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Toronto Classifieds at eClassifieds4U: Free Classified Ads in Toronto -
3 hours and 45 minutes ago
ALL PRO MODELS ON SALE FOR $ 299 VISIT GREEN APPLE CANADA.COM TO CHOICE THE PRO ION CLEANSE OF YOUR
CHOICEbr / br / PLUS UNTIL DECEMBER/1/08 RECIEVE A ADDITIONAL $20 OFF THE SALE PRICEbr / OF THE PRO
ION CLEANSE MACHINE. OUR CHRISTMAS GIFT TO YOU/// MERRY CHRISTMASbr / br / The stresses of modern
day life challenge our health from the foods we eat to the air we breathe. Stress is at the core of
our physical and emotional digestion. Just the pressure of living our everyday lives affects our
health on a daily basis. Stress is a major toxin.br / br / Did you know the cause of 90% of all
Diseases are from Toxins in the body? These toxins circulate continuously throughout the body,
affecting all our body systems. This is called Auto-Intoxification; the body re-poisoning itself
over and over again.br / br / br / ENJOY THE VAST HEALTH BENIFITS OF A IONIC SPA CLEANSE
TREATMENT.br / br / *increases energy levels. *alleviates constipationbr / *normalizes blood
pressure *reduces water retentionbr / *boosts the immune system *liver detoxificationbr / *helps
speed up metabolism to help in weight reductionbr / *purges heavy metal * wrinkle acne and other
skin problemsbr / br / WHEN YOU CLEANSE YOUR SELF YOU FEEL BETTER LOOK BETTER THINK BETTER YOU ARE
JUST ONE CLICK AWAY TO A HEALTHIER YOUbr /

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cinezik.org -
3 hours and 55 minutes ago
br / bAuteur:/b a
href='http://www.cinezik.org/forum/profile.php?mode=viewprofileu=3'YuHirà/abr /br /
bPosté le:/b Sam Nov 22, 2008 6:39 pmbr /br / br /br / table width=90% cellspacing=1
cellpadding=3 border=0 align=centertrtdspan class=genmedstrongCitation:/strong/span/td/trtrtd
class=quoteje propose donc de cesser de pourrir le topic de Marie! /td/tr/tablebr / br / Euh...
Parler de la musique de Marie, ce n'est pas justement ce qu'on est en train de faire en la
comparant? img src=images/smiles/icon_wink.gif alt=Wink border=0 / img
src=images/smiles/icon_lol.gif alt=Laughing border=0 / br / br / table width=90% cellspacing=1
cellpadding=3 border=0 align=centertrtdspan class=genmedstrongCitation:/strong/span/td/trtrtd
class=quoteje ne parlais pas des groupes que tu as cités, mais des compos de Marie que tu
classais dans cette catégorie.../td/tr/tablebr / br / Bah non img
src=images/smiles/icon_wink.gif alt=Wink border=0 / Tu n'es pas très rigoureux dans tes
citations img src=images/smiles/icon_lol.gif alt=Laughing border=0 / je me citebr / br / table
width=90% cellspacing=1 cellpadding=3 border=0 align=centertrtdspan
class=genmedstrongCitation:/strong/span/td/trtrtd class=quotespan style=font-weight:boldLa
durée de ses morceaux/span n'a rien de choquant. span style=font-weight:boldElle/span
s'inscrit clairement dans la mouvance du rock d'avant garde progressif comme le pratique le groupe
à géométrie variable A Silver Mt Zion ou Sigur Ros /td/tr/tablebr / br /
quot;Ellequot; désigne la durée img src=images/smiles/icon_wink.gif alt=Wink border=0
/ br / br / br / Quant au Sacre je ne suis pas d'accord, mais là effectivement ce n'est pas
le sujet du topic img src=images/smiles/icon_lol.gif alt=Laughing border=0 /

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iPod touch Fans forum -
8 hours and 35 minutes ago
 Category: Lifestyle
Released: Nov 20, 2008
Price: $3.99
Description:
Ever wondered if you can drive safely after going out drinking? Well, this app is for you.
DrinkSafely calculates your Blood Alcohol Content (BAC) scientifically. The app gives you and
estimation of how long you must wait before you drive. And if you're unable to drive you can call a
Taxi or a "Designated Caller" with a one-click button! Features:* Accurate BAC calculation. * We
give you an estimation of when it is safe to drive. (This is an estimation and you should not
consider this to be a guideline for how much you can drink and still drive responsibly, or avoid
being arrested)* Ability to call a Taxi or a "Designated Caller" when it is not safe for you to
drive!* You can pick the "Designated Caller" from your contact list. * Settings are saved so you
don't have to reenter your age, sex, weight, and height every time you use the app. In order to
calculate the Blood Alcohol Content (BAC) we used these measurements:* Alcohol Metabolism Rate: A
loss of 7.0 grams of alcohol per hour for both males and females.* The water content of blood is
81.57%* The amount of water in your body varies based on your height, weight, and age. - Height:
Add 0.11 for each CM. - Weight: Add 0.34 for each kg (males) / Add 0.25 for each kg (females)- Age:
Subtract 0.10 for each year. * We do not make any adjustments for any medical conditions.
Disclaimer: Your actual BAC is dependent on many complex factors, including your emotional and
physical condition and health, and what you've recently ingested (including food, water,
medications and other drugs). You should not consider this to be a guideline for how much you can
drink and still drive responsibly, or avoid being arrested! The best policy is don't drink and
drive. Period.
Website: http://iphone.awaytalk.com
Support Website: http://iphone.awaytalk.com
Note: The description above is the official one supplied by the application
developer and does not necessarily represent the views or opinions of this site or its staff.
Get it on iTunes: DrinkSafely

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iPod touch Fans forum -
8 hours and 35 minutes ago
 Category: Healthcare & Fitness
Released: Nov 18, 2008
Price: Free
Description:
Succeed at weight loss with Lose It! Set goals and establish a daily calorie budget that enables
you to meet them. Stay on track each day by recording your food and exercise and staying within
your budget. Enter food and exercise easily using a searchable database. Quickly re-enter foods and
meals you've had in the past. Lose It! is the most complete and streamlined weight loss application
available for the iPhone. Lose It! will be available for free during the first six months of its
release. Get it now while it's still hot!
Website: http://www.loseit.com
Support Website: http://www.loseit.com
Note: The description above is the official one supplied by the application
developer and does not necessarily represent the views or opinions of this site or its staff.
Get it on iTunes: Lose It!
|
Wii -
9 hours and 55 minutes ago
p style="text-align: center;"img alt="Game Development - Image 1" title="Game Development - Image
1" src="http://img.qj.net/uploads/articles_module/126575/game-development.jpg?311312"
style="cursor: pointer;" align=""br/pbrWell no wonder you've got layoffs in the industry recently -
not to mention the shutting down of certain studios and whatnot. According to research conducted by
a href="http://wii.qj.net/tags/eedar/15474" id="tag" title="Electronic Entertainment Design and
Research Group"EEDAR/a, only 4 of the total games out in the market ever make a profit - all other
96 just either break even or lose money. Yeouch.brbrThe question is, what can you do as a publisher
or developer to make your game into that 4 profitability rate? Try as you might, there isn't one
singular equation that will ever give you a "perfect" game. Throw in all the tried-and-tested
winning elements into the equation (high-end graphics, multiplayer, replayability, etc.) and that
still doesn't mean you game's an instant hit.brbrEEDAR co-founder, and also previously a game
developer for eleven years, Geoffrey Zatkin confides to a href="http://wii.qj.net/tags/forbes/4211"
id="tag" title="business magazine"Forbes/a that:brbrp style="padding-left: 40px; padding-right:
40px;"Every game I have ever worked on, we've gone in blind as to which features would sell the
game better./pbrOne example he gave was that you never know if your investment of say, US 500,000
to include multiplayer functionality in the game will actually be worth it. Not knowing if that
kind of investment will return profit, he says, "scares the crap out of me."brbrThey also reveal
that 60 of a game's budget is usually allocated to redesigning and reworking a game to this
so-called level of "perfection".brbrUsing these figures (4 profitability rate, 60 of budget on
reworking), it doesn't take a lot to assume that publishers, producers, and developers have to make
very tough calls when it comes to game design and development. They have to make sure that every
single thing counts!brbrSo, when you pick up that next game of yours - think. Imagine all the risk
that these higher ups had to burden themselves with! Uuugh, there's some serious food for thought
for you.brbrWhen you think about, even if you did have the fool-proof equation to throw into your
game, other factors that will make or break your investment: marketing, publicity stunts, failed PR
campaigns, and that number one enemy - a href="http://wii.qj.net/tags/piracy/4518" id="tag"
title="software hoarding, copyright infringement"piracy/a.brbrhr style="width: 100 ; height:
2px;"brspan style="font-weight: bold;"Related articles:/spanbrul style="font-style: italic;"lia
title="PC Magazine ceasing print, going online-only; EGM may follow"
href="http://pspupdates.qj.net/PC-Magazine-ceasing-print-going-online-only-EGM-may-follow/pg/49/aid/126536"PC
Magazine ceasing print, going online-only; EGM may follow/abr/lilia title="Flagship Studios
experience mass lay-offs, HanbitSoft trying to take over Hellgate: London"
href="http://mmorpg.qj.net/Flagship-Studios-experience-mass-lay-offs-HanbitSoft-trying-to-take-over-Hellgate-London/pg/49/aid/122080"Flagship
Studios experience mass lay-offs/abr/lilia title="Study suggests that publishers should avoid
releasing demos"
href="http://www.qj.net/Study-suggests-that-publishers-should-avoid-releasing-demos/pg/49/aid/118138"Study
suggests that publishers should avoid releasing demos/a/li/ulbrbrdiv class="feedflare" a
href="http://feedproxy.google.com/~f/qj/wii?a=vho3GQ1a"img
src="http://feedproxy.google.com/~f/qj/wii?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=gBAMhuYR"img
src="http://feedproxy.google.com/~f/qj/wii?d=43" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=hE447TNm"img
src="http://feedproxy.google.com/~f/qj/wii?d=50" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/qj/wii/~4/GeHSLyjJn64" height="1" width="1"/

|
PlayStation 3 -
9 hours and 56 minutes ago
p style="text-align: center;"img alt="Game Development - Image 1" title="Game Development - Image
1" src="http://img.qj.net/uploads/articles_module/126575/game-development.jpg?311312"
style="cursor: pointer;" align=""br/pbrWell no wonder you've got layoffs in the industry recently -
not to mention the shutting down of certain studios and whatnot. According to research conducted by
a href="http://ps3.qj.net/tags/eedar/15474" id="tag" title="Electronic Entertainment Design and
Research Group"EEDAR/a, only 4 of the total games out in the market ever make a profit - all other
96 just either break even or lose money. Yeouch.brbrThe question is, what can you do as a publisher
or developer to make your game into that 4 profitability rate? Try as you might, there isn't one
singular equation that will ever give you a "perfect" game. Throw in all the tried-and-tested
winning elements into the equation (high-end graphics, multiplayer, replayability, etc.) and that
still doesn't mean you game's an instant hit.brbrEEDAR co-founder, and also previously a game
developer for eleven years, Geoffrey Zatkin confides to a href="http://ps3.qj.net/tags/forbes/4211"
id="tag" title="business magazine"Forbes/a that:brbrp style="padding-left: 40px; padding-right:
40px;"Every game I have ever worked on, we've gone in blind as to which features would sell the
game better./pbrOne example he gave was that you never know if your investment of say, US 500,000
to include multiplayer functionality in the game will actually be worth it. Not knowing if that
kind of investment will return profit, he says, "scares the crap out of me."brbrThey also reveal
that 60 of a game's budget is usually allocated to redesigning and reworking a game to this
so-called level of "perfection".brbrUsing these figures (4 profitability rate, 60 of budget on
reworking), it doesn't take a lot to assume that publishers, producers, and developers have to make
very tough calls when it comes to game design and development. They have to make sure that every
single thing counts!brbrSo, when you pick up that next game of yours - think. Imagine all the risk
that these higher ups had to burden themselves with! Uuugh, there's some serious food for thought
for you.brbrWhen you think about, even if you did have the fool-proof equation to throw into your
game, other factors that will make or break your investment: marketing, publicity stunts, failed PR
campaigns, and that number one enemy - a href="http://ps3.qj.net/tags/piracy/4518" id="tag"
title="software hoarding, copyright infringement"piracy/a.brbrhr style="width: 100 ; height:
2px;"brspan style="font-weight: bold;"Related articles:/spanbrul style="font-style: italic;"lia
title="PC Magazine ceasing print, going online-only; EGM may follow"
href="http://pspupdates.qj.net/PC-Magazine-ceasing-print-going-online-only-EGM-may-follow/pg/49/aid/126536"PC
Magazine ceasing print, going online-only; EGM may follow/abr/lilia title="Flagship Studios
experience mass lay-offs, HanbitSoft trying to take over Hellgate: London"
href="http://mmorpg.qj.net/Flagship-Studios-experience-mass-lay-offs-HanbitSoft-trying-to-take-over-Hellgate-London/pg/49/aid/122080"Flagship
Studios experience mass lay-offs/abr/lilia title="Study suggests that publishers should avoid
releasing demos"
href="http://www.qj.net/Study-suggests-that-publishers-should-avoid-releasing-demos/pg/49/aid/118138"Study
suggests that publishers should avoid releasing demos/a/li/ulbrbrimg
src="http://feedproxy.google.com/~r/qj/ps3/~4/3sRRJdccNng" height="1" width="1"/

|
PSP Updates -
9 hours and 56 minutes ago
p style="text-align: center;"img alt="Game Development - Image 1" title="Game Development - Image
1" src="http://img.qj.net/uploads/articles_module/126575/game-development.jpg?311312"
style="cursor: pointer;" align=""br/pbrWell no wonder you've got layoffs in the industry recently -
not to mention the shutting down of certain studios and whatnot. According to research conducted by
a href="http://pspupdates.qj.net/tags/eedar/15474" id="tag" title="Electronic Entertainment Design
and Research Group"EEDAR/a, only 4 of the total games out in the market ever make a profit - all
other 96 just either break even or lose money. Yeouch.brbrThe question is, what can you do as a
publisher or developer to make your game into that 4 profitability rate? Try as you might, there
isn't one singular equation that will ever give you a "perfect" game. Throw in all the
tried-and-tested winning elements into the equation (high-end graphics, multiplayer, replayability,
etc.) and that still doesn't mean you game's an instant hit.brbrEEDAR co-founder, and also
previously a game developer for eleven years, Geoffrey Zatkin confides to a
href="http://pspupdates.qj.net/tags/forbes/4211" id="tag" title="business magazine"Forbes/a
that:brbrp style="padding-left: 40px; padding-right: 40px;"Every game I have ever worked on, we've
gone in blind as to which features would sell the game better./pbrOne example he gave was that you
never know if your investment of say, US 500,000 to include multiplayer functionality in the game
will actually be worth it. Not knowing if that kind of investment will return profit, he says,
"scares the crap out of me."brbrThey also reveal that 60 of a game's budget is usually allocated to
redesigning and reworking a game to this so-called level of "perfection".brbrUsing these figures (4
profitability rate, 60 of budget on reworking), it doesn't take a lot to assume that publishers,
producers, and developers have to make very tough calls when it comes to game design and
development. They have to make sure that every single thing counts!brbrSo, when you pick up that
next game of yours - think. Imagine all the risk that these higher ups had to burden themselves
with! Uuugh, there's some serious food for thought for you.brbrWhen you think about, even if you
did have the fool-proof equation to throw into your game, other factors that will make or break
your investment: marketing, publicity stunts, failed PR campaigns, and that number one enemy - a
href="http://pspupdates.qj.net/tags/piracy/4518" id="tag" title="software hoarding, copyright
infringement"piracy/a.brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight:
bold;"Related articles:/spanbrul style="font-style: italic;"lia title="PC Magazine ceasing print,
going online-only; EGM may follow"
href="http://pspupdates.qj.net/PC-Magazine-ceasing-print-going-online-only-EGM-may-follow/pg/49/aid/126536"PC
Magazine ceasing print, going online-only; EGM may follow/abr/lilia title="Flagship Studios
experience mass lay-offs, HanbitSoft trying to take over Hellgate: London"
href="http://mmorpg.qj.net/Flagship-Studios-experience-mass-lay-offs-HanbitSoft-trying-to-take-over-Hellgate-London/pg/49/aid/122080"Flagship
Studios experience mass lay-offs/abr/lilia title="Study suggests that publishers should avoid
releasing demos"
href="http://www.qj.net/Study-suggests-that-publishers-should-avoid-releasing-demos/pg/49/aid/118138"Study
suggests that publishers should avoid releasing demos/a/li/ulbrbrdiv class="feedflare" a
href="http://feedproxy.google.com/~f/QJ/PSP?a=OSbLDwQS"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=kkjqbjsi"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=50" border="0"/img/a a
href="http://feedproxy.google.com/~f/QJ/PSP?a=OiUdKHSc"img
src="http://feedproxy.google.com/~f/QJ/PSP?d=43" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/QJ/PSP/~4/bLMSJKr-7MM" height="1" width="1"/

|
PlayStation 3 -
10 hours and 57 minutes ago
Woot. If you're still not over a title="Bust-a-groove: The epic PlayStation Home beta dance-off
video"
href="http://ps3.qj.net/Bust-a-groove-The-epic-PlayStation-Home-beta-dance-off-video/pg/49/aid/126552"the
epic Home beta dance off vid/a (oh, god knows how many times I've seen it already - never grows old
on me, ha!), here's some more a href="http://ps3.qj.net/tags/playstation-home/13192" id="tag"
title="Sony's new Playstation community which uses 3D avatars and environments"PlayStation Home/a
beta v1.0 footage for you.brbrSome of you are probably in the beta, so you must have already
experienced these first-hand. But for those few unfortunates who lucked out, check out this
walkthough video - it's seven minutes long, man! - it's got the theater, bowling alley, pool table,
and the span style="font-style: italic;"echochrome/span game in the arcade.brbrYes, this video also
has some dance-off involved, but not quite as epic as yesterday's. In fact, the dance portion here
is sort of bordering on the... queer.brbrp style="text-align: center;"object height="344"
width="425"param name="movie"
value="http://www.youtube.com/v/qFPx1m5RZJwamp;amp;hl=enamp;amp;fs=1"param name="allowFullScreen"
value="true"param name="allowscriptaccess" value="always"embed
src="http://www.youtube.com/v/qFPx1m5RZJwamp;amp;hl=enamp;amp;fs=1"
type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344"
width="425"/objectbr/pbrhr style="width: 100 ; height: 2px;"brspan style="font-weight:
bold;"Related articles:/spanbrulli style="font-style: italic;"a title="Bust-a-groove: The epic
PlayStation Home beta dance-off video"
href="http://ps3.qj.net/Bust-a-groove-The-epic-PlayStation-Home-beta-dance-off-video/pg/49/aid/126552"Bust-a-groove:
The epic PlayStation Home beta dance-off video/a/lili style="font-style: italic;"a
title="Playstation Home v1.00 details: Home moves house, Clubs feature added"
href="http://ps3.qj.net/Playstation-Home-v1-00-details-Home-moves-house-Clubs-feature-added/pg/49/aid/126496"Playstation
Home v1.00 details: Home moves house, Clubs feature added/a/lilia style="font-style: italic;"
title="PlayStation Home: version 1.0 released, more invites sent out"
href="http://ps3.qj.net/PlayStation-Home-version-1-0-released-more-invites-sent-out/pg/49/aid/126477"PlayStation
Home: version 1.0 released, more invites sent out/abr/li/ulbrbrimg
src="http://feedproxy.google.com/~r/qj/ps3/~4/gmk3EYndLFs" height="1" width="1"/

|
Wii -
12 hours and 4 minutes ago
p style="text-align: center;"img style="margin: 0px;"
src="http://img.qj.net/uploads/articles_module2/78837/deadrisingdance_qjgenth.jpg"/pbrEarlier this
year, a href="http://wii.qj.net/tags/capcom/107" id="tag" title="Game Developer"Capcom/a was sued
by the MKR Group, the firm handling a href="http://wii.qj.net/tags/george-a--romero/9665" id="tag"
title="film director"George A. Romero/a's a href="http://wii.qj.net/tags/zombie/5394" id="tag"
title="an undead person"zombie/a films. The lawsuit accused a style="font-style: italic;"
title="Xbox 360 - Dead Rising" href="http://xbox360.qj.net/Dead-Rising/cid/544"Dead Rising/a of
being too similar to Dawn of the Dead. Just some of the similarities that MKR presented to the
court:brolliBoth works are set in a bi-level shopping mall./liliThe mall has a gun shop, in which
action takes place./liliThe mall is located in a rural area with the National Guard patrolling its
environs./liliBoth works are set in motion by a helicopter that takes the lead characters to a mall
besieged by zombies./liliMany of the zombies wear plaid shirts./liliBoth works feature a subtext
critique of sensationalistic journalism through their use of tough, cynical journalists with short
brown hair and leather jackets as a lead male character./liliBoth works feature the creative use of
items such as propane tanks, chainsaws, and vehicles to kill zombies./liliBoth works are a parody
of rampant consumerism./liliBoth works use music in the mall for comedic effect./lilispan
style="font-style: italic;"Dead Rising/span's use of the word "hell" references the tagline for
Dawn of the Dead's release ("When there's no more room in hell, the dead will walk the
earth.")./li/olYes, I know. Some of these "similarities" are a bit too tenuous to draw any
irrefutable evidence from, and as far as the judge is concerned, the lawsuit is now ruled to be
dismissed. It actually brings to mind Sony's recent a title="Sony slammed for 'copying' Sackboy
costumes, explained as coincidence"
href="http://www.qj.net/Sony-slammed-for-copying-Sackboy-costumes-explained-as-coincidence/pg/49/aid/126368"statement
about similarities and coincidences in span style="font-style: italic;"LittleBigPlanet/span
content/a, but moving on...brbrSpecifically, here's Judge Richard Seeborg's verdict:brbrp
style="padding-left: 40px; padding-right: 40px;"[That MKR] has not identified any similarity
between span style="font-style: italic;"Dead Rising/span and any protected element of Dawn of the
Dead. Rather, the few similarities MKR has alleged are driven by the wholly unprotectable concept
of humans battling zombies in a mall during a zombie outbreak./pbrThe key word here is "protected".
And in short: the concept or plot device of zombies in a mall is span style="font-style:
italic;"not protected/span by copyright. In fact, as the Judge says, it's span style="font-style:
italic;"wholly unprotectable/span - no matter who you are or what you do. So, MKR can't sue Capcom
for something that isn't protected.brbrMeanwhile, Capcom may have won the case, but at a rather
sour note, the Judge also gave a stinging remark upon discussion of one of the similarities MKR
accused of Capcom (i.e. Both works are a parody of rampant consumerism). According to the
Judge:brbrp/pp style="padding-left: 40px; padding-right: 40px;"To the extent that span
style="font-style: italic;"Dead Rising/span may be deemed to posses a theme, it is confined to the
killing of zombies in the process of attempting to unlock the cause of the zombie infestation. The
social commentary MKR draws from Dawn of the Dead, in other words, appears totally absent from the
combat focus found in span style="font-style: italic;"Dead Rising/span./pp/pbrOh. Judges are giving
game reviews now?brbrhr style="width: 100 ; height: 2px;"brspan style="font-weight: bold;"Related
articles:/spanbrulli style="font-style: italic;"a title="MKR Group finally sues Capcom over Dead
Rising"
href="http://xbox360.qj.net/MKR-Group-finally-sues-Capcom-over-Dead-Rising/pg/49/aid/114615"MKR
Group finally sues Capcom over Dead Rising/a/lili style="font-style: italic;"a title="MKR Group and
Capcom in legal brouhaha over Dead Rising"
href="http://xbox360.qj.net/MKR-Group-and-Capcom-in-legal-brouhaha-over-Dead-Rising/pg/49/aid/113693"MKR
Group and Capcom in legal brouhaha over Dead Rising/a/lilia style="font-style: italic;" title="Sony
slammed for 'copying' Sackboy costumes, explained as coincidence"
href="http://www.qj.net/Sony-slammed-for-copying-Sackboy-costumes-explained-as-coincidence/pg/49/aid/126368"Sony
slammed for 'copying' Sackboy costumes, explained as coincidence/abr/li/ulbrbrdiv class="feedflare"
a href="http://feedproxy.google.com/~f/qj/wii?a=OI9h9wOW"img
src="http://feedproxy.google.com/~f/qj/wii?d=41" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=5cscgJpA"img
src="http://feedproxy.google.com/~f/qj/wii?d=43" border="0"/img/a a
href="http://feedproxy.google.com/~f/qj/wii?a=tijEVXc3"img
src="http://feedproxy.google.com/~f/qj/wii?d=50" border="0"/img/a /divimg
src="http://feedproxy.google.com/~r/qj/wii/~4/4I2sNGol958" height="1" width="1"/

|
John H Armstrong -
15 hours and 25 minutes ago
pspan style=font-size: 14px; font-family: Verdana;img alt=BCS border=0
class=at-xid-6a00d83451cfe769e201053617cb28970c
src=http://johnharmstrong.typepad.com/.a/6a00d83451cfe769e201053617cb28970c-800wi style=margin: 0px
5px 5px 0px; title=BCS / For those of you who are not fans of college football, and you do have my
sincere sympathy, you may not have taken notice that our president-elect has a strong opinion
regarding the question of how to determine the number one college football team in America. Obama,
speaking on CBS#39; quot;60 Minutes,quot; recently said, quot;If you#39;ve got a bunch of teams who
play throughout the season, and many of them have one loss or two losses, there#39;s no clear,
decisive winner. We should be creating a playoff system.quot; /span/ppspan style=font-size: 14px;
font-family: Verdana;As one who thinks the playoff system is emnot/em needed I find it interesting
that one of the first places Barack Obama decided to use his quot;bully pulpitquot; was related to
the question of determing the number one college football team in America. The Bowl Championship
Series (BCS), which is the current system that uses rankings and computers to determine who plays
who in the bowls and who plays for number one at the end of the season, is emnot/em a perfect
system by a long shot. But it is not nearly as bad as the president-elect thinks. Let me
explain./spanspan style=font-size: 14px; font-family: Verdana;/span/ppspan style=font-size: 14px;
font-family: Verdana;Obama says, quot;I would add three weeks to the college season. You could trim
back the regular season. I don#39;t know any serious fan of college football who has disagreed with
me. So I#39;m going to throw my weight around a little bit. I think it#39;s the right thing to
do.quot; /span/ppspan style=font-size: 14px; font-family: Verdana;Well, with all due respect Mr.
President-elect, I am a serious fan and I may not represent a majority vote in the opinion polls
but I do disagree with you strongly.img alt=Trophy border=0
class=at-xid-6a00d83451cfe769e20105360f872f970b
src=http://johnharmstrong.typepad.com/.a/6a00d83451cfe769e20105360f872f970b-800wi style=margin: 0px
0px 5px 5px; title=Trophy //span /ppspan style=font-size: 14px; font-family: Verdana;The common
argument goes as follows. No major sport settles its championship the way college football does. I
ask, quot;What#39;s wrong with being the one sport that is unique? Why must college football crown
a champion the same way every other sport does?quot; From the end of August until January the fans
of this great sport are in a continual discussion and debate about who is really the best team.
Right now one fan says the best team is Texas Tech and another says Alabama. Then other teams jump
in and say we could beat either of these two. The whole thing makes for great interest and friendly
debate. I like the debate, the disagreements and the human mistakes. I like the idea that the human
element comes to bear upon the whole sport in a very big way. What is wrong with that? Must college
football become the minor leagues of the NFL? /span/ppspan style=font-size: 14px; font-family:
Verdana;Look, in the present system you cannot afford to overlook anybody. Ask USC about Oregon
State? Their fans think their number one but they will likely never get a chance to prove it. Why?
They didn#39;t prepare and play against Oregon State like a great team should have done. Then they
blow away Washington State and Washington teams in their league but so what? emThey lost to Oregon
State/em. And if being undefeated is the sole issue then Ball State and Boise State should get a
shot. The eight team plan leaves them both watching on the outside based on Obama#39;s idea.
/span/ppspan style=font-size: 14px; font-family: Verdana;Under the current system even the fans of
Boise State get to brag and guess and even sometimes play mighty Oklahom, like two years ago in a
BCS bowl, which Boise State actually won in one of the best games you would ever wish to see. It
was unforgettable. And the present system is lucrative if nothing else. ESPN just signed a big
contract to cover the BCS from 2011 through 2014. This is good for everyone, not just a few
powerhouse teams. /span/ppspan style=font-size: 14px; font-family: Verdana;Look, my team is sitting
at number one. But they still have to win it on the field. Beating Auburn is not a cake walk.
Beating Florida seems unlikely to many. Then, and only then, would they play in the Fed Ex
Championship game on January 8, 2009. I would say if they go 13-0 and then beat whoever the BCS
puts against them they deserve to be number one and need not play two more games to prove anything.
/span/ppspan style=font-size: 14px; font-family: Verdana;The moral of the story is
simple---don#39;t lose. Play well enough every week to win. Stay focused for the entire season.
Persevere. Beat teams that are of less talent (e.g., Oregon State) when you are supposed to beat
them. People say Alabama only beat Kentucky by 3 and Ole Miss by 4. So what. They won! That is what
the game is about, not style points and running up a huge score on vastly inferior teams.
/span/ppspan style=font-size: 14px; font-family: Verdana;span style=text-decoration: underline;a
href=http://johnharmstrong.typepad.com/.a/6a00d83451cfe769e20105360f8781970b-pi style=float:
left;img alt=6367d230af38928f089c89915657db7d class=at-xid-6a00d83451cfe769e20105360f8781970b
src=http://johnharmstrong.typepad.com/.a/6a00d83451cfe769e20105360f8781970b-320wi style=margin: 0px
5px 5px 0px; //a /spanemChicago Tribune/em columnist Rick Morrissey, a writer who agrees with me,
says: quot;Mr. Obama, a college playoff system is a change we don#39;t need, but I can see
you#39;re unwilling to budge. I wonder what Vladimir Putin thinks about this.quot; /span/ppspan
style=font-size: 14px; font-family: Verdana;I love the debates and the disagreements. I love that
my team has to run the table to win it all this year. If they do then they deserve to be number
one. If they don#39;t then Florida, or someone else, will be. I can live with that and love the
game for it all the more. In my day Alabama lost several quot;mythicalquot; titles for reasons I
will not go into in this post. (In 1966 they were the undefeated, beat a great Nebraska team in a
bowl, but Notre Dame finished No. 1 after settling for a tie with Michigan State. Don#39;t get me
started on that one. For me the deabte is for a lifetime and that makes it fun. And then there was
the loss to Texas in the Orange Bowl when Joe Namath scored and the referees missed it.) It all
makes for great angst and even more determination to show those coaches and writers the next
season. Isn#39;t the fun of it all what this game is really about, not the system or the fairness
of it? The players play for the game and the fans love it. Everyone has a chance to play a big bowl
game and finish the year on a high note in the current system. The playoff guarantees that only
emone/em team is really satisfied in the end. The uniqueness of many schools attaining high goals
and still not being number one is a great part of this sport. Mr. Obama, you have spoken. Now spend
your time on more important issues and let this great game alone. You didn#39;t attend a football
school so you cannot fully understand what we long-time loyal fans think about this. Why make our
sport like every other sport? Please leave it alone. /span/p

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TOURANPASSION -
15 hours and 28 minutes ago
Auteur: a href=http://www.touranpassion.com/forum/profile.php?mode=viewprofileu=187
target=_blankdav-86/abr / Posté le: 22 Nov 2008, 01:25 (GMT 1)br / Sujet Réponses:
66br /br / span class="postbody"elles sont pas mal en effet ces jantesbr /_________________br /a
href=http://www.touranpassion.com/forum/ftopic1083-0-0-asc-.php target=_blank class=postlink img
src=http://www.touranpassion.com/forum/images/uploads/dav-86/dav-86_27.01.2007_1169933031_dav-86%20profil%202.gif
border=0 //a a href=http://www.touranpassion.com/forum/ftopic1237-0-0-asc-.php target=_blank
class=postlink img
src=http://www.touranpassion.com/forum/images/uploads/dav-86/dav-86_27.01.2007_1169933004_mon%20reflet%20argent.gif
border=0 //a br / img
src=http://www.touranpassion.com/forum/images/uploads/dav-86/dav-86_15.04.2007_1176589354_ThinkDifferent_05_04_2007_1175770508_UserBar-TP-2.jpg
border=0 /span style=color: #b3aeaespan style=font-weight: bold DAVID : /span/span a
href=mailto:dav-86@touranpassion.comdav-86@touranpassion.com/a/spanbr /

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TOURANPASSION -
16 hours and 28 minutes ago
Auteur: a href=http://www.touranpassion.com/forum/profile.php?mode=viewprofileu=187
target=_blankdav-86/abr / Posté le: 22 Nov 2008, 01:23 (GMT 1)br / Sujet Réponses:
10br /br / span class="postbody"bienvenuebr /_________________br /a
href=http://www.touranpassion.com/forum/ftopic1083-0-0-asc-.php target=_blank class=postlink img
src=http://www.touranpassion.com/forum/images/uploads/dav-86/dav-86_27.01.2007_1169933031_dav-86%20profil%202.gif
border=0 //a a href=http://www.touranpassion.com/forum/ftopic1237-0-0-asc-.php target=_blank
class=postlink img
src=http://www.touranpassion.com/forum/images/uploads/dav-86/dav-86_27.01.2007_1169933004_mon%20reflet%20argent.gif
border=0 //a br / img
src=http://www.touranpassion.com/forum/images/uploads/dav-86/dav-86_15.04.2007_1176589354_ThinkDifferent_05_04_2007_1175770508_UserBar-TP-2.jpg
border=0 /span style=color: #b3aeaespan style=font-weight: bold DAVID : /span/span a
href=mailto:dav-86@touranpassion.comdav-86@touranpassion.com/a/spanbr /
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TOURANPASSION -
17 hours and 28 minutes ago
Auteur: a href=http://www.touranpassion.com/forum/profile.php?mode=viewprofileu=187
target=_blankdav-86/abr / Posté le: 22 Nov 2008, 01:22 (GMT 1)br / Sujet Réponses:
2880br /br / span class="postbody"utilisateurs enregistrés: dav-86, deglingot br / br / br /
salut voisin poitevin img src=http://www.touranpassion.com/forum/images/smiles/bierre.gif alt=Biere
border=0 /br /_________________br /a
href=http://www.touranpassion.com/forum/ftopic1083-0-0-asc-.php target=_blank class=postlink img
src=http://www.touranpassion.com/forum/images/uploads/dav-86/dav-86_27.01.2007_1169933031_dav-86%20profil%202.gif
border=0 //a a href=http://www.touranpassion.com/forum/ftopic1237-0-0-asc-.php target=_blank
class=postlink img
src=http://www.touranpassion.com/forum/images/uploads/dav-86/dav-86_27.01.2007_1169933004_mon%20reflet%20argent.gif
border=0 //a br / img
src=http://www.touranpassion.com/forum/images/uploads/dav-86/dav-86_15.04.2007_1176589354_ThinkDifferent_05_04_2007_1175770508_UserBar-TP-2.jpg
border=0 /span style=color: #b3aeaespan style=font-weight: bold DAVID : /span/span a
href=mailto:dav-86@touranpassion.comdav-86@touranpassion.com/a/spanbr /

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Autoblog -
18 hours and 35 minutes ago
pFiled under: a href="http://www.autoblog.com/category/sedans/" rel="tag"Sedans/Saloons/a, a
href="http://www.autoblog.com/category/porsche/" rel="tag"Porsche/a/pa
href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.telegraaf.nl%2Fautotelegraaf%2F2593912%2F__Alle_details_Porsche_Panamera__.html%3Fp%3D21%2C1amp;hl=enamp;ie=UTF-8amp;sl=nlamp;tl=en"img
vspace="4" hspace="4" border="1" alt=""
src="http://www.blogcdn.com/www.autoblog.com/media/2008/11/at_panamera_leak_450op.jpg" //abr /br
/According to emAutoTelegraaf/em, the image above is the first official picture of the a
href="http://www.autoblog.com/tag/PorschePanamera/"Porsche Panamera,/a showing the new four-door
"coupe" in all its oddly proportioned glory. The Dutch pub released the image and details on the
sedan after emAuto Motor und Sport/em supposedly broke the Monday embargo. More details will be
released late Sunday night, but in the meantime, let's look at the reported specs.br /br /The a
href="http://www.autoblog.com/tag/PorschePanameraGranTurismo/"Porsche Panamera Gran Turismo/a is
16.3 feet long, 6.3 feet wide and 4.66 feet tall, with a wheelbase of 9.6 feet. Weight hasn't been
disclosed, but its roughly two tons. The most striking detail on the profile shot is the
indentations leading from the front fenders, aft of the wheels, into the doors, but the jury is
still out on the Panamera's bulbous back end. The slippery shape and low profile gives the sedan a
drag coefficient of 0.29, while an electronically actuated rear spoiler will keep things planted at
speed.br /br /An electronic air suspension is part of the package, along with an LSD, and power can
be sent to either the rear wheels, or all four, depending on the trim level. Motivation will be
provided by a range of engines, beginning with 3.6-liter V6 putting out 300 hp, and continuing
upwards with the 400 hp, 4.8-liter V8 Panamera S and the Panamera Turbo, packing a
twin-turbocharged version of the same bent eight putting out an estimated 500 hp. Power will be
sent to Porsche's new PDK dual-clutch gearbox and although a diesel model has been ruled out, a
V6-hybrid variant with 350 hp will come along at a later date.br /br /Porsche aims to sell
approximately 20,000 units of the Panamera each year, with the automaker estimating that 20% will
be the range-topping Turbo model. The Panamera will only be available in S and Turbo guises at
launch, with the V6 model following shortly thereafter. Once established, Porsche hopes demand will
increase to 50,000 units annually, with sales beginning in the U.S., Europe and Asia next year.
emThanks for the tip, Jelle!/embr /br /[Source: a
href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.telegraaf.nl%2Fautotelegraaf%2F2593912%2F__Alle_details_Porsche_Panamera__.html%3Fp%3D21%2C1amp;hl=enamp;ie=UTF-8amp;sl=nlamp;tl=en"AutoTelegraaf/a]p
style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"a
href="http://www.autoblog.com/2008/11/21/porsche-panamera-image-and-details-leak-out/"Porsche
Panamera image and details leak out/a originally appeared on a
href="http://www.autoblog.com"Autoblog/a on Fri, 21 Nov 2008 19:50:00 EST. Please see our a
href="http://www.weblogsinc.com/feed-terms/"terms for use of feeds/a./ph6 style="clear: both;
padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"/h6a
href=http://translate.google.com/translate?u=http%3A%2F%2Fwww.telegraaf.nl%2Fautotelegraaf%2F2593912%2F__Alle_details_Porsche_Panamera__.html%3Fp%3D21%2C1amp;hl=enamp;ie=UTF-8amp;sl=nlamp;tl=enRead/anbsp;|nbsp;a
href="http://www.autoblog.com/2008/11/21/porsche-panamera-image-and-details-leak-out/"
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href="http://www.autoblog.com/forward/1379990/" title="Send this entry to a friend via email"Email
this/anbsp;|nbsp;a
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Université de Nantes -
19 hours and 25 minutes ago
Des élections pour désigner les représentants des usagers au conseil
d'administration de l'UFR Sciences et Techniques sont prévues le span style="font-weight:
bold;"vendredi 12 décembre 2008/span (arrêté à télécharger
ci-contre).br /br /La date de dépôt des candidatures ouverte à ce jour se
termine le span style="font-weight: bold;"vendredi 5 décembre/span 2008 à 16H00.br
/br /Les candidatures doivent être adressées par lettre recommandée ou
déposées au responsable administratif de l'UFR Sciences et Techniques : br /br
/DEREUSME Paulbr /Responsable administratifbr /UFR Sciences et Techniques Nantesbr /Tel:
02/51/12/52/02br /a onclick="window.open(this.href);return false;"
href="https://webmail.univ-nantes.fr/src/compose.php?send_to=paul.dereusme%40univ-nantes.fr"paul.dereusme@univ-nantes.fr/a
|
Neil Gaiman's Journal -
20 hours and 2 minutes ago
div style="margin-bottom: 10px; font-size: 10px;"posted by Neil/div a onblur="try
{parent.deselectBloggerImageGracefully();} catch(e) {}"
href="http://3.bp.blogspot.com/_6L1zPW0YW7k/SSdHmeCUOwI/AAAAAAAAL9c/6ucLxvezjQQ/s1600-h/Coraline-movie-poster.jpg"img
style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 270px;
height: 400px;"
src="http://3.bp.blogspot.com/_6L1zPW0YW7k/SSdHmeCUOwI/AAAAAAAAL9c/6ucLxvezjQQ/s400/Coraline-movie-poster.jpg"
alt="" id="BLOGGER_PHOTO_ID_5271260615083834114" border="0" //abr /There's an official CORALINE
trailer out....br /br /object width="425" height="344"param name="movie"
value="http://www.youtube.com/v/nZI3X8advPYamp;hl=enamp;fs=1"param name="allowFullScreen"
value="true"param name="allowscriptaccess" value="always"embed
src="http://www.youtube.com/v/nZI3X8advPYamp;hl=enamp;fs=1" type="application/x-shockwave-flash"
allowscriptaccess="always" allowfullscreen="true" width="425" height="344"/embed/objectbr /br /It's
out in English, but this version of it is it in Italian. Because everything sounds better in
Italian.br /br /A few of you have written in asking if I'd done an Alan Moore and taken my name off
the film, or if I'd had a falling out with the studio, as my name isn't mentioned in this trailer,
just Henry Selick's -- and no, not at all. Nobody's name except Henry's is mentioned in the
trailer, and that has more to do with Focus wanting to make sure that if they invoked span
style="font-style: italic;"The Nightmare Before Xmas/span, people wouldn't then assume this was a
Tim Burton film, and go and see it -- or stay away -- based on that. (On the international poster
-- above -- you won't find my namespan style="font-style: italic;" or /spanHenry's.) I suppose it's
a marketing decision.br /br /I chatted to Henry today, and am really looking forward to seeing a
finished film -- the last twenty minutes of the thing weren't done the last time I was sent
anything. And it has music...br /br /Incidentally, thea
href="http://www.amazon.com/Coraline-Movie-Collectors-Neil-Gaiman/dp/0061649708/ref=sr_1_1?ie=UTF8amp;s=booksamp;qid=1227317385amp;sr=1-1"
Coraline Movie edition /ais now out, with an essay by me in the back, and another by Henry
Selick...br /br /a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"
href="http://ecx.images-amazon.com/images/I/513N7j%2Bs8bL._SS500_.jpg"img style="margin: 0px auto
10px; display: block; text-align: center; cursor: pointer; width: 500px; height: 500px;"
src="http://ecx.images-amazon.com/images/I/513N7j%2Bs8bL._SS500_.jpg" alt="" border="0" //abr /br
/I've now assembled the same list of passwords for the CORALINE website -- a
href="http://www.coraline.com/"www.coraline.com/a -- that a
href="http://cleolinda.livejournal.com/683120.html"everyone else with access to a search engine
has/a:br /br /span style="font-style: italic;"span style="font-weight: bold;"stopmotion /span: the
Biggest Smallest movie ever made.br /br /span style="font-weight: bold;"buttoneyes/span : Meet the
cast...br /br /span style="font-weight: bold;"moustachio /span: Bo Henry, art director of Coraline,
shows off his remarkable moustache tricks.br /br /span style="font-weight: bold;"armpithair /span:
Every hair in the film was placed there by hand...br /br /span style="font-weight:
bold;"puppetlove/span : Director Henry Selick explains what it must be like for the puppets in the
film.br /br /span style="font-weight: bold;"sweaterxxs/span : Micro-knitting. That's right:
micro-knitting./spanbr /br /...br /br /A small collection of MAD fold-ins are up at a
href="http://www.nytimes.com/interactive/2008/03/28/arts/20080330_FOLD_IN_FEATURE.html"http://www.nytimes.com/interactive/2008/03/28/arts/20080330_FOLD_IN_FEATURE.html/a.
I cannot imagine a better time-waster than if someone were to put every span style="font-style:
italic;"Mad/span Fold-in up on line. I could click my way through them forever...br /br /...br /br
/I've started playing with the T-mobile G1. First reactions -- I like it, mostly. It feels good in
your hand. It's reasonably intuitive. (Bizarrely, when it isn't intuitive and I've had to head into
manual land, the phone's software and the PDF of the manual do not always agree with each other.)
I've had fun making ring tones, creating galleries. The way that your contacts list is also your
Gmail contacts is mostly terrific (although it won't let me create entries that have the same email
address as someone already on the list).br /br /The things I don't like about it so far seem huge
and obvious: no Blogger app (when there's a LiveJournal app and several others) seems a huge
omission, seeing it's from Google; it can't read or open PDF files yet; you can send it pictures
and watch them as a slideshow, but you can't save them; the built in Gmail app can't do anywhere
near the things that the gmail program on my N73 can do; the camera is about the same standard as
the iPhone's, which is to say, a bit span style="font-style: italic;"meh/span. I like having a real
keyboard but wish it was a tiny bit bigger -- I find myself typing with fingernails. Battery life
is fine unless you've got Wifi on.br /br /More reactions after it's been on the road with me and
been used for a bit.br /br /...br /br /span style="font-weight: bold;"Hi Neil,br /br /I just had a
quick question on the span style="font-style: italic;"Who Killed Amanda Palmer/span book. I have
the album already (and have listened to it countless times. It's beautiful).br /br /I was going to
go and order the book, but when I went to the site, I found that the book seems to only be in
packages. I was wondering if there are any plans to sell the book alone, or whether I should buy
one of the packages. The extra CD could make a nice gift.br /br /Thanks,br /Nate/spanbr /br /Let's
see... the book is being desgned right now, then it goes off to the printers. The people who bought
the package version will get theirs first. Depending on where in the world it's printed, this could
be a couple of months before anyone else. Then, when copies come in from the printer, they'll go on
sale -- probably in the earl | |