To display the most relevant entries to you in priority,
vote for the stories you are interested in
(  )
and reject those that you are not interested in
(  )
Nyheter från Expressen via RSS: Nyheter -
43 minutes ago
Visst kom han hem - PG Gyllenhammar. Nu kan vi räkna med att det blir fart
pÃ¥ buden i världens största bilauktion. Kanske tvingas till och
med Maud Olofsson att räcka upp handen.img
src="http://server-dk.imrworldwide.com/cgi-bin/imodecount?url=http://www.expressen.se/RSS;cid=se_expressen-se_0"/
|
TechCrunch -
7 hours and 23 minutes ago
 On Tuesday Ning changed its
long standing
policy on allowing networks that show pornography and adult material. “Adult social
networks don’t pull their own weight,” Ning CEO Gina Bianchini
said, and “our
ad partners aren’t big fans of the adult networks.”
As far as I can tell, at this time Ning has only one advertising partner - Google. Google
won’t put adsense on sites that contain “Pornography, adult, or mature
content,” so Ning was at risk of being banned by Google despite the fact that only a very
small portion of the networks on Ning are adult oriented.
The problem is that it isn’t clear exactly what networks are being banned. In the blog
post, Bianchini said that “adult social networks” are being discontinued. In response
to inquiries by some network operators, Ning clarified their policy today in a new blog post.
“As it relates to the Ning Platform, adult networks include, but aren’t limited
to pornography and depictions of sexual acts,” Bianchini says.
Examples of adult content, says Bianchini, include Pornography or images of sexual acts, Nudity
intended to sexually arouse the viewer, Graphic photos or videos and Fetishes.
Ah but wait. Examples of sites that are outside of the ban include Networks for heterosexual,
gay, lesbian or transgender individuals, Nudist networks, Networks for educational, medical, or
clinical purposes that contain nudity, Breast Feeding networks, Art containing some nudity,
Travel networks that include content on nude beaches and Networks promoting safe sex.
Ok, so nudist networks and
pictures of lactating breasts are
fine (as long as it isn’t a fetish). But basic nudity for erotic purposes isn’t. I
guess I understand where the line is, but Google’s definition is much more subjective and
general (Pornography, adult, or mature content). Is a transgender social network mature content?
seems like it is to me.
And how does violence fit in to all of this? Is there any amount of human carnage that would
quality as adult content?
Good luck with this, Ning. Perhaps that’s why Google turned YouTube
PG.
Crunch Network: CrunchBase the
free database of technology companies, people, and investors


|
PSP Updates -
9 hours and 39 minutes ago
p style="text-align: center;"a href="http://img.qj.net/uploads/articles_module/127065/Gears 202
20resize_qjgenth.png?193071" rel="lightbox[article127065]" title="Gears 20of 20War 202 20- 20Image
201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http
3A//img.qj.net/uploads/articles_module/127065/Gears 202 20resize.png 3F193071 22 20target 3D
22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22
20border 3D 220 22 3E 3C/a 3E"img style="margin: 3px;" alt="Gears of War 2 - Image 1" title="Gears
of War 2 - Image 1" src="http://img.qj.net/uploads/articles_module/127065/Gears 202
20resize_qjgenth.png?193071" align="" border="0"/a br/pbrEmsense, a San Francisco-based technology
company, recently conducted a study linking players' emotional response to specific gameplay
elements on several popular FPS titles. Included in the list of test games were span
style="font-style: italic;"Battlefield 2142, Call of Duty 3, F.E.A.R., Gears of War, Ghost Recon
Advanced Warfighter 2, and Resistance: Fall of Man, Halo 2/span andspan style="font-style: italic;"
Half-Life 2. brbr/spanThey gathered over 300 hours ofspan style="font-style: italic;" /spandata by
hooking gamers up to biometric scanners and then recording brainwave activity, heart rate,
respiration, eye movement, temperature and motor response over 90 minutes of gameplay.brbrAfter a
thorough analysis of the data, they concluded that emotional response was generally highest and
most positive during moments of frantic close combat. They said on the subject:brbrp
style="padding-left: 40px; padding-right: 40px;"Close combat was the most reliable method of
creating engagement, adrenaline, reward, and all the emotions that make shooters so much fun.
Certainly, this is nothing new to the genre, but the next-gen games that excelled in this area were
exceptionally strong at creating high-paced close combat frequently./pbrAs a personal point of
interest, the data shows that sword kills in span style="font-style: italic;"Halo 2/span reward 30
more positive emotional response over the genre benchmark.brbrYou can view the full study and data
in the source link below.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight:
bold;"Related Articles:br/spanullia title="Expert analyst on Killzone 2 graphics: Undisputed
Winner"
href="http://ps3.qj.net/Expert-analyst-on-Killzone-2-graphics-Undisputed-Winner/pg/49/aid/126250"span
style="font-style: italic;"Expert analyst on Killzone 2 graphics: Undisputed
Winner/span/abr/li/ulbrbrdiv class="feedflare" a
href="http://feedproxy.google.com/~f/QJ/PSP?a=Kc08nOHM"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=AaI7P3jz"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=50" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=CMP9IhFQ"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=43" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/QJ/PSP/~4/m5n_fS2_814" height="1" width="1"/

|
Wii -
9 hours and 39 minutes ago
p style="text-align: center;"a href="http://img.qj.net/uploads/articles_module/127065/Gears 202
20resize_qjgenth.png?193071" rel="lightbox[article127065]" title="Gears 20of 20War 202 20- 20Image
201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http
3A//img.qj.net/uploads/articles_module/127065/Gears 202 20resize.png 3F193071 22 20target 3D
22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22
20border 3D 220 22 3E 3C/a 3E"img style="margin: 3px;" alt="Gears of War 2 - Image 1" title="Gears
of War 2 - Image 1" src="http://img.qj.net/uploads/articles_module/127065/Gears 202
20resize_qjgenth.png?193071" align="" border="0"/a br/pbrEmsense, a San Francisco-based technology
company, recently conducted a study linking players' emotional response to specific gameplay
elements on several popular FPS titles. Included in the list of test games were span
style="font-style: italic;"Battlefield 2142, Call of Duty 3, F.E.A.R., Gears of War, Ghost Recon
Advanced Warfighter 2, and Resistance: Fall of Man, Halo 2/span andspan style="font-style: italic;"
Half-Life 2. brbr/spanThey gathered over 300 hours ofspan style="font-style: italic;" /spandata by
hooking gamers up to biometric scanners and then recording brainwave activity, heart rate,
respiration, eye movement, temperature and motor response over 90 minutes of gameplay.brbrAfter a
thorough analysis of the data, they concluded that emotional response was generally highest and
most positive during moments of frantic close combat. They said on the subject:brbrp
style="padding-left: 40px; padding-right: 40px;"Close combat was the most reliable method of
creating engagement, adrenaline, reward, and all the emotions that make shooters so much fun.
Certainly, this is nothing new to the genre, but the next-gen games that excelled in this area were
exceptionally strong at creating high-paced close combat frequently./pbrAs a personal point of
interest, the data shows that sword kills in span style="font-style: italic;"Halo 2/span reward 30
more positive emotional response over the genre benchmark.brbrYou can view the full study and data
in the source link below.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight:
bold;"Related Articles:br/spanullia title="Expert analyst on Killzone 2 graphics: Undisputed
Winner"
href="http://ps3.qj.net/Expert-analyst-on-Killzone-2-graphics-Undisputed-Winner/pg/49/aid/126250"span
style="font-style: italic;"Expert analyst on Killzone 2 graphics: Undisputed
Winner/span/abr/li/ulbrbrdiv class="feedflare" a
href="http://feedproxy.google.com/~f/qj/wii?a=te8ZCZNl"img
src="http://feedproxy.google.com/~f/qj/wii?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=xavMuNu7"img
src="http://feedproxy.google.com/~f/qj/wii?d=43" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=gVxDXjTo"img
src="http://feedproxy.google.com/~f/qj/wii?d=50" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/qj/wii/~4/c604BZqKgUk" height="1" width="1"/

|
PlayStation 3 -
9 hours and 39 minutes ago
p style="text-align: center;"a href="http://img.qj.net/uploads/articles_module/127065/Gears 202
20resize_qjgenth.png?193071" rel="lightbox[article127065]" title="Gears 20of 20War 202 20- 20Image
201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http
3A//img.qj.net/uploads/articles_module/127065/Gears 202 20resize.png 3F193071 22 20target 3D
22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22
20border 3D 220 22 3E 3C/a 3E"img style="margin: 3px;" alt="Gears of War 2 - Image 1" title="Gears
of War 2 - Image 1" src="http://img.qj.net/uploads/articles_module/127065/Gears 202
20resize_qjgenth.png?193071" align="" border="0"/a br/pbrEmsense, a San Francisco-based technology
company, recently conducted a study linking players' emotional response to specific gameplay
elements on several popular FPS titles. Included in the list of test games were span
style="font-style: italic;"Battlefield 2142, Call of Duty 3, F.E.A.R., Gears of War, Ghost Recon
Advanced Warfighter 2, and Resistance: Fall of Man, Halo 2/span andspan style="font-style: italic;"
Half-Life 2. brbr/spanThey gathered over 300 hours ofspan style="font-style: italic;" /spandata by
hooking gamers up to biometric scanners and then recording brainwave activity, heart rate,
respiration, eye movement, temperature and motor response over 90 minutes of gameplay.brbrAfter a
thorough analysis of the data, they concluded that emotional response was generally highest and
most positive during moments of frantic close combat. They said on the subject:brbrp
style="padding-left: 40px; padding-right: 40px;"Close combat was the most reliable method of
creating engagement, adrenaline, reward, and all the emotions that make shooters so much fun.
Certainly, this is nothing new to the genre, but the next-gen games that excelled in this area were
exceptionally strong at creating high-paced close combat frequently./pbrAs a personal point of
interest, the data shows that sword kills in span style="font-style: italic;"Halo 2/span reward 30
more positive emotional response over the genre benchmark.brbrYou can view the full study and data
in the source link below.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight:
bold;"Related Articles:br/spanullia title="Expert analyst on Killzone 2 graphics: Undisputed
Winner"
href="http://ps3.qj.net/Expert-analyst-on-Killzone-2-graphics-Undisputed-Winner/pg/49/aid/126250"span
style="font-style: italic;"Expert analyst on Killzone 2 graphics: Undisputed
Winner/span/abr/li/ulbrbrimg src="http://feedproxy.google.com/~r/qj/ps3/~4/SaXxr7nixXg" height="1"
width="1"/

|
Wii -
10 hours and 29 minutes ago
a
href="http://img.qj.net/uploads/articles_module/127064/burger-king-guitar-2_qjpreviewth.jpg?947450"
rel="lightbox[article127064]" title="Burger 20King 20Hero 205 20- 20Image 201 20 26nbsp 3B 20 20
26nbsp 3B 20 3Ca 20href 3D 22http
3A//img.qj.net/uploads/articles_module/127064/burger-king-guitar-2.jpg 3F947450 22 20target 3D
22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22
20border 3D 220 22 3E 3C/a 3E"img style="margin-bottom: 3px; margin-left: 3px;" alt="Burger King
Hero 5 - Image 1" title="Burger King Hero 5 - Image 1"
src="http://img.qj.net/uploads/articles_module/127064/burger-king-guitar-2_qjpreviewth.jpg?947450"
align="right" border="0"/aDuring a conference showcasing game line ups in the hopes of netting some
sweet in-game advertising money, a href="http://wii.qj.net/tags/activision-blizzard/14851" id="tag"
title="result of merge between Activision and Vivendi Games"Activision Blizzard/a confirmed that
they'll be making span style="font-style: italic;"Guitar Hero 5, Call of Duty: Modern Warfare 2,
/spanand that the rumors about the upcoming span style="font-style: italic;"Tony Hawk being
/span"differentspan style="font-style: italic;"" /spanwere truespan style="font-style: italic;".
/spanbrbrAdmittedly, nothing terribly surprising, but it's good to know all the same.brbrspan
style="font-style: italic;"Guitar Hero 5/span was confirmed when a gameplay screenshot was
showcased with (since span style="font-style: italic;"/spanan in-game ad conference, after all) a
burger king advert tucked away to the right of the on-screen guitar neck.brbrActi-Bliz also
confirmed that the new span style="font-style: italic;"Tony Hawk/span game will "not be played with
a controller in your hands." I'm going to assume they're talking about one's legs or feet as the
only remaining appendages make for difficult gameplay. The game will be coming out on the Xbox 360,
PlayStation 3, Wii and DS sometime in October of next year.brbrAs forspan style="font-style:
italic;" Call of Duty: Modern Warfare 2/span... it will exist. That's all Acti-Bliz had to say on
the matter.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight: bold;"Related
Articles:br/spanullia title="Activision's Monsters vs Aliens game: details and screens"
href="http://www.qj.net/Activision-s-Monsters-vs-Aliens-game-details-and-screens/pg/49/aid/127038"span
style="font-style: italic;"Activision's Monsters vs Aliens game: details and
screens/span/a/lilispan style="font-style: italic;"a title="Activision explains Nazi Zombies in
Call of Duty: World at War"
href="http://www.qj.net/Activision-explains-Nazi-Zombies-in-Call-of-Duty-World-at-War/pg/49/aid/127000"Activision
explains Nazi Zombies in Call of Duty: World at War/abr/span/li/ulbrbrdiv class="feedflare" a
href="http://feedproxy.google.com/~f/qj/wii?a=7KV2CFvo"img
src="http://feedproxy.google.com/~f/qj/wii?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=xUwcnGtO"img
src="http://feedproxy.google.com/~f/qj/wii?d=43" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=SP4EP8fa"img
src="http://feedproxy.google.com/~f/qj/wii?d=50" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/qj/wii/~4/nW3nFR8_8Bw" height="1" width="1"/

|
PlayStation 3 -
10 hours and 29 minutes ago
a
href="http://img.qj.net/uploads/articles_module/127064/burger-king-guitar-2_qjpreviewth.jpg?947450"
rel="lightbox[article127064]" title="Burger 20King 20Hero 205 20- 20Image 201 20 26nbsp 3B 20 20
26nbsp 3B 20 3Ca 20href 3D 22http
3A//img.qj.net/uploads/articles_module/127064/burger-king-guitar-2.jpg 3F947450 22 20target 3D
22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22
20border 3D 220 22 3E 3C/a 3E"img style="margin-bottom: 3px; margin-left: 3px;" alt="Burger King
Hero 5 - Image 1" title="Burger King Hero 5 - Image 1"
src="http://img.qj.net/uploads/articles_module/127064/burger-king-guitar-2_qjpreviewth.jpg?947450"
align="right" border="0"/aDuring a conference showcasing game line ups in the hopes of netting some
sweet in-game advertising money, a href="http://ps3.qj.net/tags/activision-blizzard/14851" id="tag"
title="result of merge between Activision and Vivendi Games"Activision Blizzard/a confirmed that
they'll be making span style="font-style: italic;"Guitar Hero 5, Call of Duty: Modern Warfare 2,
/spanand that the rumors about the upcoming span style="font-style: italic;"Tony Hawk being
/span"differentspan style="font-style: italic;"" /spanwere truespan style="font-style: italic;".
/spanbrbrAdmittedly, nothing terribly surprising, but it's good to know all the same.brbrspan
style="font-style: italic;"Guitar Hero 5/span was confirmed when a gameplay screenshot was
showcased with (since span style="font-style: italic;"/spanan in-game ad conference, after all) a
burger king advert tucked away to the right of the on-screen guitar neck.brbrActi-Bliz also
confirmed that the new span style="font-style: italic;"Tony Hawk/span game will "not be played with
a controller in your hands." I'm going to assume they're talking about one's legs or feet as the
only remaining appendages make for difficult gameplay. The game will be coming out on the Xbox 360,
PlayStation 3, Wii and DS sometime in October of next year.brbrAs forspan style="font-style:
italic;" Call of Duty: Modern Warfare 2/span... it will exist. That's all Acti-Bliz had to say on
the matter.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight: bold;"Related
Articles:br/spanullia title="Activision's Monsters vs Aliens game: details and screens"
href="http://www.qj.net/Activision-s-Monsters-vs-Aliens-game-details-and-screens/pg/49/aid/127038"span
style="font-style: italic;"Activision's Monsters vs Aliens game: details and
screens/span/a/lilispan style="font-style: italic;"a title="Activision explains Nazi Zombies in
Call of Duty: World at War"
href="http://www.qj.net/Activision-explains-Nazi-Zombies-in-Call-of-Duty-World-at-War/pg/49/aid/127000"Activision
explains Nazi Zombies in Call of Duty: World at War/abr/span/li/ulbrbrimg
src="http://feedproxy.google.com/~r/qj/ps3/~4/z8uZS0CiYy4" height="1" width="1"/

|
PlayStation 3 -
11 hours and 33 minutes ago
p style="text-align: center;"a href="http://img.qj.net/uploads/articles_module/127063/inFamous
20resize_qjgenth.jpg?785552" rel="lightbox[article127063]" title="inFamous 20- 20Image 201 20
26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http
3A//img.qj.net/uploads/articles_module/127063/inFamous 20resize.jpg 3F785552 22 20target 3D
22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22
20border 3D 220 22 3E 3C/a 3E"img style="margin: 3px;" alt="inFamous - Image 1" title="inFamous -
Image 1" src="http://img.qj.net/uploads/articles_module/127063/inFamous
20resize_qjgenth.jpg?785552" align="" border="0"/a br/pbrNate Fox, game director of the upcoming
sandbox-style superhero game, span style="font-style: italic;"/spanspan id="iTxt"a title="inFamous
news and updates" href="http://ps3.qj.net/category/inFamous/cid/5205"span style="font-style:
italic;"inFamous/span/a/span, was interviewed by 1up about what he thought the workings of a good
superhero game should be.brbrHe expressed his opinion that the most important element was to work
the hero's abilities into the game world. Case in point, certain super heroes with razor sharp
claws that can't cut down a wooden fence. This obviously can't stand if game immersion or the
believability of the world is to be considered at all.brbrOn inFamous itself, a
href="http://ps3.qj.net/tags/sucker-punch-productions/13866" id="tag" title="Video games
development company; created Sly Cooper"Sucker Punch Productions/a had an opportunity to tailor
make the hero and the world to each other. Fox explained that they chose the ability to shoot
lightning because shooting things in a third person shooter was pretty intuitive (I believe his
exact words were "works really freaking well"). The same applied with the main character's penchant
to scale nearby buildings and jump across rooftops.brbrEqually important to choosing abilities that
work well for a video game was to choose abilities that are fun to explore as players. brbr"We're
building the world around his powers and his powers around what's fun to do in the world," he
said.brbrAs a point of interest, Fox mentioned when asked about what elements of the game he
especially liked, he answered, brbrp style="padding-left: 40px; padding-right: 40px;"Just this
afternoon while playing the game, I pissed off a bunch of people, and they banded together into a
mob and tried to stone me to death. Ultimately it didn't end well for them, but I admired their
courage. Did I mention you can play as a good or evil character?/pbrI like his mindset. Will be
trying this game when it comes out sometime next year.brbrhr style="width: 100 ; height:
2px;"brspan style="font-weight: bold;"Related Articles:br/spanullia title="Sony: inFamous length
quot;still to be determinedquot;"
href="http://ps3.qj.net/Sony-inFamous-length-still-to-be-determined-/pg/49/aid/126346"span
style="font-style: italic;"Sony: inFamous length "still to be determined"/span/a/lilispan
style="font-style: italic;"a title="inFamous will be famous for quality over quantity"
href="http://ps3.qj.net/inFamous-will-be-famous-for-quality-over-quantity/pg/49/aid/126165"inFamous
will be famous for quality over quantity/abr/span/li/ulbrbrimg
src="http://feedproxy.google.com/~r/qj/ps3/~4/42LCAfOds1k" height="1" width="1"/

|
PlayStation 3 -
12 hours and 34 minutes ago
Here's a priority message for span style="font-style: italic;"Killzone 2/span fans in the a
href="http://ps3.qj.net/tags/uk/4320" id="tag" title="United Kingdom"UK/a: The marketing is
starting...brbrAccording to a post in the PlayStation community forums (UK) from Community Team
Leader, MusterBuster, a href="http://ps3.qj.net/tags/sony/880" id="tag" title="Father of
PlayStation"Sony/a is going to be present at today's special screening of event of "Aliens" (1986)
in the VUE Cinema at Leicester Square and they're giving away 30 tickets to the event.brbrWhy
should you want to go to this event? Well, they'll be setting up three PlayStation 3 demo pods
containing the span style="font-style: italic;"Killzone 2/span campaign mode for anyone to try out,
folks dressed as Helghast soldiers will be around for the odd photo op, and, dude, it's
Aliens!brbrTo avail of your ticket, send an e-mail to competitionsuk@a
href="http://ps3.qj.net/tags/scee/1257" id="tag" title="Sony Computer Entertainment
Europe"scee/a.net with your full name, age (18 above only) and PSN ID in the message body. If your
e-mail entry is selected, you will be contacted by Sony with further details.brbrI know it's a
little short notice, sorry. Check the source link below for the full contest details on
MusterBuster's original post.brbrIf you can't go, at least you get to ogle these four new span
style="font-style: italic;"Killzone 2/span vids we found for ya. Enjoy:brbrp style="text-align:
center;"object id="gtembed"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0"
classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" height="392" width="480"param
name="allowScriptAccess" value="sameDomain"param name="allowFullScreen" value="true"param
name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=43376"param name="quality"
value="high"embed src="http://www.gametrailers.com/remote_wrap.php?mid=43376" swliveconnect="true"
name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high"
pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"
align="middle" height="392" width="480"/objectbrobject
classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0"
id="gtembed" height="392" width="480"param name="allowScriptAccess" value="sameDomain"param
name="allowFullScreen" value="true"param name="movie"
value="http://www.gametrailers.com/remote_wrap.php?mid=43374"param name="quality" value="high"embed
src="http://www.gametrailers.com/remote_wrap.php?mid=43374" swliveconnect="true" name="gtembed"
allowscriptaccess="sameDomain" allowfullscreen="true" quality="high"
pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"
align="middle" height="392" width="480"/objectbrobject id="gtembed"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0"
classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" height="392" width="480"param
name="allowScriptAccess" value="sameDomain"param name="allowFullScreen" value="true"param
name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=43368"param name="quality"
value="high"embed src="http://www.gametrailers.com/remote_wrap.php?mid=43368" swliveconnect="true"
name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high"
pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"
align="middle" height="392" width="480"/objectbrobject id="gtembed"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0"
classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" height="392" width="480"param
name="allowScriptAccess" value="sameDomain"param name="allowFullScreen" value="true"param
name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=43370"param name="quality"
value="high"embed src="http://www.gametrailers.com/remote_wrap.php?mid=43370" swliveconnect="true"
name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high"
pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"
align="middle" height="392" width="480"/objectbr/pbrhr style="width: 100 ; height: 2px;"brspan
style="font-weight: bold;"Related Articles:br/spanullia title="Killzone 2 dated for North America"
href="http://ps3.qj.net/Killzone-2-dated-for-North-America/pg/49/aid/127041"span style="font-style:
italic;"Killzone 2 dated for North America/span/abr/li/ulbrbrimg
src="http://feedproxy.google.com/~r/qj/ps3/~4/jQHfKwMcclI" height="1" width="1"/

|
PSP Updates -
12 hours and 51 minutes ago
p style="text-align: center;"img alt="PSP homebrew - Image 1" title="PSP homebrew - Image 1"
src="http://img.qj.net/uploads/articles_module/127059/psp-top-silver.png?120747" style="cursor:
pointer;" align=""br/pbrPSP homebrew dev art has released a quick demo showing an inverted color
output from the PSP GoCam accessory in real time. That's it. It does nothing else. Here's what Art
has to say about it:brbrp style="padding-left: 40px; padding-right: 40px;"Here's a demo that shows
colour inverted output from the GoCam on the PSP screen in real time. based on the Chotto cam
sample at a href="http://pspupdates.qj.net/tags/ps2dev/1351" id="tag" title=""ps2dev/a.org. It does
nothing else, no saving of photo or video, just an experiment done with the same sample I started
on for Laser Invaders./pbrAdmittedly, it's very limited in use right now, but Art says he's still
thinking of working on a GoCam app, probably something that "responds to visual or audio cues to
take photos". Now that's an app I can use.brbrbrDownload: a
href="http://dl.qj.net/Inverted-Colour-GoCam-Demo-PSP-Homebrew-Applications/pg/12/fid/25160/catid/140"span
title="Download Inverted Colour GoCam! Demo" style="font-weight: bold;"Inverted Colour GoCam!
Demo/span/abrVisit: a title="Discuss this release on the QJ.NET PSP Development forum"
href="http://forums.qj.net/showthread.php?t=146206"span style="font-weight: bold;"QJ.NET PSP
Development forum/span/abrbrhr style="width: 100 ; height: 2px;"brspan style="font-weight:
bold;"Related articles:/spanbrullia
href="http://www.qj.net/PSP-Homebrew-Laser-Invaders-V5/pg/49/aid/126050"span title="PSP Homebrew -
Laser Invaders V5" style="font-style: italic;"PSP Homebrew - Laser Invaders V5/span/a/li/ulbrbrdiv
class="feedflare" a href="http://feedproxy.google.com/~f/QJ/PSP?a=VtfVjIZi"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=fF2gLlNh"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=50" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=5L6hR69s"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=43" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/QJ/PSP/~4/87SPw4Kx59k" height="1" width="1"/

|
PSP Updates -
13 hours and 8 minutes ago
a href="http://img.qj.net/uploads/articles_module/127061/strauss 20zelnick_qjgenth.jpg?946781"
rel="lightbox[article127061]" title="Strauss 20Zelnick 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B
20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/127061/strauss 20zelnick.jpg
3F946781 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open
20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"img style="margin-bottom: 3px; margin-left:
3px;" alt="Strauss Zelnick - Image 1" title="Strauss Zelnick - Image 1"
src="http://img.qj.net/uploads/articles_module/127061/strauss 20zelnick_qjgenth.jpg?946781"
align="right" border="0"/aThe gaming industry got a much-needed morale boost last a
href="http://pspupdates.qj.net/tags/black-friday/11286" id="tag" title="annual sale event"Black
Friday/a, with sales picking up, particularly for a
href="http://pspupdates.qj.net/tags/microsoft/94" id="tag" title="Xbox 360 Creator"Microsoft/a and
the Xbox 360. This, however, is no guarantee that gaming is out of the woods, and publishers
shouldn't rest on their laurels, expecting strong sales during the holidays.brbr"Healthy sales on
Black Friday are no indicator that the industry will be able to sustain the sales momentum through
December," says a href="http://pspupdates.qj.net/tags/take-two-interactive/5085" id="tag" title="an
American publisher, developer, and distributor of video and computer games and video game
peripherals"Take-Two Interactive/a's Chief exec, a
href="http://pspupdates.qj.net/tags/strauss-zelnick/13496" id="tag" title="Take-Two Interactive
Chairman"Strauss Zelnick/a. "I think everyone was encouraged by Black Friday," he said. "It was
better than expectations, but it's pretty hard these days - being slightly down is the new up."
Right now, Zelnick reckons "everyone's cautiously optimistic" at best.brbrMicrosoft VP of strategy
and business development for interactive entertainment business, a
href="http://pspupdates.qj.net/tags/shane-kim/4025" id="tag" title="Corporate Vice President of
Microsoft Game Studios"Shane Kim/a, agrees. Despite the Xbox 360's record-breaking performance on
Black Saturday, he remains "cautiously optimistic" for the rest of the holidays.brbrThings are so
bad right now that even top execs are willing to settle for "slightly down" rather than experience
the full blast of the economic warpath. Well, it's true - "slightly down" is much better than
"stocks drop" or "closing operations."brbrhr style="width: 100 ; height: 2px;"brspan
style="font-weight: bold;"Here's why it's better to be slightly down:br/spanullia
href="http://www.qj.net/Midway-may-be-in-for-fatality-stocks-fall-40-/pg/49/aid/127023"span
title="Midways stocks fall 40 " style="font-style: italic;"Midway may be in for fatality: stocks
fall 40 /span/abr/li/ulbrbrdiv class="feedflare" a
href="http://feedproxy.google.com/~f/QJ/PSP?a=4pKXXBZC"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=2AGvU5pR"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=50" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=KKsE1tqo"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=43" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/QJ/PSP/~4/JxdabR6x4jA" height="1" width="1"/

|
Wii -
13 hours and 8 minutes ago
a href="http://img.qj.net/uploads/articles_module/127061/strauss 20zelnick_qjgenth.jpg?946781"
rel="lightbox[article127061]" title="Strauss 20Zelnick 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B
20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/127061/strauss 20zelnick.jpg
3F946781 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open
20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"img style="margin-bottom: 3px; margin-left:
3px;" alt="Strauss Zelnick - Image 1" title="Strauss Zelnick - Image 1"
src="http://img.qj.net/uploads/articles_module/127061/strauss 20zelnick_qjgenth.jpg?946781"
align="right" border="0"/aThe gaming industry got a much-needed morale boost last a
href="http://wii.qj.net/tags/black-friday/11286" id="tag" title="annual sale event"Black Friday/a,
with sales picking up, particularly for a href="http://wii.qj.net/tags/microsoft/94" id="tag"
title="Xbox 360 Creator"Microsoft/a and the Xbox 360. This, however, is no guarantee that gaming is
out of the woods, and publishers shouldn't rest on their laurels, expecting strong sales during the
holidays.brbr"Healthy sales on Black Friday are no indicator that the industry will be able to
sustain the sales momentum through December," says a
href="http://wii.qj.net/tags/take-two-interactive/5085" id="tag" title="an American publisher,
developer, and distributor of video and computer games and video game peripherals"Take-Two
Interactive/a's Chief exec, a href="http://wii.qj.net/tags/strauss-zelnick/13496" id="tag"
title="Take-Two Interactive Chairman"Strauss Zelnick/a. "I think everyone was encouraged by Black
Friday," he said. "It was better than expectations, but it's pretty hard these days - being
slightly down is the new up." Right now, Zelnick reckons "everyone's cautiously optimistic" at
best.brbrMicrosoft VP of strategy and business development for interactive entertainment business,
a href="http://wii.qj.net/tags/shane-kim/4025" id="tag" title="Corporate Vice President of
Microsoft Game Studios"Shane Kim/a, agrees. Despite the Xbox 360's record-breaking performance on
Black Saturday, he remains "cautiously optimistic" for the rest of the holidays.brbrThings are so
bad right now that even top execs are willing to settle for "slightly down" rather than experience
the full blast of the economic warpath. Well, it's true - "slightly down" is much better than
"stocks drop" or "closing operations."brbrhr style="width: 100 ; height: 2px;"brspan
style="font-weight: bold;"Here's why it's better to be slightly down:br/spanullia
href="http://www.qj.net/Midway-may-be-in-for-fatality-stocks-fall-40-/pg/49/aid/127023"span
title="Midways stocks fall 40 " style="font-style: italic;"Midway may be in for fatality: stocks
fall 40 /span/abr/li/ulbrbrdiv class="feedflare" a
href="http://feedproxy.google.com/~f/qj/wii?a=wiXiJ248"img
src="http://feedproxy.google.com/~f/qj/wii?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=88ZLL893"img
src="http://feedproxy.google.com/~f/qj/wii?d=43" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=J7q2VNF0"img
src="http://feedproxy.google.com/~f/qj/wii?d=50" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/qj/wii/~4/01pWzayPnrQ" height="1" width="1"/

|
PlayStation 3 -
13 hours and 8 minutes ago
a href="http://img.qj.net/uploads/articles_module/127061/strauss 20zelnick_qjgenth.jpg?946781"
rel="lightbox[article127061]" title="Strauss 20Zelnick 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B
20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/127061/strauss 20zelnick.jpg
3F946781 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open
20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"img style="margin-bottom: 3px; margin-left:
3px;" alt="Strauss Zelnick - Image 1" title="Strauss Zelnick - Image 1"
src="http://img.qj.net/uploads/articles_module/127061/strauss 20zelnick_qjgenth.jpg?946781"
align="right" border="0"/aThe gaming industry got a much-needed morale boost last a
href="http://ps3.qj.net/tags/black-friday/11286" id="tag" title="annual sale event"Black Friday/a,
with sales picking up, particularly for a href="http://ps3.qj.net/tags/microsoft/94" id="tag"
title="Xbox 360 Creator"Microsoft/a and the Xbox 360. This, however, is no guarantee that gaming is
out of the woods, and publishers shouldn't rest on their laurels, expecting strong sales during the
holidays.brbr"Healthy sales on Black Friday are no indicator that the industry will be able to
sustain the sales momentum through December," says a
href="http://ps3.qj.net/tags/take-two-interactive/5085" id="tag" title="an American publisher,
developer, and distributor of video and computer games and video game peripherals"Take-Two
Interactive/a's Chief exec, a href="http://ps3.qj.net/tags/strauss-zelnick/13496" id="tag"
title="Take-Two Interactive Chairman"Strauss Zelnick/a. "I think everyone was encouraged by Black
Friday," he said. "It was better than expectations, but it's pretty hard these days - being
slightly down is the new up." Right now, Zelnick reckons "everyone's cautiously optimistic" at
best.brbrMicrosoft VP of strategy and business development for interactive entertainment business,
a href="http://ps3.qj.net/tags/shane-kim/4025" id="tag" title="Corporate Vice President of
Microsoft Game Studios"Shane Kim/a, agrees. Despite the Xbox 360's record-breaking performance on
Black Saturday, he remains "cautiously optimistic" for the rest of the holidays.brbrThings are so
bad right now that even top execs are willing to settle for "slightly down" rather than experience
the full blast of the economic warpath. Well, it's true - "slightly down" is much better than
"stocks drop" or "closing operations."brbrhr style="width: 100 ; height: 2px;"brspan
style="font-weight: bold;"Here's why it's better to be slightly down:br/spanullia
href="http://www.qj.net/Midway-may-be-in-for-fatality-stocks-fall-40-/pg/49/aid/127023"span
title="Midways stocks fall 40 " style="font-style: italic;"Midway may be in for fatality: stocks
fall 40 /span/abr/li/ulbrbrimg src="http://feedproxy.google.com/~r/qj/ps3/~4/ff5_DZ_tUeA"
height="1" width="1"/

|
PlayStation 3 -
13 hours and 24 minutes ago
p style="text-align: center;"a href="http://img.qj.net/uploads/articles_module/127054/NHL
20resize_qjgenth.png?353252" rel="lightbox[article127054]" title="3 20on 203 20NHL 20Arcade 20-
20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http
3A//img.qj.net/uploads/articles_module/127054/NHL 20resize.png 3F353252 22 20target 3D 22_blank 22
3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220
22 3E 3C/a 3E"img style="margin: 3px;" alt="3 on 3 NHL Arcade - Image 1" title="3 on 3 NHL Arcade -
Image 1" src="http://img.qj.net/uploads/articles_module/127054/NHL 20resize_qjgenth.png?353252"
align="" border="0"/anbsp;br/pbrComing soon to the Xbox Live arcade and the PlayStation Network,
span style="font-style: italic;"3 on 3 NHL Arcade/span will feature 40 NHL stars and zero rules.
brbrThe game is being developed by EA Canada, who are also the same people who made span
style="font-style: italic;"NHL 09/span. Realism's not a consideration this time around, though (as
you may have guessed from the bobblehead thing). Game changing power-ups drop into play regularly
and the control scheme's been simplified to keep things light and fun. It can support up to 3
players on either side and has online play. I'd compare it to games like span style="font-style:
italic;"Mario Strikers/span, just to give you an idea.brbrThe game is set for release on February,
2009 and will cost around 800 MS points (360) or US 9.99 (PS3).brbrhr style="width: 100 ; height:
2px;"brspan style="font-weight: bold;"Related Articles:br/spanullia title="2 FLOCKing videos of
FLOCK! from Capcom"
href="http://www.qj.net/2-FLOCKing-videos-of-FLOCK-from-Capcom/pg/49/aid/127051"span
style="font-style: italic;"2 FLOCKing videos of FLOCK! from Capcom/span/a/lilispan
style="font-style: italic;"a title="German activist calls Electronic Arts a pig, EA fires back"
href="http://xbox360.qj.net/German-activist-calls-Electronic-Arts-a-pig-EA-fires-back/pg/49/aid/126773"German
activist calls Electronic Arts a pig, EA fires back/abr/span/li/ulbrbrimg
src="http://feedproxy.google.com/~r/qj/ps3/~4/x6yf90PtYnc" height="1" width="1"/

|
PlayStation 3 -
14 hours and 1 minutes ago
Ever wonder why aliens might have traveled billions of light years just so they can harass our
livestock? Probably because it's so much blasted fun, as will be demonstrated in the upcoming span
style="font-style: italic;"FLOCK! /spandownloadable game from a
href="http://ps3.qj.net/tags/capcom/107" id="tag" title="Game Developer"Capcom/a.brbrYou take
control of an alien ship (the 'Flocker') and spend your time trying to abduct innocent herds of
animals by driving them into your mother ship (the 'Motherflocker'). The game plays not unlike a
top-down, hi-tech version of span style="font-style: italic;"Lemmings/span. There are the puzzles
and pitfalls between your herd and where you want them to be and you're given a set of tools to
help them along. The game sports 50 levels and several game modes.brbrAs mentioned in a a
title="Qore Episode 7 available tomorrow, free of charge"
href="http://www.qj.net/Qore-Episode-7-available-tomorrow-free-of-charge/pg/49/aid/126958"previous
article/a, a playable span style="font-style: italic;"FLOCK!/span demo will be available today's
free issue of a href="http://ps3.qj.net/tags/qore/15819" id="tag" title="DLC magazine from
PlayStation Store"Qore/a. The demo will have six playable levels and includes a level editor. Here
are a couple videos to amaze and entice:brbrp style="text-align: center;"object id="viddler"
classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" height="288" width="437"param name="movie"
value="http://www.viddler.com/player/9763f5e7/"param name="allowScriptAccess" value="always"param
name="allowFullScreen" value="true"param name="wmode" value="transparent"embed
src="http://www.viddler.com/player/9763f5e7/" type="application/x-shockwave-flash"
allowscriptaccess="always" allowfullscreen="true" wmode="transparent" name="viddler" height="288"
width="437"/objectbrobject id="viddler" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
height="288" width="437"param name="movie" value="http://www.viddler.com/player/a34c612b/"param
name="allowScriptAccess" value="always"param name="allowFullScreen" value="true"param name="wmode"
value="transparent"embed src="http://www.viddler.com/player/a34c612b/"
type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"
wmode="transparent" name="viddler" height="288" width="437"/objectbr/pbrhr style="width: 100 ;
height: 2px;"brspan style="font-weight: bold;"Related Articles:br/spanullia title="Cammy and Gen
join Street Fighter 4 roster"
href="http://www.qj.net/Cammy-and-Gen-join-Street-Fighter-4-roster/pg/49/aid/126935"span
style="font-style: italic;"Cammy and Gen join Street Fighter 4 roster/span/abr/li/ulbrbrimg
src="http://feedproxy.google.com/~r/qj/ps3/~4/e8DWEH7zKQg" height="1" width="1"/

|
PlayStation 3 -
14 hours and 1 minutes ago
Ever wonder why aliens might have traveled billions of light years just so they can harass our
livestock? Probably because it's so much blasted fun, as will be demonstrated in the upcoming
FLOCK!span style="font-style: italic;" /spandownloadable game from a
href="http://ps3.qj.net/tags/capcom/107" id="tag" title="Game Developer"Capcom/a.brbrYou take
control of an alien ship (the 'Flocker') and spend your time trying to abduct innocent herds of
animals by driving them into your mother ship (the 'Motherflocker'). The game plays not unlike a
top-down, hi-tech version of span style="font-style: italic;"Lemmings/span. There are the puzzles
and pitfalls between your herd and where you want them to be and you're given a set of tools to
help them along. The game sports 50 levels and several game modes.brbrAs mentioned in a a
title="Qore Episode 7 available tomorrow, free of charge"
href="http://www.qj.net/Qore-Episode-7-available-tomorrow-free-of-charge/pg/49/aid/126958"previous
article/a, a playable FLOCK! demo will be available today's free issue of a
href="http://ps3.qj.net/tags/qore/15819" id="tag" title="DLC magazine from PlayStation
Store"Qore/a. The demo will have six playable levels and includes a level editor. Here are a couple
videos to amaze and entice:brbrp style="text-align: center;"object id="viddler"
classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" height="288" width="437"param name="movie"
value="http://www.viddler.com/player/9763f5e7/"param name="allowScriptAccess" value="always"param
name="allowFullScreen" value="true"param name="wmode" value="transparent"embed
src="http://www.viddler.com/player/9763f5e7/" type="application/x-shockwave-flash"
allowscriptaccess="always" allowfullscreen="true" wmode="transparent" name="viddler" height="288"
width="437"/objectbrobject id="viddler" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
height="288" width="437"param name="movie" value="http://www.viddler.com/player/a34c612b/"param
name="allowScriptAccess" value="always"param name="allowFullScreen" value="true"param name="wmode"
value="transparent"embed src="http://www.viddler.com/player/a34c612b/"
type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"
wmode="transparent" name="viddler" height="288" width="437"/objectbr/pbrhr style="width: 100 ;
height: 2px;"brspan style="font-weight: bold;"Related Articles:br/spanullia title="Cammy and Gen
join Street Fighter 4 roster"
href="http://www.qj.net/Cammy-and-Gen-join-Street-Fighter-4-roster/pg/49/aid/126935"span
style="font-style: italic;"Cammy and Gen join Street Fighter 4 roster/span/abr/li/ulbrbrimg
src="http://feedproxy.google.com/~r/qj/ps3/~4/s7lCGpD9BAA" height="1" width="1"/

|
PlayStation 3 -
14 hours and 54 minutes ago
span id="iTxt"a style="font-style: italic;" title="PS3 - LittleBigPlanet"
href="http://ps3.qj.net/LittleBigPlanet/cid/3612"LittleBigPlanet/a /spanspan style="font-style:
italic;"/spanis all about user-created stuff drawing "oohs" and "aahs" from a gushing span
style="font-style: italic;"LBP/span community, which in turn causes them to franticly download the
content. Case in point: The design-a-sackboy (or girl) contests they've been running. Here's the
latest winning Sackboy from a href="http://ps3.qj.net/tags/japan/109" id="tag" title="island
country in East Asia; capital city Tokyo"Japan/a designed by Mixedlemon.brbrp style="text-align:
center;"a href="http://img.qj.net/uploads/articles_module/127043/sack 20kabuki_qjgenth.png?466502"
rel="lightbox[article127043]" title="LittleBigPlanet 20Design-a-sackboy 20contest 20winner 20-
20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http
3A//img.qj.net/uploads/articles_module/127043/sack 20kabuki.png 3F466502 22 20target 3D 22_blank 22
3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220
22 3E 3C/a 3E"img style="margin: 3px;" alt="LittleBigPlanet Design-a-sackboy contest winner - Image
1" title="LittleBigPlanet Design-a-sackboy contest winner - Image 1"
src="http://img.qj.net/uploads/articles_module/127043/sack 20kabuki_qjgenth.png?466502" align=""
border="0"/anbsp;br/pbrAs you can see, it's a Kabuki outfit. Rather spiffy, though a little on the
"nippon-generic" side for me. Still, where novelty fails, quality persists, I always say. This
costume is already available in the Japanese PlayStation Store and expect it to find its way to the
North America soon. I think PSN Europe already has a little Sack-Kabuki of their own.brbrhr
style="width: 100 ; height: 2px;"brspan style="font-weight: bold;"Related Articles:br/spanullia
title="Sony slammed for 'copying' Sackboy costumes, explained as coincidence"
href="http://ps3.qj.net/Sony-slammed-for-copying-Sackboy-costumes-explained-as-coincidence/pg/49/aid/126368"span
style="font-style: italic;"Sony slammed for 'copying' Sackboy costumes, explained as
coincidence/span/abr/li/ulbrbrimg src="http://feedproxy.google.com/~r/qj/ps3/~4/-vDckAxqRaU"
height="1" width="1"/

|
|