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Planet Ubuntu -
53 minutes ago
No really. I prefer GNOME, so clearly pretty isn’t the biggest factor here. When I first
started using Ubuntu, I would drag the top GNOME panel to the bottom and have it sit
under what is normally the bottom panel. It looked ugly as sin, but this is how, as (back in
2005) a recent Windows refugee, I was used to working and so this is how I chose to organise my
space.
Most importantly, it wasn’t hard for me to do this. My most recent installs, almost 4 years
later, primarily on laptops rather than desktops tended to be left as is — a panel at the
top and a panel at the bottom. I find this seems to suit laptops better, and
I’ve become accustomed to it. However, had I not been able to move the panel from the
start, I might even have ended up on Kubuntu. Well, if it were not for the silly single-click
thing that fires stuff off even when you don’t want it to, like when you bump the mouse
accidentally. Ok, truth be told, I probably would have stuck with Ubuntu, because, well, all the
functionality was still there. Just in a different place to where I was expecting
As with most computer users, I’ve never owned a Mac. When I was little, my school had a
some (iirc) Mac II’s but I am pretty certain that the number of times that I, at 28, have
used a Mac since would barely exceed the number of digits on my hands, and OS X is nothing like
the first Macs I used. I think the last time I used a Mac was in 2005; for about 20 minutes.
But now with the sneaky Lucid UI changes, I might as well be using OS X as far as my learned
behaviours are concerned. And lets just hope that my laptop trackpad doesn’t jump at an
inopportune time — like it does sometimes when I go to open the system menu and instead hit
the firefox icon right next to it instead — as trackpads are prone to.
I work 100% from a laptop and use the trackpad 90% of the time. The chance this ridiculous UI
change will not bite me hard is pretty slim. The only plus I’ve come across so far
is that it made it easier to close out of the awkwardly oversized evolution setup wizard that
launched on my eeepc701.
However, putting even that glaring risk aside, the one thing that I am absolutely hating
the most about these sneaky UI changes is the abolishment of informative
tooltips. This is a loss of functionality.
My battery icon, my wifi connection icon, my xchat icon — they now tell me nothing
when I merely nudge them, I now have to smack them over the head with the cursor. I cannot tell
at quick glance if I have enough charge for something, on the wrong wifi network, or whether I
can ignore that xchat message I missed the notification for. I have to exert time, energy, and
most importantly brain focus to get what used to be a simple matter of an effortless
enlightenment. I now have to go through what is sometimes several clicks. Extra clicks are bad.
Clicks add obscurity. Extra clicks are effort.
This bleeps me right off. I can learn to move a mouse in a different direction (though I’m
not at all believing that new windows migrants will cope), but I really do not have the
capacity to circumvent the application to read the bytes from the disk myself to find out what my
battery level is without clicking through some dialogs. The software is supposed to do that
for me.
Alas, my software no longer does this for me, and ergo, my software no longer works for me.
To get this information, I now have to do stuff for my software. I
should not be working for my software.

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DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - Dreamcast News Forum -
2 hours and 23 minutes ago
If you've been following closely, there are really two sorts of input available to the PlayStation
Move. The one that gets the most love and screen time is the camera-based, 3D meatspace tracking
that the PlayStation Eye performs in conjunction with the fancy colored ball at the end of the
PlayStation Move wand, but most of the actual gameplay we've seen is in truth much more similar to
the Wii's MotionPlus than Sony might want to let on. The MotionPlus and PS Move have very similar
configurations of gyroscopes and accelerometers, and actually use the same software from AiLive
(co-creators of MotionPlus) for developing the gesture recognition that goes into games. We
actually got to see the LiveMove 2 development environment in action, and it's pretty impressive:
basically you tell a computer what gesture you want to perform (like "fist pump," for instance) and
then perform a bunch of examples of that movement. LiveMove then figures out the range of allowable
movement, and in playback mode shows you whether you're hitting the mark. AiLive showed us gestures
as complicated as a Graffiti (of Palm OS yore) handwriting recognition in the air, built with just
a few example movements from people back at their offices. So, this is great news for developers
dealing with the significant complication of all these sensors, but at the same time we can't help
but be a little disappointed. LiveMove 2 doesn't even use the PlayStation Eye, and as we mentioned
in our hands-on impressions of PlayStation Move, we could really sense that a lot of our in-game
actions were built from predefined gestures, not us interacting with the 3D environment in any
"real" or physics-based way. It's great tech either way, but hopefully that's something that can be
improved upon by launch or soon after.
http://www.engadget.com/2010/03/19/a...ng-motionplus/

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DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - GP2X News Forum -
2 hours and 38 minutes ago
The $64,000 question about Sony's upcoming motion control system, the PlayStation Move, is how
responsive it will be compared to traditional console controllers and its counterparts from
Nintendo and Microsoft. Eurogamer slowed down videos of Sony's tech demo software to establish a
rough baseline latency that developers will have to work with. Quoting:
"While exact latency measurements aren't possible in these conditions, a ballpark idea of the level
of response isn't a problem at all. The methodology is remarkably straightforward. Keep your hand
as steady as possible, then make fast motions with the controller. Count the frames between your
hand moving, and the motion being carried out on-screen. Equally illuminating is to stop your
movement suddenly, then count the frames necessary for your on-screen counterpart to catch up.
While not 100 per cent accurate, repeat the process enough times and the frame difference becomes
fairly evident. Bearing all of that in mind, and recognizing that we don't know how much latency
the display itself is adding, I'd say that a ballpark figure of around 133ms of controller lag
(give or take a frame) seems reasonable, certainly not the ultra-fast crispness of response we see
from games like Burnout Paradise or Modern Warfare, but fine for most of the applications you would
want from such a controller.
http://games.slashdot.org/story/10/0...ayStation-Move

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DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - GP2X News Forum -
2 hours and 40 minutes ago
Rumours suggest that Microsoft may be planning a new firmware update that would allow external USB
hard drives to be used with the Xbox 360.
The rumours began with website Joystiq, which claims to have received Microsoft documentation
describing the new feature, having subsequently confirmed the details with other unnamed
sources.
The document purports to have been authored by a senior software development engineer at Microsoft
and states that due to "increased market penetration of high-capacity, high throughput USB mass
storage devices, a 2010 Xbox 360 system update" will allow users to use USB devices for storage via
an update due in spring 2010.
The update will allegedly allow users to download games, downloadable content and patches onto the
device, just as they would for the 360's bespoke hard drives or memory units (MUs).
"USB storage devices may, however, have far greater memory capacity than MUs," states the document.
"And may therefore support previously infeasible operations such as installation of a full
disc-based title."
However, the documentation indicates that whatever the size of the USB device it would have its
maximum useable storage capacity capped at 16GB.
If true this would presumably be an attempt to ensure that sales of Microsoft's highly profitable
360 hard drives are not adversely affected, even as the USB support removes the need for existing
MUs.
http://www.gamesindustry.biz/article...al-hdd-support

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DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums - GP2X News Forum -
2 hours and 40 minutes ago
Sony has launched a new section of PlayStation.Blog where users can submit new ideas and feature
suggestions for PlayStation products.
PlayStation.Blog Share allows users to post their own ideas and also vote on the suggestions of
others, with Sony promising to monitor and act upon the most popular.
The FAQ for the site claimed that Sony is looking for "any idea that will help make the PlayStation
experience better. Period. Game title ideas. PS3 ideas. PlayStation Home ideas. Hey, maybe even
PlayStation.Blog ideas!"
Currently the most popular three suggestions are cross game voice chat, software emulation for
PlayStation 2 games and auto-synching of Trophies.
Users will initially be restricted to one submission per day, in order to ensure a variety of
submissions, but the most popular authors will be placed in an online leaderboard.
At the same time as the new service was announced site administrators have warned of a "crack down
on Blog comments", with moderation for off-topic comments becoming "much more strict".
The site is currently only featured on the US version of PlayStation.Blog but any user with a valid
PSN ID is allowed to post. Region-specific versions of the service are currently under
consideration.
http://www.gamesindustry.biz/article...ubmission-blog

|
Read/WriteWeb -
3 hours and 35 minutes ago
Watch this battle unfold. The virtualization wars are just getting started.
On one side we have Microsoft, which announced changes in its licensing structures this week. The
change reflects an understanding that the customer wants full access to its virtualization
platform and not be charged a tax for that right to access it on a PC, no matter if it is at work
or in their home.
And in true fashion, Microsoft is on the attack, Citrix at its side, in a full on fight with
VMware for the virtualization market.
Sponsor
On the VMware side, we see a company ready to move into Microsoft's customer base by offering
more than virtualization as witnessed with its recent acquisition of Zimbra. VMWare is gearing up
to tap into the Microsoft Exchange market by combining its virtualization technology with the
Zimbra email platform.
Microsoft Offers Some Flexibility
Historically, Microsoft has charged for separate licenses to access Windows operating systems in
a virtual desktop infrastructure (VDI) environment. Until now, there would be separate licensing
fees for people to access their virtual desktops from secondary devices like home personal
computers.
The licensing issue in all of this gets complicated pretty fast. According to
Simon Bramfitt:
"Right from the start Microsoft showed that it had been listening to its customers' feedback.
As of July 1st Microsoft is rolling Virtual Enterprise Centralized Desktop (VECD) into the Windows
Software Assurance (Windows SA) program. This means that anyone with Software Assurance can deploy
desktops locally or in the data center at no additional cost. At the same time Microsoft is
extending the remote access rights so that remote isn't tethered to a single PC in the primary
users' home. This awareness of the fact that users want flexibility around when and where they work
is the key element that has been missing from Microsoft's virtualization strategy since day one. If
this wasn't enough, Microsoft is introducing a new desktop virtualization license called Windows
Virtual Desktop Access (Windows VDA) costing $100 per year per device and aimed at organizations
who are using endpoints that do not have a Windows SA license - Contractors PCs, devices that are
do not run Windows (e.g., thin-clients, smart phones and Apple Macs) and yes, PCs with OEM
licenses. Hang-on, isn't that just the same as the old non-SA VECD license? More or less, yes; it's
certainly cheaper, although at $100 per year not by much. What's more important is that Windows VDA
is now a first-class citizen in the Microsoft licensing hierarchy with all the benefits of Software
Assurance (e.g., 24x7 support, upgrade/downgrade rights), and as a desktop virtualization license
it gets the same extended roaming rights offered to the a full member of the SA club."
VMWare, in smart retort, praises Microsoft for the move and bowing to "intense customer
pressure."
Raj Mallempati, director, product marketing, calls it an opening for VMWare View. You know
it's competitive when you see this kind of rhetoric:
By loosening up the restrictive desktop virtualization license policy (VECD), Microsoft has
finally bowed to intensive customer pressure. This validates the acceleration in demand in the
desktop virtualization industry that VMware helped start and continues to lead. Microsoft's move
here is extremely positive for the industry.
But what is Citrix part in all of this?
At the beginning of the year, VMWare offered the opportunity to exchange Citrix XenApp licenses
for VMWare View. In response, Microsoft and Citrix announced a partnership this week aimed right
at VMWare with some pretty attractive licensing deals.
The promotion intends to undercut VMWare by reaching into its customer base with offers to trade
in as many as 500 licenses in exchange for a Microsoft integration offered with Citrix.
To kick it off, the two companies plan a 100-city tour.
But what this really represents is Microsoft providing some flexibility in its virtualization
licensing agreements. That move alone will help open up the market.
And VMWare? The company has 80 percent of the virtualization market. Any move on its customer
base should be expected. VMware's vision for Zimbra is another matter. That's a battle it is
taking right back to Microsoft - square on its home turf.
Discuss


|
eve-online.com | devBlog -
4 hours and 7 minutes ago
No, we’re not hiring the Hanson brothers to deal with RMT threats. As
there is no one better at beating up targets than EVE pilots, we thought we'd enlist your talents
in slapping EVE Gate into shape.
As CCP t0rfifrans
outlined on his blog introducing Tyrannis, we will
be delivering the very first iteration of EVE Gate in the upcoming expansion. It is my task to
oversee the technical direction of the Web side of things with EVE Gate, and I wanted to take the
opportunity to announce a public “Alpha” test we are planning for EVE Gate and the
steps we are taking to make sure we have a very sound foundation to build upon. What we don't
want to do is just turn all the traffic completely on the first day and pray it doesn’t
break under load. Instead we plan a measured approach that will make sure we have a solid
architecture and enough hardware in place.
The process we are following is as follows:
- Develop and prototype an N-Tier web application with scalability in mind from day one (See my
first
blog on "Cosmos" ) - DONE
- Release and stress an internal alpha to identify and address weakspots - DONE
- Build and utilize load testing and application profiling tools to find and fix bottlenecks -
DONE
- Release a public "alpha" stress test to apply real world load to the application to check our
hardware needs against estimates and monitor it under real conditions
- Roll out a "beta" launch
- Ramp up to full access in increments
On March 23, we will announce access to a public stress test version of EVE Gate which will be
connected to Singularity for all of you to log into and look around. What is critical for
everyone to understand is that the intent of this test is to stress the underlying hardware and
key architectural components. This will allow us to identify and address bottlenecks and
weaknesses well before launch and to make sure we have adequate hardware in place for all the
pounding you folks will put on it once you are all browsing EVE Gate routinely from work (when
your boss isn't looking). We will be watching your comments closely for feedback as well as
closely logging and monitoring the behavior of the software and hardware under load. You can help
us out greatly just by logging in, browsing around and trying the application out.
It needs to be emphasized that while it gives you an early glimpse at EVE Gate, the primary
purpose of this test is a technical one. The features included in the test are still heavily in
development and we wanted to get an early version up and available for you to beat up the
hardware well in advance. There will be elements that are not yet done or which are presented as
a simplified version for testing purposes. To make this clear the application will be labeled the
"EVE Gate Alpha Stress Test"; it will be pretty hard to miss. I am not going to go into depth
here on the features that will be included; we have an additional Dev Blog that will be presented
soon which will focus on the web based functionality which will come with EVE Gate at launch
(calendar, mail, contacts, profiles, broadcast logs, etc).
When EVE Gate does go live with the expansion it will be released as a Beta launch. It will be
fully functional and connected to Tranquility for access to production data however it will be a
Web site that we will continually modify and enhance. As it is a Web site, we have the benefit of
not being tied directly to client releases and can continue to upgrade the site as quickly as we
can get improvements completed. Once access is fully ramped up and we are comfortable that it is
fully stable and production ready we’ll rip off the Beta stamp.
When I mention an incremental ramp up to full access, what I am describing is a measured increase
in the number of players that can access the site when the Beta version goes live. We will do
this with a basic signup page on launch day and we will give X number of additional players
access each day depending on how things are going. Rather than turning the faucet fully on we are
going to open it up a bit, check that all is well, open it up a bit more, etc… until we
have it fully open and everyone has access.
Obviously we will open it up as quickly as is feasible as we have a lot more features we want to
get to work on (>cough< forums >cough<) but our emphasis is on doing this the right
way. Hopefully the ramp up will be quick, and this "Alpha" test I have announced here will play a
big part in getting us as much information as possible so we can be ready. The better the info we
get out of the "Alpha," the more accurate our hardware setup will be, the quicker we can ramp up
full access when we go live.
The team is really looking forward to rolling out EVE Gate for you to use, and we will have
greater detail on the features it will include in a future Dev Blog.

|
BMC Bioinformatics -
7 hours and 42 minutes ago
Publication Date: 2010 Mar 17 PMID: 20236520Authors: Veeramalai, M. - Gilbert, D. - Valiente,
G.Journal: BMC BioinformaticsABSTRACT: BACKGROUND: Although methods based on highly abstract
descriptions of protein structures, such as VAST and TOPS, can perform very fast protein structure
comparison, the results can lack a high degree of biological significance. Previously we have
discussed the basic mechanisms of our novel method for structure comparison based on our TOPS+
model (Topological descriptions of Protein Structures Enhanced with Ligand Information). In this
paper we show how these results can be significantly improved using parameter optimization, and we
call the resulting optimised TOPS+ method as advanced TOPS+ comparison method i.e. advTOPS+.
RESULTS: We have developed a TOPS+ string model as an improvement to the TOPS [1-3] graph model by
considering loops as secondary structure elements (SSEs) in addition to helices and strands,
representing ligands as first class objects, and describing interactions between SSEs, and SSEs and
ligands, by incoming and outgoing arcs, annotating SSEs with the interaction direction and type.
Benchmarking results of an all-against-all pairwise comparison using a large dataset of 2,620
non-redundant structures from the PDB40 dataset [4] demonstrate the biological significance, in
terms of SCOP classification at the superfamily level, of our TOPS+ comparison method. CONCLUSIONS:
Our advanced TOPS+ comparison shows better performance on the PDB40 dataset [4] compared to our
basic TOPS+ method, giving 90 percent accuracy for SCOP alpha+beta; a 6 percent increase in
accuracy compared to the TOPS and basic TOPS+ methods. It also outperforms the TOPS, basic TOPS+
and SSAP comparison methods on the Chew-Kedem dataset [5], achieving 98 percent accuracy. Software
Availability: The TOPS+ comparison server is available at
http://balabio.dcs.gla.ac.uk/mallika/WebTOPS/.post to:
CiteULike

|
Coolest Gadgets -
8 hours and 27 minutes ago

JVC of Japan is back with a spanking new Everio camera which will go one up on all of its other
rivals – why do we say so? Well, it comes with integrated Bluetooth wireless technology
that allows it to “talk” to other similarly equipped wireless devices. Of course, let
us not get sidetracked by this and focus on what the Everio GZ-HM550 can do as a camcorder first
before moving on to see the capabilities of Bluetooth connectivity. The Everio GZ-HM550 will
sport a 10.6 megapixel CMOS sensor for recording high quality Full HD video and nine megapixel
digital stills, and 32GB of internal flash memory which can be further expanded thanks to an
SD/SDHC memory card slot.
Right, on to the Bluetooth now – it basically allows you to control the camera using
nothing else but a smartphone, while you can also geo-tag your recorded videos as well as snapped
photos through a compatible Bluetooth headset. Needless to say, you will still need to install
the application which it ships with before it is able to pair up with a compatible
Bluetooth-equipped smartphone. Using this software, one can control the camera remotely, letting
you record, zoom and play operations. With a GPS device in tow, it is a snap to record location
data of where movie and still files were recorded. All relevant data stored will be synchronized
with Google Earth when viewing the file on a PC, and you can also take advantage of a
Bluetooth-equipped headset to monitor the recorded sound or for voice recording. Hmmm, sounds
fine and dandy for the rest, but don’t you think a regular remote control would work just
fine for this camcorder if you want to operate it from afar? Guess having the Bluetooth option
allows you to lose the remote without feeling a tinge of regret or panic.
Other hardware specifications include a 10.62 megapixel Back-illuminated CMOS sensor, 1920 x 1080
Full HD video shooting, real nine megapixel digital stills, a KONICA MINOLTA HD LENS with 16x
dynamic zoom without suffering from any degradation of picture quality, an LED light and a flash
for shooting in dark situation, Advanced Image Stabilization and advanced shooting functions. All
that shooting could prove to be painful on your arms, which is why the Everio GZ-HM550 comes with
a redesigned grip belt that works in two ways, as that of a conventional handle-style grip when
both ends are snapped in place, or as a strap when one end of the belt is released. Expect to
pick up the JVC GZ-HM550 Bluetooth-enabled camera for $799.95.
Press Release
Coolest Gadgets UK
– For all your UK centric tech and gadget news.
[ JVC has
new Everio camera ready to rock and roll copyright by Coolest Gadgets ]


|
MacUpdate - Mac OS X -
8 hours and 55 minutes ago
MyMoney 2.0.53 My Money is a high quality personal financial software written from
ground up to work with online bank statements. Simply download your transactions from bank web site
and they are automatically entered into electronic register.
By bringing all of your important financial information together in one place, My Money helps you
more efficiently organize your financial data, simplify taxes and grow your net worth.
My Money:
- Instantly organizes financial records. Eliminates errors.
- Categorizes expenses automatically for business, taxes, budgeting.
- Eliminates Manual bookwork, simply download and import your statements from a bank website
- Reconciles your bank statement for you. Actually finds and fixes mistakes
- Transfers your reports into PDF, OpenDocument or Microsoft Excel formats
- Works with all US and Canadian Bank statements out of the box
- Works with Microsoft Money files
- Works with Quicken files
My Money users enjoy high level of privacy, data security and encryption. Data files are
stored locally in a SQL compatible database. SQL shell is shipped with the software.
WHAT'S NEWBuild 2.0.53:
- Fixed Reconciliation workflow issues
- Accounts Manager will show Account totals and running balance
- New refactoring option: Copy Payee into Memo
- Updated OFX Connection Settings for American Express
- INVEST:
- Fixed commision/fee logic on BUY transactions
- Added manual price updates for securities
- Added Quote normalizer for automatic pence->pound conversions
- Positions could be moved between porfolios on the same account
- Microsoft Money generated balances will be ignored on CSV-8 formats
- Fixed QIF importing issues for Accrued Interest and Bond Payments
- Fixed unit and unit price precision issues in dialogs
- Added Portfolio/Position metrics: Gain/Loss(Total|Unrealized|Realized),Quantity,Return
Rates
REQUIREMENTSMac OS X 10.4 or later.
PRICE$39.95
DEVELOPER MTH
Software, Inc.
DOWNLOADS7935
DOWNLOAD NOW
(36 MB)
More information

|
Rage3D Discussion Area - 75,85,87,93,99 -
9 hours and 2 minutes ago
first time ever. Happened after I forgot and left a seed on for days. I dont get the point though,
Ive bought every season of house md on dvd, retail, from best buy. Anyways, I usually just download
direct, no bittorrent, but this time i decided to go that way after seeing the seeds, never
again.
Quote: Dear removed:
We recently received the attached notice from NBC Universal claiming that your Internet account may
have been used for copyright infringement. Specifically, NBC Universal claims that your account was
used to reproduce and/or distribute copyrighted content without authorization to other users of an
Internet-based file-sharing network. We are forwarding this notice at the request of NBC Universal
-- please see the enclosed document.
Content providers such as NBC Universal routinely monitor file-sharing networks to determine if
their copyrighted movies and music are being distributed illegally over the Internet. NBC Universal
identified your AT&T account by its numeric IP address, a string of numbers identifiable by any
site from which you upload or download files. When an Internet user connects to file-sharing
networks, the IP address assigned to the computer connected to the Internet becomes publicly
available to other members of the network. Consistent with our Customer Privacy Policy, AT&T
has not released your name or any other personal information to NBC Universal, but is forwarding
this notice to you so that this issue may be resolved without any further action.
You should be aware that copyright infringement is a violation of U.S. law, and potentially
punishable by fines and other criminal penalties. It also is a violation of the AT&T Acceptable
Use Policy, which governs your use of AT&T Internet services. If infringing activity persists,
NBC Universal may choose to seek a court order requiring AT&T to provide it with your name and
address so it can pursue legal action against you.
By forwarding this complaint, AT&T is not making any accusation of wrongdoing. Rather, we are
bringing NBC Universal's notice to your attention so that you can take prompt and appropriate steps
to prevent any further activity of this nature from occurring over your Internet account. Steps you
may consider taking include:
1. Ceasing any sharing of copyrighted content that might be occurring via file sharing software,
services or networks;
2. Securing your home Wi-Fi network to ensure others are not accessing the Internet through your
connection to download or distribute illegal content;
3. Talking with family members or guests who may have used your Internet connection in ways you are
not aware of;
4. Using virus and spyware protection software to protect against security threats and ensure your
Internet connection is not being used in ways that you have not authorized;
5. Learning how federal copyright law applies to online activities by visiting the U.S. Copyright
Office's website at http://www.copyright.gov/.
Violations of the Acceptable Use Policy can result in termination of your AT&T service. We
encourage you to review the AT&T Acceptable Use Policy online at http://www.corp.att.com/aup/ and the AT&T
Customer Privacy Policy at http://www.att.com/privacy.
AT&T is committed to protecting your personal information and ensuring the best possible online
experience for all customers. Please review the attached letter for information regarding the
alleged copyright infringement. If you have any questions regarding your AT&T Internet account
or AT&T policies, please call us at 1-866-618-7991
begin_of_the_skype_highlighting**************1-866-618-7991******end_of_the_skype_highlighting or
email us at complaintresponse@abuse-att.net.
Notice of Copyright Infringement
Re: Infringement of NBC Universal Properties
Notice ID: removed
removed
Dear Sir/Madam:
I am contacting you on behalf of NBC Universal, Inc. and its affiliated companies ("NBC Universal")
regarding certain activity on your Internet account. NBC Universal owns intellectual property
rights, including exclusive rights protected under copyright law, in many motion pictures,
television programs and other audiovisual works ("NBC Universal Properties"). Based on our data, we
believe that your Internet account was recently used to reproduce and/or distribute unauthorized
copies of one or more NBC Universal Properties in violation of NBC Universal's rights. We have set
forth below the details concerning this infringement, including the title(s) in question, the IP
address of the account at the time of the infringement, and the date and time of the
infringement.
Your Internet service provider (ISP) has agreed to forward this notice to you in order to provide
you an opportunity to remedy this situation. Your ISP has not provided your personal information to
us, but NBC Universal reserves the right to obtain that information through legal process in
appropriate circumstances.
Unauthorized copying or distribution of copyrighted works may give rise to significant liability
for copyright infringement, including statutory damages of up to $150,000 per infringed work for
willful infringement. Such action may also constitute a violation of your Internet provider's Terms
of Use and may result in suspension or termination of your Internet service account. Accordingly,
we request that you immediately: (1) cease from any further unlawful copying or distribution of NBC
Universal Properties; and (2) delete any unauthorized copies of NBC Universal from your
computer.
We encourage you to learn the facts about Internet piracy, including the economic harm that piracy
causes to creative industries in the United States and the danger of exposure to viruses, worms,
hacking and identity theft as a result of using peer-to-peer file sharing networks. Information
regarding Internet piracy may be found on the web site http://www.mpaa.org/piracy.asp, which is maintained by the Motion Picture
Association of America for the purpose of educating consumers.
A true and correct list of the titles of the NBC Universal Properties which NBC Universal believes
in good faith have been illegally offered for downloading using your Internet account is noted
below.
We would be pleased to respond to any questions or concerns you may have concerning this notice.
You may direct any such questions or concerns to us through the following Internet site: http://webreply.baytsp.com/webreply/...0dcb845e6bf764. Please include the
Notice ID in the subject line of any correspondence.
The undersigned has a good faith belief that use of the NBC Universal Property or Properties in the
manner described herein is not authorized by NBC Universal, its agent(s) or the law. The
information contained in this notification is accurate. Under penalty of perjury, the undersigned
is authorized to act on behalf of NBC Universal with respect to this matter.
This letter is not intended to be a complete statement of the facts or law as they may pertain to
this matter, or of NBC Universal's positions, rights or remedies, legal or equitable, all of which
are specifically reserved.
Very truly yours,
Mark Ishikawa
CEO, BayTSP inc.
c/o NBC Universal Anti-Piracy Technical Operations
100 Universal City Plaza
Universal City, CA 91608
tel. (818) 777-4876
fax (818) 866-2026
antipiracy@nbcuni.com
*pgp public key is available on the key server at http://pgp.mit.edu
** For any correspondence regarding this case, please send your emails to antipiracy@nbcuni.com and refer to Notice ID: remove. If you
need immediate assistance or if you have general questions please call the number listed above.
Title: House MD (TV)
Infringement Source: BitTorrent
Initial Infringement Timestamp: removed
Recent Infringement Timestamp: removed
Infringing Filename: House.S06E13.HDTV.XviD-XII.avi
Infringing File size: 366464038
Infringers IP Address: -removed-
Infringers DNS Name: -removed-
Infringing URL: removed
Bay ID: removed
Port ID: removed
- ---Start ACNS XML
<?xml version="1.0" encoding="iso-8859-1"?>
<Infringement xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:noNamespaceSchemaLocation="http://mpto.unistudios.com/xml/Infringement_schema.xsd">
<Case>
<ID>20891161</ID>
<Status>Open</Status>
</Case>
<Complainant>
<Entity>NBC Universal</Entity>
<Contact>Mark M. Ishikawa, c/o NBC Universal Anti-Piracy Technical
Operations</Contact>
<Address>100 Universal City Plaza, Universal City, California 91608 United States of
America</Address>
<Phone>removed</Phone>
<Email>antipiracy@nbcuni.com</Email>
</Complainant>
<Service_Provider>
<Entity>AT&T</Entity>
<Address></Address>
<Email>acns@att.com;</Email>
</Service_Provider>
<Source>
<TimeStamp>removed</TimeStamp>
<IP_Address>removed</IP_Address>
<Port>removed</Port>
<DNS_Name>removed</DNS_Name>
<Type>BitTorrent</Type>
<UserName></UserName>
<Number_Files>1</Number_Files>
<Deja_Vu>No</Deja_Vu>
</Source>
<Content>
<Item>
<Title>House MD (TV)</Title>
<FileName>House.S06E13.HDTV.XviD-XII.avi</FileName>
<FileSize>366464038</FileSize>
<URL>removed</URL>
</Item>
</Content>
</Infringement>
- ---End ACNS XML
-----BEGIN PGP SIGNATURE-----
Version: 8.0
removed
-----END PGP SIGNATURE-----

|
Slashdot -
11 hours and 18 minutes ago
Ethanol writes "Internet Systems Consortium, producers of BIND 9 (the most popular DNS
implementation on the internet), have spent the past year working on a successor, BIND 10. It's
entirely new code, redesigned and rewritten from the ground up, and now the first glimpse of what
it will eventually look like has been released. 'This code is not intended for general use, and is
known to be inefficient, difficult to work with, and riddled with bugs. These problems will all be
fixed over the next couple of years, as functionality is added and refined, and the software
matures. However, the codebase has a good framework for moving forward, and the software is capable
of serving as a DNS server with significant functionality.' (Full disclosure: I work for ISC and
I'm one of the engineers on the project.)"
Read more of this story at Slashdot.

|
Slashdot -
11 hours and 18 minutes ago
Ethanol writes "Internet Systems Consortium, producers of BIND 9 (the most popular DNS
implementation on the internet), have spent the past year working on a successor, BIND 10. It's
entirely new code, redesigned and rewritten from the ground up, and now the first glimpse of what
it will eventually look like has been released. 'This code is not intended for general use, and is
known to be inefficient, difficult to work with, and riddled with bugs. These problems will all be
fixed over the next couple of years, as functionality is added and refined, and the software
matures. However, the codebase has a good framework for moving forward, and the software is capable
of serving as a DNS server with significant functionality.' (Full disclosure: I work for ISC and
I'm one of the engineers on the project.)"
Read more of this story at Slashdot.
|
GameSetWatch -
13 hours and 27 minutes ago
In our latest
employment-specific round-up, we highlight some of the notable jobs posted in big sister site
Gamasutra's industry-leading game jobs
section this week, including positions from SCEA Santa Monica, WB Games and more.
Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's
daily and weekly newsletters, reaching our readers directly.
It will also be cross-posted for free across its network of submarket sites, which includes
content sites focused on online worlds, cellphone games, 'serious games', independent games and
more.
Some of the notable jobs posted this week include:
Gameloft: 3D Graphics
Programmer
"As a member of our engineering team you will be part of the full development cycle of 3D video
games for iPhone from start to finish, primarily focusing on 3D graphics. Duties could include:
Analyze existing 3D functions in the engine and adapt them so they are compatible with current
conventions; Support 3D functions and systems conceived for the production; Work with Game
Developers, as well as Design teams to determine the different constraints of the game and put
all the elements together."
Guerrilla Games: Senior Game
Designer
"Guerrilla Games is looking to add a battle-hardened Senior Game Designer to its ranks for an
upcoming project. If you're recruited, you will play a pivotal role in formulating the game
design and guarding the game's vision. You will also act as a mentor, problem solver and source
of bravery and inspiration for your fellow troops."
Rockstar North: Graphics
Programmer
"Rockstar North, one of the world's leading video game developers, is a community of creative
individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious,
purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to
be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been
part of the Rockstar family since 1999."
Sony Computer Entertainment America Santa Monica: Senior Combat
Designer
"Join the God of War team! Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets the PlayStationÂ@
family of products and develops, publishes, markets, and distributes software for the PS
oneâ„¢ console, the PlayStationÂ@2 and PlayStationÂ@3 computer
entertainment systems and the PlayStation Portable (PSPâ„¢)."
WB Games: Art
Development Director
"The Art Development Director develops art content staffing plans and monitors resource load and
schedule for the external outsource teams as well as the insourced teams. In addition, he or she
monitors content creation tasks in collaboration with production staff and art leads handling
communication and feedback between the external partners and the internal game teams."
To browse hundreds of similar jobs, and for more information on searching, responding to, or
posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.


|
TechCrunch -
14 hours and 6 minutes ago
Last month we
wrote about Crocodoc, a new Y Combinator-funded company that makes it very easy to upload a
text document or PowerPoint deck and mark it up online to share with your colleagues.
Unfortunately, it was also pretty bare boned — you couldn’t
even save your edited document to your hard drive. Today, that’s changing: Crocodoc has
rolled out some key new features (including the ability to save) that make the service
significantly more flexible, and also pits it more directly against Adobe’s Acrobat Pro.
Aside from the ability to save to PDF, the new version includes a freehand pen tool, a tool to
convert any website to PDF (which you can then add notes to), and a new API. In a few days, the
company will be releasing its application on Google’s recently-launched App Marketplace. The service will
also be rolling out a Flash-based embeddable document viewer (similar to what you’ll find
on DocStoc and Scribd) that lets you both view and mark up embedded documents.
CEO Ryan Damico says that these features make Crocodoc more competitive with Adobe’s $400
Acrobat Pro software because the free Acrobat Reader most people have doesn’t allow them to
mark up and save their documents (personally, I’ve been avoiding any software with the word
‘Acrobat’ in its title for years). Damico does acknowledge that there are still
plenty of premium features that Crocodoc doesn’t have that Adobe’s paid
software does, but says that this basic editing/saving functionality is what most people are
after, anyway. Damico says that in the long term, Crocodoc is hoping to “do to
Acrobat what Gmail did to Outlook” by taking a widely used desktop application and bringing
it online.

CrunchBase InformationCrocodocInformation provided by CrunchBase


|
Planet Ubuntu -
14 hours and 18 minutes ago
The Ubuntu team is pleased to announce the first beta release of Ubuntu 10.04 LTS (Long-Term
Support) Desktop, Server, and Netbook editions and of Ubuntu 10.04 Server for Ubuntu Enterprise
Cloud (UEC) and Amazon’s EC2. Codenamed "Lucid Lynx", 10.04 LTS continues Ubuntu’s
proud tradition of integrating the latest and greatest open source technologies into a
high-quality, easy-to-use Linux distribution.
Ubuntu 10.04 LTS Desktop and Netbook Editions continue the trend of ever-faster boot speeds, with
improved startup times and a streamlined, smoother boot experience.
Ubuntu 10.04 LTS Server Edition provides even better integration of the Ubuntu Enterprise Cloud,
with its install-time cloud setup.
Ubuntu 10.04 LTS Server for UEC and EC2 brings the power and stability of the Ubuntu Server
Edition to cloud computing, whether you’re using Amazon EC2 or your own Ubuntu Enterprise
Cloud.
The Ubuntu 10.04 family of variants, Kubuntu, Xubuntu, Edubuntu, Ubuntu Studio, and Mythbuntu,
also reach beta status today.
Desktop features
————————
Social from the start: We now feature built-in integration with Twitter, identi.ca, Facebook, and
other social networks with the MeMenu in the panel.
New Design: Cleaner and faster boot, new notification area, new themes, new icons, and new
wallpaper bring a dramatically updated look and feel to Ubuntu.
Ubuntu One: Choose any folder in your home directory to sync, choose from millions of songs for
purchase in the Ubuntu One Music store.
Please see http://www.ubuntu.com/testing/lucid/beta1 for
details.
Server features
———————-
Cloud computing: The Ubuntu Enterprise Cloud installer has been vastly improved in order to
support alternative installation topologies. UEC components are now automatically discovered and
registered, even with complex topologies. Finally, UEC is now powered by Eucalyptus 1.6.2
codebase.
UEC and EC2: Ubuntu 10.04 LTS continues the tradition of official Ubuntu Server image releases
for UEC and for Amazon’s EC2, giving you everything you need for rapid deployment of Ubuntu
instances in a cloud computing environment. UEC images, and information on running Ubuntu 10.04
on EC2, are available at:
http://uec-images.ubuntu.com/releases/10.04/beta1
Stability and security: Ubuntu 10.04 LTS brings many improvements over Ubuntu 8.04 LTS to keep
your servers safe and secure for the next five years, including AppArmor profiles for many key
services, kernel hardening, and an easy-to-configure firewall.
Ubuntu Netbook features
———————————-
Ubuntu Netbook Edition is optimised to run on Intel atom based netbooks. It includes a new
consumer-friendly interface that allows users to quickly and easily get on-line and use their
favourite applications. This interface is optimised for a retail sales environment.
It includes the same faster boot times and improved boot experience as Ubuntu desktop.
Kubuntu features
————————
Kubuntu 10.04 LTS will be the first LTS to feature KDE 4 Platform and Applications. KDE 4 has
come a long way since its early releases and is now suitable for the high demands of LTS users.
Being an LTS we have focused on bug fixing and stability for this release, but we did find time
to add features such as touchpad configuration, Firefox KDE integration, Kubuntu notification
improvements, and cross-desktop systray menu standardisation. Kubuntu features the Plasma Desktop
while Kubuntu Netbook Remix comes out of preview status with the Plasma Netbook workspace.
See https://wiki.kubuntu.org/LucidLynx/Beta1/Kubuntu
for more details.
Edubuntu features
————————-
Edubuntu in Lucid features a more complete live environment containing more software from
universe and all existing language packs as well as our usual educational software in their
current version. For Lucid the text installer has been removed and so is LTSP for the time being.
We expect to have LTSP back on the DVD for the next beta. The DVD is then much smaller than it
used to be but will still provide a complete education environment based on Ubuntu Lucid.
Also included on the Edubuntu DVD is a small repository containing the required packages to
transform the regular Edubuntu desktop into a LTSP server or install the Netbook edition
interface.
Mythbuntu features
—————————
Mythbuntu 10.04 introduces MythTV 0.23. This new version is significantly faster and should feel
more responsive and stable than older versions. It also integrates better into the OS with better
support for things like ConsoleKit and Upstart.
Please see http://www.mythtv.org/wiki/Release_Notes_-_0.23
for more details about changes introduced in 0.23.
See http://mythbuntu.org/10.04/beta for information
about the Mythbuntu beta release.
Other
——-
* On the Desktop: GNOME 2.30, KDE SC 4.4, XFCE 4.6.1, OpenOffice.org 3.2.0, X.Org server 1.7.5
* On the Server: Apache 2.2, PostgreSQL 8.4, PHP 5.3.1, LTSP 5.2
* "Under the hood": GCC 4.4.3, eglibc 2.11, Linux 2.6.32.9, Python 2.6.5
The full release notes can be found at
http://www.ubuntu.com/testing/karmic/beta1
About Ubuntu
——————
Ubuntu is a full-featured Linux distribution for desktops, laptops, and servers, with a fast and
easy installation and regular releases. A tightly-integrated selection of excellent applications
is included, and an incredible variety of add-on software is just a few clicks away.
Professional technical support is available from Canonical Limited and hundreds of other
companies around the world. For more information about support, visit http://www.ubuntu.com/support
To Get Ubuntu 10.04 LTS Beta 1
———————————————
To upgrade to Ubuntu 10.04 LTS Beta 1 from Ubuntu 9.10 or Ubuntu 8.04 LTS, follow these
instructions:
https://help.ubuntu.com/community/LucidUpgrades
Or, download Ubuntu 10.04 LTS Beta 1 here (choose the mirror closest to you):
Africa:
* http://ubuntu.saix.net/ubuntu-releases/10.04
(South Africa)
Asia:
* http://mirror.rootguide.org/ubuntu-releases/10.04
(China)
* http://ubuntutym2.u-toyama.ac.jp/ubuntu/10.04
(Japan)
* http://mirror.khlug.org/ubuntu-releases/10.04
(Korea, Republic of)
* http://ubuntu.qualitynet.net/releases/10.04
(Kuwait)
* http://ftp.mtu.ru/pub/ubuntu/releases/10.04
(Russian Federation)
* http://tw.releases.ubuntu.com/10.04
(Taiwan)
* http://ftp.linux.org.tr/ubuntu-releases/10.04
(Turkey)
Europe:
* http://ubuntu.linuxbe.com/10.04 (Belgium)
* http://ubuntu.ipacct.com/releases/10.04
(Bulgaria)
* http://hr.releases.ubuntu.com/10.04
(Croatia)
* http://releases.ubuntu.mirror.dkm.cz/releases/10.04
(Czech Republic)
* http://mirrors.dotsrc.org/ubuntu-cd/10.04
(Denmark)
* http://ftp.estpak.ee/pub/ubuntu-releases/10.04
(Estonia)
* http://ubuntu.trumpetti.atm.tut.fi/releases/10.04
(Finland)
* http://ftp.oleane.net/ubuntu-cd/10.04
(France)
* http://ubuntu.mirror.tudos.de/ubuntu-releases/10.04
(Germany)
* http://speglar.simnet.is/ubuntu-releases/10.04
(Iceland)
* http://ftp.heanet.ie/pub/ubuntu-releases/10.04
(Ireland)
* http://releases.ubuntu.fastbull.org/ubuntu-releases/10.04
(Italy)
* http://nl.releases.ubuntu.com/releases/10.04
(Netherlands)
* http://no.releases.ubuntu.com/10.04
(Norway)
* http://cesium.di.uminho.pt/pub/ubuntu/10.04
(Portugal)
* http://rs.releases.ubuntu.com/10.04
(Serbia)
* http://ubuntu.cica.es/releases/10.04
(Spain)
* http://se.releases.ubuntu.com/10.04 (Sweden)
North America:
* http://mirror.csclub.uwaterloo.ca/ubuntu-releases/10.04
(Canada)
* http://mirror.pnl.gov/releases/10.04 (United
States)
* http://mirror.yellowfiber.net/ubuntu/10.04
(United States)
* http://mirrors.ccs.neu.edu/releases.ubuntu.com/10.04
(United States)
* http://mirrors.gigenet.com/ubuntu/10.04
(United States)
South America:
* http://ubuntu-cd.innova-red.net/10.04
(Argentina)
* http://mirror.pop-sc.rnp.br/mirror/ubuntu/10.04
(Brazil)
* http://ubuntu.c3sl.ufpr.br/releases/10.04
(Brazil)
Rest of the world:
http://releases.ubuntu.com/10.04 (Great Britain)
Please download using Bittorrent if possible.
The final version of Ubuntu 10.04 LTS is expected to be released in April 2010.
Feedback and Participation
—————————————
If you would like to help shape Ubuntu, take a look at the list of ways you can participate at
http://www.ubuntu.com/community/participate/
Your comments, bug reports, patches and suggestions will help turn this Beta into the best
release of Ubuntu ever. Please note that, where possible, we prefer that bugs be reported using
the tools provided, rather than by visiting Launchpad directly. Instructions can be found at
https://help.ubuntu.com/community/ReportingBugs
If you have a question, or if you think you may have found a bug but are not sure, first try
asking on the #ubuntu IRC channel on FreeNode, on the Ubuntu Users mailing list, or on the Ubuntu
forums:
http://lists.ubuntu.com/mailman/listinfo/ubuntu-users
http://www.ubuntuforums.org/
More Information
————————
You can find out more about Ubuntu and about this preview release on our website, IRC channel and
wiki. If you are new to Ubuntu, please visit:
http://www.ubuntu.com/
To sign up for future Ubuntu announcements, please subscribe to Ubuntu’s very low volume
announcement list at:
http://lists.ubuntu.com/mailman/listinfo/ubuntu-announce
[Discuss Ubuntu 10.04 LTS Beta 1 on
the Forum]
Originally sent to the ubuntu-announce
mailing list by Steve Langasek on Fri Mar 19 16:32:05 GMT 2010

|
Planet Ubuntu -
14 hours and 19 minutes ago
GNU Hackers meetups are a face to face meeting to balance the online collaboration that GNU
maintainers and contributors do all the time. These are  a recent (since 2007) thing,
and are having a positive effect within GNU and the FSF.
The LibrePlanet 2010 GNU Hackers meetup runs concurrent with the first day of LibrePlanet.
We started with some project updates:
- SipWitch – a project to do discovery of SIP endpoints and setup encryption etc. This
looks quite interesting, and is looking for contributors.
- Bazaar – I presented an update on where Bazaar is at and what we’re focusing on
now and in the future:
- short term: merging and collaboration:
- merge behaviour
- conflict behaviour
- develop a rebase that can combine unrelated branches
- looms to be polished, or pipelines extended – something to manage long-standing
patches for distributions, or other environments that need long lived patch sets.
- long term
- continuing optimisation of network and local perf
- meta-branch operations – mirror collections of branches,
- work with many branches at once (many branches in one dir (a-la git, hopefully less
confusing)
- easier ‘get up and go’ for new contributors
- now and forever
- keep fostering community growth
- we’re aiming for negative bug growth- get on top and stay there
Felipe Sanches presented his list of things that should be on the high priority project list:
- accessibility since 1st boot
- reconfigurable hardware development (FPGA tools) – this is particularly relevant for
handling e.g. wifi cards that have a FPGA in the card, so we can replace the non-free microcode.
- nonfree firmware issue
–lunch–
John Eaton on Octave. John compared the octave contributors – 30 or so over the years, and
never more than 2 at a time. The Proprietary product Matlab that Octave is very similar to has
2000 staff working at the company producing it. Users seem to expect the two products to be
equivalent, and are disappointed that Octave is less capable, and that the community is not as
able to do the sort of support that a commercial organisation might have done. Octave would like
to gain some more developers and be able to educe users more effectively – convert more to
become developers.
Rob Myers, the chief GNU webmaster gave a description of his role: The webmasters deal with
adding new content, dealing with mail to webmaster@, which can be queries for the GNU project,
random questions about CDs, and an endless flood of spam. The webmasters project is run as a free
software project – the site is in CVS (yes CVS), visible on Savannah. Templates could be
made nicer and perhaps move to a CMS.
Aubrey Jaffer on cross platform. There is a thing called Water which is meant to replace all the
different languages used in web apps – generates html, css, alters the DOM, does what
you’d do with javascript. So there is a Water -> backend translator that outputs Java
for servers, C# for windows, and so on. (I think, this wasn’t entirely clear). He went on
to talk about many of the internals of a thing called Schlep which is used as a compiler to get scheme
code running in C/C#/Java so as to make it available to Water backends in different environments.
Matt Lee spoke about GNU FM – GNU FM is a free ‘last.fm’ site. The site is
running at http://libre.fm/. Â 24ish devs, but stalle after 6 months – whats
next? Matt has started GNU Social to build a communication framework for GNU projects to talk to
each other – e.g. for each GNU FM site to communicate on the back end, with a particular
focus on doing social functionality – groups, friendships, personal info. The wiki page needs ideas!
GNU advisory board discussion… Â too much to capture, but focused GNU wide
issues – things like how projects get contributors, contributions, coordination. Teams were
a big discussion point, bug trackers – how to coordinate teams followed up of that, and
there is s ‘GNU Source Release Collection’ project to do coordinated releases of GNU
software that are all known to work together.


|
InfoWorld: Top News -
14 hours and 26 minutes ago
Most iPad developers may not yet
have touched the actual device, but that doesn't mean they haven't been busy working away on
software for Apple's newest invention. But, according to an email obtained by Macworld,
if you want your iPad application to have a chance of being in the App Store for the iPad's
arrival, you'd better have it ready for Apple's review by March 27.
|
InformationWeek RSS Feed -
14 hours and 50 minutes ago
The open-source <i>skipfish</i> software can be used as preparation for a professional
Web application security evaluation.

|
InternetNews Realtime News for IT Managers -
14 hours and 52 minutes ago
Software giant is teaming with Citrix in an ambitious virtualization endeavor, seeking to grab
market share away from VMware with new enterprise-friendly licensing terms.

|
GigaOM -
14 hours and 57 minutes ago
When I think
about the lowest common denominator of mobile communications, text messaging follows close behind
voice. Obviously, every phone offers voice capability by definition, but texts are
nearly as ubiquitous. Email is catching up as consumers leave basic feature phones for
smartphones — and many feature phones offer either a native or add-on email solution. But
text messaging capability is still farther along in terms of reach across handsets. Brightkite, a
location-based social network service knows that, which explains the company’s new
GroupText feature.
GroupText reminds me of an old-school party line amongst friends that uses text messaging instead
of voice communications. Looking to get a group of friends all together in one location? You
could send emails, make phone calls, or use an online invitation service. But I keep coming back
to that lowest common denominator of the text message since it’s instant and most everyone
has access to the service. GroupText bundles the text message conversation in a chat-like view,
making that lowly text function social and powerful — think threaded text messaging with
multiple people.
The whole concept is perfect fit for Brightkite, given its location-based bent. If I want to chat
with a bunch of folks about a topic, I’ll have the conversation in medium like email. But
if I’m simply trying to get a group in one location, I’m going to shoot venue info
and other event details in brief text — something I can’t easily do in Foursquare,
which is my current LBS service of choice. GroupText doesn’t require my friends to have a
Brightkite account, so there’s no mandatory network registration hassle. Each GroupChat can
handle 25 friends and responses are sent to all in the group — folks can also attach pics
or indicate their location so there’s no need to ask “when are U getting here?”
And the entire group interaction is available on the web for those who aren’t currently
mobile or for “Monday Morning Quarterbacks” that want to replay the conversation
— after a wild night on the town, I see some after-the-fact entertainment value here.
Brightkite recently submitted a software update to Apple that includes the GroupChat feature and
anticipates arrival in the iTunes App Store soon. Until then — the lowly text message lives
on!
Images courtesy of Brightkite
Related research on GigaOM Pro (sub req’d):


|
Opinions -
15 hours and 2 minutes ago
(Version Française
ici).
About five years ago, I wrote a detailed report on how one could have the choice between GNU /
Linux and other operating systems in Argentina. that was most surprising for French people, that
have always had the greatest difficulties in getting such a choice, despite the remarkable
efforts made by the Working Group Detaxe
and Racketiciels. It was even possible at that time in
Argentina to compare on the website of major retail chains (Fravega, Garbarino, the equivalent of
Darty or Boulanger in France) the price for the same machine with another operating system or
with a Debian-based, customised Argentinian GNU / Linux, developed by an SME named Pixart (not to
be confused with the studio Pixar!).
But starting from 2 years ago, I have seen that it has become impossible to find any
longer a single machine with GNU / Linux in retail: worse, we saw some very
dubious agreements negotiated under the high patronage of the founder of the multinational
software company that monopolises the operating systems market.
One may well ask why: this is not without reminding us of the situation here in France, where
after SFR placed on the market more thatn 250000 Netbooks all equipped with GNU / Linux about two
years ago, we can not find now a single netbook without Windows (yes, I write the name in full
letters now, because I am particularly upset: I wanted to buy one for personal use this
Christmas, but despite my efforts, I have not found a single model with a GNU / Linux
preinstalled in France).
The few remaining fans of software monopolies like to say that this sudden vanishement proves
that the other operating system is superior to GNU / Linux.
Well, I happen to have in my hands right now a copy of the appeal filed against Microsoft by the
little Argentine SMEs Pixart, and it is very helpful in understanding what really happened there
... and very likely what is happening here too.
The Windows For The Poor
Microsoft does not usually sit back when it loses market share, and I already noticed back then
that Redmond had put in place a strategy to counter the spread of GNU / Linux in emerging
markets. In Argentina, already in 2005 they had managed to convince the government to spend
taxpayer money on an operation codenamed 'Mi PC', which through a microcredit whose interests
were paid by the state, encouraged the public to buy machines that are sold with Windows SE
(Starter Edition, they say), better known today as Windows FTP (For The Poor). This edition
sports ludicrous limitations like the following: only recognises 256 Mb of RAM (with XP, It's a
little short), 80 GB hard disk (ditto), screen resolution was limited to 800x600, no local
network, and you cannot open windows for more than 3 applications at once (oh well, if there is
something that poor people have in abundance is time, therefore they will only run 3 tasks in
parallel, and no more).
This version was sold cheaper than the standard Windows editions , with the aim to compete with
GNU / Linux machines, but at that time this move made me laugh quite a bit because the early
machines with Windows FTP still costed at least 500 pesos more than the equivalent GNU / Linux
systems, which had no such ridiculous limitations: one really had to be poor in spirit to
purchase them!
The rear margins (or Market Development Agreements)
What I did not know in 2006 is that the Windows For The Poor was just a first step in the
strategy: The second step was to artificially lower the final price of computers running Windows,
and financially strangling Pixart, which could not charge anymore its service for
pre-installation of custom GNU / Linux on machines manufactured in Argentina.
In reading the appeal filed by Pixart, we learn that Microsoft would have started in 2008 to give
back large amounts of money to the whole distribution chain to convince them to buy exclusively
Windows, and these sums have been disguised in various forms.
For example, I heard that Microsoft would have payed hundreds of thousands of dollars a year to
some distributors, officially for the Microsoft logo to appear on the leaflet advertising the
chain. Well, this kind of operation is called 'rear margin' here, and generally corresponds to an
abuse of dominant position from retailers who charge abusive fees to small suppliers for
purported advertising campaigns that hide forced rebates. But in our case, I have a hard time
thinking that a small retail chain in Latin America has a dominant position when facing a
multinational that generates profits of billions of dollars a year.
But why, you will say , is Microsoft complicatin its life like this? Was'nt it easier to simply
lower the cost of licensing Windows to, say, $ 5, rather than continue to charge $ 100 initially,
to repay $ 95 to distributors right after?
Well, no! Because, if we lower the cost of the officially licensed Windows FTP to $ 5, then it
must be sold $ 5 everywhere, and we can no longer pretend to charge $ 200 to large customers
(such as ministries in Argentina) for the full version .
It is much more interesting to pretend that the cost is 50 or 100 dollars, and find a way to give
back 45 or 95 dollars under the table: on one side the illusion is maintained that the price is
high and constant, on the other, one can happily strangle competition, by lowering prices only on
the competitive segment (the rebate is conditioned, of course, to stopping any sale of the rival
product).
The competition law
This wonderful monopolistic invention has one flaw, though: it brutally violates the rules of
competition, which are codified, for better or worse, in almost all countries, including
Argentina. To function properly, it must be carried out in the greatest secrecy, and stay safe
from prying eyes.
But it may well be that this discretion is not going to las much longer: using the laws on
competition in Argentina, Pixart filed appeal, describing what it thinks is the strategy followed
by Microsoft, and asking the judge to compel Microsoft, and distributors to provide all evidence
of purchases, grants, rebates, in short, an account of all financial transaction, even by means
of intermediaries, between Microsoft and distributors.
Pixart also suggests that the judge checks whether Microsoft properly pays tariffs for imports of
these licenses: it is well known that Microsoft

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