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Engadget -
5 hours and 45 minutes ago
 Given the
legally-disputed origins of the JooJoo and the current shipping
delays, you'd think Fusion Garage would scrupulously maintain a squeaky-clean image with its
customers as it leads up to launch, but it looks like it wasn't quite prepared to handle refunds in
a sensible way -- we just confirmed that the company asked a customer for his bank account
information in order to deposit a refund directly after running into some troubles with PayPal.
Here's the relevant exchange:
"Support Joojoo" wrote:
Dear Rony,
We have checked this at our end and there seems to be a problem with
refunding via paypal.
To avoid any further wait time, could you send us your bank name, bank
account name, bank account number, sort or swift code and your bank address.
We will have a direct transfer done to your bank account. If you could
provide us the details today, we will ensure that the refund hits your bank
account by friday of this week.
Please advise . Sorry for the inconvenience caused. Fusion Garage tells us that this customer
actually changed his mind about getting a refund several times, and that they've only had three
customers with refund issues, all of which were related to problems with PayPal issuing credit this
long after pre-orders were placed -- but no matter how you slice it, asking for bank account info
is still pretty shady. We'll see how everyone feels when that
promised March 25 ship date rolls around, and we'll let you know what happens with Rony and his
refund when we find out more. Maybe next time just mail a check, guys.
JooJoo
refund issues creating some bad juju originally appeared on Engadget on Tue, 16 Mar 2010 15:01:00 EST. Please see our terms for use of feeds.
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The Register -
5 hours and 47 minutes ago
Hangar One to survive - if funding appears
The long-running campaign to restore Silicon Valley's beloved 1930s mega-relic, Hangar One, has
passed another milestone: the US Navy and the National Aeronautics and Space Administration
(NASA) have jointly "committed" to reskinning the toxically troublesome edifice....
The power of
collaboration within unified communications
|
GigaOM -
5 hours and 58 minutes ago
In a world of
web-based services that depend on various other services, like Twitter or Google Maps data, your
product will only be as strong as your weakest API call. I’ve found it’s actually a
fun topic to discuss. For developers and web-based businesses, thinking about and managing
federated flows of information has a big impact on the end-user experience.
I moderated the Can You Run a Serverless
Business panel a few hours ago, and two of the panelists brought that up as an issue, with
Jim Louderback of Revision3 (an occasional columnist for GigaOM) saying that at one point he
ended up slowing down their video delivery because the company had relied on too many services
located in the cloud, a sentiment echoed by Ethan Kaplan of Warner Music. It’s a topic I
discussed yesterday with Sam Ramji, at Sonoa, which offers a service that helps track the
health of APIs.
But after surveying the audience at the panel via a show of hands on what type of different web
and cloud services they use, it was clear that most were using a mix of software, platforms and
infrastructure as a service, with some also using traditional hosting or running their own data
centers. Information technology has always been a confusing mix of gear and services, but it
seems like that complexity is only expanding in terms of how and where you can build an offering
as well as the “partners” whose APIs you might use to build a product.
More on SXSW
Making all of those elements work together, ensuring a good user experience, and eventually
delivering service level agreements seems inordinately complex, but if done right we should see
the emergence of new ecosystems of data, maybe built around cloud providers like Amazon or
Google, or maybe popular APIs such as Twitter’s. But like any ecosystem, the effects of
small breakdowns will ripple throughout the whole, something we’re only now beginning to
react and build tools and contracts for.
For the GigaOM network’s complete SXSW coverage, check out this
round-up.
Related GigaOM Pro Content (sub. req’d): Report: The Real Time Enterprise


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DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - Dreamcast News Forum -
6 hours and 3 minutes ago
David Perry has pointed out the drawbacks of cloud gaming service OnLive compared to his own Gaikai
service, due to launch later this year, in the wake of OnLive's pricing and strategy announcements
at this year's GDC.
Although OnLive players can rent games and try free demos, they are being asked to pay for their PC
games on top of a $14.99 subscription, a pricing strategy that some are suggesting will hold back
any significant growth.
"It's very different to OnLive," he told GamesIndustry.biz. "We're not trying to replace the
consoles.
"[OnLive] have done an amazing job with the user interface [but] the cost per data centre to do all
of that streaming is very expensive. That's why they have a subscription. Would you pay $15 a month
for it? You're paying for the games on top of the service. You're paying $15 only to have the
opportunity to buy the games. $15 gives you no games. If you decide, 'I don't want to keep paying
that subscription', you've just lost access to your games bought at full price," he said.
"We were just as surprised as everyone else when we heard the final business model. That's why it's
a shot in the arm to us because now we're just perfectly positioned. You can play Call of Duty over
there for $15 or you can come here and try it for nothing. When you buy it from us, you own it, for
the rest of your life. When you buy it from over there you have to keep paying a subscription to
keep access to it."
Far from trying to replace the console market or create a distribution channel with Gaikai, Perry
said the company would be happy to stream the service onto console platforms.
"Why wouldn't we?" he asked, adding that Gaikai could stream onto anything with a screen, internet
connection and form of input, potentially including internet-connected TVs.
"Our target is for websites like yours - wouldn't it be great if when you write about something
[your readers] can try it right there? Instead of us marketing and trying to drive all the
customers to a certain URL - like OnLive for example, they have to buy every player and convince
them to come to a certain place on the internet.
"It's better when they're reading an article that - bam - it says, 'do you want to try it now?' The
publisher would like that. The game might not even be ready for release so you'd be looking at an
early preview. We can run it on our servers, they can experience it on your site, and they can make
a pre-order to EA.
"So you win, you get a demo you could never have had before. The gamer gets to play something they
could never have played before, and EA gets a pre-order a year in advance. Life is good for
everyone."
Online retailers such as Amazon will also be kept happy, said Perry, since sales can be made
through them as well as directly via publishers.
He gave other examples of how the technology could be used too - including for demos of
applications such as PhotoShop and for beta testing of games - the advantage being there would be
no code to be potentially hacked or pirated.
He also spoke about Twitter compatibility. Users will be able to post the URL of the game they're
in for their friends to try out, he said. And a longer term goal was to work with publishers so
that a user's friends will be placed into the game in the exact same spot as they are in.
"Say I discovered Starcraft's beta first out of all of my friends, I can tweet it out and say 'I'm
in Starcraft right now' and, one click, and they're all in the game too with me. That's
unbelievably compatible with the marketing needs of the publisher. And you're super cool because
you've got all your friends into the beta without them having to beg for keys, registering or
anything.
"If a publisher works with us, we'll actually teleport them to exactly where you stand because we
can give where you are in with the link. You'll see all these people appearing around you who are
your friends. That's what we'd like to get to - it's longer term, publishers need to buy into it,
but we think that would be awesome."
Perry added that the toughest challenges Gaikai had faced were now solved. A deal just struck with
TriplePoint - a company that has funded servers for Facebook and YouTube - will fund Gaikai's own
expanding network of servers, starting in the US.
"They have no fear of size and, for them, this is an exciting company because it could buy a lot of
servers."
Meanwhile, Benchmark Capital - whose partners include Gaikai board member Mitch Lasky - is funding
the business and a deal the company is currently working on will grant it deals with a majority of
internet service providers.
The issue of partnering with networks in order to ship data around has been a problem even bigger
than the one associated with latency and data centres, said Perry. "Whoever you're paying your
cable bill to, we want them to be connected directly to our servers so the data path can be as fast
as it can possibly be, and that's really hard.
"The deal we're working on gets us 900 of those deals already in place. And that would be years of
negotiation to get that done. That should put us in a very good position, where the data problem is
pretty much solved for us. We're 80 per cent done - the hardest part is now solved as far as I'm
concerned."
The 300 data centres around the US Gaikai is planning to launch with will give far greater coverage
to users than the service's two rivals, Otoy and OnLive, added Perry.
"Otoy is planning to go for very large super computers. When you use super computers you can only
afford a few data centres - they're so expensive. It's really cool technology, but the distances
they're dealing with are huge.
"And then you have OnLive with five data centres, and they have a Powerpoint slide with five data
centres on it with big circles around them, but the internet isn't wired that way with little lines
going out and big circles around data centres. You're going to get strange kidney shapes, or
mushroom shapes - it'll look like Tetris pieces the real coverage you're going to get."
Alongside the news of TriplePoint's backing, Perry also said the company has secured a former
Google executive - the appointment will be formally announced in the next week.
"I contacted him and asked if he'd move to a start-up and he said, 'no, not in a million years'. He
had a stake in Google. Then I sent him an account and he emailed back to say it was an incredible
proof of concept but he still wasn't going to take the job.
"The next day he emailed again and said, 'you're not going to believe this but my wife is in love
with Spore now. So he goes, 'I'm going to take the job'. And the reason is that he realised she
would never have bought Spore or downloaded it or even have heard of it before."
The primary appeal of Gaikai to publishers will be a reduction in the costs of their advertising
and getting their games to potential buyers, said Perry.
"Normally when you're paying for someone to come and try the product, if they don't like it all
that money you've spent getting them through the install and the registration is lost. About $3
would be a typical number.
"In our situation, we sell server time to people so if someone goes to a site and clicks then they
don't like it and abort, it's cost 1 cent. So it's a complete game changer as far as the pricing
goes. We're expecting all publishers to want to give this a whirl. The idea that all software and
all applications can be anywhere with a 1 cent failure rate is really why we're getting
excited."
OnLive announced its release date - June 17 in the US - last week, but Gaikai has refrained from
confirming its own roll-out date. However, Perry did say that E3 would be when the company starts
handing out accounts to the proper network, and a release date then seems likely.
"We've been dragging our heels just a little waiting for a new chip to come out from Intel," he
said. "All the major publishers already have accounts and are testing it right now. At E3 we'll
have a pretty strong network up and running."
Apparently unconcerned by OnLive's movements he added: "In a weird way I actually want them to be
successful because it's a good thing if streaming gets a really good reputation, so I actually want
them to succeed.
"It's healthy competition but we have very different strategies and it's all going to shake itself
out over the next 18 months, say. In 18 months let's sit down and see what happened. It's going to
be interesting."
http://www.gamesindustry.biz/article...arm-for-gaikai

|
NewTeeVee -
6 hours and 12 minutes ago
Expect those yellow teeth ads to pop up on top of your YouTube videos any day now, as Google has
added an option to build display ad overlays for YouTube within its Display Ad Builder, making it
possible for Adwords customers to easily generate and run overlays that make use of their own
imagery.
YouTube has been running ad overlays for close to three years
now, and the site has called the format “one of the most effective ad formats.”
However, generating those ads was previously fairly complex, and even many large advertisers have
so far opted for text overlays instead of display ads. The new self-serve ad generator could lead
to a huge number of display ads finding their way to YouTube, but also significantly increase
monetization for the site, which could make as much as $1 billion in 2011, according to a recent Citigroup
estimate.
Adwords customers can use Google’s Display Ad Builder to upload graphics sized 480*70 and
then book these banners for regions, categories, or even a specific video. Display overlays can
be booked either on a cost per click or CPM basis.
The move towards self-serve advertising on YouTube doesn’t come entirely as a surprise:
GoRumors uncovered a patent
application for such a feature in January. In that application, Google wrote:
“The conventional techniques for development of such multimedia advertisements are
complex, requiring resources beyond the means of many small to medium-sized organizations.”
The new ad generator on the other hand is squarely targeted at small advertisers. YouTube’s
blog post announcing the new self-serve option specifically mentions small
businesses as its target audience, musing that this would be a great way for a small beauty
products outlet to “create an overlay ad and then run it on popular fashion and beauty
videos.”
Related content on GigaOm Pro: Why 2010
Still Won’t Be the Year of Mobile Advertising (subscription required)


|
BetaNews.Com -
6 hours and 14 minutes ago
By Joe Wilcox, Betanews
Microsoft should make Bill
Buxton its front man -- the main spokesperson. Buxton, principal
researcher for Microsoft Research, has style, great enthusiasm and vision. In an
alternate universe, Buxton founded  a company like Apple; only better. Buxton is more
visionary than Apple CEO Steve Jobs, has better sense of good design (he is a designer, after
all) and understands great design in context of the flow of history. Perhaps if Buxton had more
ego, he would run a company as successful as Apple, or Microsoft. But humility is part of his
appeal.
Buxton stormed the Microsoft MIX10 stage today, bringing along hearth of wisdom and loads of
energy. His energy is simply intoxicating. Last year, Buxton kicked off the MIX
keynotes. This year he ended them -- and not with enough stage time. The first keynote,
yesterday, started with sedate Scott Guthrie, Microsoft corporate vice president, talking Windows Phone 7 Series. Today's keynote began with Internet Explorer
9 team leader Dean Hachamovitch debuting the new browser, which is available as developer preview.
Hachamovitch, like Guthrie, is a competent speaker. By comparison,
Buxton is dynamic, enthralling -- and he tells great stories about great
design. Buxton roams the stage like a caged tiger, but his ferociousness is insight.
Scattered grey hair and lean build give him a stereotypical mad scientist look, and he rambles
like one, too. I look at Buxton and think of Uncle Monty from Lemony
Snicket's A Series of Unfortunate Events. "Some of you might say I'm
hysterical," Buxton joked today.
Microsoft should have made MIX10 Buxton's birthday bash. He turned 61 last week. Buxton shows
that excellence knows no age -- that Baby Boomers have user interface design and user experience
(UX) wisdom that tech-savvy Gen Xers and Net Gen-ers need to understand. Today's cutting-edge
technologies are descendants of earlier generations' bleeding edge tech.
Decades, sometimes centuries, of refinement define many established technologies' UX. Take the
design of AAA batteries, for example (mine not Buxton's).
Bill Buxton is principal
researcher for Microsoft Research
Buxton's personal mantra reveals something important about his design philosophy. From his
Website:
Ultimately, we are deluding ourselves if we think that the products that we design are the
'things' that we sell, rather than the individual, social and cultural experience that they
engender, and the value and impact that they have. Design that ignores this is not worthy of the
name.
This philosophy defines the differences between his approach to good design and UX from Apple's.
Buxton sees good design as an expression of culture and history rather than the personality of a
single designer or company. For Apple, good design is about "the things that we sell."
Buxton is an expert about
natural user interfaces and their historical context
Good UI design is often about human usage context, and understanding longstanding design
interfaces requires some understanding of historical context. Buxton used the example
of buttons on a woman's shirt. He called the buttons wrong, because of their placement. But why
are they that way? Buxton explained that when buttons were introduced, women didn't dress
themselves. The buttons were correctly positioned for the person doing the dressing. Men dressed
themselves, so the buttons are on the right, rather than the left.
"Do it naturally," Buxton commanded the MIX10 audience, referring to user interface design. While
Microsoft and some other tech companies treat natural user interfaces as something new, Buxton
made clear they are something very old. Natural user interfaces are varied, depending on
function.
Buxton demonstrates a
natural user interface
Buxton asked: "What the heck does natural mean?"Â One of his answers: "It's the
ability to acquire skills."Â Good natural user interfaces affect the skills that the
users have acquired. He answered with another question:Â "How well does it [the user
interface] reflect me, the end user?"
Ultimately, a good natural user interface must address four human skill sets:
- Motor sensory skills
- Cognitive skills
- Social skills
- Emotional skills
Stated differently, good natural user interfaces answer question:Â "How do people
function?" He emphasized that it's not technology that is changing but people. Good user
interface design isn't about technology. It's about people. The message is particularly important
for MIX's developer audience.
Demonstration of what Buxton calls a "pen
and touch" user interface
Sadly, Buxton could only briefly touch on one of the most important natural user interface
challenges facing Microsoft and many other technology developers: Mobile
devices. Development of applications for mobile must have a "sense of place,"
understanding changing contexts, he said. Mobile devices are all about usage context.
Buxton joined Microsoft about four years ago, after running his own Toronto-based design firm
(Yes, he ran a company in this universe). Before Microsoft, Buxton was perhaps better known for
being chief scientist of Alias/Wavefront -- from 1994 to 2002. He is one of Microsoft's best
hires in years.
While Buxton talks about putting user interface design in context of human use, its his ability
to put UIs in cultural and historical context that makes him so unique among technologists.
Microsoft should set up a mentorship program under Buxton and his research team for all product
managers. To Microsoft CEO Steve Ballmer I ask: Do you get it?
Copyright Betanews, Inc. 2010


|
Guardian Unlimited -
6 hours and 20 minutes ago
Hit the auto-update button for the latest posts, email simon.burnton@guardian.co.uk and view tonight's live scores
40mins: No clear chances to report at either end, though both Eto'o/Milito and
Drogba/Anelka have come pretty close to creating something in the last few minutes.
36mins: "Delightfully unsubstatiated rumour would have it that CBJT has had a
captain's armband tattoed on his upper left bicep, with 'CAPTAIN4EVER' in big bold blue letters,"
notes Patrick Cullen, apropos James Lilley's question (20mins) "Any truth in it, do you think?"
Cripes, I hope not.
35mins: Baseless rumour department: "If Ben Dunn is correct that Cole does not
fit three man system due to lack of pace, then rumors of Chelsea swoop for usa, usa, usa! Landon
Donovan make sense as Donovan would do well in such a system and has speed to burn," writes John
Williams. "I hear Lord Ferg would then grab Joe Cole."
33mins: Great chance for Inter. A good cross by Maicon (of course), Terry
misjudges it and Eto'o, taken by surprise, gets his header all wrong and it bounces over the bar.
32mins: A half-chance for Chelsea. The ball falls to Anelka on the right side of
Inter's penalty area but he seems unsure whether to pass to Lampard or Drogba, and just pats the
ball between them, straight to a defender.
29mins: Alex goes for one of his long-range free-kicks. It goes nowhere near the
goal at all. Enormously wide, and tremendously high.
28mins: Maicon's crossing has been really terrible. He seems to like to drive
the ball, like there's no difference between a cross and a clearance.
26mins: A high-ball into Inter's penalty area bounces off Lucio's back straight
to Drogba, 15 yards out. Maicon slides in and blocks his shot excellently.
25mins: So with the match a quarter over, Inter have got to be pretty chuffed.
Chelsea have done very little, though Malouda has hinted that he is a potential match-winner. The
Italians have been tough at the back and have done enough to suggest that they can grab a goal of
their own at some point. And the referee's been very good. Firm, and not entirely against a bit
of physical contact.
20mins: "Is CBJT is wearing an armband underneath his shirt's armband?" asks
James Lilley. Surely not...
16mins: The referee, in the end, gives Chelsea an indirect free-kick. Andy Gray
says he's "not sure we have them any more". Drogba shoots anyway, straight at the wall. Inter
break, and Milito is barely a yard offside when played clean through.
15mins: Lucio tries to kick a ball at head height, and comes a good deal closer
to kicking Malouda in the head. Didier Drogba takes exception to this, and the two shove each
other for a while. While the referee speaks to them, Lampard and Thiago Motta briefly get
involved.
11mins: Ballack, from a good 20 yards, sends a shot whistling about a yard wide
of the post.
10mins: "Cole doesn't fit into their system," answers Ben Dunn. "He doesn't
possess the pace required to play wide in the front three. If Chelsea played two up-front, Cole
would be the best choice to play behind. They don't, and if one of the front three is removed
then Kalou is the better replacement. Deco and Cole are there if a change of system is required.
It rarely is and they are pretty much redundant."
8mins: Then Samuel Eto'o tries to take the ball past Mikel, runs into him and
goes down for several minutes, clutching his nose and theatrically checking his hand in case it's
stained with profusely pouring blood. Pathetically theatrical. There was almost no contact and he
was responsible for all of it.
6mins: A pretty encouraging opening. Chelsea haven't come here to park the
proverbial bus, that's for sure. Florent Malouda, who's in excellent form at the moment, jinks
past a few Inter defenders before running into Lucio in the penalty area. A loud appeal, but the
referee's not interested.
5mins My Twitter sources report that the Rainbow classic Since You've Been Gone
was played on Chelsea's PA system in the run-up to kick-off. Excellent themed programming.
Thoroughly approve.
2mins: "Any ideas on why Joe Cole never gets to start for Chelsea?" ponders
Aidan Gibson. "I think he is probably the second best technical English footballer, after
Rooney." None, Aidan. He should surely be fit enough by now, and he's certainly good enough.
1min: And, finally, they're off!
7.42pm: A surprisingly aggresive team selection, is the consensus on Inter.
"That's Mourinho for you," says Andy Gray. Even emails to suggest that "the media's mancrush on
Mourinho is completely adorable". I think that as far as the public is concerned a manager's
place, like a child's, is to be seen but not heard. And certainly not this much.
7.37pm: Is the Just For Men advert that's just been on Sky Sports 2 a deliberate
attack on Mourinho? Because although he would appear to fall into the product's core market, I
don't think he's watching.
7.30pm: "None of all that chat would affect me," says Graeme Souness of
Mourinho's bluster. "I'm sitting here wondering, is there a game of football on here tonight?
This is just a sideshow."
7.26pm: You'll never guess who Sky are interviewing now. OK, you probably could.
"If the crowd boos me, I'd be very disappointed. Because I don't deserve," Mourinho says. "If
they don't sing my song, I understand."
7.14pm: And here are your big match teams!
Chelsea: Turnbull, Ivanovic, Alex, Terry, Zhirkov, Ballack, Mikel, Lampard,
Anelka, Drogba, Malouda. Subs: Taylor, Carvalho, Joe Cole, Kalou, Sturridge,
Belletti, Bruma.
Internazionale: Julio Cesar, Maicon, Lucio, Samuel, Zanetti, Cambiasso,
Sneijder, Motta, Pandev, Eto'o, Milito. Subs: Toldo, Cordoba, Stankovic,
Quaresma, Mariga, Materazzi, Santon.
Referee: Wolfgang Stark (Germany).
Preamble: So what a night we have to look forward to tonight. Having read, seen
and heard a large amount of the pre-match gubbins, I am happy to provide you, dear reader, with a
simple resumé of what we'll be watching from Stamford Bridge: 22 irrelevant players. One
irrelevant ball. An irrelevant referee. A lot of irrelevant people in the stands. An irrelevant
manager. 90 minutes, and possibly more, of utterly irrelevant football. And Jose Mourinho.
"We love him, make no mistake about that," was Richard Keys' line pre-match. Richard Keys is a
broadcaster. Broadcasters do love him. Mourinho gives good interviews. Me, I'd love him more if
he had an off switch.
If you like, you can still read this pre-match stuff from Barney Ronay. Guess who it's about.
Go on, guess
Making your way through the pre-Mourinho buzz, the presidential periphery orbiting José
Mourinho's first public appearance back at Chelsea since his departure in 2007, it was hard to
avoid the low-lying thrill of A-list event-glamour. Among the pan-European crowd of at least 200
crammed into a sweaty room in the Stamford Bridge museum, there was genuine expectation.
The first sighting of the man himself brought an audible gurgle of pleasure.
There he was at the front of the stage in a surprisingly shiny black body-warmer: the
irresistible smile and the air of natural celebrity still thrillingly intact. He stopped to
embrace a white-haired old man; you half expected him to rise up and throw away his crutches
rather than merely offer his scarf for autograph. As Mourinho disappeared again, leaving the
stage to his warm-up act – a sullen Marco Materazzi – there
was another groan, this time of disappointment. But that was enough. Mourinho has still got it.
The English press always loved Mourinho. Right from the start they swooned and gushed as he fed
them lines: no filler, just ready-loaded, perfectly-pitched wise-guy gobbets. At his first
Chelsea press conference in June 2004 Mourinho had looked like a time-traveller, a managerial
format update, not to mention the bastardishly handsome Mafiosi business tycoon in a
Mediterranean daytime soap opera. Six years of elite management have taken their toll very
slightly. Mourinho is still ferrety and slender. He now has the face of a slightly worn but still
precocious boy prodigy. The silky hair has atrophied a little into a greying bouffant. Previously
he had pin-up hair. This is being replaced by something more substantial: senior diva hair,
Hollywood hair, Liz Taylor hair.
As he mounted the podium in earnest, we got a different Mourinho, however.
And, at first, a slightly puzzling one too. For a start, he was eating custard creams: loads of
custard creams, one after another. At least the first question was a gimme. "José, would
beating Chelsea be special for you?" We craned forwards in anticipation. "No ..." the answer
eventually came. This was a little disorientating. He mumbled a bit. He looked bored.
He took the air out of the room. Slumped in his seat, he engendered an unlikely lull. Still rock
star-ish, still potent behind his tiny microphone, this was Keith Richards rather than Mick
Jagger.
Was he worried he might be booed during the game, somebody asked, encouragingly. Mourinho looked,
briefly, as though he'd found a woodlouse in his custard cream. This really wasn't going the way
the press had planned it. "José," someone else appealed. "You used to go out of your way
to stoke up the pre-match atmosphere. Is this a new José, playing it cool?"
"I can't do this in Chelsea," he shrugged. "Chelsea is different." At which point Mourinho looked
so theatrically pious, as though Chelsea — rather than a football club
— was his estranged virgin bride, and this very room his dear old dead mum's
mausoleum, that you started to get a sense of what he was up to.
Because Mourinho is always up to something. Generally football managers hate press conferences.
The media are grudgingly tolerated, their probings blandly repulsed. Only Mourinho loves them.
These occasions are part of the game for him. This is where it kicks off. He prepares carefully
for a press conference. He brings his A-game. This is his moment, his perfect moment.
So as he balefully confided his still-tender feelings for "the team I worked with for three and a
half years ... the same players ... the same supporters", you could almost hear the surge of
tearful violins. This is why Mourinho isn't cross with Chelsea. Mourinho has no need to be cross
with Chelsea. Because Chelsea, basically, still belongs to him. He wasn't performing because we
were in his front room. His coat was hanging up on the door (actually it was hanging at the back
in a glass cabinet). So take a seat.
Have a custard cream. Carlo, even you. "I feel at home," he gushed, and you felt the full force
of his wiles, his props and his shiny black body-warmer. You suspected he was wearing slippers.
He even started to look a little bit silvery and sly, perhaps even, at a push, a bit like the
evil twin in a film where Philip Schofield has an amusingly diabolical imaginary alter ego.
Mourinho couldn't play this entirely straight, however, because at the bottom he also loves doing
this stuff. He is unable to resist the theatre. His instinct for the big scene and the pressure
point is too keen. "Life goes on," he shrugged, musing on his departure. "I keep winning
important things ... They win ... something." Even new, pious, relaxed, feet-up-on-your-desk
José couldn't help laughing along at that one.
Simon Burntonguardian.co.uk © Guardian News & Media Limited 2010 | Use
of this content is subject to our Terms & Conditions | More Feeds

|
The Boy Genius Report -
6 hours and 35 minutes ago
Samsung is resurrecting the ghost of the Q1 and planning to jump into the now-hot slate PC market
in the second half of 2010. According to Emmanuele Silanesu, National Product and Marketing
Manager for Samsung Australia’s IT division, Samsung’s slate device will contain a
faster, more robust processor than the iPad and will offer more connectivity options through a
diversity of I/O ports. Consumer friendly in price, the Samsung slate will be a primary device
designed to replace a netbook or a notebook in your personal arsenal of mobile computers. As
Silanesu explained, this is a device that “you could take to university and do a PowerPoint
presentation on it, for example, or a device that could be taken home or to the office and
docked.” From Silanesu’s brief revelation, we can expect the Samsung slate to feature
an Intel Atom processor, contain ports for multiple video sources, support a multitude of
peripherals including a docking station, sport a sub-$500 price tag, and mostly likely run some
flavor of Windows. Any interest in an Intel Atom-powered slate running Windows or have we already
been there, done that as shown above?
Read

|
VideoHelp.com Tools -
6 hours and 35 minutes ago
MakeInstantPlayer is a tool for converting video files into self-running executables. This is very
useful for distributing videos, as the user doesnt need any additional software for playback. As
MakeInstantPlayer uses the MPlayer engine for playback, it supports almost any video format in
existance. Furthermore it uses NSIS to pack everthing to one single EXE file.
|
Read/WriteWeb -
6 hours and 36 minutes ago
Today at the South By South West festival in Austin,
three finalists competed in the Microsoft BizSpark Accellerator finals in the "Innovative Web
Technologies" category.
The companies, RecycleMatch, Siri and Skimble argued their
positions on stage in front of three judges and tonight the winner will be announced at 6pm CST.
Sponsor
The Accelerator competition is in its second year and started out
with a list of 32 finalist companies in three categories. While all three categories have some
strong entries, we wanted to check out the innovative technologies to see what was, well,
innovative.
RecycleMatch First, Chad Farrell, co-founder of RecycleMatch, showed off the web solution that
we hope takes off solely so it can help save the world. RecycleMatch, the only of the three that is
not an iPhone app, is an online marketplace that helps match up waste materials with recyclers and
manufacturers that need those materials.
"There's really no place to do this now," said Farrell. "Let's say I've got this piece of
polyester fiber waste but I don't know anyone around who can use it. It's the perfect use of the
internet - to connect people like that."
We can see this not only having a great impact on the world, but certainly stepping into the ever
popular "green" genre and sticking around.
Siri Up next was Dag Kittlaus with the digital, voice-activated personal assistant software
Siri. We think Kittlaus' introduction says it best:
"For decades, Hollywood has been paintinh this picture of machine assistants with Hal 9000 - what
Siri is doing is taking some steps to make that a reality," Kittlaus said.
As our own Frederic
Lardinois has written before about the iPhone app, Siri is "one of the most ambitious mobile
services we have seen in the last few years."
You simply hold the phone up, hit a button, and tell it what you need and it translates your
speech into text, uses natural language processing algorithms to determine what you need and then
launches the appropriate services. Whether you want to schedule a taxi pick-up, make a dinner
reservation or remind yourself of that Monday morning appointment, just ask Siri and it will do
it.
"What if you could make it easy to ask your phone to do something?" asked Kittlaus. "It's all
about simplification."
While the app looks to simplify your life, the technology behind it is anything but simple and it
makes us feel a little bit like we've finally arrived in the future.
Skimble The final contestant to take the stage was Skimble
and if there's one thing we can say, it's that co-founder Maria Ly did it with style, back-flipping
and dancing to the 'Mission Impossible' theme song before putting both legs behind her head and
doing push-ups.
Yes, you heard that right - she did push-ups with both legs behind her head. This woman is living
what she's preaching, that we can attest to.
"We would like to inspire active lifestyles across the board," she started off in her
explanation.
Skimble is a hybrid social network, physical fitness tracking app, that lets you track your
physical activities, whether running, doing yoga, or playing kickball and compete with your
friends. As you keep track of your activities, you can compare with your friends on a leaderboard
and even compete to win real-world prizes. As with Siri, Skimble is primarily an iPhone app,
although it has an accompanying website with additional features.
Our Pick We have to say, Siri takes the cake in this category and we're going to have to call
it early. If the digital personal assistant doesn't take the prize, then it's only because it's too
good and just doesn't need the start-up funding to continue. That almost seemed to be the line of
questioning from the judges - why would something as impressive as Siri need to win this
competition, with the funding and functionality it's already showing? All Siri needs to do, in
reality, is start a bidding war between Google and Apple and it has it made, the judges
half-jokingly but half-seriously said during the on-stage interview.
For the final word on what company will take the top prize, watch live tonight at 6 pm CST or check out the Microsoft BizSpark Accelerator page.
Discuss


|
Guardian Unlimited -
7 hours and 41 minutes ago
Legal chief tells of killings and torture in early days of invasion
Eight or more civilians died in the custody of British troops in the weeks after the invasion of
Iraq, despite frequent warnings by the army's most senior legal adviser there about unlawful
treatment of detainees, an inquiry has heard.
In devastating evidence to an official inquiry, Lieutenant Colonel Nicholas Mercer described the
way Iraqi detainees were intimidated and hooded by British soldiers as "repulsive". He said that
10 days after the invasion in March 2003 he saw 20 or 30 detainees lined up with sandbags on
their heads.
He was shocked, he said, adding that it was "a bit like seeing pictures of Guantánamo Bay
for the first time".
Mercer said he had had a "massive row" with the commander of the Queens Dragoon Guards about the
army's legal obligations under the Geneva conventions and the European Convention on Human
Rights. He had walked out of a meeting between British officials and the International Committee
of the Red Cross after being told by a "political adviser" to keep his mouth shut, he added.
Mercer's repeated protests about the unlawful treatment of Iraqis in British custody was so
unwelcome within the Ministry of Defence that his boss, Martin Hemming, head of its legal
service, threatened to report him to the Law Society, he said.
Mercer, who is still serving, was giving evidence into the death of Baha Mousa, a Basra hotel
worker who died in British custody in September 2003. This was months after Mercer had
persistently warned senior army officers — including General Robin Brims,
commander of British troops in southern Iraq — that detainees were being
subjected to unlawful treatment.
He revealed that he and Brims later refused to sign statements pre-prepared by Hemming as
evidence to the Commons human rights committee.
He said the abuse of Iraqi prisoners might have been prevented if a British judge had been
appointed to oversee the handling of detainees, a proposal that he said was blocked by Lord
Goldsmith, the attorney general.
Goldsmith, who has said he never authorised the use of five banned techniques, including hooding,
may be asked to give evidence to the inquiry with the former defence secretary Geoff Hoon, and
former armed forces minister, Adam Ingram.
In his evidence, Mercer described how in May 2003, two months after first issuing his warnings,
military police investigators told him about two deaths in custody. They added that they thought
there were "five or six more deaths that required investigation".
Speaking later outside the inquiry, Phil Shiner of Public Interest Lawyers, which represents
Iraqi detainees, said there were 47 "unresolved cases" involving the mistreatment of civilians by
British troops. "There are so many cases, that is why we need a single inquiry [to cover them
all]", he said.
Mercer recalled seeing one prisoner, Faisal Sadoon, held in "appalling conditions" in a container
"with a barbed wire door in 40 degrees-plus of heat". He was told of prisoners appearing bruised
and hooded at detention centres. He recalled seeing "a generator running outside the
interrogation tent, which seemed to me to create a culture of intimidation and possibly with the
aim of muffling any noise".
He warned that "in no circumstances should [detainees'] faces be covered as this might impair
breathing" "I felt I was banging my head against a brick wall. We found ourselves in a constant
legal battle," he told the inquiry.
He regarded hooding, banned in 1972, as repulsive. "It amounts to violence and intimidation and
it degrades the individual so I don't like it in any circumstance," he said.
He said he felt vindicated when the Red Cross began to express concern in May 2003. British
soldiers were handed cards before the invasion saying that civilians should be treated
"humanely". But there was no training in interrogation techniques, Mercer said.
His warnings, and those of the Red Cross, reached ministers and top military commanders in
London. But hooding was not banned until after Mousa's death more than six months later, the
inquiry heard.
"The issue of prisoners had very low priority and was treated more as an inconvenience than an
obligation under international law," Mercer said in a written statement to the inquiry. It was
partly a question of resources and lack of planning, he said.
But he added that it was also about "proper education, training, and the moral compass". He said
there was a "classic dilemma" in the army. "You're in the command structure and there's always
pressure to do one thing, when legally you may believe something else".
An MoD spokesman said: "All deaths in British custody in Iraq have been thoroughly investigated.
Having committed to a public inquiry, it would be wrong to comment upon any evidence presented to
it."
He said the ministry will have an opportunity to respond to the report written by the chairman,
Sir William Gage, at the end of proceedings.
Richard
Norton-Taylorguardian.co.uk © Guardian News &
Media Limited 2010 | Use of this content is subject to our Terms & Conditions | More Feeds

|
Download Squad -
8 hours and 16 minutes ago
 You
thought GPU-accelerated fonts in Firefox were cool...? Well, Internet Explorer 9 will go one HUGE
step further: GPU-accelerated HTML5. Websites will, at long last, be hardware accelerated -- as
long as you're using IE9 anyway.
I have no idea why we've had to wait quite this long for DirectX utilization in the browser.
Zooming, scrolling, physics -- all REALLY fast, really smooth.
They are now talking about SVG in the keynote -- and of course,
they're using Clippy as an example. It seems like IE9 (or at least the developer version) can
modify SVG mark-up in real time, through a console. Very cool. We'll see the same with WebGL no
doubt. Now Clippy has appeared in a real-time multiplayer browser game -- one's in Firefox, one's
in IE9. Both running the same code.
Big news: standards don't interact. A Flash element is locked within its box. It
looks like IE9 might have less boundaries on element interactions (look at the Falling Balls demo in the IE9 Test Drive)
Internet Explorer -- GPU-accelerated HTML5/Interwebs; ALL apps hardware accelerated
originally appeared on Download Squad on Tue, 16 Mar
2010 12:30:00 EST. Please see our terms for use
of feeds.
Read | Permalink | Email this | Comments
Internet Explorer - HTML5
-
Download Squad - Firefox
-
Mozilla Firefox

|
Mashable! -
8 hours and 22 minutes ago
Ten weeks after the launch of Google’s Nexus One smartphone, sales continue to remain slow.
Mobile analytics firm Flurry, who also projected first week and first month sales for the snazzy
device, has just released its latest sales estimates, deducing that in 74 days, 135,000 devices have been
sold.
This is in sharp contrast to the Motorola DROID and
the original Apple iPhone, which both sold a
million units in the same period of time.
Flurry actually used 74 days as a barometer, because that was how long it took for the original
iPhone to sell one million units back in 2007. Motorola’s DROID sold 1.05 million units by
day 74, and that’s to say nothing of future iPhone releases, which all crossed the
one-million-sold mark even more quickly.
Flurry lays out some good arguments for why Nexus One sales have lagged behind DROID sales (and
we really do think that DROID is the more accurate barometer, rather than using the 2007 iPhone
benchmarks), but we think it’s really all about one thing: Carrier.
Problem 1: T-Mobile
Although the Nexus One is available unlocked (for a higher price), it is still largely tied to a
single carrier in the United States (and in Canada). That carrier, T-Mobile, has the smallest 3G
coverage area of the major wireless telecos. That’s a big problem when you are talking
about a phone that really needs to be connected to 3G or Wi-Fi to show off its best features.
Conversely, Verizon has a huge subscription base, the most consistent 3G network and is running a
very aggressive ad campaign promoting the DROID.
AT&T may be the bane of many iPhone users’ existence (although it is slowly improving),
but the coverage options still trump T-Mobile, even with 3G out of the equation. Fortunately,
Google has just made unlocked Nexus One phones available for AT&T and Rogers 3G networks. Unfortunately, this is still a
separate version from the T-Mobile Nexus One, which means that if you wanted to switch carriers
in the United States or Canada and keep 3G, you’re still SOL.
Once the Nexus One hits
Verizon, we expect sales to really start to increase.
Problem 2: Buying/Getting Support
When Google officially released the Nexus One, I commented that it wasn’t really about the phone,
it was about Google’s new phone marketplace.
Seventy-four days later, this phone marketplace has a lot of problems that still haven’t
been completely resolved. First, customers complained about an additional (and excessive) early
termination fee that Google charged for users who terminated their contract in the first 120 days
of ownership. This fee was in addition to T-Mobile’s fee and as expected, consumers went
ballistic. Google has since lowered the ETF
to $150, but that still means you’re paying two early termination fees if you cancel in
the first four months of use.
Then, there’s the ongoing issue of getting support for the Nexus
One. Google has since improved support options, but you still need to potentially deal with
three different people: the manufacturer, the wireless company and then Google. That’s
problematic and it is something that doesn’t happen for other phones, even on the same
carrier. When I had problems with my BlackBerry, I called and was served by a T-Mobile person
— sometimes I had to jump through hoops to talk to a RIM specialist, but I didn’t
have to call RIM directly.
Plus, I do think that perhaps Google underestimated how many people like to, I don’t know,
physically touch a phone before buying it. Now, I’m not one of those people (Hey, I
pre-ordered the iPad sight-unseen), but many users are — and not having any store presence
is problematic, if only because it decreases visibility.
Bottom Line
The Nexus One is clearly not the big hit that many expected it to be — and even on Verizon,
it might never be a hit.
However, the fact that DROID numbers are so strong shows that this isn’t a platform
problem, it’s an execution problem. It will be interesting to see Google’s next
attempt.
What do you think of Nexus One sales? Are you surprised that they are as low as they are? Let us
know!
Tags: droid, flurry, nexus
one, phone sales


|
digg -
8 hours and 26 minutes ago
Business Pundit assembled - and debunked - this list of 12 pervasive myths about running a small
enterprise.

|
digg -
8 hours and 26 minutes ago
Former NBA center Robert Whaley is no stranger to the law. He was arrested in high school, in
junior college, and just a few years ago he was arrested for running a drug house, but (butt?)
that’s nothing compared to his most recent legal run-in.

|
MacUpdate - Mac OS X -
8 hours and 31 minutes ago
Kaskade 1.1.5 Kaskade is a classic sliding blocks action puzzle game from the
makers of BoXiKoN and CornerChaos! The game play is very easy to pick up. Simply slide a 2x2 set of
multicolored blocks down into a grid. The blocks slide and rest at one corner. Slide more blocks
and try to join a patch of four or more of the same color. Large patches of color are removed from
the game allowing the remaining blocks to fall down. Falling blocks will sometimes form new patches
in a cascading chain reaction! With good logic and forward planning you can create multiple
cascades of color for bonus points! Continue dropping blocks into the grid and try to avoid running
out of space! Recent changes: Added more sounds. Enabled Save and Continue. Added basic in-game
instructions. Improved difficulty balancing.
WHAT'S NEWVersion 1.1.5:
- Replaced the font used for menu screen and in-game text.
- Fixed a timer bug that reduces CPU usage greatly.
- Improved some sounds and visual effects.
- Made some minor changes to interface graphics.
REQUIREMENTSMac OS X 10.0 or later, Classic version also available
PRICE$14.95
DEVELOPER Shoecake
Games
DOWNLOADS4096
DOWNLOAD NOW
(2.2 MB)
More information

|
Joho the Blog -
8 hours and 34 minutes ago
Donnie Dong (Hao Dong), a Berkman Fellow, is giving a
Berkman Tuesday lunchtime talk.
NOTE: Live-blogging. Getting things wrong. Missing points. Omitting key information. Introducing
artificial choppiness. Over-emphasizing small matters. Paraphrasing badly. Not running a
spellpchecker. Mangling other people’s ideas and words. You are warned, people.
Donnie begins by asking us to play “spot the difference”: Google’s homepage on
March 14 (3.14 — the Google pi logo) and Google.cn (Google’s Chinese home page) on
that day. Besides not having the pi logo, the link to gmail is missing on China.cn, there’s
no sign-in link, therte’s a link to tianya.cn, and the Chinese version has an official
government ICP license number.
Tiany.cn is a massively popular social network. At the hot topics in the forums, there can be
millions visitors and millions replies. (Donnie shows one topic that has over 4 million replies,
and it was only posted in February of this year.) There are hundreds of boards and board masters,
organizationally structured in a way similar to the Chinese government: A secretary general,
branching powers, judges, appeals judges, etc. The structure works well. The rules say that no
posts can be deleted or edited, so people consider carefully what they are writing. You can
petition for a change to any edits made by the board master, but that’s embedded in an
administrative bureaucracy. This is “decentralization under a super power,” he says.
QQ.com is an instant messenger app with over 1.4 billion accounts. It offers many kinds of
services, all based on IM. It is a closed system with an open API.
Douban.com is a Web 2.0 site. (“Douban” is a Chinese dish.) Douban provides links to
media (books, DVDs), etc., and enables its 36M people to comment, review, and discuss them.
Everything posted at Douban is public. “Douban has a lot of Habermas’ public
sphere.” But, Donnie adds, it strongly supports censorship.
Donnie points to common features of Chinese Web sites. First, they accept Web 2.0 ideas, but make
user-generated contents controllable. Second, they only comply with Chinese culture. Third, they
provide integrated services, not an open API. Fourth, they are driven by instant messaging, with
a bulletin board management style. The Chinese Internet is not driven by email but by IM.
Google has never made money in China, Donnie says.
Donnie points out the “music” link on the Google.cn page. Google.cn actually is
provided by t0p100.cn [I may not have transcribed accurately]. You can download legal music
there. But at mp3.Baidu.com you can search the Internet and download what you find. Baidu has
been sued, but it’s been defended by the safe harbor laws. Google has been copying Baidu,
but not very successfully, Donnie says.
Until 2005, the Chinese control over the Net was accomplished mainly by technical control. From
2003-9, there was more and more legal enforcement. In 2010, there is a legislative rebooting.
There is now a jungle of licenses: domains, commercial websites, webcast website, news website,
online games…
The switch from tech to law has increased certainty because the authorities have explained why
sites are being shut down. It has also caused important discussions to occur. But, the law is
immature and thus enforcement is somewhat arbitrary. And the “clouds of licensing
systems” are still difficult to navigate. But, these are temporary.
Hillary Clinton said there is a single Internet, says Donnie. “I do not think it is really
true from the cultural, legal, and linguistic aspects.” Tim Wu, in Who Controls the
Internet, says that the Internet is splitting, and there are under-appreciated advantages of
this. “I agree,” says Donnie. Can we get along with each other in this world if the
Net splits? “I think we can,” he says, because the Net consists of autonomous systems
connected without hierarchy. We have to look at the Internet as pluralist, he says.
What we should really care about, he says, is that those with wealth, who have more access to the
Net, do not replicate the economic/social divide on the Internet. [This is based on a brief
conversation with Donnie afterwards.]
Q: The Chinese language itself is a barrier, in both directions, but not with Taiwan. Are the
sites accessible?
A: Most of the Taiwanese Web sites are accessible in China, including the official government
sites. Some sites that advocate Taiwan’s continuing autonomy are not accessible.
Q: What will be the effect of the announcement that access to the Internet is a basic human
right?
A: The BBC had a survey that showed that 80% of people believe that, and that news was published
all over the Chinese Web sites without problem. The problem is the law from the 1990s. I believe
they will be changed sooner or later.
Q: To what extent does the system of govt bureaucracy account for the siloed nature of their
services?
A: I think those structures were based on the notion that the Internet is just like other public
media, such as TV.
Q: How does the censorship look from the inside?
A: As Rebecca MacKinnon said, most of the citizens don’t feel the censorship. There’s
so much information available, so much news, so many services, so many forums. And if you really
want to get some information, you can find a way to. And if you really want to express something,
you can. The filtering mechanism can’t work perfectly, and their are many examples of
this.
Q: What’s wrong with the system?
A: Because it reflects the old mass media, not on the Internet’s nature. It’s old
logic. If we can reform the law so that it fits the Internet better, the question will be less
urgent.
Q: You’re optimistic about the future of the split Internet. But there should be a common
denominator wherever you go. A core function of the Net is to foster the circulation of info.
What about the Chinese attitude toward copyright protection?
A: You can compare the systems of censorship and copyright protection. In China, there is a great
deal of “freedom” (in quotes) in using copyrighted materials, even though
China’s copyright laws are pretty much the same as everyone’s. The govt could do a
campaign to fight piracy just as it does to fight pornography, and it could be very effective.
Q: It’s normal that a medium would be adapted to local needs. But do you think there is
something about the Net’s design and essence that is core so that if it were changed,
it’s not the Internet?
A: I believe everyone in the world has universal rights that should be complied with. But
I’m suggesting that the separated parts of the Net could have universal principles and
universal protocols.
Q: What separates the Internets?
A: Infrastructurally, linguistically, culturally, legally. By infrastructure, I mean the physical
base of the Net. The protocols are the same.
Q: Can you compare the Chinese Internet to other linguistically isolated cultures? E.g., Would
you say that Japan has a different Internet as well?
A: The term “pluralism” itself has many layers.
Q: What’s the effect on the ordinary Chinese citizen on Google’s departure? A Nature
poll says that Google is the first choice of scientists in China.
A: Google won’t quit all of China. (This is just a guess, he says.) Resourceful users will
be able to get to Google even after it departs.

|
Support Forums: Message List - Announcements (EAP) -
9 hours ago
Hey guys,
We have two build agents set up now.
Just noticed that when DeveloperA checked into ProjectX and 5 mins later, DeveloperB also checks
into ProjectX that his check-in kicked off a second build even though
DeveloperA's first build has not even completed.
Somehow this seems strange to me. I would like to see the first checkin complete (and either pass
or fail) before a second build on the same project is kicked off.
Is there a way to configure TC so that our second agent is never "used up" to start running a
build on a project that is already building??
This seems like a waste of processing, I mean, why would you want to be running two separate
builds simultaneously (just staggered) on the same project?
Thoughts?
Thanks!
|
Support Forums : Thread List - Plugins -
9 hours ago
Hey guys,
We have two build agents set up now.
Just noticed that when DeveloperA checked into ProjectX and 5 mins later, DeveloperB also checks
into ProjectX that his check-in kicked off a second build even though
DeveloperA's first build has not even completed.
Somehow this seems strange to me. I would like to see the first checkin complete (and either pass
or fail) before a second build on the same project is kicked off.
Is there a way to configure TC so that our second agent is never "used up" to start running a
build on a project that is already building??
This seems like a waste of processing, I mean, why would you want to be running two separate
builds simultaneously (just staggered) on the same project?
Thoughts?
Thanks!
|
Electronista | Gadgets for Geeks -
9 hours and 6 minutes ago
 Marvell at the Future of Publishing Summit on Tuesday showed a prototype
of a 10-inch tablet running Android. The example device uses a non-production shell but is expected
to be fast, using an ARM-based Armada processor that could give it 1080p video playback without
hurting battery life. The version on display appears to be using Android 1.6 rather than 2.0 or
2.1, but this would be more likely to change in a finished product....
|
Comics Should Be Good! -
9 hours and 7 minutes ago
Here is the latest in our year-long look at one cool comic (whether it be a self-contained work,
an ongoing comic or a run on a long-running title that featured multiple creative teams on it
over the years) a day (in no particular order whatsoever)! Here's
the archive of the moments posted so far!
Today we take a look at the initial story arc from Brian Michael Bendis and Michael Gaydos'
Alias...
Enjoy!
With the news that Jessica
Jones would be returning to the superhero game in New Avengers, I thought it'd be a fun idea
to re-visit the early days of Jessica Jones in the pages of Alias.
When we first meet Jessica, she is accosted by a jerk of a client and she ends up throwing him
through her door after he tries to hit her.
Thus we learn her background...
And soon after, we discover that she is in a dark, dark place in her life right now...
At the end of issue #1, after Jessica is hired to find the sister of a woman, she tapes the
sister with a man, who turns out to be, well, someone that Jessica did not expect...
Jessica is then thrown into a whole big mess of a conspiracy that goes all the way to the highest
level of national politics, and it all revolves around the world of superheroing that Jessica
left behind long ago.
The greatest thing about Alias is that Brian Michael Bendis did such a good job creating a
multi-faceted character in Jessica that he basically can just throw her into different situations
just to see how she will react.
It makes Alias a very interesting book to read, especially because she's a likable enough
character that you WANT to see her make the most out of her life.
Michael Gaydos handles the darkness of the tale quite well - he is a strong storyteller and the
sequences in the book are top rate.
This first storyline is collected in the first Alias trade, along with the following story arc.
If you enjoyed Bendis' earlier crime comics, then Alias is right up your alley as it has the same
character-driven focus that his crime comics had. Very well crafted comics.

|
Autoblog -
9 hours and 16 minutes ago
Filed under: Etc., Ferrari, Middle East
Click above to view the video
after the jump
If you thought it took a long time to get to the top of the list and take delivery on a
newly-assembled Ferrari supercar, that's nothing
compared to the time that has gone in to building the brand's first theme park. Ferrari World Abu
Dhabi has been under construction for two years now, and is finally set to open its doors to the
public sometime later this year. And when it does, it will be not only the first theme park in the
region, but the first of its kind in the world.
The major attractions at Ferrari World Abu Dhabi will comprise some 20 rides, including two
roller-coasters: one based on an F1 car, running at speeds at upwards of 200 kilometers per hour
(125 mph) and shooting straight up through the massive scarlet roof structure 62 meters into the
air.
The second is what you see pictured here, the GT Racing Coaster. That attraction will run two
four-seat cars (styled after the F430 Spider) on parallel tracks in a race to the finish line. This
is the first image we've received of the coaster car, and we can't help but wonder why they don't
go with a 458 Italia-inspired car at this
point. Follow
the jump for a video on the park's construction.
[Source: CarScoop]
Continue reading Video: Ferrari World roller coasters pull into the station in
Abu Dhabi
Video: Ferrari World roller coasters pull into the station in Abu Dhabi originally appeared
on Autoblog on Tue, 16 Mar 2010 11:30:00 EST. Please see
our terms for use of feeds.
Read | Permalink | Email
this | Comments

|
Guardian Unlimited -
9 hours and 35 minutes ago
The Iranian opposition is planning to take to the streets again tonight as part of a traditional
fire festival in defiance of the authorities. Follow live updates
5.05pm:
The number of incidents
reported by the Tehran fire department has increased to 66 up to 7.45pm local time (4.15pm
GMT), according to the semi-official Mehr News.
4.48pm:
As usual on one of these protest days there is virtual media blackout in Iran which means that
reliable information is difficult to obtain. If you are in Iran and have news, please email me at
matthew.weaver@guardian.co.uk or for a more
secure encrypted message email me at matthew_weaver@hushmail.com and please post updates or
interesting links in the comments section below.
4.39pm:
Three people have been arrested in Enghelab Square in
Tehran, according to the INA news agency.
And
there is a heavy police presence in Tehran's Haft-e Tir Square and the Saadat Abad and
Velanjak areas of the city according to France24.
Earlier today the Committee of Human Rights Reporters said that women's rights activist Laleh
Hassanpour was arrested after a police raid on her home.
4.31pm:
The Tehran fire
brigade reports 36 separate incidents across the city tonight, according to the state run
news agency ISNA. Eight of the incidents were due to handmade fireworks, it said according to our
translator.
4.18pm:
There are numerous reports of firecrackers going off and even of clashes on the streets of Tehran
from usually reliable sources on Twitter. Video footage has been released but there are doubts
about its veracity, some claim it shows last year's fire festival.
4.14pm:
Police are banning petrol stations from
filling up containers, according to CNN's Reza Sayah.
4.08pm:
Tehran police chief General Hossein Sajedinia told the ISNA news agency his forces were deployed
to prevent "any event in the city".
The police have also announced that riding motorbikes will be banned tonight.
Opposition website, Norooznews, reported that Mousavi told a group of activists that the green
movement would continue into the Persian New Year, which starts on Sunday.
"We have to call the next year the year of patience and resistance, until the aims of the Green
Movement are achieved," he said.
4pm:
Tonight demonstration is a key test of the strength of the opposition after a disappointing turnout
at last month's protests.
Some commentators, including former US security
council middle east expert, Flynt Leverett, said the turnout on 11 February showed that the
opposition was running out of steam.
The planned protest tonight is different from the other demonstrations staged since the disputed
elections last June. It is due to happen at night rather than the day to coincide with
Chaharshanbe Suri or the Feast of Fire celebrations.
Even before the election this Zoroastrian ceremony had become a way of showing defiance to the
regime. It involves letting
off fireworks, jumping over bonfires, and men and women dancing on the streets - an activity
banned in the Islamic Republic.
The festival often turns dangerous as young people traditionally chuck petrol bombs and other
homemade explosives.
This time round the authorities have banned the festival and stepped up security. The supreme
leader Ayatollah Khamenei
described Chaharshanbe Suri as corrupt and counter to Islam.
Yesterday the authorities announced that six people arrested in earlier protests will be
executed. The move is being seen as a way of warning the
opposition not to take to the streets tonight, according to the New York Times.
The defeated opposition leaders Mehdi Karroubi and Mir Hossein Mousavi have not overtly called
for supporters to take to the streets tonight. But yesterday Karroubi pointedly said the Iranian government was "plagued with
despotism".
And the Facebook page of Mousavi's wife Zahra Rahnavard has expressed support for the festival.
It is the festival of light against darkness, it
said.
Matthew Weaverguardian.co.uk © Guardian News & Media Limited 2010 | Use
of this content is subject to our Terms & Conditions | More Feeds

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