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Comics Should Be Good! -
13 hours and 49 minutes ago
Quick reviews this week, as I’m on a plane Friday morning!
Ambush Bug: Year None #1 by Keith Giffen (plotter/penciller), Robert Loren Fleming
(dialoguer), Al Milgrom (inker), Pat Brosseau (letterer) and Guy Major (colorist). $2.99, 22 pgs,
FC, DC.
Come on, it’s Ambush Bug by Giffen and Fleming! That means it will be:
1. Hilarious.
2. Cool-looking.
3. Completely out-of-whack from regular DC continuity, and that’s a great thing.
4. Groan-inducingly punnish.
5. Hilarious. Did I mention that?
There’s no reason you shouldn’t buy this. It even explains Identity Crisis
in a way that makes sense!
The Boy Who Made Silence #5
(of 12) by Joshua Hagler (writer/artist/letterer)
and Thomas Mauer (letterer). $3.50, 22 pgs, FC,
Markosia.
For a good deal of this issue, Hagler focuses on a conversation between Nestor’s mother and
a local preacher. The plot is taking shape, slowly, as the preacher believes that Nestor has some
kind of “gift,” and he’d like to investigate it. Hagler, however, doesn’t
take the expected route with this. The preacher, Buddy Clearwater, is not a stereotypical
Bible-thumper. As we shift to the second half of the book, a series of letters reveals that Buddy
is dying and he no longer has much faith in God. He hopes that Nestor will somehow help, in one
way or the other. It’s an interesting twist.
Meanwhile, in the second half of the book, the comic again takes a surreal turn, as Nestor goes
to church and sees Esme, the girl he saved from drowning. Esme doesn’t want to have
anything to do with Nestor, and Hagler shows the confrontation between them nicely, including
giving us a flashback with an absolutely horrifying image that shows, once again, how well Hagler
has gotten under the skin of this world he’s created. It’s a scary yet tragic
drawing, and is part of what makes this book so amazing. At the end, we get another moment that
is very true and heartbreaking yet hopeful. It’s this kind of thing that makes The Boy
Who Made Silence such a brilliant comic. You owe it to yourself to seek it out.
Fallen Angel #28 by Peter
David (writer), J. K. Woodward (artist/colorist),
and Neil Uyetake (letterer). $3.99, 22 pgs, FC, IDW.
As part of a much longer storyline, this issue simply moves the plot forward. David does it very
well, of course, but there’s not much to say about it. We get some nice interaction between
Lee, Jude, and Mariah, bad things happen in Bete Noire, and we happily move along. The one
problem I have with recent issues is the coloring, which seems a lot darker than it used to be. I
have to go back to the earlier issues of the IDW series, when it seems the book was a bit
lighter. It’s always been a dark comic, sure, but recently it’s really dark.
It’s annoying.
But it’s still a great comic book.
The Immortal Iron Fist #17 by Duane
Swierczynski (writer), Travel Foreman (artist),
Russ Heath (artist), Matt Milla (colorist), Dave
Lanphear and “Natalie” (letterers). $2.99, 22 pgs, FC, Marvel.
The new creative team takes over, and the results are a mixed bag. On the one hand, it’s
always nice to see Heath’s Wild West art, and the fact that Swierczynski is continuing the
idea of visiting the Iron Fists of the past to inform Danny Rand’s present is appreciated -
it’s part of what made the Frubaker version cool. I’ve never liked having something
like “10 years from now” in your comic, because there’s no way Swierczynski is
going to be writing the book 10 years from now and there’s no way this particular future
will ever come to pass. I mean, it’s not a bad way to set up your story arc, but it’s
kind of a cheat. Plus, this issue, at least, lacks the unique insanity that Frubaker brought to
the book. That doesn’t mean it’s bad, of course, but like Checkmate, it
feels like it’s about to become just another superhero book, and that’s not terribly
interesting. Like Checkmate, I’m going to give it a try for a while, but I fear
for it.
The less said about Foreman’s art, the better. It’s over-rendered, not terribly
dynamic, and the big fight between Iron Fist and the bad guy is poorly laid out, with the
dramatic moment crammed into the lower right corner. It’s weird. Foreman has his charms,
and his art on Ares was quite nice, but it appears that he shouldn’t ink his own
work, as he does here. Maybe that’s it. But it doesn’t explain the layouts!
Marvel Comics Presents #11. “Vanguard” by Marc Guggenheim (writer), Francis Tsai (artist), Tony Washington (colorist), and Dave Sharpe
(letterer); “Machine Man” by Ivan Brandon
(writer), Niko Henrichon (artist), and Dave Sharpe
(letterer); “Stingray” by B. Clay Moore
(writer), Lee Weeks (penciler/inker), Stefano Gaudiano (inker), Matt Milla (colorist), and Dave
Sharpe (letterer); “Weapon Omega” by Rich Koslowski (writer), Marco Checchetto (artist),
Laura Villari (colorist), and Dave Sharpe (letterer). $3.99, 32 pgs, FC, Marvel.
It’s a shame this book is over (I guess; nothing past issue #12 has been solicited),
because it’s really been hitting on all cylinders recently. I still contend Marvel could
publish this thing for far less than even $2.99, much less $3.99, but what the hell do I know?
Anyway, the two 12-part stories (”Vanguard” and “Weapon Omega”) are
hurtling toward their conclusions, and “Vanguard,” especially, has a nice twist that
is neat to see. The Stingray story looks great (it’s by Weeks, after all) and it’s a
nice fun story in which our hero fights a sea monster and defeats in an absolutely brilliant way.
Meanwhile, I can’t stop being impressed by the Machine Man story, even though I keep having
to admit I didn’t like the first part. Since that, however, Brandon and Henrichon have been
knocking them out of the park, with a fantastic reveal in this issue that maybe I should have
seen coming, but I didn’t. I don’t know, maybe I’m dumb. But I love being
surprised, and this was excellent. Plus, I agree with Number Twelve: I want a T-shirt from the
Committee to Destroy Machine Man. Then the chicks would like me!
I assume next issue is the final one. It’s certainly the final chapters of the three longer
stories. I hope Marvel puts some of these stories out in some kind of trade format, because more
than a few have been worth the read.
Pistolfist #1 by J. S. Earls
(writer), David A. Flanery, Jr. (writer), Andres Guinaldo (penciler), Jason Embury (colorist), and Kel Nuttall (letterer).
$3.99, 22 pgs, FC, Bluewater Comics.
This issue came out almost two years ago, in October 2006 (and I reviewed it here, in
a post which quickly became about something else), when it was published by Alias. It’s the
same issue reprinted, now from Bluewater, so I’ll just reprint what I wrote then:
“It’s a solid beginning to the series. Benjamin Franklin returns from Europe on the
eve of the Revolution, bothered by his failure to prevent it. Meanwhile, at Lexington, a
mysterious hooded figure (thats him on the cover) rides into battle, but is overwhelmed by
numbers. He is taken to Fort Ticonderoga, where we find out who he is (I ain’t
tellin’!), who his captor is (again, I ain’t tellin’!), how they captured him
(ditto!) and what the connection is to Franklin (you’re kidding, right? - I ain’t
tellin!). I will say it’s an intriguing set up that has the potential to say quite a bit
about how the country was formed and what it meant for all of its people. It’s an Alias
book, so who the hell knows when the next one is coming out, but it’s a good comic
nevertheless.”
Well, as it turns out, the next issue never came out. But presumably Bluewater is on more solid
financial ground than Alias, so let’s hope the next issue comes out soon! Then I can see if
the intriguing beginning leads into a good middle!
She-Hulk #31 by Peter David (writer), Vincenzo Cucca (penciler), Vincenzo Acunza
(inker), Barbara Ciardo (colorist), and Dave Sharpe (letterer). $2.99, 22 pgs, FC, Marvel.
It’s always interesting to read, these days, the justification for heroes beating on each
other, as it’s such a hoary cliché in comics. David does a good job with Monet
trying to talk to She-Hulk, but Jen, for some odd reason, wants to fight. As Jen does so, she
starts to realize that something is very wrong with her (Jen, that is, not Monet), and knowing
David, it will be something bizarre and fantastic. Meanwhile, Jazinda explains why the
Longshot-Skrull is so important, and the problem with crossovers like this is that the writer has
to make it “important” without interfering with the main book. So the idea that David
comes up with (just like the one in The Incredible Hercules) is neat, but won’t
matter, ultimately. But it’s an exciting comic, and that’s fine.
The new art team of Cucca and Acunza is a welcome addition. It’s a bit cartoonish, which
works well, and it’s always good to see She-Hulk drawn like a brick shithouse. I mean,
she’s a big girl, and some of the recent artists have made her bigger than everyone, but
not necessarily thicker than everyone else. She should be solid, which doesn’t
mean just muscular. I hope the Vincenzos can stay on the book for a while, because it’s a
nice-looking comic.
Sparks #2 (of eight) by Chris Folino (writer) and JM Ringuet (artist). $2.99, 24 pgs, FC, Catastrophic Comics.
Yep, already
reviewed it. Let’s move on!
The Straw Men #1 (of 12) by Joe Brusha (adapter) and Brett Weldele (artist). $2.99, 29 pgs, FC, Zenoscope.
This comic is adapted from
this novel, which I haven’t read, so I’m curious to see where it’s going.
For one issue, it’s pretty packed with stuff, as we begin with a massacre at a fast-food
restaurant, move onto a man mourning the death of his parents until he discovers a note from them
that changes his perspective, and finally ends up in California, where a bad bad man is stalking
a teenager. What do these things have to do with each other? Well, apparently they are connected,
but not in this issue, at least. There’s a lot to process, but at least it’s
intriguing. The middle section, in which Ward Hopkins attends his parents’ funeral, then
reminisces about what a jerk his father could be, is fairly verbose, but it’s offset by the
opening sequence, which quickly establishes the scene and then allows Weldele to draw eight pages
of mayhem. And Weldele, who is a fantastic artist, nails it. He can do more with about five lines
than most of these higher-profile artists (see below) can do with all their model photographs.
It’s a great-looking book, and the massacre in the McDonald’s is, perhaps
unfortunately (given the subject matter), thrilling.
What’s going on? I’m not sure. But give it a look. The Skrulls will still be there
when you get back!
Uncanny X-Men #500 by Ed Brubaker (writer),
Matt Fraction (writer), Greg Land (penciler), Terry
Dodson (penciler), Jay Leisten (inker), Rachel Dodson (inker), Justin Ponsor (colorist), and
Joe Caramagna (letterer). $3.99, 37 pgs, FC,
Marvel.

Oh, I guess there’s a SPOILER in here, but it’s not like anyone didn’t see it
coming.
Well, that was unimpressive. There’s a problem with this “anniversary” issue.
I’m not sure if Marvel demands that writers come up with something big-time for a
“-00″ issue, or if the writers are so conditioned to do so that they just make the
story longer. It’s not the 500th original issue, anyway, as there are, what, 25
issues of reprints included in there? The point is, as a 500th issue, this isn’t very good.
It doesn’t feel epic enough. Yes, Magneto returns, but it’s kind of boring, and the
fact that the X-Men are established in San Francisco can be interesting, but we’ll have to
see where Frubaker goes with it. There’s far too much in this book that could be left out,
and it might have been a decent part of a bigger storyline, but it’s kind of bloated.
And what’s this obsession with environmentalism in this book? Okay, I can deal with it when
they’re giving the mayor a tour of the place, but later, when Colossus chucks a car at
Magneto, Emma complains that it was a hybrid? Really? Sheesh.
Oh, and did anyone else feel cheated that we never saw the damned view from the X-Men’s new
complex? Warren says he “bought the best view I’ve ever seen,” but then we
never see it. Damn it, I wanted a big two-page spread!!!!!
Anyway, I kind of want to nitpick this to death, but I won’t. It feels like the middle of a
story arc, and some of the things that are established work well. But overall, it has a blah feel
to it. That’s too bad, because Brubaker had started to make the book his own, and with
Fraction joining him, this could be a brilliant run, but it’s struggling to get there. Now,
with Land and Dodson taking over the art chores (how’s that going to work, by the way, as
it does not seem there’s much rhyme or reason to who gets what pages), there might be less
chance of it. We’ll have to see.
One final thought: did anyone else wonder how so many people know so much about the X-Men? I
mean, they’ve never been the most public of superheroes, yet those people at the
“party” knew everything about them. The idea of the X-Men as stars is a good one, and
I hope it gets more development, but should I just accept that suddenly, everyone knows
everything about them and deal with it? I know Morrison toyed with the idea, but I wish the
transition had been a bit smoother. Oh well.
Wasteland #19 by Antony Johnston (writer), Christopher Mitten (artist), and Douglas E. Sherwood
(letterer). $3.50, 23 pgs, BW, Oni Press.
Wasteland reaches the end of another arc, and what makes this book so damned good
reveals itself again, as Johnston ends the Sand-Eater invasion with a whimper (he really ended it
last issue, if we’re being technical), but by this point, the story has moved beyond that
event, so we don’t care. Johnston has continually done this in the title - set up a
situation, and then subverted our expectations to illuminate something else, and that’s
part of why this is such a refreshing comic. As always with the issues, especially the final ones
in an arc, we get some stunning answers to questions that have plagued us, but those simply lead
to more questions. We learn quite a bit about Michael and his relationship to Marcus, but that
only makes us want to learn more. Johnston, like any good writer, is taunting us. Damn him!
Mitten, of course, is brilliant. It’s always a pleasure to look at this comic as well as
read it. Next issue is another fill-in, which have been interesting so far, and then it looks
like the next arc will return to Abi and Michael. We’ll see what they’re up to!
Damn, this is a good comic. Would it really kill you to pick up an issue or a trade? Would it????
Nobody guessed the totally random lyrics last week. They were from the song “I Don’t Want To Know (If
You Don’t Want Me)” by The Donnas. Let’s fire up another one!
“In a trap, feel a strap
Holding still, Pinned for kill.
Chances narrow that I’ll make it,
In the cushioned straight-jacket.
Just like 22nd Street,
When they got me by my neck and feet.
Pressures building, can’t take any more.
My headaches charge. My earaches roar.
In the pain
Get me out of this pain.”
Sorry for the brevity (some may thank me, of course). I’ll be in San Diego for two days
this year - who will I meet this year? Will anyone want to take a swing at me? I hope not -
I’m really a swell guy! We’ll see what happens!
3 Comments
-
At
July 24, 2008, Michael wrote:
"Now, with Land and Dodson taking over the art chores (how’s that going to work, by the
way, as it ...
-
At
July 24, 2008, Josh P. wrote:
The Weapon Omega stroy from MCP is getting collected, I believe in October.
-
At
July 24, 2008, Scavenger wrote:
"One final thought: did anyone else wonder how so many people know so much about the X-Men? "
That bugged me ...

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Open"Source::critere -
13 hours and 55 minutes ago
La contre-stratégie du candidat républicain incluait aussi la diffusion de
publicités anti-Obama dans plusieurs villes américaines nommées Berlin, en
Pennsylvanie, dans le Wisconsin et dans le New Hampshire. (AP) ( 7 articles connexes)
|
DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - Dreamcast News Forum -
19 hours and 37 minutes ago
Newly released in the USA at Amazon.com:
Order Up is a delicious blend of precision cuisine crafting and culinary empire building, all
rolled into a light and flaky crust of memorable characters and humorous situations. With the Wii
Remote in hand, the player will be guided from burger to chateaubriand; taught every aspect of food
preparation and presentation. For anyone who has dreamed of becoming a world-class chef or
restaurant mogul or both!, Order Up will deliver. The core game play of Order Up is cooking, from
preparation to presentation. Preparation consists of "cutting and cooking" while Presentation
refers to garnishes and "flourishes" - e.g. sauce drizzled over a dish to please the eye or the use
of flame (flambé) for dramatic effect. Beyond the core, game play includes rising through
the ranks of the culinary world from fast-food to world-class restaurants as chef and owner while
ever-expanding your cookbook of recipes and ever-improving the quality of your equipment. Along the
way you will face demanding patrons, discriminating food critics…and
at the pinnacle of your fame in the world of fine cuisine you will be invited to complete in the,
"Fortified Chef World Challenge" - an Iron Chef-style cooking competition.
http://www.amazon.com/exec/obidos/AS...kiangagenew-20

|
Mashable! -
20 hours and 6 minutes ago
Seeing as how Web services today are becoming more and more multi-faceted and
multi-functional, particularly in the social networking and social media space, it really is open
to debate what is and what is not part of a specific segment of the market. Where blogging starts
and where networking ends, for instance, is a gray area that has grown ever larger with time.
Mobile utilities in particular have evolved to contain powerful assets that accomplish several
tasks at once.
Perhaps nothing better exemplifies this fact than the items which can now be found within
Apple’s App Store, where
the supply of downloads for the iPhone (and its slightly-less-phenomenal sibling, the iPod touch)
expand with each passing week. So we focus today on that very storefront, to determine which
applications now available can help to best enable mobile blogging in all its myriad forms and
purposes, wherever cellular, Wi-Fi, and/or GPS signals might be found.
Good ol’ run-of-the-mill blogging: TypePad and WordPress
If we burrow down to the core of the blogging world, there are several platforms which sport
robust frameworks, and many of them are free to use. WordPress, TypePad,
Blogger, Live Spaces,
are just a few that sport mass userships and audiences. But only two currently reside as native,
officially-released applications within the iPhone/iPod touch paradigm. They are, as we noted
recently, TypePad and
Wordpress.
WordPress arrived with its own utility after TypePad had introduced itself to users. Both have
received good reviews so far. And why not, really. Both aptly manage the basic tasks of posting
and editing blogs, and each enables the user to upload photos from a library or take new images
via the iPhone’s onboard camera.

I have already offered my own
impressions about both applications, and happen to favor TypePad’s application a bit
more than the WordPress release because TypePad provides support for English and French, but both
essentially get the same job done similarly well. Neither path will lead you astray. Quite
honestly, as I said before, one’s choice of application will naturally fall to whichever
platform one prefers as it appears on the desktop, and whether one has invested much time in
either setting.
Micro-blogging
There are even more choices in the microblogging realm, and if photos are one’s main source
of intrigue, the list is even more voluminous. So let’s dig in. To start, there are the
Twitter-specific applications: Twitterific, available for free
and ad-supported [iTunes]; or as a paid-for premium version [iTunes]; Twittelator
[iTunes]; and Twinkle [iTunes].
My experiences, coupled with feedback from others tells me Twitterific is the most pleasant, as
it has the benefit of housing a browser within.
If you’re one to click on URLs posted by friends, this is definitely a convenient feature.
And in my trials, it has proven quite reliable. It is most useful due to the fact that it makes
any transfer out of Twitterific and into Safari Mobile unnecessary. Once you’ve taken a
look at whatever webpage you were directed to, you can close the browser and immediately carry on
with reading incoming feeds. No need to repetitively enter and exit applications.
Twinkle is aesthetically pleasing, no doubt, and it adds a location dimension to facilitate
conversation among users within a given area. But the application has been known to crash
regularly. According to Tapulous, Inc, the creator of Twinkle, an update should arrive this
Friday, July 25, to fix bugs and “other minor problems.”
Miscellaneous and (even more) multi-functional
Here’s where it all comes down to personal tastes and desires. Some applications will
connect you to numerous services for easy, synchronized posting. Others will help you satisfy
only your tendencies as a photo blogger. Some will help you connect with friends, micro-blog a
bit, and even post duplicate hellos and how-are-yous to Twitter. That’s because…
well… it all comes back to Twitter, doesn’t it? Without further adieu, here are some
items for your consideration listed in no particularly prearranged order.
LifeCast [iTunes]: Manage your day’s events in organized fashion. Want to keep what you
do for work and for play exclusive? No problem. LifeCast is about keeping things tidy. Also,
non-English speakers will enjoy its slightly multi-lingual reach. French, German, Italian, and
Spanish are all supported. Also, if you’d like to post text to Blogger, you may. The same goes
for Tumblr
(photos, too). Geo-tagging comes with.

Bluepulse [iTunes]: We gave this a brief review some days ago. And
while it wasn’t my personal cup of tea, it’s something that others have shown an
affinity for. If you’d like something Twitter-esque (with a Twitter connection, to boot),
albeit in a way that allows you to message multiple people of your choosing — rather than,
say, everyone on your friends and followers list(s) — this one’s a treat. The layout
may take some getting used to, though. It appears designed to make existing Bluepulse users
comfortable when making “the switch.”

ShoZu [iTunes]: If this one were to be described in a single word (not yet recognized by
the grammar police), it would no doubt be “awesomeness.” You need only look at the
list of supported sites and services to get a grasp on what this ShoZu is all about. It is the Swiss Army
knife of online social interaction (so far as photo uploads and status updates and things are
concerned, anyway).

Pownce [iTunes]: Despite what the heads at Pownce
say, this one’s original intent was most definitely to give Twitter a little slap-slap.
Which seemed like it might’ve been possible, until it didn’t. For what it’s
worth, it’s still a nifty service. If you want it on your iPhone, the download is
available.

Kyte [iTunes]: Mobile photo blogging is super cool, for sure. But mobile slideshow blogging is exponentially more kick-ass. Kyte makes that happen. For
this one you might need to take a few minutes to craft something nice, but it’s worth it.

Clowdy Photo Blogger [iTunes]: The name says it all. It also lets you see photos taken
“nearby” to where you stand. A number of downloads currently available in the App
Store do this as well, but Clowdy works the photo realm exclusively. It’s free, and
it’s all of 0.1MB large.

Graffitio [iTunes]: This operates with the same location-based concept as Clowdy, but
it’s text-based. The best way to explain it is to offer an example. Say you’re at a
restaurant. You can check Graffitio to see if a Facebook-like “wall” has been created
for the place. If so, you can post a public message to it. If a wall doesn’t exist, create
one. If enough people participate in the experiment and visit various locations regularly, it
starts to become a rather interesting series of whiteboards.

Speaking of Facebook, the Web’s largest
social network (arguably) has its own application
[iTunes], as many have already learned, and in some respects, it’s about blogging, too. If
you’re one to routinely update your status, and your friends do too, what’s to say
you all aren’t blogging? And with the recent update to the application,
introduced late last week, you can post to your own wall as well as those of friends. Upload
photos seamlessly too.
---
Related Articles at Mashable! - The Social Networking Blog:
Jaiku on Your iPhone
TypePad Announces Native iPhone 3G
Application
World’s Simplest iPhone
App
iRovr Launches Mini Social Network for the
iPhone
TypePad Blogging from your
iPhone
Multiply Launches iPhone
Edition
iPhone to Launch in Germany on
T-Mobile


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Annonces lesjeudis.com -
20 hours and 12 minutes ago
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Annonces lesjeudis.com -
21 hours and 2 minutes ago
Societe : COMPUTER FUTURES - Lieu de travail : IDF - 92 - Type de contrat : CDI - Salaire : 40000
à 45000 € + PRIME + PARTICIPATION (2 mois) + - Detail :
DEVELOPPEUR JAVA J2EE – CLIENT FINAL – DOMAINE
MEDICAL Mon client est une société leader dans le monde médical.
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regroupent plusieurs pôles d’expertise : documentaire, JAVA, base de données.
Leur travaux de cette équipe permettent aux données médicales
d’être exploitées sur différents supports : soft, CD, PDA.
L’architecture technique est originale ; de type SOA avec un workflow
‘’enfoui’’ et une gestion des versions performante. Dans le
cadre de son développement, mon client est à la recherche d’un
développeur JAVA J2EE qui participera à l’ensemble des projets en cours et
à venir ( développement d’un back-office distribué ). Le poste
: Dans cette société, les équipes de développement utilisent
des méthodes Agile ( SCRUM ) et sont une expression aboutie du travail collaboratif. -
participation à l’ensemble des phases du projets - compréhension des
spécifications fonctionnelles - communication avec les équipes métiers -
conception - développement Environnement technique : - Environnement J2EE -
Architecture SOA - Frameworks SPRING et HIBERNATE - Méthodes de développement Agile
SCRUM Profil recherché : Avant d’intégrer cette
société, le manager de l’équipe a travaillé pendant plus de 10
ans dans un prestigieux cabinet de conseil autour des nouvelles technologies. Il avoue que ce
projet est de loin le projet le plus intéressant sur lequel il a travaillé. Il est
donc à la recherche d’un candidat qui intègrera la société sur le
long terme. - capacité à travailler dans un environnement collaboratif -
passionné par les technologies Web J2EE - 3 années minimum en développement
Java J2EE - proche de la communauté opensource et des différentes évolutions
technologiques - capacité à dialoguer avec les équipes métier -
capacité à avoir une vision globale sur les projets de dévelloppement
Salaire proposé : - salaire fixe : 40 000 € à 45
000 € sur 13 mois - prime exceptionnelle pouvant atteindre :
1000€ à 1500€ / an - participation : 2 mois de salaire
environ - RTT : 15 jours - accès au restaurant d’entreprise - mutuelle performante
avec possibilité d’adhésion familiale - 50% de la carte orange Si ce poste vous
intéresse, envoyez-moi votre CV. Matthieu Ricour 01.42.99.83.33

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Dailymotion - Videos -
22 hours and 49 minutes ago
1, 2, and 3 bedroom garden and townhome apartments located near Columbus, Ohio in Pickerington.
Pickerington Ridge is located in a quiet residential and rural area with a creek and wooded
border. With easy access to freeways major businesses, restaurants and shopping. View these
apartments for rent online at ForRent.com:
http://www.forrent.com/apartment-community-profile/999909868.php
Auteur : ApartmentsforRent
Tags : aparments for rent in
pickerington oh rentals moving apartment roommates forrent.com ridge
Envoyé : 24 juillet 2008
Note :0.0
Votes :0
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MetaFilter -
1 days ago
Giles Coren is restaurant
critic at the Times (of London). Last week he wrote a very angry
letter to the subeditors complaining that they were "tinkering with his copy". The subs were
guilty of deleting a single indefinite article.
Coren wrote: "I can't think of a nicer place to sit this spring over a glass of rosé and
watch the boys and girls in the street outside smiling gaily to each other, and wondering where to
go for a nosh."
It appeared as: "I can't think of a nicer place to sit this spring over a glass of rosé and
watch the boys and girls in the street outside smiling gaily to each other, and wondering where to
go for nosh."
Apart from working as a restaurant critic, Coren (previously here and here) is also a satirist.
I've done some checking and apparently he
is not making this up.
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Annonces lesjeudis.com -
1 days and 2 hours ago
Societe : COMPUTER FUTURES - Lieu de travail : CDI, 92, international - Type de contrat : CDI -
Salaire : Negotiable - Detail : Ingénieur technique éploiement et Support, anglais
obligatoire Vous postulez pour un poste en directe chez un éditeur de logiciel
étranger coté au NASDAQ. La société connaît une croissance
exponentielle en France et dans le monde et cherche aujourd'hui un à renforcer ses
équipes delivery et support technique. Vous rejoignez une équipe d'une quarantaine de
personnes, au sein d'un groupe de 2000 personnes. Si vous rêvez d'une carrière
internationale, avec des possibilités d'évolution à moyen terme vers des
postes à responsabilité, en France ou à l'étranger, alors ce poste est
fait pour vous. Vous occupez un poste technique à forte valeur ajoutée Vous rejoignez
l'équipe déploiement et support Europe, communiquez et documentez vos interventions
en Anglais, et reportez aux différents chefs de projets. Vous passerez 80% de votre temps en
deplacement ( Hollande, Italie, Espagne, Afrique du Nord, Middle East...) 80% Déploiement de
solution: - Vous effectuez les vérifications techniques sur site, connectez les
équipements au réseau ( Hardware ), configurez l'environnement client et mettez en
place la partie Software. 20% Support - Lorsque l'équipe support téléphonique
dédiée ne peut répondre à une problématique client, vous vous
déplacez physiquement, en France et à l'étranger, pour intervenir sur site. -
Vous êtes méthodique, organisé et professionnel face à nos clients les
plus exigeants. - Vous êtes dynamique, motivé, impliqué, et prêt à
vous investir sans compter les heures. Compétences requises - DUT / BTS - 1 / 4 ans
d'expérience - Background installation / support - Connaissance CTI est un plus. - Vous
installez nos solutions en environnements Windows, une bonne maitrise de MS de SQL server est
indispensable. Qualités nécessaires - motivé, impliqué, self motivated
et bon team player. - Orienté qualité pour un service irréprochable envers nos
clients - Ambitieux et dynamique, prêt à relever de nouveaux challenges. En
contrepartie - Salaire motivant entre 35000 et 40000 € / an - Prime voiture de
fonction fixe: 6000 € / an - Actions à tarif réduit - Plan de
formation - Téléphone avec ligne internationale + ordinateur portable - Tickets
restaurant - Mutuelle familiale Rejoignez un éditeur leader sur son marché.
Bénéficiez de formations pointues sur des technologies de pointe. Montez en
compétence et en responsabilité, voyagez partout dans le monde en travaillant sur des
projets enrichissants. Merci de postuler en ligne ou de me contacter au 01 42 99 83 33

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Annonces lesjeudis.com -
1 days and 4 hours ago
Societe : ADECCO EXPERTS - Lieu de travail : SOPHIA ANTIPOLIS - Type de contrat : CDI - Salaire :
35000 à 40000 - Detail : ADECCO Experts ligne informatique ; réseau
dédié au recrutement et à l’intérim spécialisé de
cadres et experts, recrute pour l’un de ses clients : société
spécialisée dans le secteur médical un(e) : Développeur .Net (H/F) Au
sein de la « Direction Technology, Web and Business Services » vous reportez au Chef du
Département Développement et participez au sein d’une équipe de 4
personnes à la conception, au développement, à la mise en Å“uvre
et à l’accompagnement des utilisateurs des nouvelles applications. Vous assurez
également le support et la maintenance des projets existants. Les compétences pour ce
poste sont : -Très bonne connaissance de Microsoft.Net, C#, ASP -Bonne connaissance de
Microsoft SharePoint -Bonne connaissance des technologies web (HTML, CSS, AJAX) -Autonome,
rigoureux, vous avez de réelles qualités de communication et
d’intégration. De formation BAC+5 en informatique, vous avez entre 2 et 5 ans
d’expérience. Une bonne connaissance de l’anglais est souhaitable dans cet
environnement international. Des déplacements professionnels sont prévus en Europe.
Poste basé à Sophia Antipolis à pourvoir à compter du mois de Septembre
2008. CDI Rémunération : 35 à 40 k€ bruts annuels bruts sur
13.12 mois + Mutuelle + Tickets Restaurant + Participation. Merci d’adresser votre
candidature (lettre de motivation, CV et prétentions) sous la référence
DEVDOTNET/GA à : @ : adecco.t07@adecco.fr ADECCO INFORMATIQUE Guillaume ANDREIS 400 av de
Roumanille Green Side Village Bat. 3 06 410 BIOT - SOPHIA-ANTIPOLIS Tél. 04.97 21 44 90

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C'est moi qui l'ai fait ! -
1 days and 6 hours ago
Le poisson pour les nuls (nulles). En début d’année, j’ai tout de suite
accroché avec une recette de poisson trouvée dans ELLE. Il s’agit d’une
recette de Jean-François Piège, chef du restaurant les ambassadeurs (Hôtel Le
Crillon). Le texte de...
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