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As the director, co-screenwriter and star of Appaloosa, Ed Harris follows up
his Oscar-nominated work as an actor-director in 2000's Pollock with an adaptation of Robert B.
Parker's novel, revolving around two old friends and partners (Harris and Viggo Mortensen) in 1882
New Mexico trying to enforce the rule of law in a town threatened by a corrupt power-broker (Jeremy
Irons). Harris spoke with Cinematical in Toronto about working on Appaloosa, adapting
Parker's novel, co-starring opposite Mortensen and how hard it was to find financing for a
traditional Western like Appaloosa: "Pretty hard. I mean, it was very interesting; people
really responded to the script, and if the budget for it had been half of what it was, we probably
could have got it made pretty easily. ... But we needed the budget to serve the production values;
it called for that. I didn't want to make a little intimate art-house film. I wanted to make
something that respected the space that it took place in ... it deserves it; it calls for it; so,
it was pretty tough; it was a real battle."
Cinematical's podcast content is now available through iTunes; you can subscribe at
this link. Also, you can listen directly here at Cinematical by clicking below:
As ever, you can download the entire podcast right here -- and those of you
with RSS Podcast readers can find all of Cinematical's podcast content at this link.
Not only is it peculiar that all three bans happen to emerge at the same time, but GP points out
that none of the ratings boards of the three nations mentioned have made any announcements on the
matter -- even more notably, neither has EA. Also, as one eagle-eyed GP reader pointed out, it's
impossible under German law to ban a product before its release. Further negating the German ban,
Videogaming247 reports that the title is apparently still going through the ratings gauntlet of Germany's
censorship board, the USK.
Okay, so maybe those all-in-one PCs have
their positives, but seriously, who really looks forward to paying good money for something that's
so impossible to upgrade? Tim Schellekens sure doesn't, and rather than biting the bullet, he chose
to snap up one of VIA's EPIA
motherboards, an old school 15-inch LCD and a bit of fiberglass. The four pages waiting for you in
the read link detail the transformation, and while we personally wouldn't have gone to such
extremes (buying two monitors to get one?) just to craft our own web surfing desktop, we definitely
admire the dedication. Behold, i-EPIA.
Filed under: Desktops
Okay, so maybe those all-in-one PCs have their positives, but seriously, who really looks forward to paying
good money for something that's so impossible to upgrade? Tim Schellekens sure doesn't, and rather
than biting the bullet, he chose to snap up one of VIA's EPIA motherboards, an old school 15-inch LCD and a bit of fiberglass. The four
pages waiting for you in the read link detail the transformation, and while we personally wouldn't
have gone to such extremes (buying two monitors to get one?) just to craft our own web surfing
desktop, we definitely admire the dedication. Behold, i-EPIA.
Paris 36 tries to do a dozen different things, and does none of them well. But even
that description may not be harsh enough, because it makes the film sound ambitious. It's not.
Director Christophe Barratier, whose The
Chorus was a quality rendition of an age-old formula, doesn't even pretend to give much
thought to any of the disparate elements he assembles here. This is one of those middlebrow
period-piece comedies that mistakes frenzy for energy and spotless soundstage gloss for visual
style. It may play well with certain audiences for whom "arthouse" is synonymous with "no
explosions," but there's really nothing to see here.
Well, in theory there's a lot to see, including but not limited to the following: a would-be
portrait of the French Popular Front in the 1930's; the story of a bunch of unemployed workers
banding together to put on a show and save a historic theater; the tragedy of an old workhorse
(Gérard Jugnot) who loses custody of his
accordion prodigy son to his cheating wife when the theater first closes down; a romance between a
communist rabblerouser (and stagehand, and actor!) and a singing ingénue (Nora Arnezeder) taken under the wing of a fascist loan
shark (Bernard-Pierre Donnadieu); the spiritual
rebirth of an old orchestra conductor who has spent the last 20 years alone with his radio; a
no-talent comic (Kad Merad) who sinks to
performing for the Nazis after being booed off stage by everyone else, though he is of course much
too lovable to actually be an anti-Semite.
We turned on
Too Human this morning (no, really) and found an auto update.
Hoping it might have shortened the Valkyrie death sequence, we immediately unequipped all weapons
and armor and ran naked (figuratively) into battle, only to be faced with the same 15.5-second
consequence. We also thought the menu screen loaded faster, but that is all apparently just in
our heads.
In a forum post this
morning, Silicon Knights president Denis Dyack
revealed that the update "fixed some connectivity issues and was done prior to release. It does not
contain any balance or gameplay changes." Better luck next time.
Filed under: Microsoft Xbox
360, Action We turned on Too
Human this morning (no, really) and found an auto update. Hoping it might have shortened the Valkyrie
death sequence, we immediately unequipped all weapons and armor and ran naked (figuratively) into
battle, only to be faced with the same 15.5-second consequence. We also thought the menu screen loaded faster, but that is
all apparently just in our heads.
In a forum
post this morning, Silicon Knights president Denis Dyack revealed that the update "fixed some connectivity issues and was
done prior to release. It does not contain any balance or gameplay changes." Better luck next
time.
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It would
be nice if Brad Dourif's
legacy could be his Oscar-nominated performance as Billy Bibbit in One Flew Over the
Cuckoo's Nest, but it's far more likely that people will most remember him as the voice of
Chucky, the killer doll from the Child's Play movies. So far,
Dourif has lent his voice to the doll in five installments, and he's heading for a sixth. According to Bloody-Disgusting.com, who
got it straight from the mouth of Child's Play creator Don Mancini, the remake/reboot of
the 1988 original (which
Scott first told us about a year ago) will feature a slightly redesigned Chucky, but the
character will still have the voice of Dourif. The actor will also return in person to re-play
serial killer Charles Lee Ray (aka "the Lake Shore Strangler"), who transfers his soul into the
plastic body of a "Good Guys" doll.
Mancini also confessed again to Bloody-Disgusting that his reason to restart the franchise
is to make Child's Play scary again; he claims the fans pretty much asked for this after
seeing the series go too far in absurdly camp directions with the last installment, Seed of Chucky. Well, they
didn't necessarily ask for a remake, but Mancini claims the only way to scare the fans again is to
begin anew. Or, he could have asked us to forget the horror-comedy sequels and simply title it
Child's Play 4. But anyway. The new film will be written and directed by Mancini, who
singularly wrote all five of the previous Chucky movies and made his directorial debut with
Seed.
Have you been curious about what Sting would look like all wire-framey and covered in ping-pong
balls ever since you heard the news that
the former Police frontman would make an appearance in Guitar Hero: World
Tour? Good news, our little Desert
Roses -- you need not look further than a recent promo for the title which we've conveniently
posted after the break. We know that you usually rest your clickin' finger during the weekend, but
we assure you, making the jump is worth it -- not only do you get to see Mr. Sumner's digital manifestation in action,
you also get to hear about his lack of prowess when it comes to jamming on fake plastic instruments
(though we hear his tantric usage of Star
Power is a breathtaking sight to behold).
Funny, too, because my friends and I were just discussing Inside Man last night. My good pal
has a thing for when Denzel yells, "This ain't no robbery!" -- and for some odd reason, he's always
saying it (in Denzel's voice). Everyone has THAT quote-crazy friend, ya know? But anyway, The Hollywood Reporter tells us that Spike Lee is moving forward with a
sequel to Inside Man over at Universal -- a project that's been in the works for awhile
now, but took a backseat when Lee decided to make Miracle at St. Anna. The director would
return to the film in the same role, with Terry George (Hotel Rwanda, Reservation Road)
currently in negotiations to write the screenplay.
Universal and Lee made a killing on the first Inside Man, which, in my opinion, was one of
the more enjoyable heist flicks of the past few years, and so it's no surprise they're looking to
dive in for more. Though they're not signed on yet, both Denzel Washington and
Clive Owen are interested
in reprising their roles -- and THR says the sequel will "continue the relationship
between the two man characters but in a new high-tension situation." Not a big fan of the "it made
$175 million so we have to do the sequel" thought process, but if there's a duo I'd like to see
reunited on screen, it would be Clive and Denzel. Both were excellent in the first film.
What do you think? Down for more Inside Man? And where could you see them taking these
characters?
If you've often daydreamed of running Neo Geo games on your DS, but never thought it'd actually
happen because of your technical incompetence, unfounded fears, or bad credit, Racketboy will make
your dreams come true with a homebrew guide for loading up NeoDS and playing these expensive
arcade releases.
Filed under: Community Last month, we posted about a marketing campaign for LittleBigPlanet which involved spreading hidden yard sign-sized
LittleBigBillboards around major cities such as L.A., San Fran, and NYC. The hidden signs are small
enough for someone to pilfer and, in fact, Sony encourages you to do so. However, how will you be
able to go about your thieving, ***in-like ways if you have not a clue as to what these miniature
billboards look like? Perhaps the above image is legit enough to point us in the right
direction.
It sure does look legit; it's got the ladder and lights which match the description. But that's not
good enough for us; we need a bit more than that. Let's say ... send us a pic if you yourself find
such tiny billboards in your city. We'll also be keeping an eye out over here in NYC. If the
billboard is the real deal, then that "October 21" release date plastered on the sign has got us
quite excited for next month. See more images here.
Between all the hip
nerdrock concerts and multifaceted
gaming marathons, it was easy to forget that PAX
2008 was a pretty sweet place for developers to show off their big titles. Not that Epic really
needs to spread the word about their sequel to 2006's chainsaw-wielding bestseller,
Gears of War 2 --
regardless, our Bleszinski-loving sister site, Xbox 360
Fanboy, recently got a chance to
sit down with the lead artist and writer for the Locust massacring simulator to ask about some
of the finer points of sequeling. If you find yourself hungry for details about the story
and art direction for Gears the Second, we suggest hopping over to X3F and skimming
through the twin interviews (or, if we may be so bold, the twinterviews).
In case you missed the completely baffling
Gates / Seinfeld ad, here's the skinny: Microsoft is getting
serious about polishing the tarnished
Vista brand (it's words, not ours). According to new reports, that aforementioned spot is just
the beginning of Redmond's costly push to "change consumers' perception of Windows," and soon
you'll be seeing Microsoft Gurus in your favorite B&M locations. These so-called experts will
be there to "explain the benefits of Windows," but we're not sure if they'll only be around to
answer inquiries or if they'll be actively approaching you in an uncomfortable attempt to talk
about Aero
and ReadyBoost.
We're hearing that some 155 representatives will be deployed before the year's end at stores like
Best Buy and Circuit City, so at least you now know where not to shop if you're terrified
of confrontation.
Filed under: Microsoft Xbox
360, Action, Interviews
Between all the hip nerdrock concerts and multifaceted gaming marathons, it was easy to forget that PAX 2008 was a pretty sweet place for
developers to show off their big titles. Not that Epic really needs to spread the word
about their sequel to 2006's chainsaw-wielding bestseller, Gears of War 2 --
regardless, our Bleszinski-loving sister site, Xbox 360 Fanboy, recently got a chance to sit down with the lead artist and writer for the Locust massacring simulator to
ask about some of the finer points of sequeling. If you find yourself hungry for details
about the story and art direction for Gears the Second, we suggest hopping over to X3F and
skimming through the twin interviews (or, if we may be so bold, the twinterviews).
Read | Permalink | Email this | Linking Blogs | Comments </img></img>