To display the most relevant entries to you in priority,
vote for the stories you are interested in
(  )
and reject those that you are not interested in
(  )
Electronista | Gadgets for Geeks -
21 hours and 5 minutes ago
 China Mobile has allegedly asked Apple to create a special version of the iPhone
to support the carrier's local network technology, according to a Financial Times report. Chairman
and chief executive Wang Jianzhou recently expressed hope to come to an agreement with Apple as
soon as possible....
|
InformationWeek RSS Feed -
21 hours and 12 minutes ago
The language of Apple's iPhone Developer Agreement indicates that using Windows to build iPhone
apps is forbidden.

|
DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - Dreamcast News Forum -
21 hours and 15 minutes ago
Newly released for Apple Iphone
????(O'Today) 1.0.0
Category: Education
Price: $0.99 ( iTunes)
Description:
????? ??? ??? ??? ??? ?????.
????? ???? ??? ???? ??? ?? ??? ??? ??? ? ??? ?????, ??? ??? ?? ?? ??? ?? ??, ?? ??? ??? ??? ? ??
???? ???? ??? ??? ?? ??? ????.
?????? ???? ??? ???? ?? ?? Vocabulary?? ????. ????? ???? ?? ?? ?????? ?? ??? ???? ?? ????
??????.
?????? ???? ??? ???? ????? ??? ? ???, ?? ?? ???? ??? ??? ???? ???? ??? ? ????. ??, ??? ??? ?? ?????
???? ?? ? ????.
· iPhone? iPod touch?? ?? ??
· 60? ?? ?? ??
· ?? ?? ??? ?? ??
· ??? ?? ??? ??/?? ??? ??
????? ?? ?? ??? ??? ????!
O Today widgets English vocabulary with focus on Korean English learners per se. It will eventually
be inflated in different languages including Japanese and Chinese. (??? ??? widget? ? ??? ??? ???.
?? ??? ? ??. google ??)
[???? ??? ?? '??? ???' ??]
???????? ??? ???????? ???? ??? ?????? ??? ?? ???? ??? ?? ? ????? "??? ?? ???" ??? ??? ??. ?? ?? ?
??? "????"? ????? ?? ????. ??? ??? ???? ??? ?? ?? ? ?? ???? ?? ??? ?? ? ?? ?? ???? ????? ???? ? ???
?? ???? ?? ????? ?? ???? ?? ??. ?? ?? ??? ???.
????(O'Today)
More...

|
Ars Technica -
21 hours and 18 minutes ago
Apple has been very busy on the mobile front, with the iPad launching in two weeks and iPhone OS
and hardware upgrades expected this summer. However, Apple hasn't forgotten about its Mac
business--sources for AppleInsider report that long overdue updates to Apple's Cinema Display and
Mac Pro will be also
appear by June.
Expected to join the 24" LED Cinema Display that Apple launched in October of
2008 is a 27" LED Cinema display based on the same panel currently used in the 27"
iMac. Issues with the panels caused
problems for Apple that resulted in shipping delays for the 27" iMac, though those problems
have been rectified. The 27" LED Cinema Display has the same resolution as the current 30" Cinema
Display, though it is 16:9 instead of 16:10. It's introduction should finally lay to rest the 30"
model, which hasn't been updated in three years.
Apple is also said to be wrapping up an update to its Mac Pro workstation towers, which have only
gotten a slight speed bump since they were introduced well over a year ago. Apple has been
waiting for Intel to release new 32nm Xeon parts, codenamed "Westmere-EP," which were officially launched this
week. These 5600-series Xeons have six cores compared to the current quad-core parts used in
current Mac Pros. The process shrink from 45nm offers a 60 percent performance boost while
maintaining the same power requirements of previous Xeons.
A Core i7-980X Extreme Edition processor, codenamed Gulftown, may be used in the lower-end single
processor Mac Pro model. However, there are slight architecture differences between the Core i7
and Xeon variants. Apple may simply offer a single Xeon option as it does now.
Apple is also dealing with the issue that MacBook Pros have also not been updated in some time,
despite the fact that mobile Core i3, i5, and i7 parts have been available since
January. The delay may be due at least in part by licensing issues. These issues have
prevented NVIDIA from building integrated controllers, like the 9400M used in all of Apple's
current portables, for Intel's newer processors. However, NVIDIA's Optimus platform may provide
the solution to work around the
problem and maintain the MacBook Pro's sever hour battery life.
Additional delays may also be caused by constrained supply of Intel's
mobile processors. Intel is reportedly giving priority to "major clients," according to
sources for DigiTimes, so our hope is that Intel counts Apple on that category.
Apple CEO Steve Jobs promised a number of exciting product introductions this year at the
most recent
quarterly earnings call. The coming months might give us a virtual cornucopia of new Macs to
choose from.
Read the comments on this post


|
Apple Section - Ars Technica -
21 hours and 18 minutes ago
Apple has been very busy on the mobile front, with the iPad launching in two weeks and iPhone OS
and hardware upgrades expected this summer. However, Apple hasn't forgotten about its Mac
business--sources for AppleInsider report that long overdue updates to Apple's Cinema Display and
Mac Pro will be also
appear by June.
Expected to join the 24" LED Cinema Display that Apple launched in October of
2008 is a 27" LED Cinema display based on the same panel currently used in the 27"
iMac. Issues with the panels caused
problems for Apple that resulted in shipping delays for the 27" iMac, though those problems
have been rectified. The 27" LED Cinema Display has the same resolution as the current 30" Cinema
Display, though it is 16:9 instead of 16:10. It's introduction should finally lay to rest the 30"
model, which hasn't been updated in three years.
Apple is also said to be wrapping up an update to its Mac Pro workstation towers, which have only
gotten a slight speed bump since they were introduced well over a year ago. Apple has been
waiting for Intel to release new 32nm Xeon parts, codenamed "Westmere-EP," which were officially launched this
week. These 5600-series Xeons have six cores compared to the current quad-core parts used in
current Mac Pros. The process shrink from 45nm offers a 60 percent performance boost while
maintaining the same power requirements of previous Xeons.
A Core i7-980X Extreme Edition processor, codenamed Gulftown, may be used in the lower-end single
processor Mac Pro model. However, there are slight architecture differences between the Core i7
and Xeon variants. Apple may simply offer a single Xeon option as it does now.
Apple is also dealing with the issue that MacBook Pros have also not been updated in some time,
despite the fact that mobile Core i3, i5, and i7 parts have been available since
January. The delay may be due at least in part by licensing issues. These issues have
prevented NVIDIA from building integrated controllers, like the 9400M used in all of Apple's
current portables, for Intel's newer processors. However, NVIDIA's Optimus platform may provide
the solution to work around the
problem and maintain the MacBook Pro's sever hour battery life.
Additional delays may also be caused by constrained supply of Intel's
mobile processors. Intel is reportedly giving priority to "major clients," according to
sources for DigiTimes, so our hope is that Intel counts Apple on that category.
Apple CEO Steve Jobs promised a number of exciting product introductions this year at the
most recent
quarterly earnings call. The coming months might give us a virtual cornucopia of new Macs to
choose from.
Read the comments on this post


|
Gear & Gadgets Section - Ars Technica -
21 hours and 18 minutes ago
Apple has been very busy on the mobile front, with the iPad launching in two weeks and iPhone OS
and hardware upgrades expected this summer. However, Apple hasn't forgotten about its Mac
business--sources for AppleInsider report that long overdue updates to Apple's Cinema Display and
Mac Pro will be also
appear by June.
Expected to join the 24" LED Cinema Display that Apple launched in October of
2008 is a 27" LED Cinema display based on the same panel currently used in the 27"
iMac. Issues with the panels caused
problems for Apple that resulted in shipping delays for the 27" iMac, though those problems
have been rectified. The 27" LED Cinema Display has the same resolution as the current 30" Cinema
Display, though it is 16:9 instead of 16:10. It's introduction should finally lay to rest the 30"
model, which hasn't been updated in three years.
Apple is also said to be wrapping up an update to its Mac Pro workstation towers, which have only
gotten a slight speed bump since they were introduced well over a year ago. Apple has been
waiting for Intel to release new 32nm Xeon parts, codenamed "Westmere-EP," which were officially launched this
week. These 5600-series Xeons have six cores compared to the current quad-core parts used in
current Mac Pros. The process shrink from 45nm offers a 60 percent performance boost while
maintaining the same power requirements of previous Xeons.
A Core i7-980X Extreme Edition processor, codenamed Gulftown, may be used in the lower-end single
processor Mac Pro model. However, there are slight architecture differences between the Core i7
and Xeon variants. Apple may simply offer a single Xeon option as it does now.
Apple is also dealing with the issue that MacBook Pros have also not been updated in some time,
despite the fact that mobile Core i3, i5, and i7 parts have been available since
January. The delay may be due at least in part by licensing issues. These issues have
prevented NVIDIA from building integrated controllers, like the 9400M used in all of Apple's
current portables, for Intel's newer processors. However, NVIDIA's Optimus platform may provide
the solution to work around the
problem and maintain the MacBook Pro's sever hour battery life.
Additional delays may also be caused by constrained supply of Intel's
mobile processors. Intel is reportedly giving priority to "major clients," according to
sources for DigiTimes, so our hope is that Intel counts Apple on that category.
Apple CEO Steve Jobs promised a number of exciting product introductions this year at the
most recent
quarterly earnings call. The coming months might give us a virtual cornucopia of new Macs to
choose from.
Read the comments on this post


|
CNET News.com -
21 hours and 24 minutes ago
Redmond says the application was always meant to be only for the United States and that it is in
the process of pulling the app from international iTunes stores.
|
Numerama.com - Actualités -
21 hours and 28 minutes ago
Au début du mois de
mars, Apple ouvrait un nouveau front en Asie
en s'attaquant au célèbre fabricant taïwanais HTC. L'entreprise
américaine reprochait à son concurrent asiatique de violer la
propriété intellectuelle d'une vingtaine de brevets relatifs à l'iPhone.
Dans une plainte richement documentée, Apple visait principalement les téléphones
mobiles à écran tactile conçus par HTC : citons ainsi le HTC Nexus One,
le Touch Pro, le Touch Diamond, le Touch Pro2, le Tilt II, le Pure, le Imagio, le Dream / G1, le
myTouch 3G, le Hero, le HD2 ou encore le Droid Eris.
Après quelques jours de flottement, HTC a finalement réagi officiellement à
travers un communiqué de
presse publié avant-hier. Dans celui-ci, le PDG de l'entreprise, Peter Chou, a
rejeté complètement les accusations d'Apple. "HTC conteste les actions d'Apple
et se défendra complètement. La société soutient fortement la
protection de la propriété intellectuelle et continuera de respecter les autres
innovateurs et leurs technologies comme nous l'avons toujours fait, mais nous allons continuer
à être compétitif à travers notre propre innovation comme une
façon saine pour les consommateurs d'obtenir la meilleure expérience mobile
possible".
D'ailleurs, la firme a tenu à rappeler que si Apple a rencontré un très vif
succès avec ses téléphones tactiles, cela ne veut pour autant pas dire que
la société est à l'origine du concept. Ainsi, HTC affirme avoir construit
les premiers appareils du genre cinq ans avant l'arrivée de la firme dans le petite monde
des smartphones... en d'autres termes, les produits tactiles HTC sont antérieurs à
la gamme iPhone. "En 1999, nous avons commencé à développer le XDA
et le T-Mobile Pocket PC Phone Edition, nos premiers smartphones à écran
tactile" a poursuivi Peter Chou. Ils ont "tous les deux été livrés
en 2002 aux côtés de cinquante autres modèles de smartphones HTC depuis cette
époque".
Cependant, Apple ne visait pas uniquement le système de l'écran tactile. Comme nous
l'écrivions à l'époque, la liste des brevets concernés touche
également des techniques liées à l'interface utilisateur et au
système d'exploitation, en passant par des technologies industrielles directement en
rapport avec le produit, comme par exemple la réduction de la consommation
électrique, véritable graal de l'autonomie.
Sur le fond, HTC a de toute façon de quoi se défendre. L'entreprise avait
prévenu assez tôt disposer de brevets déposés il y a quelques
années. "Nous respectons et nous estimons la valeur des droits sur les brevets, mais
nous sommes déterminés à défendre nos propres innovations" avait
déclaré à l'époque la société. "Nous avons
continuellement innové et breveté notre technologie depuis 13 ans". Un combat
qui s'annonce également difficile, alors qu'Apple
est déjà englué dans un conflit avec Nokia.
[Lire la suite]

|
DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - Dreamcast News Forum -
21 hours and 30 minutes ago
Newly released for Apple Iphone
Baby Memory Cue 1.0
Category: Education
Price: $1.99 ( iTunes)
Description:
Baby Memory Cue is an adorably-cute version of the well-loved, classic game of memory. For those
new to the game, playing this is easy! All you have to do is to absorb as many images as you can
and as the game officially starts, flip two identical tiles in succession till you can proceed to
the next level.
Features:
- 4 nicely-constructed levels
- 44 charmingly-designed cards
- Voice feature for each card
If you’re bored and want to enjoy a little, playing Baby Memory Cue might do the trick! Not
only will it take your mind off a few things by playing a memory game using tiles with lovable
designs but it will exercise your brain and sharpen your memorization skills as well.
Baby Memory Cue
More...
|
GigaOM -
21 hours and 34 minutes ago
The first time you walk into an Apple
Store and pick up an iPad, you’ll understand the hype: Apple has managed to create a
beautiful, thoughtfully designed, compelling product in a space where mediocrity was, until now,
status quo. But odds are you probably won’t buy one — at least not yet.
And that’s OK.
For despite the high level of anticipation
for and proclamations
associated with the
launch of the Apple device, the fact remains that outside of a few select vertical uses (like
medicine), tablets are constrained by their own form factor, stuck in the nether realm between
productivity and portability. Standing onstage during the device’s unveiling, Steve Jobs
himself posed a question that acutely underscores the tablet dilemma: Is there room for a
third category of product that sits between your two most essential devices, the laptop and
phone? As much as I’m looking forward to the iPad, I’m still not sure there is.
To date, no one’s been able to scale tablets as a core personal computing product, though
it’s certainly not for lack of effort. Just about every player in the electronics world has
given tablets a go, from Nokia with its Maemo-based N-series Internet communicators to Dell with
its Android-based mini-slates to all manner of Windows-based convertible and slate tablet PCs.
But the problem with all of them — and the iPad may also be included
— isn’t that they’ve been unable to offer fundamentally
differentiated experiences from the devices we already own and carry.
Think back to the iPod — before it existed, there wasn’t such a thing as
taking your entire music (and eventually, video) library with you wherever you went. But the
concept proved to be so elemental that it transcended the iPod as a device, and became a staple
in nearly every product Apple makes, from iTunes on the Mac to the iPhone. In his iPad launch
presentation, Jobs seemed pretty clear about the fact that the iPad won’t replace your
phone or laptop (at least not any time soon), and yet Apple has still been deficient in
demonstrating more than scaled-up iPhone experiences (like browsing, light email, and gaming) or
scaled-down desktop experiences (like iWork).
Of course, it would be a failure of imagination to assume there won’t eventually be
something built on the iPad platform that simply couldn’t be hosted on a phone or laptop.
But so far Apple hasn’t shown it to us, which may be why so many are still lukewarm on the
device’s prospects. This also might be why iBooks was January’s dark horse
announcement — it was the only app Apple showed off that seems to call out for the iPad by
name. But long-form reading is still arguably better suited to devices like the Kindle and Nook,
which benefit from E Ink displays, while shorter-form media (namely periodicals) went all but
ignored by Apple, which punted to publication-specific apps like the New York Times reader. Had
Apple attempted to create a new, ubiquitous, standard format for magazines and newspapers, and
leveraged its sales infrastructure for subscription content, the iPad might have been hailed as
the iPod of publishing.
There’s no question Apple has (re)defined the tablet dialog and raised the bar for the
space moving forward. For browsing the web, the iPad experience is second to none; the product
itself almost seems to melt away, leaving the user to feel as though they’re literally
reaching in and touching the content. And by the time the iPad’s price drops in a year or
two, Apple may be able to parlay a groundbreaking product into a market leadership position. But
in the mean time, the countdown to launch has begun and Cupertino’s set its sights on
building yet another market, we’ll have to see just how many people are ready to put their
money where Apple’s tablet is.
Ryan Block is the co-founder of gdgt and the former editor in chief of Engadget. Disclosure: gdgt is backed by True Ventures, a venture
capital firm that is an investor in the parent company of this blog, Giga Omni Media. Om Malik,
founder of Giga Omni Media, is also a venture partner at True.


|
Macworld -
21 hours and 40 minutes ago
A patent request shows Apple may be developing a mobile social networking application for the
iPhone.

|
Macworld -
22 hours and 5 minutes ago
This $10 productivity tool is a beast of an app -- and we mean that as a positive. Dense and
feature-rich, Pocket Informant aims to replace the iPhone's built-in calendar and serve as a
task/to-do list manager, too.

|
MacNN | The Macintosh News Network -
22 hours and 5 minutes ago
 China Mobile has allegedly asked Apple to create a special version of the iPhone
to support the carrier's local network technology, according to a Financial Times report. Chairman
and chief executive Wang Jianzhou recently expressed hope to come to an agreement with Apple as
soon as possible....

|
Joystiq -
22 hours and 5 minutes ago
 Well, this is a
surprise. Square Enix's iPhone RPG
Chaos Rings looks, in terms of design, like one of its PlayStation-era RPGs, and, in terms
of graphical quality, better than one of its PlayStation-era RPGs. Watch the trailer for
the Media Vision-developed game after the break, and you'll see what we mean. Dynamic camera
angles, detailed -- and stylish -- monsters and characters, and interesting prerendered
environments are all on display.
What's nice is that since RPGs don't really require precise controls, we can semi-safely get
interested in this game without having our hopes dashed by the platform. It could still turn out to
be terrible, but it isn't guaranteed to be.
[Via Touch
Arcade]
Continue reading Chaos Rings for iPhone looks like a real RPG
Chaos Rings for
iPhone looks like a real RPG originally appeared on Joystiq on Fri, 19 Mar 2010 12:30:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email
this | Comments
|
Joystiq -
22 hours and 5 minutes ago
 Well, this is a
surprise. Square Enix's iPhone RPG
Chaos Rings looks, in terms of design, like one of its PlayStation-era RPGs, and, in terms
of graphical quality, better than one of its PlayStation-era RPGs. Watch the trailer for
the Media Vision-developed game after the break, and you'll see what we mean. Dynamic camera
angles, detailed -- and stylish -- monsters and characters, and interesting prerendered
environments are all on display.
What's nice is that since RPGs don't really require precise controls, we can semi-safely get
interested in this game without having our hopes dashed by the platform. It could still turn out to
be terrible, but it isn't guaranteed to be.
[Via Touch
Arcade]
Continue reading Chaos Rings for iPhone looks like a real RPG
Chaos Rings for
iPhone looks like a real RPG originally appeared on Joystiq on Fri, 19 Mar 2010 12:30:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email
this | Comments

|
Read/WriteWeb -
22 hours and 18 minutes ago
As one of ReadWriteWeb's
iPhone users, I'm always looking for new applications to try out. Some get downloaded for a day
and then deleted right away, others slowly inch their way closer to my homescreen. Even rarer are
the ones that become actively used on a regular basis. Occasionally, we like to share our
findings regarding our favorite new apps. (See, for example, last month's list here).
Although I can't guarantee that all of the ones on the list below will become favorites
forever, they piqued my interest enough to get a coveted spot on my iPhone this month.
Let us know what you think about their potential for long-lasting success.
Sponsor
1. Miso
I've been playing
with Miso off and on for a week or so. Dubbed a
"Foursquare-Like App for Homebodies" by yours truly, this app lets you "check-in" to the TV shows
and movies you're watching and earn badges. While I like the idea, I've found that the app
suffers from the lack of an easy way to find and follow other users. That leaves us TV-watching
"stay-at-home" folks feeling a little too isolated when already taking part in a rather
non-social, non-interactive activity. However, if the app can improve the ability to find and
follow other like-minded entertainment consumers, there's potential for a fun "niche use" type of
app here. (Review: Miso: A
Foursquare-Like App for Homebodies)
2. MediaServer
MediaServer seems so promising,
but I've had trouble getting all aspects of it to work properly. The app is designed to be an
easy way to view your iPhone media on your TV set by way of a Media Center-type hardware device
(XMBC, Boxee, etc.) or game console (PS3, XBox 360). And it is easy to use. You install
the app, launch it, and boom!, your media console sees your iPhone - no configuration
required. As far as viewing user-created videos or photos, the app excels. But streaming music or
video? Not so much. Due to varying degrees of DRM applied to the files themselves and codec
support on the hardware device, playing media on your TV is harder than it should be. (I tried
with the Xbox in my tests.) Whether it's the app that's to blame or the hardware, I can't tell.
However, MediaServer did become a great way to do iPhone photo slideshows on the TV and that
alone is keeping it on my phone for now. Hopefully the rest will be improved in time.
3. Sticky Bits
The RWW bloggers who attended the recent SXSW festival have come back raving
about the barcode-scanning Stickybits app (iTunes link).
The app, which debuted at the conference, goes hand-in-hand with the online service that lets you
either print your own barcodes or buy pre-made stickers which you can then associate with
real-world objects. Using the Stickybits iPhone application, anyone encountering these stickers
in the wild can scan them to discover whatever data theyv'e been associated with. Will Stickybits
actually stick around though? It's too soon to tell, but it sure is fun to play with in the
meantime. (Review:
Stickbits: Portal to Another Dimension or Graffiti for Nerds?)
4. Siri
Although not
brand-new, the Siri app which debuted in February on the iPhone is
rapidly becoming one of our all-time favorites and therefore has to make this list again. If you
have not installed Siri yet, do so now! Built with artificial intelligence technology, Siri
functions as a personal assistant which can provide information on a variety of topics from
weather to movie listings to restaurants, events and more. You can either type into the app's
search box or speak your query to get started. And the more you use it, the smarter it gets. The
voice recognition works well, too, although it never understood "Alice in Wonderland movie" no
matter how many times I said it. (Maybe it already knew I wouldn't like that movie?) We'll give
it a pass there, though - voice recognition is a tough nut to crack. Still, the intelligence of
this app will soon have you relocating the apps it replaces (movie listing apps, restaurant
finders, etc.) to back screens of the iPhone. (Review: Siri:
Your Personal Assistant for the Mobile Web)
5. Tweeb
Obsessed with ego-tracking
your Twitter stats or tasked with managing a corporate account of some kind? Then Tweeb's new Twitter analytics tracker
(iTunes link) is a handy app to have. For $1.99, you get access to real-time, on-demand
statistics including tweet counts, follower counts, retweets, mentions and clickthroughs on your
tweeted links. You can also use the app to tweet, manage your friends, block or unblock users,
view Twitter profiles, view your following lists and manage multiple Twitter accounts. The data
is presented in clean, easy-to-read layouts and there is even a history section so you can
measure your growing influence over time. Well worth a couple of bucks if you access this data on
a regular basis!
6. Buzzie
The first app
to access Google Buzz natively is pretty great, but I'll admit that I'm more likely to switch
over to Buzz from Google Reader's mobile website than launch a standalone app. If the iPhone had
app multitasking though, that would be a different story. Still, Buzzie has a few standout
features - photo-sharing and photo browsing, most notably. It also feels "a lot snappier" than
Google Buzz's web app, noted Frederic earlier this month during his demo. (Review:
Buzzie:
The First Native Mobile App for Google Buzz)
7. SpringPad
Part of Springpad's service, this Evernote competitor functions as a mobile
note-taking and reminder app. Similar to Evernote's offering, you can write a note or snap a
photo to remember something (which is then added to your online account), but it also introduces
barcode-scanning as another way to "remember" an item. You can use the app to access all your
saved data, too - handy for accessing shopping lists, recipes and restaurants you want to try
while you're out and about. (Review:
Springpad Takes on Evernote with Semantic Technology, Barcode Scanner)
Honorable Mentions
Other apps getting demoed on our iPhones include the following:
-
Brizzly for
Twitter: Will we leave Tweetie 2 for this new Twitter iPhone app? It could happen!
-
Feathers: Want to have a
little fun with your tweets? Feathers lets you decorate them with symbols, icons or even post
them upside-down.
-
Notifio: Just launched, this app tries to bring Android-style
notifications to one central place on the iPhone, but it's dependent on others to use its API
to do so. If successful, it could be amazing...but that remains to be seen.
You can see all the apps on my iPhone courtesy of AppsFire
here.
Discuss


|
Presse-citron - Le blog -
22 hours and 27 minutes ago
Je suis rentré de Las Vegas hier soir tard après une correspondance via Londres et
c’est l’esprit encore un peu embrumé par le manque de sommeil et le
décalage horaire que je vais tenter de rédiger ce compte-rendu sur le Microsoft Mix
10 qui s’est tenu à Sin City de lundi à mercredi.
Le Mix de Microsoft se tient traditionnellement à Las Vegas chaque
année et c’était ma première participation. Cette conférence
réunit des développeurs venus du monde entier, soit près de 3500 personnes
hautement expertes en programmation dans un environnement Windows. J’étais pour ma
part invité par Microsoft France dans le pack « presse et
média », petit privilège qui nous donnait accès à toutes
les conférences et au silence feutré de la salle de presse, richement dotée
en connexions web, muffins et café américain.
Côté impressions, ma première fut celle du gigantisme des
lieux. Dans une ville ou le problème de l’espace ne se pose pas (encore)
puisque plantée en plein désert du Nevada, l’unité de mesure de base
semble être l’hectare (y compris pour les chambres suites d’hôtel), et le
complexe hôtelier et loisirs dans lequel se déroulait le Mix en compte exactement
vingt-quatre, d’hectares. L’autre impression est le paradoxe entre l’image
corporate et assez peu fantaisiste de Microsoft et le choix du lieu, même si Las
Vegas est devenue en quelques années une grande ville de congrès, ce qui en
banalise fortement le côté joyeusement déluré (voire
dépravé). La dernière sensation est celle procurée par
l’ambiance de ce Mix, particulièrement cool et bon enfant, où rien
n’est imposé, et où vous pouvez naviguer au gré de vos
affinités et de vos centres d’intérêt pour picorer ici et là de
l’information au fil des keynotes ou des sessions. Impression renforcée par la
musique d’introduction ou d’attente entre les keynotes, à forte dominante rock
(et du bon).
Les développeurs sont à la fête dans ce type de
conférence, et nombre de sessions – trop techniques pour moi et sans grand
intérêt pour la plupart d’entre vous – ont certainement fait le bonheur
des programmeurs.
Côté annonces, même si aucun scoop fracassant ni aucune présentation ne
fut de nature à provoquer un séisme dans le monde de l’informatique et du
web, plusieurs nouveautés ont été présentées. Vous avez
déjà certainement lu de nombreuses choses sur le sujet, aussi vous donnerais-je
simplement mon point de vue sur ce que j’ai retenu :
Silverlight 4
Ce fut le premier sujet de la première keynote, mais aussi la première
grosse surprise pour moi. A votre avis quel est le taux de pénétration
mondiale du player Silverlight dans les ordinateurs, autrement dit, quel est le pourcentage
d’ordinateurs équipés de Silverlight ? 5% ? 10% ? Vous n’y êtes
pas du tout : près de 60% ! Rappelons pour ceux qui sont moins au fait que Silverlight est
un environnement de développement et de lecture de fichiers multimédia dans le
navigateur web directement concurrent de Flash (qui lui équipe 98% des ordinateurs).
L’environnement Silverlight est composé d’un outil de développement,
Expression Blend, lui-même intégré à Expression Studio et du player, un plugin à installer dans son
navigateur web. Le taux d’équipement a connu une très forte croissance depuis
que certains grands médias ont délaissé Flash pour signer un accord avec
Microsoft en vue de la diffusion de leur contenu multimédia. Ce fut le cas notamment avec
des chaînes de TV américaine, canadienne et norvégienne lors des derniers JO
de Vancouver. Chez nous, c’est par exemple France TV qui propose notamment la vidéo
à la demande dans un player Silverlight, comme ses journaux télévisés.
La keynote fut donc l’occasion d’annoncer la disponibilité immédiate de
Silverlight 4 (applaudissements de l’assistance) en version
développeur, la version définitive arrivant d’ici fin avril.
Pour l’internaute, quel est l’avantage d’installer le player
Silverlight si l’on possède déjà Flash ? Ce n’est pas
véritablement une question d’avantage mais de choix : si vous voulez accéder
au contenu multimédia d’un site en Silverlight, vous devrez installer le plugin
sinon vous aurez droit à une jolie page vide. Pour les avantages il faut voir du
côté des éditeurs de site : la technologie Silverlight serait plus
évoluée et plus flexible que Flash (smooth streaming HD, deep zoom… ) et
consommerait moins de ressources. Côté versatilité des applications,
Silverlight représente un avantage incontestable car il sera nativement
intégré dans Windows Phone 7 Series : les applications du futur Windows Phone
seront en Silverlight, et les sites proposant du contenu Silverlight seront normalement
compatibles avec les Windows Phone de prochaine génération. Un exemple nous a
été fourni avec
Seesmic pour Twitter sur Windows Phone présenté par Loïc Le Meur.
Windows Phone 7 Series
J’ai déjà eu l’occasion de vous parler ici de Windows Phone 7, lors de
sa
présentation officielle au MWC de Barcelone le mois dernier. Nous avons pu cette fois
prendre en main un
prototype de mobile Windows Phone 7 et, pour un proto et un OS en version beta qui a encore
un bon semestre de développement devant lui, la bonne impression de départ est
confirmée. A ce sujet je voudrais en profiter pour tordre le cou à une affirmation
un peu simpliste que je lis régulièrement : Windows Phone 7 Series
n’est PAS une copie de l’OS de l’iPhone, et c’est même
tout l’inverse. Microsoft, contrairement aux autres, a compris in extremis que s’il
tentait de faire un énième iPhone killer (ou iPhone like) il allait droit dans le
mur (un mur sans fenêtres cette fois, hahaha). Les équipes de Windows Phone,
largement renouvelées par rapport à celles qui avaient conçu les versions
précédentes, sont donc parties d’une feuille blanche et ont tenté de
repenser complètement ce que devait être l’interface utilisateur d’un
mobile. D’ailleurs le résultat n’a pas grand chose à voir avec
l’iPhone puisqu’ici nous avons affaire à une logique de hubs (les
grands thèmes, People, Music, etc…) et non plus à un choix par icônes.
Je reviendrai dans un article séparé et complet sur la session à laquelle
j’ai assistée sur la genèse du design de l’interface utilisateur de
Windows Phone 7 (nommée « Metro »), un moment passionnant au cours
duquel j’ai pu récupérer un document riche en informations dont je publierai
quelques extraits scannés. Maintenant on ne pas nier que l’iPhone ait imposé
un nouveau standard de fait dans le mobile. Un standard qui est devenu en un peu plus de deux ans
l’ABC de l’interface mobile, comme les quatre roues et le volant pour
l’automobile. Difficile dans ce cas de se démarquer complètement. Nous
verrons si Microsoft va réussir en faisant de cette alternative un nouveau paradigme.
L’accueil de l’assistance et des grands éditeurs semble en tout cas
très encourageant, et de nombreuses applications ont déjà été
développées, et présentées au Mix, comme notamment une version
très convaincante de FourSquare mais encore une application Shazam pour Windows Phone ou
des jeux et même une fonction de télécommande pilotant un robot-canon qui
catapulte des missiles en carton-pâte dans le public (applaudissements).
Les outils de développement pour Windows Phone 7 Series sont disponibles
immédiatement et sont gratuits ici : http://developer.windowsphone.com/
(applaudissements).
Internet Explorer 9
Je vais être direct : pour moi Internet Explorer est mort depuis
longtemps. Je n’utilise plus jamais ce navigateur sauf dans deux cas bien
précis : pour tester une page web et quand j’y suis contraint et que je n’ai
pas d’autre choix (PC d’entreprise sans navigateur alternatif principalement).
Aujourd’hui je partage mon surf entre Firefox la plupart du temps et Google Chrome, sans
oublier bien sûr Safari sur iPhone ou… Opera sur Windows Mobile [1].
Je ne suis évidemment pas un cas isolé puisque les parts de marché
d’Internet Explorer, largement préservées par une forte présence
d’origine dans Windows et en entreprises, se sont fortement dégradées au
cours des cinq dernières années, passant de plus de 90% à moins de 60%
(source).
Internet Explorer 9 va-t-il changer la donne et permettre à Microsoft de
reconquérir une partie du terrain perdu ? En tout cas là aussi on sent le
vent du renouveau, qui consiste surtout ici en une mise à niveau. En substance, la keynote
sur IE9 a principalement consisté à démontrer que cette nouvelle version
allait faire à peu près aussi bien qu’un Firefox, qu’un Chrome ou
qu’un Safari, démonstration comparative à l’appui (applaudissements).
Aussi bien, c’est tout ? Non : mieux. Microsoft, décidément en mode
reconquête semble vouloir faire un peu mieux et a introduit dans Internet
Explorer 9 un traitement GPU, soit une accélération matérielle via
un traitement par la carte graphique des données rendues par le navigateur, ce qui promet
normalement un affichage optimisé et plus fidèle mais surtout un temps de
chargement des pages très fortement réduit.
Le reste de la démo a donc consisté à mettre en exergue la bonne
intégration de SVG et de HTML5 et CSS3 dans Internet Explorer 9, à tel point que
cette présentation ressemblait davantage à un inventaire des progrès et
avantages de HTML5 plutôt qu’à une démo du futur navigateur de
Microsoft. Pour vous faire une idée vous pouvez télécharger une version de
preview ici : http://ie.microsoft.com/testdrive/. Attention, cette preview n’est pas
compatible avec Windows XP ni avec Vista première version. Il vous faudra au moins Vista
SP2 ou Windows 7 pour l’installer.
Tous ces arguments, qui montrent là aussi que Microsoft tente de se remettre en question,
seront-ils suffisants pour inciter les internautes qui ont déserté Internet
Explorer à le réutiliser ? L’avenir le dira. Pas gagné pour
autant…
En vrac
D’autres annonces et démonsttations ont été faites lors de ce
Mix 10, et je vous les livre en vrac car toutes ne justifient pas à mon sens un
développement détaillé :
- le code source du player vidéo de Silverlight 4 va être prochainement
publié en open source
- présentation de Pivot, un outil en Silverlight de gestion de de
manipulation d’images (notamment pour les archives de presse) aux effets étonnants.
Je vous conseille de regarder la démo ici : http://www.getpivot.com/
- présentation de Bing Maps qui propose un mode Street View
à base de photos retraitées en 3D (possibilité de tourner autour d’un
bâtiment) avec une technologie empruntée à Photosynth.
- démonstration d’un widget eBay « eBay Simple
Lister » en Silverlight qui permet aux vendeurs de scanner par exemple
directement le code-barre ISBN d’un bouquin pour le mettre en vente. Toutes les
données ISBN seront alors incluses automatiquement dans son annonce avec notamment la
couverture du livre.
- présentation des dernières avancées sur JQuery par son
créateur, John Resig.
- hormis les applications Silverlight, Windows Phone 7 supportera les jeux
multi-plateformes : vous pouvez commencer une session de jeu sur votre XBox360 chez vous
et la continuer sur votre Windows Phone si vous devez partir en déplacement. Voir la
démo dans cette vidéo.
Ce que je n’ai pas vu au Mix 10
Au rayon des petites déceptions, et contrairement à ce que certains, dont je
faisais partie, envisageaient, nous n’avons pas vu trace ni du Slate de HP et encore moins
du Courier, pour lequel le blackout d’information semble être total chez Microsoft.
Sauf si j’ai raté quelque-chose, rien non plus sur Office 10 et sa version Online,
mais nous en saurons certainement plus d’ici fin avril.
En conclusion
Le vent tourne et après des années de domination écrasante sur
l’informatique mondiale, Microsoft apparaît dans une nouvelle posture de challenger
dans des domaines ou le marché et les utilisateurs l’attendent au tournant,
notamment le mobile, la navigation web et le respect des standards. Concernant le mobile,
à une époque où l’on commence à assister à des querelles
de chiffonniers entre Adobe, Google et Apple, notamment dans le débat autour de Flash,
Microsoft se démarque et va proposer une solution avec un avantage concurrentiel
incontestable : l’intégration de Silverlight dans Windows Phone. Un avantage
énorme pour les développeurs mais aussi pour les consommateurs, qui risque de
rendre très vite obsolètes les questions existentielles sur Flash et les
applications mobiles riches.
Enfin je ne pourrai pas finir ce billet sans remercier l’équipe de Microsoft France
pour son accueil, sa sympathie et sa bonne humeur tout au long de cet évènement, et
notamment un super poke au camarade David Cohen, aux petits soins avec nous.
(applaudissements)
Pour en savoir plus (vidéos et autres compte-rendus) :
[1] A quoi sert Internet Explorer ? A télécharger Firefox. A quoi sert Internet
Explorer Mobile ? A télécharger Opera Mobile
Et maintenant les photos :
autres photos à venir, en cours de traitement…
Articles sur le même sujet :
Article original écrit par Eric et publié sur Presse-Citron, le 19/03/2010. | Lien direct vers cet
article | © Presse-citron.net - 2010 NOUVEAU : Téléchargez
l'application gratuite iPhone Presse-citron et retrouvez Presse-citron sur votre
iPhone.


|
MacUpdate - Mac OS X -
22 hours and 36 minutes ago
Renamerox 1.0.2
Renamerox is the simple way to rename, copy and move hundreds or thousands of
files or folders with a single Drag-and-Drop using presets.
When you want to prepare files or folders for your website, blog, and backups, or when you need
to organize or duplicate files, or when you make copies of your audio and image files for your
iPod or iPhone, you spend valuable time copying and renaming each item by hand.
Renamerox is an universal binary application that renames,
copies or moves your files and folders with a powerful
engine, making your daily work flow easier. You no longer need to alter each file or
folder by hand.
Why navigate through all the folders on your hard disk?
Renamerox supports drag-and-drop. An intelligent Drag-and-Drop engine makes the
application easy to use. Drop as many files as you want or a folder that contains
hundreds or thousands of files to the main window or to the
application icon to rename, copy and move your files and folders.
In order to have different settings for different jobs, use a preset
(pre-defined setting) for each job.
The powerful renaming engine allows you to:
- set a new name with index, prefix and suffix.
- add a prefix and suffix.
- add a prefix.
- add a suffix.
- add random digits as prefix.
- add random digits as suffix.
- replace a piece of the name.
- set or to change the file-extension.
- convert the file name to small or cap letters.
- convert the file name to Titlecase.
- truncate some letters from left or right.
- create a new name with Roman Numerals index, prefix and suffix.
- add Roman Numerals as prefix and suffix.
Undoing the renaming process reverts to the original names of the items.
When you drop files or folders on the Renamerox application icon, Renamerox will start up and
will immediately begin the job. If the checkbox "Quit after Job" is checked in the preferences,
Renamerox will quit automatically after the job is finished.
Renamerox offers several additional options to optimize the renaming process.
WHAT'S NEWVersion 1.0.2 final:
- Added the ability to generate random digits.
- Added the ability to set a limit for the random digits.
- Added the ability to use the random digits as prefix or suffix.
- Added a random digits menu.
- Minor changes
REQUIREMENTSMac OS X 10.4 or later (Mac OS X 10.x should work too).
PRICE$9.95
DEVELOPER Omid
Pajuhideh
DOWNLOADS4025
DOWNLOAD NOW
(8.3 MB)
More information

|
iLounge | All Things iPod, iPhone, iTunes and beyond -
22 hours and 48 minutes ago
Laminar Research has released an update to its series of X-Plane flight simulator apps for the
iPhone and iPod touch. The update adds a replay mode that is activated when the app is paused to
allow users to view the last few minutes of their flight and provides higher-resolution maps,
complete with buildings and airport runways. Other new features include new paint and increased
detail for many of the aircraft, a more detailed lighting and fog model... 
|
DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - GP2X News Forum -
22 hours and 55 minutes ago
Newly released for Apple Iphone
Hoops Madness 1.0.0
Category: Games
Price: $0.99 ( iTunes)
Description:
It's March Madness Time!!
When it's not game time, get your game face on for an arcade basketball shooting game with a twist.
It's crunch time and the rock is in your hands! Can you hit the dagger for the buzzer beat? Or will
you choke and throw a brick?
The pressure's on!!! Step up to the challenge by going to where the basketball court and the arcade
go one on one!
How many baskets can you make against a sideways moving backboard!? Test your skills and see how
high you can score!
FEATURES:
***Time Mode: You're got 45 seconds to get as many points as possible!
***Endurance Mode: See how long you can play and how many points you can rack up!
***Special Balls: Can you figure out how to use the Power, Money, and Atom balls to get even higher
scores?
***Global High Scores: Show the world how you DOMINATE DA BOARDS by posting your scores on our
Global Score Tables!
***Challenge A Friend: Want to show your buddy that you're got game? Send them a Challenge!
***Facebook Connect: See just how much you own the court compared to your friends! Post streams
when you rule!
***OpenFeint Support: Want to see how you’re doing versus the OpenFeint community? You can do
that too!
Hoops Madness
More...

|
Gizmodo -
22 hours and 55 minutes ago
 Get ready,
because this one may get big: 44% of all iPad applications being tested on the
actual device are games. Hey Nintendo, Sony, and Microsoft, the iPhone/iPod titan is
getting its tentacles all over the living room. More »

|
Gizmodo -
22 hours and 55 minutes ago
|
|
What is Matoumba?
A website that sorts everyday the most relevant information to you.
Vote for the news and Matoumba will learn your tastes and the information that you like the most.
It is all FREE!
|