store
Amazon Is Down. Very Down.
Zlio Cut Off by Amazon


|
Latest financial news - CNNMoney.com -
1 days and 6 hours ago
Oil prices hovered near a 3-1/2 year low Wednesday ahead of the government's weekly inventory
report.img src="http://feedproxy.google.com/~r/rss/money_latest/~4/yF1lJ7Hctik" height="1"
width="1"/
|
Mac Forums - iPod touch -
1 days and 19 hours ago
My business is very small and very new, so I'm looking for free stuff...I know...aren't we
all...
I've already got the site set up through hostmonster, using iWed, and I havea business account with
PayPal. But when I went to put a shopping cart on my site through PayPal...it looked really
complicated. Entering all these codes for each product!?!? I have a lot of inventory!
I'm super super novice when it comes to all this technological stuff - which is WHY I'm using iWeb.
Isn't there a program out there that's compatible with iWeb where you just drag and drop the
buttons where you want them, and then activate the buttons??? Then they link to Paypal or
something? HELP!!!
Kdance411
|
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What is Matoumba?
A website that sorts everyday the most relevant information to you.
Vote for the news and Matoumba will learn your tastes and the information that you like the most.
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